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https://github.com/par274/sharpemu.git
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[Bink2] rework bridge to use FFmpeg's native Bink2 decoder instead of a C bridge (#554)
* [Bink2] rework bridge to use FFmpeg's native Bink2 decoder instead of a C bridge * [readme] update DeS screenshot
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@@ -22,15 +22,12 @@ internal static class Bink2MovieBridge
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private const uint MaxHostVideoHeight = 1080;
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private static readonly object Gate = new();
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private static NativeAdapter? _adapter;
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private static string? _activePath;
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private static Bink2MovieInfo _activeInfo;
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private static byte[]? _frameBuffer;
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private static bool _frameBufferPresented;
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private static BinkFramePlayback? _playback;
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private static long _frameSerial;
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private static bool _loadAttempted;
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private static bool _availabilityReported;
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private static uint _presentationWidth = MaxHostVideoWidth;
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private static uint _presentationHeight = MaxHostVideoHeight;
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@@ -198,19 +195,9 @@ internal static class Bink2MovieBridge
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private static void AttachNativeMovieLocked(string hostPath)
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{
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var adapter = GetAdapterLocked();
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if (adapter is null)
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{
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return;
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}
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CloseActiveLocked();
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if (!adapter.TryOpen(
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hostPath,
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_presentationWidth,
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_presentationHeight,
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out var movie,
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out var info))
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if (!FfmpegNativeBinkFrameSource.TryOpen(
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hostPath, _presentationWidth, _presentationHeight, out var source) ||
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source is null)
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{
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Console.Error.WriteLine(
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"[LOADER][WARN] Bink2 bridge could not open movie '" +
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@@ -218,19 +205,18 @@ internal static class Bink2MovieBridge
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return;
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}
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var info = new Bink2MovieInfo(
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source.Width, source.Height, source.FramesPerSecondNumerator, source.FramesPerSecondDenominator);
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if (!IsValid(info))
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{
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adapter.Close(movie);
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source.Dispose();
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Console.Error.WriteLine(
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"[LOADER][WARN] Bink2 bridge rejected invalid movie dimensions for '" +
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Path.GetFileName(hostPath) + "'.");
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return;
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}
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AttachPlaybackLocked(
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hostPath,
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info,
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new NativeFrameDecoder(adapter, movie, info));
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AttachPlaybackLocked(hostPath, info, source);
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink2 bridge attached: " + Path.GetFileName(hostPath) + " " +
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info.Width + "x" + info.Height + " @ " +
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@@ -265,12 +251,11 @@ internal static class Bink2MovieBridge
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return MovieMode.Ffmpeg;
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}
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// Native is the default: the bridge ships embedded in the published
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// single-file executable (see SharpEmu.CLI.csproj), so it isn't a
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// loose file next to the exe to probe for with File.Exists here.
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// GetAdapterLocked() degrades gracefully (falls back to the guest's
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// own decode, logging one informational line) if it's genuinely
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// unavailable, so defaulting to Native unconditionally is safe.
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// Native is the default: FfmpegNativeBinkFrameSource.TryOpen degrades
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// gracefully (falls back to the guest's own decode, logging one
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// informational line) if the FFmpeg libraries SharpEmu.CLI.csproj
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// downloads next to the executable are genuinely unavailable, so
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// defaulting to Native unconditionally is safe.
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return MovieMode.Native;
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}
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@@ -377,83 +362,6 @@ internal static class Bink2MovieBridge
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}
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}
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private static NativeAdapter? GetAdapterLocked()
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{
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if (_loadAttempted)
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{
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return _adapter;
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}
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_loadAttempted = true;
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// Assembly-relative resolution participates in the single-file
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// bundle's native-library extraction, so it finds the bridge whether
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// it was embedded in the publish or sits as a loose file next to the
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// executable, without us needing to know which. Skipped when the env
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// override is set so that override still takes priority below.
