mirror of
https://github.com/par274/sharpemu.git
synced 2026-09-02 14:56:49 +08:00
[bink] synced host movie playback to the guest audio clock
This commit is contained in:
@@ -133,10 +133,12 @@ internal static class Bink2MovieBridge
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if (_playback.IsFinished)
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{
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var completedPath = _activePath;
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var progress = _playback.PlaybackProgress;
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CloseActiveLocked();
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink2 bridge completed: " +
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Path.GetFileName(completedPath));
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$"{Path.GetFileName(completedPath)} after " +
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$"{progress.Seconds:F2}s at frame {progress.FrameIndex}");
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AttachNextQueuedMovieLocked();
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}
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return false;
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@@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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using System.Diagnostics;
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using SharpEmu.HLE.Host;
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namespace SharpEmu.Libs.Bink;
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@@ -36,6 +37,8 @@ internal sealed class BinkFramePlayback : IDisposable
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private long _currentFrameIndex = -1;
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private long _nextDecodedFrameIndex;
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private long _playbackStartTimestamp;
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private double _audioStartSeconds;
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private long _lastSkewTraceTimestamp;
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private bool _playbackClockStarted;
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private bool _decoderCompleted;
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private bool _stopRequested;
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@@ -83,6 +86,26 @@ internal sealed class BinkFramePlayback : IDisposable
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}
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}
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/// <summary>
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/// Wall-clock seconds since the first frame was presented, and the index of
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/// the last frame shown. Playback is on its own time base when these agree
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/// with the movie's frame rate.
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/// </summary>
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internal (double Seconds, long FrameIndex) PlaybackProgress
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{
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get
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{
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lock (_gate)
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{
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return (
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_playbackClockStarted
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? Stopwatch.GetElapsedTime(_playbackStartTimestamp).TotalSeconds
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: 0,
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_currentFrameIndex);
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}
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}
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}
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internal bool TryGetFrame(
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bool advanceClock,
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out byte[] pixels,
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@@ -118,14 +141,13 @@ internal sealed class BinkFramePlayback : IDisposable
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if (advanceClock && !_playbackClockStarted)
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{
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_playbackStartTimestamp = Stopwatch.GetTimestamp();
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_audioStartSeconds = GuestAudioClock.PlayedSeconds;
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_playbackClockStarted = true;
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}
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var elapsedSeconds = _playbackClockStarted
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? Stopwatch.GetElapsedTime(_playbackStartTimestamp).TotalSeconds
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: 0;
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var targetFrameIndex = (long)Math.Floor(
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elapsedSeconds * FramesPerSecondNumerator / FramesPerSecondDenominator);
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var elapsedSeconds = CurrentPlaybackSecondsLocked();
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TraceClockSkewLocked();
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var targetFrameIndex = CurrentTargetFrameIndexLocked();
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DecodedFrame? replacement = null;
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while (_decodedFrames.Count > 0 &&
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_decodedFrames.Peek().Index <= targetFrameIndex)
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@@ -166,6 +188,86 @@ internal sealed class BinkFramePlayback : IDisposable
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}
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}
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/// <summary>
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/// Time base for playback. A host-decoded movie runs on whatever clock it is
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/// given, but the audio that belongs to it comes from the guest, which does
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/// not advance at wall-clock rate on a slow frame. Following the audio keeps
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/// the two together; SHARPEMU_MOVIE_CLOCK=wall restores the old behaviour.
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/// </summary>
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private static readonly bool _followGuestAudioClock = !string.Equals(
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Environment.GetEnvironmentVariable("SHARPEMU_MOVIE_CLOCK"),
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"wall",
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StringComparison.OrdinalIgnoreCase);
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/// <summary>
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/// Seconds of playback elapsed on the movie's time base. Falls back to wall
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/// clock whenever guest audio is not flowing: a movie whose audio never
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/// starts — or stops early — must still finish rather than hang on a clock
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/// that will never advance again.
