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[emulator] Improve emulator performance by optimizing memory access and reducing unnecessary overhead in kernel and CPU execution paths (#131)
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@@ -178,6 +178,16 @@ public static class PadExports
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
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}
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[SysAbiExport(
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Nid = "2JgFB2n9oUM",
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ExportName = "scePadSetTriggerEffect",
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Target = Generation.Gen4 | Generation.Gen5,
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LibraryName = "libScePad")]
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public static int PadSetTriggerEffect(CpuContext ctx)
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{
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return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
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}
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[SysAbiExport(
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Nid = "yFVnOdGxvZY",
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ExportName = "scePadSetVibration",
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