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Gpu runtime stalls (#410)
* [runtime] restore default GC mode * [cpu] add string leaf stubs * [ampr] allow concurrent reads * [bink] keep guest decode path * [kernel] streamline host memory access * [shader] add scalar memory fallback * [gpu] bound guest data pool * [gpu] reduce queue stalls * [video] stabilize guest resources * revert lock file
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@@ -1410,6 +1410,8 @@ public sealed partial class DirectExecutionBackend
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"eE4Szl8sil8" or // sceKernelAprSubmitCommandBuffer
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"qvMUCyyaCSI" or // sceKernelAprSubmitCommandBufferAndGetId
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"Q2V+iqvjgC0" or // vsnprintf
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"AV6ipCNa4Rw" or // strcasecmp
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"viiwFMaNamA" or // strstr
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"q1cHNfGycLI" or // scePadRead
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"xk0AcarP3V4" or // scePadOpen
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"yH17Q6NWtVg" or // sceUserServiceGetEvent
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@@ -1571,6 +1573,8 @@ public sealed partial class DirectExecutionBackend
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"WkkeywLJcgU" or // wcslen
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"Ovb2dSJOAuE" or // strcmp
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"aesyjrHVWy4" or // strncmp
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"AV6ipCNa4Rw" or // strcasecmp
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"viiwFMaNamA" or // strstr
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"pNtJdE3x49E" or // wcscmp
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"fV2xHER+bKE" or // wcscoll
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"E8wCoUEbfzk" or // wcsncmp
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