mirror of
https://github.com/par274/sharpemu.git
synced 2026-08-01 15:39:47 +08:00
fix(gta): restore wiped GTA foundation and gameplay path (PPSA04264) (#650)
* fix(kernel): implement APR ResolveFilepathsWithPrefixToIdsAndFileSizes Resource streamers resolve relative paths against a shared prefix; without this HLE every call returned NOT_FOUND and assets never got real ids/sizes. * fix(remoteplay): stub Initialize and GetConnectionStatus as disconnected Titles probe Remote Play during pad/network bring-up; unresolved imports returned NOT_FOUND. Report initialized + disconnected so callers take the normal offline path. * fix(agc): accept Gen5 hull shaders that omit PGM_LO/HI in CreateShader Type-5 headers can start with RSRC1/RSRC2; rejecting them left null handles and Main Thread AVs. Scan the SH table and skip PGM patch when absent. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(kernel): reject getdents on file fds and emit . / .. for empty dirs Returning rax=0 for non-directory or empty listings looked like EOF and let GTA treat the fd as a pointer (fiWriteAsyncDataWorker AV at 0xB1). * fix(hle): enable GuestImageWriteTracker CPU sync on Windows Windows previously hard-disabled the tracker, so CPU-written guest planes never marked dirty and host textures stayed empty. Arm pages with VirtualProtect, handle write AVs in VEH, and warm/test on VirtualAlloc memory so protect cannot poison the CRT heap. * fix(agc): skip CB metadata draws for EliminateFastClear/Fmask/DCC CB_COLOR_CONTROL modes 2/5/6 are colour-buffer metadata ops; applying the bound shader as a normal colour draw corrupts subsequent composites. Decode MODE from bits [6:4] and return before translate. * fix(agc): merge Prospero attrib-table formats onto IR vertex inputs IR-discovered BufferLoadFormat often keeps a stale float sharp format; patch DataFormat/offset from the AGC attrib table (semantic index), allow offen fetches, and map quirks 113/121 through NarrowVk for host vertex input. * fix(audio): harden AudioOut2 stack out-buffer writes against canary smash Titles that stack-allocate AudioOut2 outs next to the frame canary were corrupted by oversized or mistyped HLE writes; keep ContextPush pacing. * Revert "fix(memory): reserve only large regions (#608)" This reverts commit8f9456229a. * fix(gpu): decode Gen5 R16 and RG32 render-target formats * fix(audio): AudioOut2 host beds, deeper waveOut queue, AJM MP3 GTA V Enhanced routes intro/menu audio through AudioOut2 and FMOD's AJM MP3 path. Wire PortCreate/PortSetAttributes/ContextPush to dual host stereo streams, deepen WinMM queue to 128KiB, and decode AJM codec 0 with a stateful NLayer helper so menu music is not silent. * fix(agc): map PS interpolants via SPI_PS_INPUT_CNTL semantics Identity ATTR→param wiring ignored hardware remapping, so UI draws got wrong (or empty) interpolants. Pack CNTL from matched PS/GS semantics, thread it into Vulkan/Metal as Location/Flat, and fingerprint it in the graphics shader cache key. * fix(agc): rect-list/NGG strips, Index8 expand, and GE_INDX_OFFSET NGG single-rect UI needs triangle-strip expansion; Prospero Index8 must expand to host u16; glyphs need base vertex from GE_INDX_OFFSET. Skip param-less rect-lists instead of inventing colour draws. * fix(np): report GTA Story Mode addcont entitlements as owned NpEntitlementAccess was returning an empty add-on list, so GTA V Enhanced offered Buy Story Mode. Publish the installed license labels and stub premium-event registration so offline sessions take the owned path. * fix(cpu): prefer native workers for all guest entry stubs Route thread entry, continuation, and main entry through RunGuestEntryStub so guest stubs are not invoked above CLR-managed frames (UnmanagedCallersOnly FailFast). Keep requireNativeWorker for tbb_thead; other paths prefer workers with calli fallback. * fix(agc): implement Rewind/Jump writers and IT_REWIND waits GTA Subrender AVs came from AcbJumpGetSize / DcbRewind returning NOT_FOUND as packet sizes. Add IT_REWIND and INDIRECT_BUFFER writers, patch SetRewindState into the GPU wait registry, and nest-parse 4-dword jumps. * fix(gpu): use AddrLib ExactXor for Gen5 Standard256B (mode 1) Mode 5 already had Standard4K ExactXor; mode 1 still used the generic StandardSwizzle block table, which mis-detiles Gen5 UI atlases. * Revert "fix(cpu): prefer native workers for all guest entry stubs" This reverts commit31c4db0d38. * fix(memory): commit-first large maps; reserve only on failure Replace the #608 always-reserve-only exact-map path with allocate-first and lazy reserve fallback when a huge non-exec commit cannot be satisfied. Prime and widen GetPointer commit so the fallback path is safer for native walkers. Drops the need for a hard #608 revert. * [Agc] Implement fused shader half exports * fix(agc): accept optional hull state in CreatePrimState Port the CreatePrimState hull-optional path from #583 so fused HS pipelines (GTA) are not rejected with