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https://github.com/par274/sharpemu.git
synced 2026-07-31 23:19:44 +08:00
Add per-game launch overrides (log level, import-trace limit, strict dynlib resolution, log-to-file, and SHARPEMU_* environment toggles) with three-tier resolution (per-game override -> global preference -> built-in default), stored one file per game at user/custom_configs/<titleId>.json. Editable from a new "Game settings..." context-menu dialog. Introduce a shared SettingRow control and adopt it across the Options page and the per-game dialog so the two read as one app. Fully localized (reusing the existing Options.* keys), with the actions pinned in the dialog footer.
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Layout;
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using Avalonia.Media;
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namespace SharpEmu.GUI;
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public sealed class PerGameSettingsDialog : Window
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{
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private static readonly string[] LogLevels =
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{ "Trace", "Debug", "Info", "Warning", "Error", "Critical" };
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private static readonly string[] EnvToggles =
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{
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"SHARPEMU_BTHID_UNAVAILABLE",
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"SHARPEMU_DISABLE_IMPORT_LOOP_GUARD",
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"SHARPEMU_WRITABLE_APP0",
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"SHARPEMU_VK_VALIDATION",
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"SHARPEMU_DUMP_SPIRV",
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"SHARPEMU_LOG_DIRECT_MEMORY",
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"SHARPEMU_LOG_IO",
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"SHARPEMU_LOG_NP",
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};
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private readonly string _titleId;
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private readonly SettingRow _logLevelRow;
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private readonly ComboBox _logLevel = new() { ItemsSource = LogLevels, Width = 160 };
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private readonly SettingRow _traceRow;
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private readonly NumericUpDown _trace = new()
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{
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Minimum = 0, Maximum = 4096, Increment = 16, Width = 160, FormatString = "0",
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};
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private readonly SettingRow _strictRow;
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private readonly ToggleSwitch _strict = new();
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private readonly SettingRow _logToFileRow;
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private readonly ToggleSwitch _logToFile = new();
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private readonly SettingRow _envRow;
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private readonly StackPanel _envList = new() { Orientation = Orientation.Vertical, Spacing = 8, Margin = new(0, 4, 0, 0) };
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private readonly List<(string Name, ToggleSwitch Box)> _envBoxes = new();
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public PerGameSettingsDialog(string titleId, string displayName, GuiSettings global)
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{
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_titleId = titleId;
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var loc = Localization.Instance;
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Title = loc.Format("PerGame.Title", displayName, titleId);
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Width = 520;
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MaxHeight = 720;
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SizeToContent = SizeToContent.Height;
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WindowStartupLocation = WindowStartupLocation.CenterOwner;
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CanResize = false;
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Background = new SolidColorBrush(Color.Parse("#0D1017"));
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_strict.OnContent = _logToFile.OnContent = loc.Get("Common.On");
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_strict.OffContent = _logToFile.OffContent = loc.Get("Common.Off");
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_logLevelRow = Row(loc.Get("Options.LogLevel.Label"), loc.Get("Options.LogLevel.Desc"), _logLevel);
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_traceRow = Row(loc.Get("Options.TraceImports.Label"), loc.Get("Options.TraceImports.Desc"), _trace);
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_strictRow = Row(loc.Get("Options.Strict.Label"), loc.Get("Options.Strict.Desc"), _strict);
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_logToFileRow = Row(loc.Get("Options.LogToFile.Label"), loc.Get("Options.LogToFile.Desc"), _logToFile);
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_envRow = new SettingRow
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{
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Label = loc.Get("PerGame.EnvToggles.Label"),
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Description = loc.Get("PerGame.EnvToggles.Desc"),
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ShowOverride = true,
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};
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foreach (var name in EnvToggles)
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{
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var box = new ToggleSwitch { OnContent = name, OffContent = name };
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_envBoxes.Add((name, box));
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_envList.Children.Add(box);
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}
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var content = new StackPanel { Orientation = Orientation.Vertical, Spacing = 12, Margin = new(16) };
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content.Children.Add(new TextBlock
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{
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Text = loc.Get("PerGame.InheritNote"),
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Foreground = new SolidColorBrush(Color.Parse("#8B94A7")),
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FontSize = 12,
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});
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content.Children.Add(Card(loc.Get("Options.Section.Emulation"), _strictRow));
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content.Children.Add(Card(loc.Get("Options.Section.Logging"), _logLevelRow, _traceRow, _logToFileRow));
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content.Children.Add(Card(loc.Get("Options.Section.Environment"), _envRow, _envList));
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var save = new Button { Content = loc.Get("Common.Save"), Classes = { "accent" } };
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var cancel = new Button { Content = loc.Get("Common.Cancel"), Classes = { "ghost" } };
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save.Click += (_, _) => { Persist(); Close(); };
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cancel.Click += (_, _) => Close();
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var buttonBar = new Border
