[GUI] Added localization support, more clean design, and improved settings management (#119)

* [GUI] Added localization support, more clean design, and improved settings management

* reuse
This commit is contained in:
Berk
2026-07-14 01:46:47 +03:00
committed by GitHub
parent 9cdc8550ec
commit aaebfe017b
12 changed files with 1082 additions and 273 deletions
+129
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{
"_languageName": "English",
"Page.Library": "Library",
"Page.Options": "Options",
"Page.GameCount.One": "1 game",
"Page.GameCount.Other": "{0} games",
"Library.SearchWatermark": "Search library…",
"Library.AddFolder": " Add folder",
"Library.Rescan": "⟳ Rescan",
"Library.OpenFile": "Open file…",
"Library.Context.Launch": "Launch",
"Library.Context.OpenFolder": "Open game folder",
"Library.Context.CopyPath": "Copy path",
"Library.Context.CopyTitleId": "Copy title ID",
"Library.Context.Remove": "Remove from library",
"Library.Empty.Title": "Your library is empty",
"Library.Empty.Hint": "Add a folder containing your games to get started.",
"Library.Empty.SearchTitle": "No games match your search",
"Library.Empty.SearchHint": "Nothing in the library matches “{0}”.",
"Library.Empty.AddFolder": " Add game folder",
"Library.Loading": "Loading library…",
"Options.General": "General",
"Options.Section.Emulation": "EMULATION",
"Options.Section.Logging": "LOGGING",
"Options.Section.Launcher": "LAUNCHER",
"Options.CpuEngine.Label": "CPU engine",
"Options.CpuEngine.Desc": "Execution engine used to run game code.",
"Options.CpuEngine.Native": "Native",
"Options.Strict.Label": "Strict dynlib resolution",
"Options.Strict.Desc": "Fail the launch when an imported symbol cannot be resolved.",
"Options.LogLevel.Label": "Log level",
"Options.LogLevel.Desc": "Verbosity of the emulator console output.",
"Options.LogLevel.Trace": "Trace",
"Options.LogLevel.Debug": "Debug",
"Options.LogLevel.Info": "Info",
"Options.LogLevel.Warning": "Warning",
"Options.LogLevel.Error": "Error",
"Options.LogLevel.Critical": "Critical",
"Options.TraceImports.Label": "Import trace limit",
"Options.TraceImports.Desc": "Trace the first N imports per module (0 = off).",
"Options.LogToFile.Label": "Log to file",
"Options.LogToFile.Desc": "Mirror emulator output to a log file.",
"Options.LogFilePath.Label": "Log file path",
"Options.LogFilePath.Default": "No custom path — logs go to user/logs next to the emulator.",
"Options.LogFilePath.Select": "Select…",
"Options.OverrideLogFile.Label": "Override log file",
"Options.OverrideLogFile.Desc": "Use the exact file path instead of appending title ID and timestamp.",
"Options.TitleMusic.Label": "Title music",
"Options.TitleMusic.Desc": "Loop the selected game's preview music in the library.",
"Options.Discord.Label": "Discord presence",
"Options.Discord.Desc": "Show the running game on your Discord profile.",
"Options.Language.Label": "Emulator language",
"Options.Language.Desc": "Language used throughout the launcher. Applies immediately.",
"Common.On": "On",
"Common.Off": "Off",
"Console.Title": "CONSOLE",
"Console.SearchWatermark": "Search...",
"Console.AutoScroll": "Auto-scroll",
"Console.Split": "Split",
"Console.Copy": "Copy",
"Console.Clear": "Clear",
"Console.WindowTitle": "SharpEmu Console",
"Launch.NoGameSelected": "No game selected",
"Launch.NoGameHint": "Pick a game from the library, or open an eboot.bin directly.",
"Launch.Idle": "Idle",
"Launch.Console": "≡ Console",
"Launch.Launch": "▶ Launch",
"Launch.Stop": "■ Stop",
"Launch.Running": "Running — {0}",
"Launch.Stopping": "Stopping…",
"Launch.Exited": "Exited with code {0} ({1})",
"Launch.ExeNotFound": "SharpEmu executable not found. Build the SharpEmu.CLI project first (dotnet build).",
"Launch.LogFile": "Log file: {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "Failed to start the emulator: {0}",
"Launch.ProcessExited": "Process exited with code {0} ({1}).",
"Exit.Ok": "OK",
"Exit.InvalidArguments": "invalid arguments",
"Exit.EbootNotFound": "eboot not found",
"Exit.RuntimeException": "runtime exception",
"Exit.EmulationError": "emulation error",
"Exit.Unknown": "unknown",
"Status.EmulatorLocating": "Emulator: locating…",
"Status.EmulatorPath": "Emulator: {0}",
"Status.EmulatorNotFound": "Emulator: SharpEmu executable not found — build SharpEmu.CLI first.",
"Status.ScanningLibrary": "Scanning library…",
"Status.AddFolderPrompt": "Add a game folder to populate the library.",
"Status.LibraryScanned": "Library scanned: {0} game(s) in {1} folder(s).",
"Status.CouldNotOpenFolder": "Could not open folder: {0}",
"Status.CopiedToClipboard": "{0} copied to clipboard.",
"Status.RemovedFromLibrary": "Removed “{0}” from the library. Re-add its folder to restore it.",
"Status.Running": "Running {0}",
"Status.Stopping": "Stopping…",
"Status.Idle": "Idle",
"Clipboard.Path": "Path",
"Clipboard.TitleId": "Title ID",
"Discord.Playing": "Playing {0}",
"Discord.Browsing": "Browsing the library",
"Dialog.ChooseGameFolder": "Choose a folder containing games",
"Dialog.OpenExecutable": "Open an executable to launch",
"Dialog.PsExecutables": "PS executables",
"Dialog.SaveLogFile": "Select where to save the Log file",
"Dialog.PlainTextFiles": "Plain Text Files",
"Dialog.LogFiles": "Log Files"
}