Agent/fix gen5 thread agc compat (#130)

* Fix Gen5 thread and AGC compatibility

* Trim compatibility comments

* Report selected Vulkan GPU

* Clean up CPU title label

* Improve emulator frame pacing and performance

* Regenerate package locks with pinned SDK

---------

Co-authored-by: Spooks4576 <Spooks4576@users.noreply.github.com>
This commit is contained in:
Spooks
2026-07-14 05:41:42 -06:00
committed by GitHub
parent cf6964710a
commit d43edc865a
24 changed files with 1318 additions and 229 deletions
+57 -20
View File
@@ -14,11 +14,18 @@ public static class PadExports
private const int OrbisPadErrorNotInitialized = unchecked((int)0x80920005);
private const int OrbisPadErrorDeviceNotConnected = unchecked((int)0x80920007);
private const int OrbisPadErrorDeviceNoHandle = unchecked((int)0x80920008);
private const int PrimaryUserId = 1;
private const int PrimaryUserId = 1000;
private const int StandardPortType = 0;
private const int PrimaryPadHandle = 1;
private const int ControllerInformationSize = 0x1C;
private const int PadDataSize = 0x78;
private static readonly long InputSampleIntervalTicks = Math.Max(1, Stopwatch.Frequency / 1000);
[ThreadStatic]
private static long _lastInputSampleTicks;
[ThreadStatic]
private static PadState _cachedInputState;
private static bool _initialized;
@@ -270,6 +277,44 @@ public static class PadExports
{
Span<byte> data = stackalloc byte[PadDataSize];
data.Clear();
var input = ReadHostInputState();
var buttons = input.Buttons;
var leftX = input.LeftX;
var leftY = input.LeftY;
var rightX = input.RightX;
var rightY = input.RightY;
var l2 = input.L2;
var r2 = input.R2;
BinaryPrimitives.WriteUInt32LittleEndian(data[0x00..], buttons);
data[0x04] = leftX;
data[0x05] = leftY;
data[0x06] = rightX;
data[0x07] = rightY;
data[0x08] = l2;
data[0x09] = r2;
BinaryPrimitives.WriteSingleLittleEndian(data[0x18..], 1.0f);
data[0x4C] = 1;
var timestampTicks = Stopwatch.GetTimestamp();
var timestampMicroseconds =
((ulong)(timestampTicks / Stopwatch.Frequency) * 1_000_000UL) +
((ulong)(timestampTicks % Stopwatch.Frequency) * 1_000_000UL / (ulong)Stopwatch.Frequency);
BinaryPrimitives.WriteUInt64LittleEndian(
data[0x50..],
timestampMicroseconds);
data[0x68] = 1;
return ctx.Memory.TryWrite(dataAddress, data);
}
private static PadState ReadHostInputState()
{
var now = Stopwatch.GetTimestamp();
if (_lastInputSampleTicks != 0 && now - _lastInputSampleTicks < InputSampleIntervalTicks)
{
return _cachedInputState;
}
var acceptsKeyboardInput = IsEmulatorWindowFocused();
var buttons = acceptsKeyboardInput ? ReadKeyboardButtons() : 0;
var leftX = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x41), IsKeyDown(0x44)) : (byte)128;
@@ -303,25 +348,17 @@ public static class PadExports
r2 = Math.Max(r2, xpad.R2);
}
BinaryPrimitives.WriteUInt32LittleEndian(data[0x00..], buttons);
data[0x04] = leftX;
data[0x05] = leftY;
data[0x06] = rightX;
data[0x07] = rightY;
data[0x08] = l2;
data[0x09] = r2;
BinaryPrimitives.WriteSingleLittleEndian(data[0x18..], 1.0f);
data[0x4C] = 1;
var timestampTicks = Stopwatch.GetTimestamp();
var timestampMicroseconds =
((ulong)(timestampTicks / Stopwatch.Frequency) * 1_000_000UL) +
((ulong)(timestampTicks % Stopwatch.Frequency) * 1_000_000UL / (ulong)Stopwatch.Frequency);
BinaryPrimitives.WriteUInt64LittleEndian(
data[0x50..],
timestampMicroseconds);
data[0x68] = 1;
return ctx.Memory.TryWrite(dataAddress, data);
_cachedInputState = new PadState(
Connected: true,
Buttons: buttons,
LeftX: leftX,
LeftY: leftY,
RightX: rightX,
RightY: rightY,
L2: l2,
R2: r2);
_lastInputSampleTicks = now;
return _cachedInputState;
}
[DllImport("user32.dll")]