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/// </summary>
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private double CurrentPlaybackSecondsLocked()
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{
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if (!_playbackClockStarted)
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{
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return 0;
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}
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var wallSeconds = Stopwatch.GetElapsedTime(_playbackStartTimestamp).TotalSeconds;
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if (!_followGuestAudioClock || !GuestAudioClock.IsRunning)
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{
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return wallSeconds;
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}
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return Math.Clamp(GuestAudioClock.PlayedSeconds - _audioStartSeconds, 0, wallSeconds);
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}
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private static readonly bool _traceClockSkew = string.Equals(
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Environment.GetEnvironmentVariable("SHARPEMU_LOG_MOVIE_SYNC"),
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"1",
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StringComparison.Ordinal);
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/// <summary>
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/// Logs how far the movie's wall clock has drifted from the guest audio the
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/// movie is supposed to be in step with. A skew that is flat across playback
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/// is a late audio start; one that grows is a rate mismatch, and the two need
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/// different fixes. Caller holds <see cref="_gate"/>.
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/// </summary>
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private void TraceClockSkewLocked()
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{
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if (!_traceClockSkew || !_playbackClockStarted)
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{
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return;
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}
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var now = Stopwatch.GetTimestamp();
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if (_lastSkewTraceTimestamp != 0 &&
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Stopwatch.GetElapsedTime(_lastSkewTraceTimestamp) < TimeSpan.FromSeconds(1))
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{
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return;
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}
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_lastSkewTraceTimestamp = now;
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var wallSeconds = Stopwatch.GetElapsedTime(_playbackStartTimestamp).TotalSeconds;
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var audioSeconds = GuestAudioClock.PlayedSeconds - _audioStartSeconds;
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Console.Error.WriteLine(
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$"[PERF][MOVIE] wall_s={wallSeconds:F2} audio_s={audioSeconds:F2} " +
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$"playback_s={CurrentPlaybackSecondsLocked():F2} " +
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$"skew_s={wallSeconds - audioSeconds:F2} frame={_currentFrameIndex} " +
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$"audio_running={GuestAudioClock.IsRunning}");
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}
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/// <summary>
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/// The frame the movie's own time base says should be on screen right now.
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/// Returns -1 until the first frame is presented, so the queue prefills
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/// instead of instantly declaring everything late.
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/// </summary>
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private long CurrentTargetFrameIndexLocked() =>
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_playbackClockStarted
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? (long)Math.Floor(
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CurrentPlaybackSecondsLocked() *
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FramesPerSecondNumerator / FramesPerSecondDenominator)
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: -1;
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private void DecodeLoop()
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{
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try
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@@ -199,8 +301,28 @@ internal sealed class BinkFramePlayback : IDisposable
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lock (_gate)
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{
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_decodedFrames.Enqueue(new DecodedFrame(
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_nextDecodedFrameIndex++, destination));
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var frameIndex = _nextDecodedFrameIndex++;
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// Frames are pulled once per guest flip, so a title running
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// well under the movie's frame rate cannot drain a queue
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// this shallow fast enough and the movie stretches past its
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// real duration — audio finishes while the last picture sits
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// on screen and the next movie starts late. Once the clock
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// has passed a queued frame it can never be shown, so retire
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// it in favour of this newer one. Only superseded frames are
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// dropped, never the newest, so a decoder that cannot keep
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// up still advances the picture instead of freezing it.
