mirror of
https://github.com/par274/sharpemu.git
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Sdl backend (#670)
* [audio] added sdl audio backend and in-tree atrac9 decoder * [input] replaced per-platform pad readers with sdl gamepad input * [video] added sdl window and host display plumbing * [gui] added host display options and per-game render settings * [bink] synced host movie playback to the guest audio clock * [cpu] hooked windows write faults into guest image tracking * [perf] added guest and render profiling, reserved host cpu lanes * [kernel] fixed stale pthread mutex handle alias * [host] wired the sdl session, save-data paths and project references * [audio] hoisted ajm trace stackalloc out of its loop * [video] Add guest image sync setting * [build] Strip native symbols * reuse
This commit is contained in:
@@ -1,120 +0,0 @@
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#nullable disable
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using System.IO;
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using LibAtrac9.Utilities;
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namespace LibAtrac9
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{
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/// <summary>
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/// Stores the configuration data needed to decode or encode an ATRAC9 stream.
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/// </summary>
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public class Atrac9Config
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{
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/// <summary>
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/// The 4-byte ATRAC9 configuration data.
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/// </summary>
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public byte[] ConfigData { get; }
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/// <summary>
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/// A 4-bit value specifying one of 16 sample rates.
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/// </summary>
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public int SampleRateIndex { get; }
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/// <summary>
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/// A 3-bit value specifying one of 6 substream channel mappings.
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/// </summary>
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public int ChannelConfigIndex { get; }
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/// <summary>
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/// An 11-bit value containing the average size of a single frame.
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/// </summary>
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public int FrameBytes { get; }
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/// <summary>
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/// A 2-bit value indicating how many frames are in each superframe.
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/// </summary>
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public int SuperframeIndex { get; }
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/// <summary>
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/// The channel mapping used by the ATRAC9 stream.
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/// </summary>
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public ChannelConfig ChannelConfig { get; }
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/// <summary>
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/// The total number of channels in the ATRAC9 stream.
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/// </summary>
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public int ChannelCount { get; }
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/// <summary>
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/// The sample rate of the ATRAC9 stream.
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/// </summary>
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public int SampleRate { get; }
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/// <summary>
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/// Indicates whether the ATRAC9 stream has a <see cref="SampleRateIndex"/> of 8 or above.
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/// </summary>
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public bool HighSampleRate { get; }
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/// <summary>
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/// The number of frames in each superframe.
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/// </summary>
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public int FramesPerSuperframe { get; }
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/// <summary>
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/// The number of samples in one frame as an exponent of 2.
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/// <see cref="FrameSamples"/> = 2^<see cref="FrameSamplesPower"/>.
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/// </summary>
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public int FrameSamplesPower { get; }
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/// <summary>
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/// The number of samples in one frame.
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/// </summary>
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public int FrameSamples { get; }
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/// <summary>
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/// The number of bytes in one superframe.
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/// </summary>
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public int SuperframeBytes { get; }
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/// <summary>
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/// The number of samples in one superframe.
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/// </summary>
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public int SuperframeSamples { get; }
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/// <summary>
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/// Reads ATRAC9 configuration data and calculates the stream parameters from it.
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/// </summary>
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/// <param name="configData">The processed ATRAC9 configuration.</param>
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public Atrac9Config(byte[] configData)
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{
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if (configData == null || configData.Length != 4)
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{
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throw new InvalidDataException("Config data must be 4 bytes long");
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}
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ReadConfigData(configData, out int a, out int b, out int c, out int d);
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SampleRateIndex = a;
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ChannelConfigIndex = b;
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FrameBytes = c;
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SuperframeIndex = d;
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ConfigData = configData;
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FramesPerSuperframe = 1 << SuperframeIndex;
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SuperframeBytes = FrameBytes << SuperframeIndex;
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ChannelConfig = Tables.ChannelConfig[ChannelConfigIndex];
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ChannelCount = ChannelConfig.ChannelCount;
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SampleRate = Tables.SampleRates[SampleRateIndex];
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HighSampleRate = SampleRateIndex > 7;
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FrameSamplesPower = Tables.SamplingRateIndexToFrameSamplesPower[SampleRateIndex];
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FrameSamples = 1 << FrameSamplesPower;
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SuperframeSamples = FrameSamples * FramesPerSuperframe;
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}
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private static void ReadConfigData(byte[] configData, out int sampleRateIndex, out int channelConfigIndex, out int frameBytes, out int superframeIndex)
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{
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var reader = new BitReader(configData);
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int header = reader.ReadInt(8);
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sampleRateIndex = reader.ReadInt(4);
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channelConfigIndex = reader.ReadInt(3);
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int validationBit = reader.ReadInt(1);
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frameBytes = reader.ReadInt(11) + 1;
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superframeIndex = reader.ReadInt(2);
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if (header != 0xFE || validationBit != 0)
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{
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throw new InvalidDataException("ATRAC9 Config Data is invalid");
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}
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}
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}
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}
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@@ -1,128 +0,0 @@
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#nullable disable
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using System;
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using LibAtrac9.Utilities;
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namespace LibAtrac9
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{
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/// <summary>
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/// Decodes an ATRAC9 stream into 16-bit PCM.
