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https://github.com/par274/sharpemu.git
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Sdl backend (#670)
* [audio] added sdl audio backend and in-tree atrac9 decoder * [input] replaced per-platform pad readers with sdl gamepad input * [video] added sdl window and host display plumbing * [gui] added host display options and per-game render settings * [bink] synced host movie playback to the guest audio clock * [cpu] hooked windows write faults into guest image tracking * [perf] added guest and render profiling, reserved host cpu lanes * [kernel] fixed stale pthread mutex handle alias * [host] wired the sdl session, save-data paths and project references * [audio] hoisted ajm trace stackalloc out of its loop * [video] Add guest image sync setting * [build] Strip native symbols * reuse
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// SPDX-License-Identifier: MIT
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#nullable disable
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namespace LibAtrac9
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{
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internal class Block
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{
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public Atrac9Config Config { get; }
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public BlockType BlockType { get; }
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public int BlockIndex { get; }
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public Frame Frame { get; }
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public Channel[] Channels { get; }
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public int ChannelCount { get; }
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public bool FirstInSuperframe { get; set; }
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public bool ReuseBandParams { get; set; }
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public int BandCount { get; set; }
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public int StereoBand { get; set; }
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public int ExtensionBand { get; set; }
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public int QuantizationUnitCount { get; set; }
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public int StereoQuantizationUnit { get; set; }
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public int ExtensionUnit { get; set; }
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public int QuantizationUnitsPrev { get; set; }
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public int[] Gradient { get; } = new int[31];
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public int GradientMode { get; set; }
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public int GradientStartUnit { get; set; }
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public int GradientStartValue { get; set; }
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public int GradientEndUnit { get; set; }
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public int GradientEndValue { get; set; }
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public int GradientBoundary { get; set; }
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public int PrimaryChannelIndex { get; set; }
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public int[] JointStereoSigns { get; } = new int[30];
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public bool HasJointStereoSigns { get; set; }
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public Channel PrimaryChannel => Channels[PrimaryChannelIndex == 0 ? 0 : 1];
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public Channel SecondaryChannel => Channels[PrimaryChannelIndex == 0 ? 1 : 0];
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public bool BandExtensionEnabled { get; set; }
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public bool HasExtensionData { get; set; }
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public int BexDataLength { get; set; }
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public int BexMode { get; set; }
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public Block(Frame parentFrame, int blockIndex)
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{
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Frame = parentFrame;
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BlockIndex = blockIndex;
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Config = parentFrame.Config;
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BlockType = Config.ChannelConfig.BlockTypes[blockIndex];
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ChannelCount = BlockTypeToChannelCount(BlockType);
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Channels = new Channel[ChannelCount];
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for (int i = 0; i < ChannelCount; i++)
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{
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Channels[i] = new Channel(this, i);
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}
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}
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public static int BlockTypeToChannelCount(BlockType blockType)
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{
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switch (blockType)
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{
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case BlockType.Mono:
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return 1;
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case BlockType.Stereo:
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return 2;
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case BlockType.LFE:
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return 1;
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default:
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return 0;
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}
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}
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}
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/// <summary>
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/// An ATRAC9 block (substream) type
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/// </summary>
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public enum BlockType
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{
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/// <summary>
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/// Mono ATRAC9 block
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/// </summary>
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Mono = 0,
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/// <summary>
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/// Stereo ATRAC9 block
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/// </summary>
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Stereo = 1,
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/// <summary>
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/// Low-frequency effects ATRAC9 block
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/// </summary>
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LFE = 2
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}
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}
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