Fix space-in-path game launching on Windows (#432)

This commit is contained in:
cse.aadi
2026-07-19 14:25:43 +03:00
committed by GitHub
parent 0f224ec036
commit e56e74f960
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -607,7 +607,7 @@ internal static partial class Program
nint jobHandle = 0; nint jobHandle = 0;
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, "1"); Environment.SetEnvironmentVariable(MitigatedChildEnvironment, "1");
var created = CreateProcessW( var created = CreateProcessW(
processPath, null,
cmdLineBuilder, cmdLineBuilder,
0, 0,
0, 0,
@@ -1433,7 +1433,7 @@ internal static partial class Program
[DllImport("kernel32.dll", EntryPoint = "CreateProcessW", SetLastError = true, CharSet = CharSet.Unicode)] [DllImport("kernel32.dll", EntryPoint = "CreateProcessW", SetLastError = true, CharSet = CharSet.Unicode)]
[return: MarshalAs(UnmanagedType.Bool)] [return: MarshalAs(UnmanagedType.Bool)]
private static extern bool CreateProcessW( private static extern bool CreateProcessW(
string applicationName, string? applicationName,
StringBuilder commandLine, StringBuilder commandLine,
nint processAttributes, nint processAttributes,
nint threadAttributes, nint threadAttributes,
+2 -2
View File
@@ -248,7 +248,7 @@ internal sealed class EmulatorProcess : IDisposable
{ {
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, "1"); Environment.SetEnvironmentVariable(MitigatedChildEnvironment, "1");
if (!CreateProcessW( if (!CreateProcessW(
exePath, null,
commandLine, commandLine,
0, 0,
0, 0,
@@ -629,7 +629,7 @@ internal sealed class EmulatorProcess : IDisposable
[DllImport("kernel32.dll", EntryPoint = "CreateProcessW", SetLastError = true, CharSet = CharSet.Unicode)] [DllImport("kernel32.dll", EntryPoint = "CreateProcessW", SetLastError = true, CharSet = CharSet.Unicode)]
[return: MarshalAs(UnmanagedType.Bool)] [return: MarshalAs(UnmanagedType.Bool)]
private static extern bool CreateProcessW(string applicationName, StringBuilder commandLine, nint processAttributes, nint threadAttributes, [MarshalAs(UnmanagedType.Bool)] bool inheritHandles, uint flags, nint environment, string currentDirectory, ref StartupInfoEx startupInfo, out ProcessInformation processInformation); private static extern bool CreateProcessW(string? applicationName, StringBuilder commandLine, nint processAttributes, nint threadAttributes, [MarshalAs(UnmanagedType.Bool)] bool inheritHandles, uint flags, nint environment, string currentDirectory, ref StartupInfoEx startupInfo, out ProcessInformation processInformation);
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
private static extern uint WaitForSingleObject(nint handle, uint milliseconds); private static extern uint WaitForSingleObject(nint handle, uint milliseconds);