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/// </summary>
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public class Atrac9Decoder
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{
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/// <summary>
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/// The config data for the current ATRAC9 stream.
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/// </summary>
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public Atrac9Config Config { get; private set; }
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private Frame Frame { get; set; }
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private BitReader Reader { get; set; }
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private bool _initialized;
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/// <summary>
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/// Sets up the decoder to decode an ATRAC9 stream based on the information in <paramref name="configData"/>.
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/// </summary>
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/// <param name="configData">A 4-byte value containing information about the ATRAC9 stream.</param>
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public void Initialize(byte[] configData)
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{
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Config = new Atrac9Config(configData);
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Frame = new Frame(Config);
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Reader = new BitReader(null);
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_initialized = true;
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}
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/// <summary>
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/// Decodes one superframe of ATRAC9 data.
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/// </summary>
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/// <param name="atrac9Data">The ATRAC9 data to decode. The array must be at least
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/// <see cref="Config"/>.<see cref="Atrac9Config.SuperframeBytes"/> bytes long.</param>
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/// <param name="pcmOut">A buffer that the decoded PCM data will be placed in.
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/// The array must have dimensions of at least [<see cref="Config"/>.<see cref="Atrac9Config.ChannelCount"/>]
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/// [<see cref="Config"/>.<see cref="Atrac9Config.SuperframeSamples"/>].</param>
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public void Decode(byte[] atrac9Data, short[][] pcmOut)
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{
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if (!_initialized) throw new InvalidOperationException("Decoder must be initialized before decoding.");
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ValidateDecodeBuffers(atrac9Data, pcmOut);
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Reader.SetBuffer(atrac9Data);
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DecodeSuperFrame(pcmOut);
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}
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private void ValidateDecodeBuffers(byte[] atrac9Buffer, short[][] pcmBuffer)
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{
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if (atrac9Buffer == null) throw new ArgumentNullException(nameof(atrac9Buffer));
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if (pcmBuffer == null) throw new ArgumentNullException(nameof(pcmBuffer));
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if (atrac9Buffer.Length < Config.SuperframeBytes)
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{
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throw new ArgumentException("ATRAC9 buffer is too small");
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}
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if (pcmBuffer.Length < Config.ChannelCount)
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{
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throw new ArgumentException("PCM buffer is too small");
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}
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for (int i = 0; i < Config.ChannelCount; i++)
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{
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if (pcmBuffer[i]?.Length < Config.SuperframeSamples)
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{
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throw new ArgumentException("PCM buffer is too small");
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}
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}
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}
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private void DecodeSuperFrame(short[][] pcmOut)
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{
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for (int i = 0; i < Config.FramesPerSuperframe; i++)
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{
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Frame.FrameIndex = i;
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DecodeFrame(Reader, Frame);
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PcmFloatToShort(pcmOut, i * Config.FrameSamples);
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Reader.AlignPosition(8);