INVALID_ARGUMENT. Geometry-derived CX/UC writes are unchanged; hull is traced only. * fix(videoout): restore thread-safe VulkanHostBufferPool (#564) The6db095ewipe dropped CasualcoderDev's lock-ordering-safe pool. Concurrent Return/TryTake without the gate races after the first present and can hang the submit path. * Revert "fix(agc): implement Rewind/Jump writers and IT_REWIND waits" This reverts commitbec77bf083. * test(memory): align lazy-commit expectations with commit-first policy Fake hosts must reject Allocate so reserve-only paths still run, and GetPointer asserts the 32 MiB prime range including AlignUp spill. * diag(gpu): log guest-queue backlog breakdown under backpressure Rate-limit top work types and ordered debugName prefixes when the Vulkan guest work queue stalls, so North Yankton logs show acquire/label vs draw traffic instead of only VulkanOrderedGuestAction. * perf(agc): coalesce acquire flushes and batch non-DMA label wakes Flush pending ACQUIRE_MEM invalidation at draw/dispatch/dma/flip boundaries instead of before every packet, and complete release/write-data producers in the same ordered action so load paths enqueue far fewer VulkanOrderedGuestAction items. * perf(gpu): wait for ordered-action fences and keep draining sync On Windows/Linux, block briefly for queue-visibility fences instead of deferring the whole logical queue for the tick. Prefer ordered sync/flip heads under backlog pressure, and keep macOS non-blocking defer behavior. * perf(gpu): raise sync-item ceiling above payload guest-work cap Apply SHARPEMU_PENDING_GUEST_WORK_ITEMS mainly to compute/draw/image payload work, and allow a higher SHARPEMU_PENDING_GUEST_SYNC_ITEMS ceiling for zero-payload ordered actions and flip markers. Keep the byte budget as the RAM safety valve. * fix(gta): stub Voice ports and implement sceKernelCheckReachability Resolve North Yankton-path Voice Create/Delete/Connect/Disconnect/End NIDs and EnumerationThread reachability checks so leftover unresolved imports are not on the critical path. * diag(gta): arm flip/present/wait probes after North Audio Rate-limited load_progress TRACE for flip submit, ordered flip enqueue, present taken/not-taken, and GPU wait backlog so North Yankton freezes can be classified without full AGC tracing. * fix(ampr): restore sequential offset=-1 reads for streamer packs Re-wire PakDirectoryTracker into sceAmprAprCommandBufferReadFile (dropped in #216) so RAGE sequential pack reads no longer fail while the North Yankton UI keeps flipping. Also rate-limit CheckReachability miss paths for EnumerationThread diagnosis. * fix(hle/videoout): Windows GuestImage opt-in and keep GTA intro without sync Default the tracker off on Windows to avoid VirtualProtect thrash, gate AGC texel-copy skips on Enabled so guest Bink planes keep shipping pixels, and drain CPU-written images on the present thread when sync is opted in. * fix(videoout): probe guest content when tracker off so UI can skip copies Restores upload-known/texture-cache skips for Dead Cells menus, and uses a sparse guest-memory fingerprint when GuestImageWriteTracker is disabled so CPU-updated Bink planes still force texel copies for GTA intro. * fix(audio): keep 128KiB host queue AudioOut2-only Restore the default 32 KiB (~171 ms) PCM bed for classic AudioOut so titles like Dreaming Sarah stay in sync; only AudioOut2 opens the deeper queue needed for bursty FMOD Push on GTA. --------- Co-authored-by: samto6 <123419830+samto6@users.noreply.github.com>
This commit is contained in:
@@ -1,6 +1,8 @@
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using System.Buffers.Binary;
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using System.Text;
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using SharpEmu.HLE;
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namespace SharpEmu.Libs.Np;
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@@ -8,7 +10,34 @@ namespace SharpEmu.Libs.Np;
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public static class NpEntitlementAccessExports
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{
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private const int BootParamClearSize = 0x20;
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private const int EmptyAddcontInfoListSize = 0x10;
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private const int EntitlementLabelSize = 17;
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private const int EntitlementLabelPadding = 3;
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private const int AddcontEntitlementInfoSize =
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EntitlementLabelSize + EntitlementLabelPadding + sizeof(uint) + sizeof(uint);
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// libSceNpEntitlementAccess package / download codes observed on Prospero.
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// package_type 3 = PSAL (license-style add-on); download_status 4 = INSTALLED.
