Agent/fix gen5 thread agc compat (#130)

* Fix Gen5 thread and AGC compatibility

* Trim compatibility comments

* Report selected Vulkan GPU

* Clean up CPU title label

* Improve emulator frame pacing and performance

* Regenerate package locks with pinned SDK

---------

Co-authored-by: Spooks4576 <Spooks4576@users.noreply.github.com>
This commit is contained in:
Spooks
2026-07-14 05:41:42 -06:00
committed by GitHub
parent cf6964710a
commit d43edc865a
24 changed files with 1318 additions and 229 deletions
+119 -36
View File
@@ -48,54 +48,106 @@ public static class VideoOutExports
private static readonly Dictionary<int, VideoOutPortState> _ports = new();
// Hardware raises vblank autonomously; UE blocks its frame loop on it.
private static Timer? _vblankPumpTimer;
private static int _vblankPumpActive;
private const int VblankPumpIntervalMs = 16;
private const double VblankHz = 60.0;
private const int VblankWaitTimeoutMilliseconds = 100;
private static Thread? _vblankPumpThread;
private static int _vblankPumpStarted;
private static readonly object _vblankEdgeGate = new();
private static ulong _vblankEdgeSequence;
private static long _vblankMissedEdges;
private static void EnsureVblankPumpStarted()
{
if (_vblankPumpTimer is not null)
if (Interlocked.Exchange(ref _vblankPumpStarted, 1) != 0)
{
return;
}
_vblankPumpTimer = new Timer(
static _ => PumpVblanks(),
null,
VblankPumpIntervalMs,
VblankPumpIntervalMs);
HostTimerResolution.Request();
_vblankPumpThread = new Thread(VblankPumpLoop)
{
IsBackground = true,
Name = "SharpEmu VideoOut vblank",
Priority = ThreadPriority.AboveNormal,
};
_vblankPumpThread.Start();
}
private static void VblankPumpLoop()
{
var intervalTicks = Math.Max(1L, (long)(Stopwatch.Frequency / VblankHz));
var nextEdge = Stopwatch.GetTimestamp() + intervalTicks;
while (true)
{
WaitUntilTimestamp(nextEdge);
PumpVblanks();
nextEdge += intervalTicks;
var now = Stopwatch.GetTimestamp();
if (nextEdge < now)
{
var missed = (now - nextEdge) / intervalTicks + 1;
Interlocked.Add(ref _vblankMissedEdges, missed);
nextEdge = now + intervalTicks;
}
}
}
private static void WaitUntilTimestamp(long deadlineTicks)
{
var spinThresholdTicks = Stopwatch.Frequency * 2L / 1000L;
while (true)
{
var remaining = deadlineTicks - Stopwatch.GetTimestamp();
if (remaining <= 0)
{
return;
}
if (remaining > spinThresholdTicks)
{
var sleepMilliseconds =
(int)((remaining - spinThresholdTicks) * 1000L / Stopwatch.Frequency);
if (sleepMilliseconds > 0)
{
Thread.Sleep(sleepMilliseconds);
continue;
}
}
Thread.SpinWait(64);
}
}
private static void PumpVblanks()
{
if (Interlocked.Exchange(ref _vblankPumpActive, 1) != 0)
lock (_vblankEdgeGate)
{
return;
_vblankEdgeSequence++;
Monitor.PulseAll(_vblankEdgeGate);
}
try
VideoOutPortState[] ports;
lock (_stateGate)
{
VideoOutPortState[] ports;
lock (_stateGate)
if (_ports.Count == 0)
{
if (_ports.Count == 0)
{
return;
}
// Signalling reaches WakeBlockedThreads -> Pump(), which serialises on one global
// flag. Waking an unwatched queue would hold it 60x/sec and starve guest threads.
ports = _ports.Values.Where(static port => port.VblankEvents.Count != 0).ToArray();
return;
}
foreach (var port in ports)
{
SignalVblank(port);
}
// Signalling reaches WakeBlockedThreads -> Pump(), which serialises on one global
// flag. Waking an unwatched queue would hold it 60x/sec and starve guest threads.
ports = _ports.Values.Where(static port => port.VblankEvents.Count != 0).ToArray();