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}
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}
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private void PcmFloatToShort(short[][] pcmOut, int start)
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{
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int endSample = start + Config.FrameSamples;
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int channelNum = 0;
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foreach (Block block in Frame.Blocks)
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{
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foreach (Channel channel in block.Channels)
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{
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double[] pcmSrc = channel.Pcm;
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short[] pcmDest = pcmOut[channelNum++];
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for (int d = 0, s = start; s < endSample; d++, s++)
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{
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double sample = pcmSrc[d];
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// Not using Math.Round because it's ~20x slower on 64-bit
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int roundedSample = (int)Math.Floor(sample + 0.5);
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pcmDest[s] = Helpers.Clamp16(roundedSample);
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}
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}
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}
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}
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private static void DecodeFrame(BitReader reader, Frame frame)
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{
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Unpack.UnpackFrame(reader, frame);
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foreach (Block block in frame.Blocks)
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{
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Quantization.DequantizeSpectra(block);
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Stereo.ApplyIntensityStereo(block);
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Quantization.ScaleSpectrum(block);
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BandExtension.ApplyBandExtension(block);
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ImdctBlock(block);
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}
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}
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private static void ImdctBlock(Block block)
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{
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foreach (Channel channel in block.Channels)
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{
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channel.Mdct.RunImdct(channel.Spectra, channel.Pcm);
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}
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}
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}
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}
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@@ -1,34 +0,0 @@
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#nullable disable
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namespace LibAtrac9
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{
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/// <summary>
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/// An Xorshift RNG used by the ATRAC9 codec
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/// </summary>
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internal class Atrac9Rng
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{
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private ushort _stateA;
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private ushort _stateB;
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private ushort _stateC;
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private ushort _stateD;
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public Atrac9Rng(ushort seed)
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{
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int startValue = 0x4D93 * (seed ^ (seed >> 14));
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_stateA = (ushort)(3 - startValue);
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_stateB = (ushort)(2 - startValue);
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_stateC = (ushort)(1 - startValue);
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_stateD = (ushort)(0 - startValue);
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}
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public ushort Next()
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{
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ushort t = (ushort)(_stateD ^ (_stateD << 5));
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_stateD = _stateC;
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_stateC = _stateB;
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_stateB = _stateA;
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_stateA = (ushort)(t ^ _stateA ^ ((t ^ (_stateA >> 5)) >> 4));
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return _stateA;
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}
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}
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}
