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[VideoOut] Add Bink2 support via FFMPEG bridge (#527)
* [VideoOut] Add Bink2 support via FFMPEG bridge * [CMake] update commit * [CMake] update commit
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@@ -1,6 +1,9 @@
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using System.Collections.Concurrent;
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using System.Runtime.CompilerServices;
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namespace SharpEmu.Libs.Agc;
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/// <summary>
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@@ -16,8 +19,11 @@ namespace SharpEmu.Libs.Agc;
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/// other D/R and pipe/bank-XOR modes stay opt-in while their complete AddrLib
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/// equations are being ported.
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/// </summary>
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internal static class GnmTiling
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internal static unsafe class GnmTiling
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{
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private const int ParallelDetileElementThreshold = 512 * 512;
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private const int MaxDetileWorkers = 4;
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// Oberon uses the 16-pipe / 8-pixel-packer RB+ topology. These are the
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// single-sample 64 KiB equations generated by AMD AddrLib for that exact
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// topology. Each entry describes one address bit as an XOR of X/Y bits.
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@@ -118,6 +124,14 @@ internal static class GnmTiling
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StringComparison.Ordinal);
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private static readonly HashSet<uint> _reportedModes = new();
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private static readonly ConcurrentDictionary<(uint SwizzleMode, int BppLog2), PatternTerms>
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_patternTermCache = new();
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private static readonly ConcurrentDictionary<(SwizzleKind Kind, int Width, int Height), int[]>
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_blockTableCache = new();
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private static readonly ParallelOptions _parallelDetileOptions = new()
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{
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MaxDegreeOfParallelism = Math.Min(MaxDetileWorkers, Environment.ProcessorCount),
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};
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public static bool Enabled => _enabled || !_disabled;
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@@ -404,64 +418,83 @@ internal static class GnmTiling
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return false;
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}
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// Precompute the within-block element offset for each (x, y) inside a
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// single block. The swizzle equation only depends on the in-block
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// coordinates, so this table is reused for every block — turning the
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// per-pixel bit-interleave (a loop + calls) into a single array lookup.
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// Detiling a 2048x2048 texture is millions of elements; without this the
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// per-pixel math makes DETILE unusably slow during asset streaming.
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// Address tables depend only on the swizzle equation and element size,
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// so retain them across textures instead of rebuilding them per upload.
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var hasExactXorPattern = TryGetExactXorPattern(swizzleMode, bppLog2, out var xorPattern);
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var blockTable = hasExactXorPattern ? [] : new int[blockWidth * blockHeight];
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for (var by = 0; !hasExactXorPattern && by < blockHeight; by++)
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{
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for (var bx = 0; bx < blockWidth; bx++)
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{
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blockTable[by * blockWidth + bx] = (int)(kind == SwizzleKind.ZOrder
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? MortonInterleave((uint)bx, (uint)by, blockWidth, blockHeight)
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: StandardSwizzleOffset((uint)bx, (uint)by, blockWidth, blockHeight));
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}
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}
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var patternTerms = hasExactXorPattern
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? _patternTermCache.GetOrAdd(
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(swizzleMode, bppLog2),
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_ => CreatePatternTerms(xorPattern))
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: default;
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var blockTable = hasExactXorPattern
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? []
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: _blockTableCache.GetOrAdd(
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(kind, blockWidth, blockHeight),
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static key => CreateBlockTable(key.Kind, key.Width, key.Height));
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// The XOR equation offset factors cleanly into independent X and Y
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// fields — each output bit is parity(x & XMask) XOR parity(y & YMask),
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// and parity distributes over XOR, so offset(x, y) == xTerm(x) ^ yTerm(y).
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// Precompute the per-column X term once (reused across every row) so the
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// inner loop drops from a 16-bit interleave with 32 PopCounts per element
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// to a single array load and one XOR.
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var xTermByColumn = hasExactXorPattern ? new int[elementsWide] : [];
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for (var x = 0; hasExactXorPattern && x < elementsWide; x++)
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// Exact equations repeat at a small power-of-two period. Cached axis
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// terms reduce the inner loop to two array loads and one XOR.
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fixed (byte* tiledPointer = tiled)
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fixed (byte* linearPointer = linear)
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{
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xTermByColumn[x] = (int)PatternAxisTerm((uint)x, xorPattern, useX: true);
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}
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for (var y = 0; y < elementsHigh; y++)
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{
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var blockY = y / blockHeight;
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var inBlockY = y % blockHeight;
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var rowBlockBase = (long)blockY * blocksPerRow;
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var tableRowBase = inBlockY * blockWidth;
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var destRowBase = (long)y * elementsWide * bytesPerElement;
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// Y term is constant across the row; hoist it out of the inner loop.