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{
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BorderBrush = new SolidColorBrush(Color.Parse("#8B94A7")) { Opacity = 0.25 },
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BorderThickness = new Thickness(0, 1, 0, 0),
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Padding = new(16),
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Child = new StackPanel
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{
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Orientation = Orientation.Horizontal,
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Spacing = 8,
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HorizontalAlignment = HorizontalAlignment.Right,
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Children = { cancel, save },
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},
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};
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var root = new Grid { RowDefinitions = new RowDefinitions("*,Auto") };
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var scroller = new ScrollViewer { Content = content };
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Grid.SetRow(scroller, 0);
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Grid.SetRow(buttonBar, 1);
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root.Children.Add(scroller);
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root.Children.Add(buttonBar);
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Content = root;
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LoadValues(global);
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_envRow.PropertyChanged += (_, e) =>
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{
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if (e.Property == SettingRow.IsOverriddenProperty)
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{
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_envList.IsEnabled = _envRow.IsOverridden;
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}
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};
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_envList.IsEnabled = _envRow.IsOverridden;
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}
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private static SettingRow Row(string label, string description, Control value) => new()
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{
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Label = label,
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Description = description,
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ShowOverride = true,
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Content = value,
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};
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private static Border Card(string title, params Control[] rows)
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{
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var stack = new StackPanel { Orientation = Orientation.Vertical, Spacing = 14 };
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stack.Children.Add(new TextBlock { Text = title, Classes = { "sectionTitle" } });
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foreach (var row in rows)
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{
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stack.Children.Add(row);
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}
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var card = new Border { Child = stack };
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card.Classes.Add("card");
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return card;
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}
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private void LoadValues(GuiSettings global)
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{
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_logLevel.SelectedItem = Array.IndexOf(LogLevels, global.LogLevel) >= 0 ? global.LogLevel : "Info";
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_trace.Value = global.ImportTraceLimit;
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_strict.IsChecked = global.StrictDynlibResolution;
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_logToFile.IsChecked = global.LogToFile;
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foreach (var (name, box) in _envBoxes)
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{
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box.IsChecked = global.EnvironmentToggles.Contains(name);
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}
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var existing = PerGameSettings.Load(_titleId);
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if (existing is null)
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{
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return;
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}
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if (existing.LogLevel is { } level && Array.IndexOf(LogLevels, level) >= 0)
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{
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_logLevelRow.IsOverridden = true;
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_logLevel.SelectedItem = level;
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}
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if (existing.ImportTraceLimit is { } t) { _traceRow.IsOverridden = true; _trace.Value = t; }
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if (existing.StrictDynlibResolution is { } s) { _strictRow.IsOverridden = true; _strict.IsChecked = s; }
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if (existing.LogToFile is { } l) { _logToFileRow.IsOverridden = true; _logToFile.IsChecked = l; }
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if (existing.EnvironmentToggles is { } env)
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{
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_envRow.IsOverridden = true;
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foreach (var (name, box) in _envBoxes)
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{
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box.IsChecked = env.Contains(name);
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}
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}
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}
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private void Persist()
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{
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var settings = new PerGameSettings
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{
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LogLevel = _logLevelRow.IsOverridden ? _logLevel.SelectedItem as string : null,
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ImportTraceLimit = _traceRow.IsOverridden ? (int)(_trace.Value ?? 0) : null,
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StrictDynlibResolution = _strictRow.IsOverridden ? _strict.IsChecked == true : null,
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LogToFile = _logToFileRow.IsOverridden ? _logToFile.IsChecked == true : null,
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EnvironmentToggles = _envRow.IsOverridden
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? _envBoxes.Where(e => e.Box.IsChecked == true).Select(e => e.Name).ToList()
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: null,
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};
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settings.Save(_titleId);
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}
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}
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