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@@ -1,373 +0,0 @@
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#nullable disable
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using System;
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namespace LibAtrac9
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{
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internal static class BandExtension
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{
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public static void ApplyBandExtension(Block block)
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{
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if (!block.BandExtensionEnabled || !block.HasExtensionData) return;
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foreach (Channel channel in block.Channels)
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{
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ApplyBandExtensionChannel(channel);
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}
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}
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private static void ApplyBandExtensionChannel(Channel channel)
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{
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int groupAUnit = channel.Block.QuantizationUnitCount;
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int[] scaleFactors = channel.ScaleFactors;
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double[] spectra = channel.Spectra;
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double[] scales = channel.BexScales;
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int[] values = channel.BexValues;
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GetBexBandInfo(out int bandCount, out int groupBUnit, out int groupCUnit, groupAUnit);
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int totalUnits = Math.Max(groupCUnit, 22);
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int groupABin = Tables.QuantUnitToCoeffIndex[groupAUnit];
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int groupBBin = Tables.QuantUnitToCoeffIndex[groupBUnit];
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int groupCBin = Tables.QuantUnitToCoeffIndex[groupCUnit];
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int totalBins = Tables.QuantUnitToCoeffIndex[totalUnits];
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FillHighFrequencies(spectra, groupABin, groupBBin, groupCBin, totalBins);
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switch (channel.BexMode)
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{
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case 0:
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int bexQuantUnits = totalUnits - groupAUnit;
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switch (bandCount)
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{
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case 3:
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scales[0] = BexMode0Bands3[0][values[0]];
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scales[1] = BexMode0Bands3[1][values[0]];
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scales[2] = BexMode0Bands3[2][values[1]];
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scales[3] = BexMode0Bands3[3][values[2]];
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scales[4] = BexMode0Bands3[4][values[3]];
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break;
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case 4:
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scales[0] = BexMode0Bands4[0][values[0]];
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scales[1] = BexMode0Bands4[1][values[0]];
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scales[2] = BexMode0Bands4[2][values[1]];
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scales[3] = BexMode0Bands4[3][values[2]];
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scales[4] = BexMode0Bands4[4][values[3]];
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break;
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case 5:
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scales[0] = BexMode0Bands5[0][values[0]];
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scales[1] = BexMode0Bands5[1][values[1]];
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scales[2] = BexMode0Bands5[2][values[1]];
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break;
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}
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scales[bexQuantUnits - 1] = Tables.SpectrumScale[scaleFactors[groupAUnit]];
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AddNoiseToSpectrum(channel, Tables.QuantUnitToCoeffIndex[totalUnits - 1],
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Tables.QuantUnitToCoeffCount[totalUnits - 1]);
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ScaleBexQuantUnits(spectra, scales, groupAUnit, totalUnits);
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break;
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case 1:
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for (int i = groupAUnit; i < totalUnits; i++)
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{
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scales[i - groupAUnit] = Tables.SpectrumScale[scaleFactors[i]];
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}
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AddNoiseToSpectrum(channel, groupABin, totalBins - groupABin);
