mirror of
https://github.com/par274/sharpemu.git
synced 2026-08-18 23:41:30 +08:00
VMovrelsB32 opcode fix (#825)
This commit is contained in:
@@ -0,0 +1,210 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.ShaderCompiler;
|
||||
using SharpEmu.ShaderCompiler.Vulkan;
|
||||
using Xunit;
|
||||
|
||||
namespace SharpEmu.Libs.Tests.Agc;
|
||||
|
||||
// Regression tests for the VOP1 register-relative moves V_MOVRELD_B32 /
|
||||
// V_MOVRELS_B32 / V_MOVRELSD_B32 / V_MOVRELSD_2_B32 (opcodes 0x42/0x43/0x44/
|
||||
// 0x48). These add M0 at run time to the source and/or destination register
|
||||
// number encoded in the instruction, which is how a shader compiler implements
|
||||
// a dynamically indexed array that stayed in registers. The decoder named them
|
||||
// but nothing lowered them, so they hit the vector-ALU switch default and failed
|
||||
// emission ("unsupported vector opcode"), dropping the whole shader — Astro Bot
|
||||
// ships pixel shaders that use V_MOVRELS_B32.
|
||||
//
|
||||
// The register file is a private uint array, so the lowering is an OpAccessChain
|
||||
// with a computed (non-constant) index. Each test therefore asserts both that
|
||||
// the shader survives translation and that the relative operand really became a
|
||||
// dynamic index rather than a constant one.
|
||||
public sealed class Gen5MoveRelativeSpirvTests
|
||||
{
|
||||
private const ulong ShaderAddress = 0x1_0000_0000;
|
||||
|
||||
// VOP1: [31:25]=0b0111111, [24:17]=vdst, [16:9]=op, [8:0]=src0
|
||||
// (src0 >= 256 selects a VGPR).
|
||||
private const uint Vop1 = 0x7E000000;
|
||||
|
||||
// SOP1 s_mov_b32 m0, <inline 2>: [31:23]=0b101111101, [22:16]=sdst,
|
||||
// [15:8]=op(0x03), [7:0]=ssrc0. m0 is SGPR 124, inline constant 2 is 130.
|
||||
private const uint SMovM0 = 0xBE800000u | (124u << 16) | (0x03u << 8) | 130u;
|
||||
|
||||
[Fact]
|
||||
public void MovrelsB32_ReadsTheSourceRegisterThroughADynamicIndex()
|
||||
{
|
||||
// s_mov_b32 m0, 2 ; v_movrels_b32 v5, v3 -> v5 = vgpr[3 + m0]
|
||||
var spirv = Compile([SMovM0, Vop1 | (5u << 17) | (0x43u << 9) | (256u + 3u)]);
|
||||
|
||||
Assert.True(
|
||||
HasDynamicVectorRegisterAccess(spirv),
|
||||
"V_MOVRELS_B32 must index the VGPR array with a computed index");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void MovreldB32_WritesTheDestinationRegisterThroughADynamicIndex()
|
||||
{
|
||||
// s_mov_b32 m0, 2 ; v_movreld_b32 v5, v3 -> vgpr[5 + m0] = v3
|
||||
var spirv = Compile([SMovM0, Vop1 | (5u << 17) | (0x42u << 9) | (256u + 3u)]);
|
||||
|
||||
Assert.True(
|
||||
HasDynamicVectorRegisterAccess(spirv),
|
||||
"V_MOVRELD_B32 must index the VGPR array with a computed index");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void MovrelsdB32_TranslatesWithoutDroppingShader()
|
||||
{
|
||||
// s_mov_b32 m0, 2 ; v_movrelsd_b32 v5, v3 -> vgpr[5 + m0] = vgpr[3 + m0]
|
||||
var spirv = Compile([SMovM0, Vop1 | (5u << 17) | (0x44u << 9) | (256u + 3u)]);
|
||||
|
||||
Assert.True(
|
||||
HasDynamicVectorRegisterAccess(spirv),
|
||||
"V_MOVRELSD_B32 must index the VGPR array with a computed index");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Movrelsd2B32_TranslatesWithoutDroppingShader()
|
||||
{
|
||||
// s_mov_b32 m0, 2 ; v_movrelsd_2_b32 v5, v3, which splits m0 into two
|
||||
// 10-bit halves (source index in [9:0], destination index in [25:16]).
|
||||
var spirv = Compile([SMovM0, Vop1 | (5u << 17) | (0x48u << 9) | (256u + 3u)]);
|
||||
|
||||
Assert.True(
|
||||
HasDynamicVectorRegisterAccess(spirv),
|
||||
"V_MOVRELSD_2_B32 must index the VGPR array with a computed index");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void MovrelsB32_RejectsANonVectorSource()
|
||||
{
|
||||
// v_movrels_b32 v5, s3. The relative source is architecturally a VGPR;
|
||||
// an SGPR encoding is malformed and must fail translation rather than
|
||||
// silently read the wrong register file.
