[gui] added host display options and per-game render settings

This commit is contained in:
ParantezTech
2026-07-28 01:05:43 +03:00
parent 8c0df4b371
commit 94b1fb3b5a
12 changed files with 831 additions and 961 deletions
@@ -0,0 +1,51 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.GUI;
using SharpEmu.Libs.VideoOut;
using Xunit;
namespace SharpEmu.Libs.Tests.GUI;
public sealed class HostDisplayOptionsTests
{
private static readonly HostDisplayInfo Display = new(
1,
"Test monitor",
[
new HostDisplayMode(2560, 1440, 144),
new HostDisplayMode(2560, 1440, 60),
new HostDisplayMode(1920, 1080, 120),
new HostDisplayMode(1920, 1080, 60),
]);
[Fact]
public void BuildDisplays_PreservesUnavailableSavedIndex()
{
var displays = HostDisplayOptions.BuildDisplays([Display], 3);
Assert.Equal([1, 3], displays.Select(display => display.Index));
Assert.Equal(3, HostDisplayOptions.SelectDisplay(displays, 3).Index);
}
[Fact]
public void BuildResolutions_DeduplicatesModesAndPreservesCustomValue()
{
var display = new HostDisplayOption(Display);
var resolutions = HostDisplayOptions.BuildResolutions(display, "3440x1440");
Assert.Equal(["3440x1440", "2560x1440", "1920x1080"], resolutions);
}
[Fact]
public void BuildRefreshRates_FiltersResolutionAndKeepsAutomaticFirst()
{
var display = new HostDisplayOption(Display);
var rates = HostDisplayOptions.BuildRefreshRates(display, "1920x1080", 75, "Automatic");
Assert.Equal([0, 120, 75, 60], rates.Select(rate => rate.Value));
Assert.Equal("Automatic", rates[0].Label);
}
}