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ScaleBexQuantUnits(spectra, scales, groupAUnit, totalUnits);
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break;
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case 2:
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double groupAScale2 = BexMode2Scale[values[0]];
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double groupBScale2 = BexMode2Scale[values[1]];
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for (int i = groupABin; i < groupBBin; i++)
|
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{
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spectra[i] *= groupAScale2;
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}
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for (int i = groupBBin; i < groupCBin; i++)
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{
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spectra[i] *= groupBScale2;
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}
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return;
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case 3:
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double rate = Math.Pow(2, BexMode3Rate[values[1]]);
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double scale = BexMode3Initial[values[0]];
|
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for (int i = groupABin; i < totalBins; i++)
|
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{
|
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scale *= rate;
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spectra[i] *= scale;
|
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}
|
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return;
|
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case 4:
|
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double mult = BexMode4Multiplier[values[0]];
|
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double groupAScale4 = 0.7079468 * mult;
|
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double groupBScale4 = 0.5011902 * mult;
|
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double groupCScale4 = 0.3548279 * mult;
|
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|
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for (int i = groupABin; i < groupBBin; i++)
|
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{
|
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spectra[i] *= groupAScale4;
|
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}
|
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|
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for (int i = groupBBin; i < groupCBin; i++)
|
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{
|
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spectra[i] *= groupBScale4;
|
||||
}
|
||||
|
||||
for (int i = groupCBin; i < totalBins; i++)
|
||||
{
|
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spectra[i] *= groupCScale4;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ScaleBexQuantUnits(double[] spectra, double[] scales, int startUnit, int totalUnits)
|
||||
{
|
||||
for (int i = startUnit; i < totalUnits; i++)
|
||||
{
|
||||
for (int k = Tables.QuantUnitToCoeffIndex[i]; k < Tables.QuantUnitToCoeffIndex[i + 1]; k++)
|
||||
{
|
||||
spectra[k] *= scales[i - startUnit];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void FillHighFrequencies(double[] spectra, int groupABin, int groupBBin, int groupCBin, int totalBins)
|
||||
{
|
||||
for (int i = 0; i < groupBBin - groupABin; i++)
|
||||
{
|
||||
spectra[groupABin + i] = spectra[groupABin - i - 1];
|
||||
}
|
||||
|
||||
for (int i = 0; i < groupCBin - groupBBin; i++)
|
||||
{
|
||||
spectra[groupBBin + i] = spectra[groupBBin - i - 1];
|
||||
}
|
||||
|
||||
for (int i = 0; i < totalBins - groupCBin; i++)
|
||||
{
|
||||
spectra[groupCBin + i] = spectra[groupCBin - i - 1];
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddNoiseToSpectrum(Channel channel, int index, int count)
|
||||
{
|
||||
if (channel.Rng == null)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
ushort seed = (ushort)(543 * (sf[8] + sf[12] + sf[15] + 1));
|
||||
channel.Rng = new Atrac9Rng(seed);
|
||||
}
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
channel.Spectra[i + index] = channel.Rng.Next() / 65535.0 * 2.0 - 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void GetBexBandInfo(out int bandCount, out int groupAUnit, out int groupBUnit, int quantUnits)
|
||||
{
|
||||
groupAUnit = BexGroupInfo[quantUnits - 13][0];
|
||||
groupBUnit = BexGroupInfo[quantUnits - 13][1];
|
||||
bandCount = BexGroupInfo[quantUnits - 13][2];
|
||||
}
|
||||
|
||||
public static readonly byte[][] BexGroupInfo =
|
||||
{
|
||||
new byte[] {16, 21, 0},
|
||||
new byte[] {18, 22, 1},
|
||||
new byte[] {20, 22, 2},
|
||||
new byte[] {21, 22, 3},
|
||||
new byte[] {21, 22, 3},
|
||||
new byte[] {23, 24, 4},
|
||||
new byte[] {23, 24, 4},
|
||||
new byte[] {24, 24, 5}
|
||||
};
|
||||
|
||||
// [mode][bands]
|
||||
|
||||
public static readonly byte[][] BexEncodedValueCounts =
|
||||
{
|
||||
new byte[] {0, 0, 0, 4, 4, 2},
|
||||
new byte[] {0, 0, 0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 2, 2, 1},
|
||||
new byte[] {0, 0, 0, 2, 2, 2},
|
||||
new byte[] {1, 1, 1, 0, 0, 0}
|
||||
};
|
||||
|
||||
// [mode][bands][valueIndex]
|
||||
|
||||
public static readonly byte[][][] BexDataLengths =
|
||||
{
|
||||
new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {5, 4, 3, 3},
|
||||
new byte[] {4, 4, 3, 4},
|
||||
new byte[] {4, 5, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {6, 6, 0, 0},
|
||||
new byte[] {6, 6, 0, 0},
|
||||