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var targetFrameIndex = CurrentTargetFrameIndexLocked();
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if (frameIndex <= targetFrameIndex)
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{
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while (_decodedFrames.Count > 0 &&
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_decodedFrames.Peek().Index <= targetFrameIndex)
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{
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_freeBuffers.Enqueue(_decodedFrames.Dequeue().Pixels);
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}
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}
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_decodedFrames.Enqueue(new DecodedFrame(frameIndex, destination));
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Monitor.PulseAll(_gate);
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}
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}
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@@ -1,7 +1,9 @@
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using System.Buffers;
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using FFmpeg.AutoGen;
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using SharpEmu.HLE.Host;
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namespace SharpEmu.Libs.Bink;
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@@ -13,13 +15,29 @@ namespace SharpEmu.Libs.Bink;
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/// </summary>
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internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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{
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private const int OutputAudioChannels = 2;
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private const int OutputAudioBytesPerSample = sizeof(short);
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private readonly object _decodeGate = new();
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private AVFormatContext* _formatContext;
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private AVCodecContext* _codecContext;
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private AVCodecContext* _audioCodecContext;
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private SwsContext* _swsContext;
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private SwrContext* _swrContext;
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private AVFrame* _frame;
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private AVFrame* _audioFrame;
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private AVPacket* _packet;
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private IHostAudioStream? _audioStream;
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private readonly int _videoStreamIndex;
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private readonly int _audioStreamIndex;
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private readonly int _audioOutputSampleRate;
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private AVChannelLayout _swrInputLayout;
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private AVSampleFormat _swrInputFormat = AVSampleFormat.AV_SAMPLE_FMT_NONE;
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private int _swrInputSampleRate;
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private bool _swrInputLayoutValid;
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private bool _draining;
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private bool _audioDraining;
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private bool _audioFailed;
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private int _disposed;
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public uint Width { get; }
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@@ -34,6 +52,10 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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AVFormatContext* formatContext,
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AVCodecContext* codecContext,
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int videoStreamIndex,
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AVCodecContext* audioCodecContext,
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int audioStreamIndex,
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IHostAudioStream? audioStream,
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int audioOutputSampleRate,
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uint width,
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uint height,
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uint framesPerSecondNumerator,
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@@ -42,11 +64,16 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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_formatContext = formatContext;
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_codecContext = codecContext;
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_videoStreamIndex = videoStreamIndex;
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_audioCodecContext = audioCodecContext;
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_audioStreamIndex = audioStreamIndex;
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_audioStream = audioStream;
