mirror of
https://github.com/par274/sharpemu.git
synced 2026-07-31 23:19:44 +08:00
Performance Improvements and Optimization Tweaks (#156)
* Improve Gen5 rendering performance and compatibility * Pin .NET SDK for locked restore --------- Co-authored-by: Spooks4576 <Spooks4576@users.noreply.github.com>
This commit is contained in:
@@ -157,7 +157,7 @@ public static class AgcExports
|
||||
private static readonly HashSet<uint> _tracedSubmittedDrawOpcodes = new();
|
||||
private static readonly Dictionary<(ulong Ps, ulong State, Gen5PixelOutputKind Output), byte[]> _pixelSpirvCache = new();
|
||||
private static readonly Dictionary<
|
||||
(ulong Es, ulong EsState, ulong Ps, ulong PsState, Gen5PixelOutputKind Output),
|
||||
(ulong Es, ulong EsState, ulong Ps, ulong PsState, Gen5PixelOutputKind Output, uint Attributes),
|
||||
(byte[] Vertex, byte[] Pixel)> _graphicsSpirvCache = new();
|
||||
private static readonly Dictionary<
|
||||
(ulong Cs, ulong State, uint LocalX, uint LocalY, uint LocalZ),
|
||||
@@ -2019,8 +2019,16 @@ public static class AgcExports
|
||||
var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
lock (gpuState.Gate)
|
||||
{
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
|
||||
try
|
||||
{
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
@@ -2050,27 +2058,35 @@ public static class AgcExports
|
||||
var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
lock (gpuState.Gate)
|
||||
{
|
||||
for (uint i = 0; i < bufferCount; i++)
|
||||
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
|
||||
try
|
||||
{
|
||||
if (!ctx.TryReadUInt64(addressArray + i * 8, out var commandAddress) ||
|
||||
commandAddress == 0 ||
|
||||
!ctx.TryReadUInt32(sizeArray + i * 4, out var dwordCount) ||
|
||||
dwordCount == 0)
|
||||
for (uint i = 0; i < bufferCount; i++)
|
||||
{
|
||||
continue;
|
||||
if (!ctx.TryReadUInt64(addressArray + i * 8, out var commandAddress) ||
|
||||
commandAddress == 0 ||
|
||||
!ctx.TryReadUInt32(sizeArray + i * 4, out var dwordCount) ||
|
||||
dwordCount == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tracePackets)
|
||||
{
|
||||
TraceAgc(
|
||||
$"agc.driver_submit_multi_dcbs index={i}/{bufferCount} " +
|
||||
$"addr=0x{commandAddress:X16} dwords={dwordCount}");
|
||||
}
|
||||
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
}
|
||||
|
||||
if (tracePackets)
|
||||
{
|
||||
TraceAgc(
|
||||
$"agc.driver_submit_multi_dcbs index={i}/{bufferCount} " +
|
||||
$"addr=0x{commandAddress:X16} dwords={dwordCount}");
|
||||
}
|
||||
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
|
||||
}
|
||||
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
@@ -2118,8 +2134,16 @@ public static class AgcExports
|
||||
gpuState.ComputeQueues.Add(ownerHandle, queueState);
|
||||
}
|
||||
|
||||
ParseSubmittedDcb(ctx, gpuState, queueState, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
|
||||
try
|
||||
{
|
||||
ParseSubmittedDcb(ctx, gpuState, queueState, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
@@ -3418,7 +3442,8 @@ public static class AgcExports
|
||||
exportState,
|
||||
out var exportEvaluation,
|
||||
out error,
|
