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[VideoOut] Add Bink2 support via FFMPEG bridge (#527)
* [VideoOut] Add Bink2 support via FFMPEG bridge * [CMake] update commit * [CMake] update commit
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@@ -343,6 +343,45 @@ internal static class GpuWaitRegistry
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return expired;
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}
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public static List<WaitingDcb>? CollectAllForMemory(object memory)
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{
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List<WaitingDcb>? collected = null;
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lock (_gate)
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{
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List<ulong>? emptied = null;
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foreach (var (address, list) in _waiters)
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{
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for (var index = list.Count - 1; index >= 0; index--)
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{
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if (!ReferenceEquals(list[index].Memory, memory))
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{
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continue;
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}
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collected ??= new List<WaitingDcb>();
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collected.Add(list[index]);
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list.RemoveAt(index);
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}
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if (list.Count == 0)
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{
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emptied ??= new List<ulong>();
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emptied.Add(address);
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}
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}
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if (emptied is not null)
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{
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foreach (var address in emptied)
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{
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_waiters.Remove(address);
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}
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}
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}
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return collected;
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}
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/// <summary>Records the value a label producer wrote, for the deadlock
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/// breaker. Also latches any already-waiting waiter it satisfies.</summary>
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public static bool RecordProduced(object memory, ulong address, ulong value)
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