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_audioOutputSampleRate = audioOutputSampleRate;
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Width = width;
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Height = height;
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FramesPerSecondNumerator = framesPerSecondNumerator;
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FramesPerSecondDenominator = framesPerSecondDenominator;
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_frame = ffmpeg.av_frame_alloc();
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_audioFrame = audioCodecContext is null ? null : ffmpeg.av_frame_alloc();
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_packet = ffmpeg.av_packet_alloc();
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}
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@@ -93,6 +120,8 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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AVFormatContext* formatContext = null;
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AVCodecContext* codecContext = null;
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AVCodecContext* audioCodecContext = null;
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IHostAudioStream? audioStream = null;
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try
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{
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if (ffmpeg.avformat_open_input(&formatContext, path, null, null) < 0)
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@@ -151,6 +180,28 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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frameRate = new AVRational { num = 30, den = 1 };
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}
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var audioStreamIndex = TryOpenAudioDecoder(
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formatContext,
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out audioCodecContext,
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out var audioOutputSampleRate);
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if (audioStreamIndex >= 0 && audioCodecContext is not null)
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{
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try
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{
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audioStream = HostPlatform.Current.Audio.OpenStereoPcm16Stream(
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checked((uint)audioOutputSampleRate));
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}
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catch (Exception exception) when (exception is InvalidOperationException or
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ArgumentOutOfRangeException)
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{
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Console.Error.WriteLine(
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$"[LOADER][WARN] Bink audio output unavailable: {exception.Message}");
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ffmpeg.avcodec_free_context(&audioCodecContext);
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audioStreamIndex = -1;
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audioOutputSampleRate = 0;
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}
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}
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var outputWidth = (uint)codecContext->width;
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var outputHeight = (uint)codecContext->height;
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if (maximumWidth > 0 && maximumHeight > 0 &&
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@@ -175,12 +226,18 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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formatContext,
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codecContext,
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videoStreamIndex,
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audioCodecContext,
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audioStreamIndex,
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audioStream,
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audioOutputSampleRate,
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outputWidth,
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outputHeight,
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(uint)frameRate.num,
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(uint)frameRate.den);
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formatContext = null;
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codecContext = null;
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audioCodecContext = null;
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audioStream = null;
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return true;
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}
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catch (DllNotFoundException)
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@@ -194,6 +251,13 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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ffmpeg.avcodec_free_context(&codecContext);