||||
resolveVertexInputs: true) ||
|
||||
resolveVertexInputs: true,
|
||||
vertexRecordLimit: indexed ? null : vertexCount) ||
|
||||
!Gen5ShaderTranslator.TryCreateState(
|
||||
ctx,
|
||||
pixelShaderAddress,
|
||||
@@ -3442,14 +3467,19 @@ public static class AgcExports
|
||||
HasPixelColorExport(pixelState, target.Slot))
|
||||
.ToArray();
|
||||
var outputKind = GetPixelOutputKind(renderTargets.FirstOrDefault().NumberType);
|
||||
var exportStateFingerprint = ComputeShaderStateFingerprint(exportEvaluation);
|
||||
var pixelStateFingerprint = ComputeShaderStateFingerprint(pixelEvaluation);
|
||||
var attributeCount = GetInterpolatedAttributeCount(pixelState);
|
||||
var exportStateFingerprint = ComputeShaderStructureFingerprint(exportEvaluation);
|
||||
var pixelStateFingerprint = ComputeShaderStructureFingerprint(pixelEvaluation);
|
||||
var shaderKey = (
|
||||
exportShaderAddress,
|
||||
exportStateFingerprint,
|
||||
pixelShaderAddress,
|
||||
pixelStateFingerprint,
|
||||
outputKind);
|
||||
outputKind,
|
||||
attributeCount);
|
||||
var totalGlobalBuffers =
|
||||
pixelEvaluation.GlobalMemoryBindings.Count +
|
||||
exportEvaluation.GlobalMemoryBindings.Count;
|
||||
(byte[] Vertex, byte[] Pixel) compiled;
|
||||
lock (_submitTraceGate)
|
||||
{
|
||||
@@ -3458,9 +3488,6 @@ public static class AgcExports
|
||||
|
||||
if (compiled.Vertex is null || compiled.Pixel is null)
|
||||
{
|
||||
var totalGlobalBuffers =
|
||||
pixelEvaluation.GlobalMemoryBindings.Count +
|
||||
exportEvaluation.GlobalMemoryBindings.Count;
|
||||
if (!Gen5SpirvTranslator.TryCompilePixelShader(
|
||||
pixelState,
|
||||
pixelEvaluation,
|
||||
@@ -3468,16 +3495,18 @@ public static class AgcExports
|
||||
out var pixelShader,
|
||||
out error,
|
||||
globalBufferBase: 0,
|
||||
totalGlobalBufferCount: totalGlobalBuffers,
|
||||
imageBindingBase: 0) ||
|
||||
totalGlobalBufferCount: totalGlobalBuffers + 2,
|
||||
imageBindingBase: 0,
|
||||
scalarRegisterBufferIndex: totalGlobalBuffers) ||
|
||||
!Gen5SpirvTranslator.TryCompileVertexShader(
|
||||
exportState,
|
||||
exportEvaluation,
|
||||
out var vertexShader,
|
||||
out error,
|
||||
globalBufferBase: pixelEvaluation.GlobalMemoryBindings.Count,
|
||||
totalGlobalBufferCount: totalGlobalBuffers,
|
||||
imageBindingBase: pixelEvaluation.ImageBindings.Count))
|
||||
totalGlobalBufferCount: totalGlobalBuffers + 2,
|
||||
imageBindingBase: pixelEvaluation.ImageBindings.Count,
|
||||
scalarRegisterBufferIndex: totalGlobalBuffers + 1))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -3529,6 +3558,8 @@ public static class AgcExports
|
||||
|
||||
var globalMemoryBindings = pixelEvaluation.GlobalMemoryBindings
|
||||
.Concat(exportEvaluation.GlobalMemoryBindings)
|
||||
.Append(CreateScalarRegisterBinding(pixelEvaluation))
|
||||
.Append(CreateScalarRegisterBinding(exportEvaluation))
|
||||
.ToArray();
|
||||
IReadOnlyList<Gen5VertexInputBinding> vertexInputs =
|
||||
exportEvaluation.VertexInputs ?? [];
|
||||
@@ -3539,7 +3570,7 @@ public static class AgcExports
|
||||
primitiveType,
|
||||
compiled.Vertex,
|
||||
compiled.Pixel,
|
||||