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private const uint PackageTypePsal = 3;
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private const uint DownloadStatusInstalled = 4;
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private const uint SkuFlagFull = 3;
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private const int NpEntitlementAccessErrorParameter = unchecked((int)0x817D0002);
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private const int NpEntitlementAccessErrorNoEntitlement = unchecked((int)0x817D0007);
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// Offline add-on entitlements titles query through NpEntitlementAccess.
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// GTA V Enhanced (PPSA04264) gates Story Mode on these three labels; without
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// them the frontend offers "Buy GTAV Story Mode" despite a full dump.
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private static readonly AddcontEntitlement[] OwnedAddcontEntitlements =
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[
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new("85y-je", PackageTypePsal, DownloadStatusInstalled),
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new("5d5c48", PackageTypePsal, DownloadStatusInstalled),
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new("_mtqu6", PackageTypePsal, DownloadStatusInstalled),
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];
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private readonly record struct AddcontEntitlement(
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string Label,
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uint PackageType,
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uint DownloadStatus);
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[SysAbiExport(
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Nid = "jO8DM8oyego",
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@@ -19,21 +48,46 @@ public static class NpEntitlementAccessExports
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{
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var initParam = ctx[CpuRegister.Rdi];
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var bootParam = ctx[CpuRegister.Rsi];
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if (bootParam != 0)
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if (initParam == 0 || bootParam == 0)
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{
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Span<byte> clear = stackalloc byte[BootParamClearSize];
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clear.Clear();
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if (!ctx.Memory.TryWrite(bootParam, clear))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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return ctx.SetReturn(NpEntitlementAccessErrorParameter);
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}
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Span<byte> clear = stackalloc byte[BootParamClearSize];
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clear.Clear();
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if (!ctx.Memory.TryWrite(bootParam, clear))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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TraceNpEntitlementAccess($"initialize init=0x{initParam:X16} boot=0x{bootParam:X16}");
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
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}
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[SysAbiExport(
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Nid = "lPDO62PpJIA",
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ExportName = "sceNpEntitlementAccessGetSkuFlag",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceNpEntitlementAccess")]
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public static int NpEntitlementAccessGetSkuFlag(CpuContext ctx)
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{
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var skuFlagAddress = ctx[CpuRegister.Rdi];
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if (skuFlagAddress == 0)
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{
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return ctx.SetReturn(NpEntitlementAccessErrorParameter);
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}
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Span<byte> skuFlagBytes = stackalloc byte[sizeof(uint)];
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BinaryPrimitives.WriteUInt32LittleEndian(skuFlagBytes, SkuFlagFull);
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if (!ctx.Memory.TryWrite(skuFlagAddress, skuFlagBytes))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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TraceNpEntitlementAccess($"get_sku_flag -> {SkuFlagFull}");