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}
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if (audioCodecContext is not null)
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{
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ffmpeg.avcodec_free_context(&audioCodecContext);
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}
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audioStream?.Dispose();
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if (formatContext is not null)
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{
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ffmpeg.avformat_close_input(&formatContext);
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@@ -201,52 +265,102 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
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}
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}
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private static int TryOpenAudioDecoder(
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AVFormatContext* formatContext,
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out AVCodecContext* codecContext,
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out int outputSampleRate)
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{
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codecContext = null;
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outputSampleRate = 0;
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AVCodec* decoder = null;
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var streamIndex = ffmpeg.av_find_best_stream(
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formatContext, AVMediaType.AVMEDIA_TYPE_AUDIO, -1, -1, &decoder, 0);
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if (streamIndex < 0 || decoder is null)
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{
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return -1;
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}
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var candidate = ffmpeg.avcodec_alloc_context3(decoder);
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if (candidate is null)
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{
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return -1;
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}
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var stream = formatContext->streams[streamIndex];
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if (ffmpeg.avcodec_parameters_to_context(candidate, stream->codecpar) < 0)
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{
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ffmpeg.avcodec_free_context(&candidate);
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return -1;
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}
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candidate->thread_count = 0;
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candidate->thread_type = ffmpeg.FF_THREAD_FRAME | ffmpeg.FF_THREAD_SLICE;
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if (ffmpeg.avcodec_open2(candidate, decoder, null) < 0)
|
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{
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ffmpeg.avcodec_free_context(&candidate);
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return -1;
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}
|
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|
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outputSampleRate = candidate->sample_rate > 0 ? candidate->sample_rate : 48_000;
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codecContext = candidate;
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return streamIndex;
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}
|
||||
|
||||
public bool TryDecodeNextFrame(Span<byte> destination)
|
||||
{
|
||||
var stride = checked((int)(Width * 4));
|
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var required = (long)stride * Height;
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if (destination.Length < required)
|
||||
lock (_decodeGate)
|
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{
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return false;
|
||||
}
|
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if (Volatile.Read(ref _disposed) != 0)
|
||||
{
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return false;
|
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}
|
||||
|
||||
if (!TryReceiveFrame())
|
||||
{
|
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return false;
|
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}
|
||||
var stride = checked((int)(Width * 4));
|
||||
var required = (long)stride * Height;
|
||||
if (destination.Length < required)
|
||||
{
|
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return false;
|
||||
}
|
||||
|
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_swsContext = ffmpeg.sws_getCachedContext(
|
||||
_swsContext,
|
||||
_frame->width,
|
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_frame->height,
|
||||
(AVPixelFormat)_frame->format,
|
||||
(int)Width,
|
||||
(int)Height,
|
||||
AVPixelFormat.AV_PIX_FMT_BGRA,
|
||||
ffmpeg.SWS_FAST_BILINEAR,
|
||||
null,
|
||||
null,
|
||||
null);
|
||||
if (_swsContext is null)
|
||||
{
|
||||
ffmpeg.av_frame_unref(_frame);
|
||||
return false;
|
||||
}
|
||||