GetInterpolatedAttributeCount(pixelState),
|
||||
attributeCount,
|
||||
vertexCount,
|
||||
state.InstanceCount,
|
||||
indexed ? CreateVulkanIndexBuffer(ctx, state, vertexCount) : null,
|
||||
@@ -3651,6 +3682,88 @@ public static class AgcExports
|
||||
return (uint)(maxAttribute + 1);
|
||||
}
|
||||
|
||||
private const int ShaderScalarRegisterCount = 256;
|
||||
|
||||
private static Gen5GlobalMemoryBinding CreateScalarRegisterBinding(
|
||||
Gen5ShaderEvaluation evaluation)
|
||||
{
|
||||
var data = new byte[ShaderScalarRegisterCount * sizeof(uint)];
|
||||
var registers = evaluation.InitialScalarRegisters;
|
||||
var count = Math.Min(registers.Count, ShaderScalarRegisterCount);
|
||||
for (var index = 0; index < count; index++)
|
||||
{
|
||||
var value = registers[index];
|
||||
var offset = index * sizeof(uint);
|
||||
data[offset] = (byte)value;
|
||||
data[offset + 1] = (byte)(value >> 8);
|
||||
data[offset + 2] = (byte)(value >> 16);
|
||||
data[offset + 3] = (byte)(value >> 24);
|
||||
}
|
||||
|
||||
return new Gen5GlobalMemoryBinding(0, 0, [], data);
|
||||
}
|
||||
|
||||
private static ulong ComputeShaderStructureFingerprint(Gen5ShaderEvaluation evaluation)
|
||||
{
|
||||
const ulong offsetBasis = 14695981039346656037UL;
|
||||
const ulong prime = 1099511628211UL;
|
||||
var hash = offsetBasis;
|
||||
void Mix(ulong value) => hash = (hash ^ value) * prime;
|
||||
|
||||
Mix((ulong)evaluation.GlobalMemoryBindings.Count);
|
||||
foreach (var binding in evaluation.GlobalMemoryBindings)
|
||||
{
|
||||
Mix(binding.ScalarAddress);
|
||||
Mix((ulong)binding.InstructionPcs.Count);
|
||||
foreach (var pc in binding.InstructionPcs)
|
||||
{
|
||||
Mix(pc);
|
||||
}
|
||||
}
|
||||
|
||||
Mix((ulong)evaluation.ImageBindings.Count);
|
||||
foreach (var image in evaluation.ImageBindings)
|
||||
{
|
||||
Mix(image.Pc);
|
||||
Mix((ulong)(uint)image.Opcode.GetHashCode());
|
||||
foreach (var word in image.ResourceDescriptor)
|
||||
{
|
||||
Mix(word);
|
||||
}
|
||||
|
||||
foreach (var word in image.SamplerDescriptor)
|
||||
{
|
||||
Mix(word);
|
||||
}
|
||||
|
||||
Mix(image.MipLevel ?? uint.MaxValue);
|
||||
}
|
||||
|
||||
if (evaluation.VertexInputs is { } vertexInputs)
|
||||
{
|
||||
Mix((ulong)vertexInputs.Count);
|
||||
foreach (var input in vertexInputs)
|
||||
{
|
||||
Mix(input.Pc);
|
||||
Mix(input.Location);
|
||||
Mix(input.ComponentCount);
|
||||
Mix(input.DataFormat);
|
||||
Mix(input.NumberFormat);
|
||||
Mix(input.Stride);
|
||||
}
|
||||
}
|
||||
|
||||
if (evaluation.ComputeSystemRegisters is { } computeSystemRegisters)
|
||||
{
|
||||
Mix(computeSystemRegisters.WorkGroupXRegister ?? uint.MaxValue);
|
||||
Mix(computeSystemRegisters.WorkGroupYRegister ?? uint.MaxValue);
|
||||
Mix(computeSystemRegisters.WorkGroupZRegister ?? uint.MaxValue);
|
||||
Mix(computeSystemRegisters.ThreadGroupSizeRegister ?? uint.MaxValue);
|
||||
}
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
private static ulong ComputeShaderStateFingerprint(Gen5ShaderEvaluation evaluation)
|
||||
{
|
||||
const ulong offsetBasis = 14695981039346656037UL;
|
||||
|
||||
Reference in New Issue
Block a user