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if (string.IsNullOrWhiteSpace(Environment.GetEnvironmentVariable("SHARPEMU_BINK2_BRIDGE")) &&
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NativeLibrary.TryLoad(
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"sharpemu_bink2_bridge", typeof(Bink2MovieBridge).Assembly, null, out var bundledLibrary))
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{
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if (NativeAdapter.TryCreate(bundledLibrary, out var bundledAdapter))
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{
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_adapter = bundledAdapter;
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Console.Error.WriteLine("[LOADER][INFO] Bink2 bridge loaded (bundled).");
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return bundledAdapter;
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}
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NativeLibrary.Free(bundledLibrary);
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}
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foreach (var candidate in EnumerateAdapterCandidates())
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{
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if (!NativeLibrary.TryLoad(candidate, out var library))
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{
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continue;
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}
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if (NativeAdapter.TryCreate(library, out var adapter))
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{
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_adapter = adapter;
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Console.Error.WriteLine("[LOADER][INFO] Bink2 bridge loaded: " + candidate);
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return adapter;
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}
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NativeLibrary.Free(library);
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}
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if (!_availabilityReported)
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{
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_availabilityReported = true;
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Console.Error.WriteLine(
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"[LOADER][INFO] Bink2 bridge unavailable; install the licensed adapter and set SHARPEMU_BINK2_BRIDGE.");
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}
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return null;
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}
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private static IEnumerable<string> EnumerateAdapterCandidates()
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{
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var configured = Environment.GetEnvironmentVariable("SHARPEMU_BINK2_BRIDGE");
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if (!string.IsNullOrWhiteSpace(configured))
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{
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yield return configured;
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}
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var baseDirectory = AppContext.BaseDirectory;
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if (OperatingSystem.IsMacOS())
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{
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yield return Path.Combine(baseDirectory, "libsharpemu_bink2_bridge.dylib");
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}
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else if (OperatingSystem.IsWindows())
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{
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yield return Path.Combine(baseDirectory, "sharpemu_bink2_bridge.dll");
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}
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else
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{
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yield return Path.Combine(baseDirectory, "libsharpemu_bink2_bridge.so");
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}
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}
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private static void CloseActiveLocked()
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{
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@@ -499,147 +407,6 @@ internal static class Bink2MovieBridge
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Ffmpeg,
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}
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private sealed class NativeFrameDecoder : IBinkFrameDecoder
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{
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private readonly NativeAdapter _adapter;
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private readonly IntPtr _movie;
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private int _disposed;
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internal NativeFrameDecoder(NativeAdapter adapter, IntPtr movie, Bink2MovieInfo info)
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{
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_adapter = adapter;
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_movie = movie;
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Width = info.Width;
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Height = info.Height;
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FramesPerSecondNumerator = info.FramesPerSecondNumerator;
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FramesPerSecondDenominator = info.FramesPerSecondDenominator;
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}
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public uint Width { get; }
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public uint Height { get; }
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public uint FramesPerSecondNumerator { get; }
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public uint FramesPerSecondDenominator { get; }
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public unsafe bool TryDecodeNextFrame(Span<byte> destination)
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{
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fixed (byte* pointer = destination)
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{
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return _adapter.DecodeNextBgra(
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_movie,
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(IntPtr)pointer,
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Width * 4,
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checked((uint)destination.Length));
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}
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}
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public void Dispose()
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{
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if (Interlocked.Exchange(ref _disposed, 1) == 0)
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{
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_adapter.Close(_movie);
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}
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}
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}
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private sealed class NativeAdapter
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{
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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private delegate int OpenUtf8Delegate(IntPtr pathUtf8, out IntPtr movie, out Bink2MovieInfo info);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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private delegate int OpenScaledUtf8Delegate(
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IntPtr pathUtf8,
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uint maximumWidth,
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uint maximumHeight,
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out IntPtr movie,
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out Bink2MovieInfo info);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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private delegate int DecodeNextBgraDelegate(IntPtr movie, IntPtr destination, uint stride, uint destinationBytes);
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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private delegate void CloseDelegate(IntPtr movie);
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private readonly OpenUtf8Delegate _openUtf8;
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private readonly OpenScaledUtf8Delegate? _openScaledUtf8;
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private readonly DecodeNextBgraDelegate _decodeNextBgra;
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private readonly CloseDelegate _close;
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private NativeAdapter(
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OpenUtf8Delegate openUtf8,
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OpenScaledUtf8Delegate? openScaledUtf8,
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DecodeNextBgraDelegate decodeNextBgra,
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CloseDelegate close)
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{
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_openUtf8 = openUtf8;
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_openScaledUtf8 = openScaledUtf8;
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_decodeNextBgra = decodeNextBgra;
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_close = close;
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}
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internal static bool TryCreate(IntPtr library, out NativeAdapter? adapter)
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{
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adapter = null;
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if (!NativeLibrary.TryGetExport(library, "sharpemu_bink2_open_utf8", out var open) ||
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!NativeLibrary.TryGetExport(library, "sharpemu_bink2_decode_next_bgra", out var decode) ||
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!NativeLibrary.TryGetExport(library, "sharpemu_bink2_close", out var close))
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{
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return false;
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}
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OpenScaledUtf8Delegate? openScaled = null;
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if (NativeLibrary.TryGetExport(
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library,
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"sharpemu_bink2_open_scaled_utf8",
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out var scaledOpen))
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{
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openScaled = Marshal.GetDelegateForFunctionPointer<OpenScaledUtf8Delegate>(scaledOpen);
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}
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adapter = new NativeAdapter(
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Marshal.GetDelegateForFunctionPointer<OpenUtf8Delegate>(open),
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openScaled,
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Marshal.GetDelegateForFunctionPointer<DecodeNextBgraDelegate>(decode),
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Marshal.GetDelegateForFunctionPointer<CloseDelegate>(close));
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return true;
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}
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internal bool TryOpen(
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string path,
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uint maximumWidth,
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uint maximumHeight,
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out IntPtr movie,
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out Bink2MovieInfo info)
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{
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var utf8 = Marshal.StringToCoTaskMemUTF8(path);
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try
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{
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var result = _openScaledUtf8 is not null
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? _openScaledUtf8(
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utf8,
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maximumWidth,
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maximumHeight,
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out movie,
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out info)
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: _openUtf8(utf8, out movie, out info);
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return result != 0 && movie != IntPtr.Zero;
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}
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finally
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{
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Marshal.FreeCoTaskMem(utf8);
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}
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}
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internal bool DecodeNextBgra(IntPtr movie, IntPtr destination, uint stride, uint destinationBytes) =>
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_decodeNextBgra(movie, destination, stride, destinationBytes) != 0;
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internal void Close(IntPtr movie) => _close(movie);
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}
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private static readonly Queue<string> PendingMoviePaths = new();
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private static readonly HashSet<string> PendingMoviePathSet =
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new(StringComparer.OrdinalIgnoreCase);
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