|
||||
Assert.False(
|
||||
TryCompile(
|
||||
[SMovM0, Vop1 | (5u << 17) | (0x43u << 9) | 3u],
|
||||
out _,
|
||||
out var error));
|
||||
Assert.Contains("vector register", error, StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
// True when some OpAccessChain into the "vgpr" array uses an index that is
|
||||
// not an OpConstant — i.e. a register number computed from M0.
|
||||
private static bool HasDynamicVectorRegisterAccess(byte[] spirv)
|
||||
{
|
||||
var vectorRegisters = FindNamedId(spirv, "vgpr");
|
||||
Assert.True(vectorRegisters != 0, "the module must name its VGPR array");
|
||||
|
||||
var constants = new HashSet<uint>();
|
||||
foreach (var (op, wordCount, offset) in EnumerateInstructions(spirv))
|
||||
{
|
||||
// OpConstant = 43, OpConstantNull = 46: (opcode, resultType, resultId, ...).
|
||||
if (op is 43 or 46 && wordCount >= 3)
|
||||
{
|
||||
constants.Add(ReadWord(spirv, offset + 8));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var (op, wordCount, offset) in EnumerateInstructions(spirv))
|
||||
{
|
||||
// OpAccessChain = 65: (opcode, resultType, resultId, base, index...).
|
||||
if (op != 65 || wordCount < 5 || ReadWord(spirv, offset + 12) != vectorRegisters)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!constants.Contains(ReadWord(spirv, offset + 16)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Result id of the OpName whose literal string matches, or 0.
|
||||
private static uint FindNamedId(byte[] spirv, string name)
|
||||
{
|
||||
foreach (var (op, wordCount, offset) in EnumerateInstructions(spirv))
|
||||
{
|
||||
// OpName = 5: (opcode, target, literal string...).
|
||||
if (op != 5 || wordCount < 3)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var bytes = spirv.AsSpan(offset + 8, (wordCount - 2) * sizeof(uint));
|
||||
var terminator = bytes.IndexOf((byte)0);
|
||||
var text = System.Text.Encoding.UTF8.GetString(
|
||||
terminator < 0 ? bytes : bytes[..terminator]);
|
||||
if (text == name)
|
||||
{
|
||||
return ReadWord(spirv, offset + 4);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static IEnumerable<(ushort Op, int WordCount, int Offset)> EnumerateInstructions(
|
||||
byte[] spirv)
|
||||
{
|
||||
// 5-word SPIR-V header, then (wordCount << 16 | opcode) packed instructions.
|
||||
for (var offset = 5 * sizeof(uint); offset + sizeof(uint) <= spirv.Length;)
|
||||
{
|
||||
var word = ReadWord(spirv, offset);
|
||||
var wordCount = (int)(word >> 16);
|
||||
if (wordCount <= 0)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
yield return ((ushort)word, wordCount, offset);
|
||||
offset += wordCount * sizeof(uint);
|
||||
}
|
||||
}
|
||||
|
||||
private static uint ReadWord(byte[] spirv, int offset) =>
|
||||
BinaryPrimitives.ReadUInt32LittleEndian(spirv.AsSpan(offset, sizeof(uint)));
|
||||
|
||||
private static byte[] Compile(uint[] programWords)
|
||||
{
|
||||
Assert.True(TryCompile(programWords, out var spirv, out var error), error);
|
||||
return spirv;
|
||||
}
|
||||
|
||||
private static bool TryCompile(uint[] programWords, out byte[] spirv, out string error)
|
||||
{
|
||||
spirv = [];
|
||||
var memory = new FakeCpuMemory(ShaderAddress, 0x2000);
|
||||
var ctx = new CpuContext(memory, Generation.Gen5);
|
||||
Gen5ShaderAtomicDecodeTests.WriteProgram(memory, ShaderAddress, programWords);
|
||||
var shaderRegisters = new Dictionary<uint, uint>
|
||||
{
|
||||
[Gen5ShaderAtomicDecodeTests.ComputePgmRsrc2Register] = 16u << 1,
|
||||
};
|
||||
|
||||
if (!Gen5ShaderTranslator.TryCreateState(
|
||||
ctx,
|
||||
ShaderAddress,
|
||||
0,
|
||||
shaderRegisters,
|
||||
Gen5ShaderAtomicDecodeTests.ComputeUserDataRegister,
|
||||
out var state,
|
||||
out error) ||
|
||||
!Gen5ShaderScalarEvaluator.TryEvaluate(ctx, state, out var evaluation, out error) ||
|
||||
!Gen5SpirvTranslator.TryCompileComputeShader(
|
||||
state, evaluation, 1, 1, 1, out var shader, out error))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
spirv = shader.Spirv;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user