[media] merge bink into shared ffmpeg bridge

This commit is contained in:
ParantezTech
2026-07-30 15:18:05 +03:00
parent 5f1bd5a77c
commit 5c460a4864
11 changed files with 594 additions and 287 deletions
@@ -5,7 +5,7 @@ using Silk.NET.Core;
using Silk.NET.Core.Native;
using SharpEmu.HLE;
using SharpEmu.Libs.Agc;
using SharpEmu.Libs.Bink;
using SharpEmu.Libs.Media;
using SharpEmu.Libs.Gpu;
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Vulkan;
@@ -4504,7 +4504,7 @@ internal static unsafe class VulkanVideoPresenter
_swapchainFormat = surfaceFormat.Format;
_swapchainColorSpace = surfaceFormat.ColorSpace;
_extent = ChooseExtent(capabilities);
Bink2MovieBridge.SetPresentationSize(_extent.Width, _extent.Height);
HostMovieBridge.SetPresentationSize(_extent.Width, _extent.Height);
var presentMode = ChoosePresentMode();
var imageCount = capabilities.MinImageCount + 1;
if (capabilities.MaxImageCount != 0)
@@ -7727,7 +7727,7 @@ internal static unsafe class VulkanVideoPresenter
private void PumpHostMovieFrame()
{
if (!Bink2MovieBridge.TryDecodeNextFrame(
if (!HostMovieBridge.TryDecodeNextFrame(
advanceClock: _hostMovieLumaTextureAddress != 0 &&
_hostMovieChromaTextureAddress != 0,
out var pixels,