new byte[] {6, 0, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {4, 4, 0, 0},
|
||||
new byte[] {4, 4, 0, 0},
|
||||
new byte[] {4, 4, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0}
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands3 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 1.988220e-1, 2.514343e-1, 2.960510e-1,
|
||||
3.263550e-1, 3.771362e-1, 3.786926e-1, 4.540405e-1,
|
||||
4.877625e-1, 5.262451e-1, 5.447083e-1, 5.737000e-1,
|
||||
6.212158e-1, 6.222839e-1, 6.560974e-1, 6.896667e-1,
|
||||
7.555542e-1, 7.677917e-1, 7.918091e-1, 7.971497e-1,
|
||||
8.188171e-1, 8.446045e-1, 9.790649e-1, 9.822083e-1,
|
||||
9.846191e-1, 9.859314e-1, 9.863586e-1, 9.863892e-1,
|
||||
9.873352e-1, 9.881287e-1, 9.898682e-1, 9.913330e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 9.982910e-1, 7.592773e-2, 7.179565e-1,
|
||||
9.851379e-1, 5.340271e-1, 9.013672e-1, 6.349182e-1,
|
||||
7.226257e-1, 1.948547e-1, 7.628174e-1, 9.873657e-1,
|
||||
8.112183e-1, 2.715454e-1, 9.734192e-1, 1.443787e-1,
|
||||
4.640198e-1, 3.249207e-1, 3.790894e-1, 8.276367e-2,
|
||||
5.954590e-1, 2.864380e-1, 9.806824e-1, 7.929077e-1,
|
||||
6.292114e-1, 4.887085e-1, 2.905273e-1, 1.301880e-1,
|
||||
3.140869e-1, 5.482483e-1, 4.210815e-1, 1.182861e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 3.155518e-2, 8.581543e-2, 1.364746e-1,
|
||||
1.858826e-1, 2.368469e-1, 2.888184e-1, 3.432617e-1,
|
||||
4.012451e-1, 4.623108e-1, 5.271301e-1, 5.954895e-1,
|
||||
6.681213e-1, 7.448425e-1, 8.245239e-1, 9.097290e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.418945e-2, 1.303711e-1, 2.273560e-1,
|
||||
3.395996e-1, 4.735718e-1, 6.267090e-1, 8.003845e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 2.804565e-2, 9.683228e-2, 1.849976e-1,
|
||||
3.005981e-1, 4.470520e-1, 6.168518e-1, 8.007813e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands4 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 2.708740e-1, 3.479614e-1, 3.578186e-1,
|
||||
5.083618e-1, 5.299072e-1, 5.819092e-1, 6.381836e-1,
|
||||
7.276917e-1, 7.595520e-1, 7.878723e-1, 9.707336e-1,
|
||||
9.713135e-1, 9.736023e-1, 9.759827e-1, 9.832458e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 2.330627e-1, 5.891418e-1, 7.170410e-1,
|
||||
2.036438e-1, 1.613464e-1, 6.668701e-1, 9.481201e-1,
|
||||
9.769897e-1, 5.111694e-1, 3.522644e-1, 8.209534e-1,
|
||||
2.933960e-1, 9.757690e-1, 5.289917e-1, 4.372253e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.360962e-2, 1.056519e-1, 1.590576e-1,
|
||||
2.078857e-1, 2.572937e-1, 3.082581e-1, 3.616028e-1,
|
||||
4.191589e-1, 4.792175e-1, 5.438538e-1, 6.125183e-1,
|
||||
6.841125e-1, 7.589417e-1, 8.365173e-1, 9.148254e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.074097e-2, 1.164551e-1, 2.077026e-1,
|
||||
3.184509e-1, 4.532166e-1, 6.124268e-1, 7.932129e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 8.880615e-3, 2.932739e-2, 5.593872e-2,
|
||||
8.825684e-2, 1.259155e-1, 1.721497e-1, 2.270813e-1,
|
||||
2.901611e-1, 3.579712e-1, 4.334106e-1, 5.147095e-1,
|
||||
6.023254e-1, 6.956177e-1, 7.952881e-1, 8.977356e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands5 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 7.379150e-2, 1.806335e-1, 2.687073e-1,
|
||||
3.407898e-1, 4.047546e-1, 4.621887e-1, 5.168762e-1,
|
||||
5.703125e-1, 6.237488e-1, 6.763611e-1, 7.288208e-1,
|
||||
7.808533e-1, 8.337708e-1, 8.874512e-1, 9.418030e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 7.980347e-2, 1.615295e-1, 1.665649e-1,
|
||||
1.822205e-1, 2.185669e-1, 2.292175e-1, 2.456665e-1,
|
||||
2.666321e-1, 3.306580e-1, 3.330688e-1, 3.765259e-1,
|
||||
4.085083e-1, 4.400024e-1, 4.407654e-1, 4.817505e-1,
|
||||
4.924011e-1, 5.320740e-1, 5.893860e-1, 6.131287e-1,
|
||||
6.212463e-1, 6.278076e-1, 6.308899e-1, 7.660828e-1,
|
||||
7.850647e-1, 7.910461e-1, 7.929382e-1, 8.038330e-1,
|
||||
9.834900e-1, 9.846191e-1, 9.852295e-1, 9.862671e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 6.084290e-1, 3.672791e-1, 3.151855e-1,
|
||||
1.488953e-1, 2.571716e-1, 5.103455e-1, 3.311157e-1,
|
||||
5.426025e-2, 4.254456e-1, 7.998352e-1, 7.873230e-1,
|
||||
5.418701e-1, 2.925110e-1, 8.468628e-2, 1.410522e-1,
|
||||
9.819641e-1, 9.609070e-1, 3.530884e-2, 9.729004e-2,
|
||||
5.758362e-1, 9.941711e-1, 7.215576e-1, 7.183228e-1,
|
||||
2.028809e-1, 9.588623e-2, 2.032166e-1, 1.338806e-1,
|
||||
5.003357e-1, 1.874390e-1, 9.804993e-1, 1.107788e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode2Scale =
|
||||
{
|
||||
4.272461e-4, 1.312256e-3, 2.441406e-3, 3.692627e-3,
|
||||
4.913330e-3, 6.134033e-3, 7.507324e-3, 8.972168e-3,
|
||||
1.049805e-2, 1.223755e-2, 1.406860e-2, 1.599121e-2,
|
||||
1.800537e-2, 2.026367e-2, 2.264404e-2, 2.517700e-2,
|
||||
2.792358e-2, 3.073120e-2, 3.344727e-2, 3.631592e-2,
|
||||
3.952026e-2, 4.275513e-2, 4.608154e-2, 4.968262e-2,
|
||||
5.355835e-2, 5.783081e-2, 6.195068e-2, 6.677246e-2,
|
||||
7.196045e-2, 7.745361e-2, 8.319092e-2, 8.993530e-2,
|
||||
9.759521e-2, 1.056213e-1, 1.138916e-1, 1.236267e-1,
|
||||
1.348267e-1, 1.470337e-1, 1.603394e-1, 1.755676e-1,
|
||||
1.905823e-1, 2.071228e-1, 2.245178e-1, 2.444153e-1,
|
||||
2.658997e-1, 2.897644e-1, 3.146057e-1, 3.450012e-1,
|
||||
3.766174e-1, 4.122620e-1, 4.505615e-1, 4.893799e-1,
|
||||
5.305481e-1, 5.731201e-1, 6.157837e-1, 6.580811e-1,
|
||||
6.985168e-1, 7.435303e-1, 7.865906e-1, 8.302612e-1,
|
||||
8.718567e-1, 9.125671e-1, 9.575806e-1, 9.996643e-1
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode3Initial =
|
||||
{
|
||||
3.491211e-1, 5.371094e-1, 6.782227e-1, 7.910156e-1,
|
||||
9.057617e-1, 1.024902e+0, 1.156250e+0, 1.290527e+0,
|
||||
1.458984e+0, 1.664551e+0, 1.929688e+0, 2.278320e+0,
|
||||