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var yTerm = hasExactXorPattern ? (int)PatternAxisTerm((uint)y, xorPattern, useX: false) : 0;
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for (var x = 0; x < elementsWide; x++)
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var sourceAddress = (nint)tiledPointer;
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var destinationAddress = (nint)linearPointer;
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var sourceLength = tiled.Length;
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var destinationLength = linear.Length;
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var blockWidthShift = BitLog2((uint)blockWidth);
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var blockWidthMask = blockWidth - 1;
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var detileRow = (int y) =>
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{
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var blockX = x / blockWidth;
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var inBlockX = x % blockWidth;
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var blockIndex = rowBlockBase + blockX;
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var sourceByte = hasExactXorPattern
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? blockIndex * blockBytes + (xTermByColumn[x] ^ yTerm)
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: (blockIndex * blockElements + blockTable[tableRowBase + inBlockX]) *
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(long)bytesPerElement;
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var destByte = destRowBase + (long)x * bytesPerElement;
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if (sourceByte + bytesPerElement > tiled.Length ||
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destByte + bytesPerElement > linear.Length)
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var blockY = y / blockHeight;
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var inBlockY = y & (blockHeight - 1);
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var rowBlockBase = (long)blockY * blocksPerRow;
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var tableRowBase = inBlockY * blockWidth;
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var destRowBase = (long)y * elementsWide * bytesPerElement;
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var yTerm = hasExactXorPattern
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? patternTerms.Y[y & patternTerms.YMask]
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: 0;
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for (var x = 0; x < elementsWide; x++)
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{
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continue;
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}
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var blockX = x >> blockWidthShift;
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var inBlockX = x & blockWidthMask;
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var blockIndex = rowBlockBase + blockX;
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var sourceByte = hasExactXorPattern
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? blockIndex * blockBytes + (patternTerms.X[x & patternTerms.XMask] ^ yTerm)
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: (blockIndex * blockElements + blockTable[tableRowBase + inBlockX]) *
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(long)bytesPerElement;
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var destByte = destRowBase + (long)x * bytesPerElement;
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if (sourceByte < 0 ||
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sourceByte + bytesPerElement > sourceLength ||
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destByte + bytesPerElement > destinationLength)
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{
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continue;
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}
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tiled.Slice((int)sourceByte, bytesPerElement)
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.CopyTo(linear.Slice((int)destByte, bytesPerElement));
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CopyElement(
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(byte*)sourceAddress + sourceByte,
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(byte*)destinationAddress + destByte,
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bytesPerElement);
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}
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};
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var elementCount = (long)elementsWide * elementsHigh;
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if (elementCount >= ParallelDetileElementThreshold && Environment.ProcessorCount > 1)
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{
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Parallel.For(
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0,
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elementsHigh,
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_parallelDetileOptions,
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detileRow);
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}
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else
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{
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for (var y = 0; y < elementsHigh; y++)
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{
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detileRow(y);
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}
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}
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}
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@@ -474,6 +507,80 @@ internal static class GnmTiling
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ZOrder,
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}
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private readonly record struct PatternTerms(int[] X, int XMask, int[] Y, int YMask);
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private static PatternTerms CreatePatternTerms(AddressBit[] pattern)
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{
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uint xMask = 0;
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uint yMask = 0;
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foreach (var bit in pattern)
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{
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xMask |= bit.XMask;
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yMask |= bit.YMask;
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}
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var xLength = AxisTermPeriod(xMask);
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var yLength = AxisTermPeriod(yMask);
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var xTerms = new int[xLength];
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var yTerms = new int[yLength];
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for (var x = 0; x < xTerms.Length; x++)
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{
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xTerms[x] = (int)PatternAxisTerm((uint)x, pattern, useX: true);
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}
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for (var y = 0; y < yTerms.Length; y++)
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{
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yTerms[y] = (int)PatternAxisTerm((uint)y, pattern, useX: false);
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}
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return new PatternTerms(xTerms, xLength - 1, yTerms, yLength - 1);
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}
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private static int AxisTermPeriod(uint mask) =>
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mask == 0 ? 1 : 1 << (32 - System.Numerics.BitOperations.LeadingZeroCount(mask));
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private static int[] CreateBlockTable(SwizzleKind kind, int blockWidth, int blockHeight)
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{
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var table = new int[blockWidth * blockHeight];
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for (var y = 0; y < blockHeight; y++)
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{
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for (var x = 0; x < blockWidth; x++)
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{
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table[y * blockWidth + x] = (int)(kind == SwizzleKind.ZOrder
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? MortonInterleave((uint)x, (uint)y, blockWidth, blockHeight)
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: StandardSwizzleOffset((uint)x, (uint)y, blockWidth, blockHeight));
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}
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}
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return table;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void CopyElement(byte* source, byte* destination, int bytesPerElement)
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{
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switch (bytesPerElement)
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{
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case 1:
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*destination = *source;
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break;
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case 2:
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Unsafe.WriteUnaligned(destination, Unsafe.ReadUnaligned<ushort>(source));
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break;
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case 4:
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Unsafe.WriteUnaligned(destination, Unsafe.ReadUnaligned<uint>(source));
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break;
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case 8:
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Unsafe.WriteUnaligned(destination, Unsafe.ReadUnaligned<ulong>(source));
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break;
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case 16:
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Unsafe.WriteUnaligned(destination, Unsafe.ReadUnaligned<UInt128>(source));
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break;
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default:
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Unsafe.CopyBlockUnaligned(destination, source, (uint)bytesPerElement);
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break;
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}
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}
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private static readonly AddressBit Zero = new(0, 0);
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private static AddressBit X(int bit) => new(1u << bit, 0);
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