[emulator] Improve emulator performance by optimizing memory access and reducing unnecessary overhead in kernel and CPU execution paths (#131)

This commit is contained in:
Berk
2026-07-14 14:28:44 +03:00
committed by GitHub
parent 4f028d0483
commit cf6964710a
8 changed files with 528 additions and 31 deletions
+10
View File
@@ -178,6 +178,16 @@ public static class PadExports
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
}
[SysAbiExport(
Nid = "2JgFB2n9oUM",
ExportName = "scePadSetTriggerEffect",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadSetTriggerEffect(CpuContext ctx)
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
}
[SysAbiExport(
Nid = "yFVnOdGxvZY",
ExportName = "scePadSetVibration",