2.831543e+0, 3.659180e+0, 5.257813e+0, 8.373047e+0
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode3Rate =
|
||||
{
|
||||
-2.913818e-1, -2.541504e-1, -1.664429e-1, -1.476440e-1,
|
||||
-1.342163e-1, -1.220703e-1, -1.117554e-1, -1.026611e-1,
|
||||
-9.436035e-2, -8.483887e-2, -7.476807e-2, -6.304932e-2,
|
||||
-4.492188e-2, -2.447510e-2, +1.831055e-4, +4.174805e-2
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode4Multiplier =
|
||||
{
|
||||
3.610229e-2, 1.260681e-1, 2.227478e-1, 3.338318e-1,
|
||||
4.662170e-1, 6.221313e-1, 7.989197e-1, 9.939575e-1
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,141 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class BitAllocation
|
||||
{
|
||||
public static void CreateGradient(Block block)
|
||||
{
|
||||
int valueCount = block.GradientEndValue - block.GradientStartValue;
|
||||
int unitCount = block.GradientEndUnit - block.GradientStartUnit;
|
||||
|
||||
for (int i = 0; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = block.GradientStartValue;
|
||||
}
|
||||
|
||||
for (int i = block.GradientEndUnit; i <= block.QuantizationUnitCount; i++)
|
||||
{
|
||||
block.Gradient[i] = block.GradientEndValue;
|
||||
}
|
||||
if (unitCount <= 0) return;
|
||||
if (valueCount == 0) return;
|
||||
|
||||
byte[] curve = Tables.GradientCurves[unitCount - 1];
|
||||
if (valueCount <= 0)
|
||||
{
|
||||
double scale = (-valueCount - 1) / 31.0;
|
||||
int baseVal = block.GradientStartValue - 1;
|
||||
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = baseVal - (int)(curve[i - block.GradientStartUnit] * scale);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
double scale = (valueCount - 1) / 31.0;
|
||||
int baseVal = block.GradientStartValue + 1;
|
||||
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = baseVal + (int)(curve[i - block.GradientStartUnit] * scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculateMask(Channel channel)
|
||||
{
|
||||
Array.Clear(channel.PrecisionMask, 0, channel.PrecisionMask.Length);
|
||||
for (int i = 1; i < channel.Block.QuantizationUnitCount; i++)
|
||||
{
|
||||
int delta = channel.ScaleFactors[i] - channel.ScaleFactors[i - 1];
|
||||
if (delta > 1)
|
||||
{
|
||||
channel.PrecisionMask[i] += Math.Min(delta - 1, 5);
|
||||
}
|
||||
else if (delta < -1)
|
||||
{
|
||||
channel.PrecisionMask[i - 1] += Math.Min(delta * -1 - 1, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculatePrecisions(Channel channel)
|
||||
{
|
||||
Block block = channel.Block;
|
||||
|
||||
if (block.GradientMode != 0)
|
||||
{
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = channel.ScaleFactors[i] + channel.PrecisionMask[i] - block.Gradient[i];
|
||||
if (channel.Precisions[i] > 0)
|
||||
{
|
||||
switch (block.GradientMode)
|
||||
{
|
||||
case 1:
|
||||
channel.Precisions[i] /= 2;
|
||||
break;
|
||||
case 2:
|
||||
channel.Precisions[i] = 3 * channel.Precisions[i] / 8;
|
||||
break;
|
||||
case 3:
|
||||
channel.Precisions[i] /= 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = channel.ScaleFactors[i] - block.Gradient[i];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
if (channel.Precisions[i] < 1)
|
||||
{
|
||||
channel.Precisions[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.GradientBoundary; i++)
|
||||
{
|
||||
channel.Precisions[i]++;
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.PrecisionsFine[i] = 0;
|
||||
if (channel.Precisions[i] > 15)
|
||||
{
|
||||
channel.PrecisionsFine[i] = channel.Precisions[i] - 15;
|
||||
channel.Precisions[i] = 15;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static byte[][] GenerateGradientCurves()
|
||||
{
|
||||
byte[] main =
|
||||
{
|
||||
01, 01, 01, 01, 02, 02, 02, 02, 03, 03, 03, 04, 04, 05, 05, 06, 07, 08, 09, 10, 11, 12, 13, 15,
|
||||
16, 18, 19, 20, 21, 22, 23, 24, 25, 26, 26, 27, 27, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30
|
||||
};
|
||||
var curves = new byte[main.Length][];
|
||||
|
||||
for (int length = 1; length <= main.Length; length++)
|
||||
{
|
||||
curves[length - 1] = new byte[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
curves[length - 1][i] = main[i * main.Length / length];
|
||||
}
|
||||
}
|
||||
return curves;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Block
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public BlockType BlockType { get; }
|
||||
public int BlockIndex { get; }
|
||||
public Frame Frame { get; }
|
||||
|
||||
public Channel[] Channels { get; }
|
||||
public int ChannelCount { get; }
|
||||
|
||||
public bool FirstInSuperframe { get; set; }
|
||||
public bool ReuseBandParams { get; set; }
|
||||
|
||||
public int BandCount { get; set; }
|
||||
public int StereoBand { get; set; }
|
||||
public int ExtensionBand { get; set; }
|
||||
public int QuantizationUnitCount { get; set; }
|
||||
public int StereoQuantizationUnit { get; set; }
|
||||
public int ExtensionUnit { get; set; }
|
||||
public int QuantizationUnitsPrev { get; set; }
|
||||
|
||||
public int[] Gradient { get; } = new int[31];
|
||||
public int GradientMode { get; set; }
|
||||
public int GradientStartUnit { get; set; }
|
||||
public int GradientStartValue { get; set; }
|
||||
public int GradientEndUnit { get; set; }
|
||||
public int GradientEndValue { get; set; }
|
||||
public int GradientBoundary { get; set; }
|
||||
|
||||
public int PrimaryChannelIndex { get; set; }
|
||||
public int[] JointStereoSigns { get; } = new int[30];
|
||||
public bool HasJointStereoSigns { get; set; }
|
||||
public Channel PrimaryChannel => Channels[PrimaryChannelIndex == 0 ? 0 : 1];
|
||||
public Channel SecondaryChannel => Channels[PrimaryChannelIndex == 0 ? 1 : 0];
|
||||
|
||||
public bool BandExtensionEnabled { get; set; }