if (!TryReceiveFrame())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
fixed (byte* destinationPointer = destination)
|
||||
{
|
||||
var destinationPlanes = new byte*[4] { destinationPointer, null, null, null };
|
||||
var destinationStrides = new int[4] { stride, 0, 0, 0 };
|
||||
var convertedRows = ffmpeg.sws_scale(
|
||||
_swsContext = ffmpeg.sws_getCachedContext(
|
||||
_swsContext,
|
||||
_frame->data,
|
||||
_frame->linesize,
|
||||
0,
|
||||
_frame->width,
|
||||
_frame->height,
|
||||
destinationPlanes,
|
||||
destinationStrides);
|
||||
ffmpeg.av_frame_unref(_frame);
|
||||
return convertedRows == (int)Height;
|
||||
(AVPixelFormat)_frame->format,
|
||||
(int)Width,
|
||||
(int)Height,
|
||||
AVPixelFormat.AV_PIX_FMT_BGRA,
|
||||
ffmpeg.SWS_FAST_BILINEAR,
|
||||
null,
|
||||
null,
|
||||
null);
|
||||
if (_swsContext is null)
|
||||
{
|
||||
ffmpeg.av_frame_unref(_frame);
|
||||
return false;
|
||||
}
|
||||
|
||||
fixed (byte* destinationPointer = destination)
|
||||
{
|
||||
var destinationPlanes = new byte*[4] { destinationPointer, null, null, null };
|
||||
var destinationStrides = new int[4] { stride, 0, 0, 0 };
|
||||
var convertedRows = ffmpeg.sws_scale(
|
||||
_swsContext,
|
||||
_frame->data,
|
||||
_frame->linesize,
|
||||
0,
|
||||
_frame->height,
|
||||
destinationPlanes,
|
||||
destinationStrides);
|
||||
ffmpeg.av_frame_unref(_frame);
|
||||
return convertedRows == (int)Height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -291,9 +405,17 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
|
||||
{
|
||||
_draining = true;
|
||||
ffmpeg.avcodec_send_packet(_codecContext, null);
|
||||
DrainAudioDecoder();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (_packet->stream_index == _audioStreamIndex)
|
||||
{
|
||||
DecodeAudioPacket(_packet);
|
||||
ffmpeg.av_packet_unref(_packet);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_packet->stream_index != _videoStreamIndex)
|
||||
{
|
||||
ffmpeg.av_packet_unref(_packet);
|
||||
@@ -311,6 +433,248 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
|
||||
}
|
||||
}
|
||||
|
||||
private void DecodeAudioPacket(AVPacket* packet)
|
||||
{
|
||||
if (_audioCodecContext is null || _audioFrame is null || _audioFailed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var sendResult = ffmpeg.avcodec_send_packet(_audioCodecContext, packet);
|
||||
if (sendResult == ffmpeg.AVERROR(ffmpeg.EAGAIN))
|
||||
{
|
||||
DrainAvailableAudioFrames();
|
||||
sendResult = ffmpeg.avcodec_send_packet(_audioCodecContext, packet);
|
||||
}
|
||||
|
||||
if (sendResult < 0)
|
||||
{
|
||||
DisableAudio("packet decode failed");
|
||||
return;
|
||||
}
|
||||
|
||||
DrainAvailableAudioFrames();
|
||||
}
|
||||
|
||||
private void DrainAudioDecoder()
|
||||
{
|
||||
if (_audioCodecContext is null || _audioFrame is null ||
|
||||
_audioDraining || _audioFailed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_audioDraining = true;
|
||||
var sendResult = ffmpeg.avcodec_send_packet(_audioCodecContext, null);
|
||||
if (sendResult >= 0 || sendResult == ffmpeg.AVERROR(ffmpeg.EAGAIN))
|
||||
{
|
||||
DrainAvailableAudioFrames();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrainAvailableAudioFrames()
|
||||
{
|
||||
while (_audioCodecContext is not null && _audioFrame is not null)
|
||||
{
|
||||
var receiveResult = ffmpeg.avcodec_receive_frame(_audioCodecContext, _audioFrame);
|
||||
if (receiveResult == ffmpeg.AVERROR(ffmpeg.EAGAIN) ||
|
||||
receiveResult == ffmpeg.AVERROR_EOF)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (receiveResult < 0)
|
||||
{
|
||||
DisableAudio("frame decode failed");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SubmitAudioFrame())
|
||||
{
|
||||
ffmpeg.av_frame_unref(_audioFrame);
|
||||
DisableAudio("host submission failed");
|
||||
return;
|
||||
}
|
||||
|
||||
ffmpeg.av_frame_unref(_audioFrame);
|
||||
}
|
||||
}
|
||||
|
||||
private bool SubmitAudioFrame()
|
||||
{
|
||||
if (_audioStream is null || _audioFrame is null ||
|
||||
_audioFrame->nb_samples <= 0 || _audioFrame->extended_data is null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var sampleRate = _audioFrame->sample_rate > 0
|
||||
? _audioFrame->sample_rate
|
||||
: _audioCodecContext->sample_rate;
|
||||
if (sampleRate <= 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var inputLayout = _audioFrame->ch_layout;
|
||||
var ownsInputLayout = false;
|
||||
if (ffmpeg.av_channel_layout_check(&inputLayout) == 0)
|
||||
{
|
||||
inputLayout = _audioCodecContext->ch_layout;
|
||||
}
|
||||
if (ffmpeg.av_channel_layout_check(&inputLayout) == 0)
|
||||
{
|
||||
ffmpeg.av_channel_layout_default(
|
||||
&inputLayout,
|
||||
Math.Max(1, _audioFrame->ch_layout.nb_channels));
|
||||
ownsInputLayout = true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (!EnsureAudioResampler(
|
||||
&inputLayout,
|
||||
(AVSampleFormat)_audioFrame->format,
|
||||
sampleRate))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var maximumSamples = ffmpeg.swr_get_out_samples(
|
||||
_swrContext, _audioFrame->nb_samples);
|
||||
if (maximumSamples <= 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var outputBytes = checked(
|
||||
maximumSamples * OutputAudioChannels * OutputAudioBytesPerSample);
|
||||
var buffer = ArrayPool<byte>.Shared.Rent(outputBytes);
|
||||
try
|
||||
{
|
||||
fixed (byte* output = buffer)
|
||||
{
|
||||
var outputPlanes = stackalloc byte*[1];
|
||||
outputPlanes[0] = output;