}
finally
foreach (var port in ports)
{
Volatile.Write(ref _vblankPumpActive, 0);
SignalVblank(port);
}
}
@@ -103,6 +155,7 @@ public static class VideoOutExports
private static int _nextHandle = 1;
private static int _frameDumpCount;
private static long _nextFrameDumpIndex;
private static string _windowTitleBase = "SharpEmu VideoOut";
private static string _windowTitle = "SharpEmu VideoOut";
private static readonly bool _logFrameRate = string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_LOG_VIDEOOUT_FPS"),
@@ -112,6 +165,10 @@ public static class VideoOutExports
Environment.GetEnvironmentVariable("SHARPEMU_LOG_VIDEOOUT_SYNC"),
"1",
StringComparison.Ordinal);
private static readonly bool _dumpVideoOut = string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_DUMP_VIDEOOUT"),
"1",
StringComparison.Ordinal);
private static long _frameRateWindowStart = Stopwatch.GetTimestamp();
private static long _submittedFrameCount;
private static long _presentedFrameCount;
@@ -134,10 +191,24 @@ public static class VideoOutExports
var application = parts.Count == 0 ? "VideoOut" : string.Join(' ', parts);
var versionSuffix = string.IsNullOrWhiteSpace(version) ? string.Empty : $" v{version.Trim()}";
var commitSuffix = string.IsNullOrWhiteSpace(emulatorCommitSha) ? string.Empty : $" \u00b7 {emulatorCommitSha.Trim()}";
var hardwareSuffix = $" \u00b7 {HostSystemInfo.CpuName} \u00b7 {HostSystemInfo.GpuName}";
var hardwareSuffix = $" \u00b7 {HostSystemInfo.CpuName}";
lock (_stateGate)
{
_windowTitle = $"SharpEmu{commitSuffix} - {application}{versionSuffix}{hardwareSuffix}";
_windowTitleBase = $"SharpEmu{commitSuffix} - {application}{versionSuffix}{hardwareSuffix}";
_windowTitle = $"{_windowTitleBase} \u00b7 {HostSystemInfo.GpuName}";
}
}
internal static void SetSelectedGpuName(string gpuName)
{
if (string.IsNullOrWhiteSpace(gpuName))
{
return;
}
lock (_stateGate)
{
_windowTitle = $"{_windowTitleBase} \u00b7 {gpuName.Trim()}";
}
}
@@ -376,7 +447,20 @@ public static class VideoOutExports
return OrbisVideoOutErrorInvalidHandle;
}
Thread.Sleep(1);
EnsureVblankPumpStarted();
lock (_vblankEdgeGate)
{
var entryEdge = _vblankEdgeSequence;
while (_vblankEdgeSequence == entryEdge)
{
if (!Monitor.Wait(_vblankEdgeGate, VblankWaitTimeoutMilliseconds))
{
break;
}
}
}
SignalVblank(port);
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
@@ -987,10 +1071,7 @@ public static class VideoOutExports
displayBuffer.PitchInPixel);
}
if (string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_DUMP_VIDEOOUT"),
"1",
StringComparison.Ordinal))
if (_dumpVideoOut)
{
_ = TryDumpFrame(ctx, port, bufferIndex, flipMode, flipArg);
}
@@ -1050,9 +1131,11 @@ public static class VideoOutExports
var elapsedSeconds = (double)elapsedTicks / Stopwatch.Frequency;
var submitted = Interlocked.Exchange(ref _submittedFrameCount, 0);
var presentedCount = Interlocked.Exchange(ref _presentedFrameCount, 0);
var missedEdges = Interlocked.Exchange(ref _vblankMissedEdges, 0);
Console.Error.WriteLine(
$"[LOADER][PERF] videoout submitted_fps={submitted / elapsedSeconds:F1} " +
$"presented_fps={presentedCount / elapsedSeconds:F1}");
$"presented_fps={presentedCount / elapsedSeconds:F1} " +
$"vblank_missed={missedEdges}");
}
private static int RegisterBufferRange(VideoOutPortState port, int startIndex, ReadOnlySpan<ulong> addresses, BufferAttribute attribute, int requestedGroupIndex = -1)