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
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}
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[SysAbiExport(
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Nid = "TFyU+KFBv54",
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ExportName = "sceNpEntitlementAccessGetAddcontEntitlementInfoList",
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@@ -42,28 +96,53 @@ public static class NpEntitlementAccessExports
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public static int NpEntitlementAccessGetAddcontEntitlementInfoList(CpuContext ctx)
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{
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var listAddress = ctx[CpuRegister.Rsi];
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if (listAddress != 0)
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var listNum = (uint)ctx[CpuRegister.Rdx];
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var hitNumAddress = ctx[CpuRegister.Rcx];
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if (hitNumAddress == 0 || (listAddress == 0 && listNum != 0))
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{
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Span<byte> emptyList = stackalloc byte[EmptyAddcontInfoListSize];
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emptyList.Clear();
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if (!ctx.Memory.TryWrite(listAddress, emptyList))
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return ctx.SetReturn(NpEntitlementAccessErrorParameter);
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}
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var hitNum = (uint)OwnedAddcontEntitlements.Length;
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Span<byte> hitNumBytes = stackalloc byte[sizeof(uint)];
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BinaryPrimitives.WriteUInt32LittleEndian(hitNumBytes, hitNum);
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if (!ctx.Memory.TryWrite(hitNumAddress, hitNumBytes))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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if (listAddress != 0 && listNum != 0)
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{
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var clearBytes = checked((int)listNum * AddcontEntitlementInfoSize);
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Span<byte> clear = clearBytes <= 512
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? stackalloc byte[clearBytes]
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: new byte[clearBytes];
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clear.Clear();
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if (!ctx.Memory.TryWrite(listAddress, clear))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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var copyNum = Math.Min(listNum, hitNum);
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for (var index = 0u; index < copyNum; index++)
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{
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if (!TryWriteAddcontEntitlementInfo(
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ctx,
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listAddress + index * (ulong)AddcontEntitlementInfoSize,
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OwnedAddcontEntitlements[(int)index]))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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}
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}
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TraceNpEntitlementAccess(
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$"get_addcont_info_list service=0x{ctx[CpuRegister.Rdi]:X16} list=0x{listAddress:X16} " +
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$"max={ctx[CpuRegister.Rdx]} flags=0x{ctx[CpuRegister.Rcx]:X16} -> empty");
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$"get_addcont_info_list service={ctx[CpuRegister.Rdi]} list=0x{listAddress:X16} " +
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$"list_num={listNum} hit_num={hitNum}");
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
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}
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private const int EmptyAddcontInfoSize = 0x30;
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// Singular lookup of one add-on-content entitlement (rdx = info out). We own
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// no DLC, so report an empty/zeroed info and success — matching the list
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// variant's "no entitlements" answer. Dead Cells calls this while loading a
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// level; leaving it unresolved left the info struct uninitialized.