|
||||
var convertedSamples = ffmpeg.swr_convert(
|
||||
_swrContext,
|
||||
outputPlanes,
|
||||
maximumSamples,
|
||||
_audioFrame->extended_data,
|
||||
_audioFrame->nb_samples);
|
||||
if (convertedSamples < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var convertedBytes = checked(
|
||||
convertedSamples * OutputAudioChannels * OutputAudioBytesPerSample);
|
||||
return _audioStream.Submit(buffer.AsSpan(0, convertedBytes));
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<byte>.Shared.Return(buffer);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (ownsInputLayout)
|
||||
{
|
||||
ffmpeg.av_channel_layout_uninit(&inputLayout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool EnsureAudioResampler(
|
||||
AVChannelLayout* inputLayout,
|
||||
AVSampleFormat inputFormat,
|
||||
int inputSampleRate)
|
||||
{
|
||||
var storedInputLayout = _swrInputLayout;
|
||||
if (_swrContext is not null &&
|
||||
_swrInputFormat == inputFormat &&
|
||||
_swrInputSampleRate == inputSampleRate &&
|
||||
ffmpeg.av_channel_layout_compare(&storedInputLayout, inputLayout) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
FreeAudioResampler();
|
||||
|
||||
AVChannelLayout copiedInputLayout = default;
|
||||
if (ffmpeg.av_channel_layout_copy(&copiedInputLayout, inputLayout) < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
AVChannelLayout outputLayout = default;
|
||||
ffmpeg.av_channel_layout_default(&outputLayout, OutputAudioChannels);
|
||||
SwrContext* context = null;
|
||||
var allocateResult = ffmpeg.swr_alloc_set_opts2(
|
||||
&context,
|
||||
&outputLayout,
|
||||
AVSampleFormat.AV_SAMPLE_FMT_S16,
|
||||
_audioOutputSampleRate,
|
||||
&copiedInputLayout,
|
||||
inputFormat,
|
||||
inputSampleRate,
|
||||
0,
|
||||
null);
|
||||
ffmpeg.av_channel_layout_uninit(&outputLayout);
|
||||
if (allocateResult < 0 || context is null || ffmpeg.swr_init(context) < 0)
|
||||
{
|
||||
if (context is not null)
|
||||
{
|
||||
ffmpeg.swr_free(&context);
|
||||
}
|
||||
ffmpeg.av_channel_layout_uninit(&copiedInputLayout);
|
||||
return false;
|
||||
}
|
||||
|
||||
_swrContext = context;
|
||||
_swrInputLayout = copiedInputLayout;
|
||||
_swrInputLayoutValid = true;
|
||||
_swrInputFormat = inputFormat;
|
||||
_swrInputSampleRate = inputSampleRate;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void DisableAudio(string reason)
|
||||
{
|
||||
if (_audioFailed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_audioFailed = true;
|
||||
Console.Error.WriteLine($"[LOADER][WARN] Bink audio disabled: {reason}.");
|
||||
FreeAudioResampler();
|
||||
_audioStream?.Dispose();
|
||||
_audioStream = null;
|
||||
}
|
||||
|
||||
private void FreeAudioResampler()
|
||||
{
|
||||
if (_swrContext is not null)
|
||||
{
|
||||
var context = _swrContext;
|
||||
ffmpeg.swr_free(&context);
|
||||
_swrContext = null;
|
||||
}
|
||||
|
||||
if (_swrInputLayoutValid)
|
||||
{
|
||||
var inputLayout = _swrInputLayout;
|
||||
ffmpeg.av_channel_layout_uninit(&inputLayout);
|
||||
_swrInputLayout = default;
|
||||
_swrInputLayoutValid = false;
|
||||
}
|
||||
|
||||
_swrInputFormat = AVSampleFormat.AV_SAMPLE_FMT_NONE;
|
||||
_swrInputSampleRate = 0;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (Interlocked.Exchange(ref _disposed, 1) != 0)
|
||||
@@ -318,38 +682,59 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
|
||||
return;
|
||||
}
|
||||
|
||||
if (_swsContext is not null)
|
||||
lock (_decodeGate)
|
||||
{
|
||||
ffmpeg.sws_freeContext(_swsContext);
|
||||
_swsContext = null;
|
||||
}
|
||||
FreeAudioResampler();
|
||||
_audioStream?.Dispose();
|
||||
_audioStream = null;
|
||||
|
||||
if (_packet is not null)
|
||||
{
|
||||
var packet = _packet;
|
||||
ffmpeg.av_packet_free(&packet);
|
||||
_packet = null;
|
||||
}
|
||||
if (_swsContext is not null)
|
||||
{
|
||||
ffmpeg.sws_freeContext(_swsContext);
|
||||
_swsContext = null;
|
||||
}
|
||||
|
||||
if (_frame is not null)
|
||||
{
|
||||
var frame = _frame;
|
||||
ffmpeg.av_frame_free(&frame);
|
||||
_frame = null;
|
||||
}
|
||||
if (_packet is not null)
|
||||
{
|
||||
var packet = _packet;
|
||||
ffmpeg.av_packet_free(&packet);
|
||||
_packet = null;
|
||||
}
|
||||
|
||||
if (_codecContext is not null)
|
||||
{
|
||||
var codecContext = _codecContext;
|
||||
ffmpeg.avcodec_free_context(&codecContext);
|
||||
_codecContext = null;
|
||||
}
|
||||
if (_frame is not null)
|
||||
{
|
||||
var frame = _frame;
|
||||
ffmpeg.av_frame_free(&frame);
|
||||
_frame = null;
|
||||
}
|
||||
|
||||
if (_formatContext is not null)
|
||||
{
|
||||
var formatContext = _formatContext;
|
||||
ffmpeg.avformat_close_input(&formatContext);
|
||||
_formatContext = null;
|
||||
if (_audioFrame is not null)
|
||||
{
|
||||
var frame = _audioFrame;
|
||||
ffmpeg.av_frame_free(&frame);
|
||||
_audioFrame = null;
|
||||
}
|
||||
|
||||
if (_codecContext is not null)
|
||||
{
|
||||
var codecContext = _codecContext;
|
||||
ffmpeg.avcodec_free_context(&codecContext);
|
||||
_codecContext = null;
|
||||
}
|
||||
|
||||
if (_audioCodecContext is not null)
|
||||
{
|
||||
var codecContext = _audioCodecContext;
|
||||
ffmpeg.avcodec_free_context(&codecContext);
|
||||
_audioCodecContext = null;
|
||||
}
|
||||
|
||||
if (_formatContext is not null)
|
||||
{
|
||||
var formatContext = _formatContext;
|
||||
ffmpeg.avformat_close_input(&formatContext);
|
||||
_formatContext = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user