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[SysAbiExport(
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Nid = "xddD23+8TfQ",
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ExportName = "sceNpEntitlementAccessGetAddcontEntitlementInfo",
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@@ -71,21 +150,84 @@ public static class NpEntitlementAccessExports
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LibraryName = "libSceNpEntitlementAccess")]
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public static int NpEntitlementAccessGetAddcontEntitlementInfo(CpuContext ctx)
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{
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var labelAddress = ctx[CpuRegister.Rsi];
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var infoAddress = ctx[CpuRegister.Rdx];
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if (infoAddress != 0)
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if (labelAddress == 0 || infoAddress == 0)
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{
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Span<byte> info = stackalloc byte[EmptyAddcontInfoSize];
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info.Clear();
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if (!ctx.Memory.TryWrite(infoAddress, info))
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return ctx.SetReturn(NpEntitlementAccessErrorParameter);
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}
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Span<byte> labelBytes = stackalloc byte[EntitlementLabelSize];
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if (!ctx.Memory.TryRead(labelAddress, labelBytes))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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var label = ReadEntitlementLabel(labelBytes);
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Span<byte> info = stackalloc byte[AddcontEntitlementInfoSize];
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info.Clear();
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if (!ctx.Memory.TryWrite(infoAddress, info))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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foreach (var entitlement in OwnedAddcontEntitlements)
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{
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if (!string.Equals(label, entitlement.Label, StringComparison.Ordinal))
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{
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continue;
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}
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if (!TryWriteAddcontEntitlementInfo(ctx, infoAddress, entitlement))
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{
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
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}
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TraceNpEntitlementAccess(
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$"get_addcont_info service={ctx[CpuRegister.Rdi]} label='{label}' -> owned");
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
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}
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TraceNpEntitlementAccess(
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$"get_addcont_info service=0x{ctx[CpuRegister.Rdi]:X16} label=0x{ctx[CpuRegister.Rsi]:X16} " +
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$"info=0x{infoAddress:X16} -> empty");
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
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$"get_addcont_info service={ctx[CpuRegister.Rdi]} label='{label}' -> no entitlement");
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return ctx.SetReturn(NpEntitlementAccessErrorNoEntitlement);
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}
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private static bool TryWriteAddcontEntitlementInfo(
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CpuContext ctx,
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ulong address,
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AddcontEntitlement entitlement)
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{
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Span<byte> info = stackalloc byte[AddcontEntitlementInfoSize];
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info.Clear();
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var labelBytes = Encoding.ASCII.GetBytes(entitlement.Label);
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var labelLength = Math.Min(labelBytes.Length, EntitlementLabelSize - 1);
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labelBytes.AsSpan(0, labelLength).CopyTo(info);
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BinaryPrimitives.WriteUInt32LittleEndian(
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info.Slice(EntitlementLabelSize + EntitlementLabelPadding, sizeof(uint)),
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entitlement.PackageType);
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BinaryPrimitives.WriteUInt32LittleEndian(
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info.Slice(
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EntitlementLabelSize + EntitlementLabelPadding + sizeof(uint),
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sizeof(uint)),
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entitlement.DownloadStatus);
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return ctx.Memory.TryWrite(address, info);
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}
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private static string ReadEntitlementLabel(ReadOnlySpan<byte> bytes)
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{
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var length = 0;
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while (length < bytes.Length && bytes[length] != 0)
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{
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length++;
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}
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return length == 0
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? string.Empty
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: Encoding.ASCII.GetString(bytes[..length]);
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}
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private static void TraceNpEntitlementAccess(string message)
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@@ -86,6 +86,25 @@ public static class NpManagerExports
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return (int)OrbisGen2Result.ORBIS_GEN2_OK;
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}
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/// <summary>
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/// Accepts the premium-event callback and never invokes it. Offline sessions
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/// have no PS Plus / premium transitions to deliver, and leaving this NID
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/// unresolved returns NOT_FOUND which soft-locks titles that register it
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/// during settings / store probes (GTA V Enhanced).
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/// </summary>
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[SysAbiExport(
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Nid = "+yqjab2fUJA",
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ExportName = "sceNpRegisterPremiumEventCallback",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libSceNpManager")]
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public static int NpRegisterPremiumEventCallback(CpuContext ctx)
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{
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TraceNp(
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$"register_premium_event_callback cb=0x{ctx[CpuRegister.Rdi]:X16} " +
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$"userdata=0x{ctx[CpuRegister.Rsi]:X16}");
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return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
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}
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[SysAbiExport(
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Nid = "qQJfO8HAiaY",
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ExportName = "sceNpRegisterStateCallbackA",
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