|
||||
public bool HasExtensionData { get; set; }
|
||||
public int BexDataLength { get; set; }
|
||||
public int BexMode { get; set; }
|
||||
|
||||
public Block(Frame parentFrame, int blockIndex)
|
||||
{
|
||||
Frame = parentFrame;
|
||||
BlockIndex = blockIndex;
|
||||
Config = parentFrame.Config;
|
||||
BlockType = Config.ChannelConfig.BlockTypes[blockIndex];
|
||||
ChannelCount = BlockTypeToChannelCount(BlockType);
|
||||
Channels = new Channel[ChannelCount];
|
||||
for (int i = 0; i < ChannelCount; i++)
|
||||
{
|
||||
Channels[i] = new Channel(this, i);
|
||||
}
|
||||
}
|
||||
|
||||
public static int BlockTypeToChannelCount(BlockType blockType)
|
||||
{
|
||||
switch (blockType)
|
||||
{
|
||||
case BlockType.Mono:
|
||||
return 1;
|
||||
case BlockType.Stereo:
|
||||
return 2;
|
||||
case BlockType.LFE:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An ATRAC9 block (substream) type
|
||||
/// </summary>
|
||||
public enum BlockType
|
||||
{
|
||||
/// <summary>
|
||||
/// Mono ATRAC9 block
|
||||
/// </summary>
|
||||
Mono = 0,
|
||||
/// <summary>
|
||||
/// Stereo ATRAC9 block
|
||||
/// </summary>
|
||||
Stereo = 1,
|
||||
/// <summary>
|
||||
/// Low-frequency effects ATRAC9 block
|
||||
/// </summary>
|
||||
LFE = 2
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
#nullable disable
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Channel
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public int ChannelIndex { get; }
|
||||
public bool IsPrimary => Block.PrimaryChannelIndex == ChannelIndex;
|
||||
public Block Block { get; }
|
||||
public Mdct Mdct { get; }
|
||||
|
||||
public double[] Pcm { get; } = new double[256];
|
||||
public double[] Spectra { get; } = new double[256];
|
||||
|
||||
public int CodedQuantUnits { get; set; }
|
||||
public int ScaleFactorCodingMode { get; set; }
|
||||
public int[] ScaleFactors { get; } = new int[31];
|
||||
public int[] ScaleFactorsPrev { get; } = new int[31];
|
||||
|
||||
public int[] Precisions { get; } = new int[30];
|
||||
public int[] PrecisionsFine { get; } = new int[30];
|
||||
public int[] PrecisionMask { get; } = new int[30];
|
||||
|
||||
public int[] SpectraValuesBuffer { get; } = new int[16];
|
||||
public int[] CodebookSet { get; } = new int[30];
|
||||
|
||||
public int[] QuantizedSpectra { get; } = new int[256];
|
||||
public int[] QuantizedSpectraFine { get; } = new int[256];
|
||||
|
||||
public int BexMode { get; set; }
|
||||
public int BexValueCount { get; set; }
|
||||
public int[] BexValues { get; } = new int[4];
|
||||
public double[] BexScales { get; } = new double[6];
|
||||
public Atrac9Rng Rng { get; set; }
|
||||
|
||||
public Channel(Block parentBlock, int channelIndex)
|
||||
{
|
||||
Block = parentBlock;
|
||||
ChannelIndex = channelIndex;
|
||||
Config = parentBlock.Config;
|
||||
Mdct = new Mdct(Config.FrameSamplesPower, Tables.ImdctWindow[Config.FrameSamplesPower - 6]);
|
||||
}
|
||||
|
||||
public void UpdateCodedUnits() =>
|
||||
CodedQuantUnits = IsPrimary ? Block.QuantizationUnitCount : Block.StereoQuantizationUnit;
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// Describes the channel mapping for an ATRAC9 stream
|
||||
/// </summary>
|
||||
public class ChannelConfig
|
||||
{
|
||||
internal ChannelConfig(params BlockType[] blockTypes)
|
||||
{
|
||||
BlockCount = blockTypes.Length;
|
||||
BlockTypes = blockTypes;
|
||||
foreach (BlockType type in blockTypes)
|
||||
{
|
||||
ChannelCount += Block.BlockTypeToChannelCount(type);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The number of blocks or substreams in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public int BlockCount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of each block or substream in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public BlockType[] BlockTypes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The number of channels in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public int ChannelCount { get; }
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Frame
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public int FrameIndex { get; set; }
|
||||
public Block[] Blocks { get; }
|
||||
|
||||
public Frame(Atrac9Config config)
|
||||
{
|
||||
Config = config;
|
||||
Blocks = new Block[config.ChannelConfig.BlockCount];
|
||||
|
||||
for (int i = 0; i < config.ChannelConfig.BlockCount; i++)
|
||||
{
|
||||
Blocks[i] = new Block(this, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class HuffmanCodebook
|
||||
{
|
||||
public HuffmanCodebook(short[] codes, byte[] bits, byte valueCountPower)
|
||||
{
|
||||
Codes = codes;
|
||||
Bits = bits;
|
||||
if (Codes == null || Bits == null) return;
|
||||
|
||||
ValueCount = 1 << valueCountPower;
|
||||
ValueCountPower = valueCountPower;
|
||||
ValueBits = Helpers.Log2(codes.Length) >> valueCountPower;
|
||||
ValueMax = 1 << ValueBits;
|
||||
|
||||
int max = 0;
|
||||
foreach (byte bitSize in bits)
|
||||
{
|
||||
max = Math.Max(max, bitSize);
|
||||
}
|
||||
|
||||
MaxBitSize = max;
|
||||
Lookup = CreateLookupTable();
|
||||
}
|
||||
|
||||
private byte[] CreateLookupTable()
|
||||
{
|
||||
if (Codes == null || Bits == null) return null;
|
||||
|
||||
int tableSize = 1 << MaxBitSize;
|
||||
var dest = new byte[tableSize];
|
||||
|
||||
for (int i = 0; i < Bits.Length; i++)
|
||||
{
|
||||
if (Bits[i] == 0) continue;
|
||||
int unusedBits = MaxBitSize - Bits[i];
|
||||
|
||||
int start = Codes[i] << unusedBits;
|
||||
int length = 1 << unusedBits;
|
||||
int end = start + length;
|
||||
|
||||
for (int j = start; j < end; j++)
|
||||
{
|
||||
dest[j] = (byte)i;
|
||||
}
|
||||
}
|
||||
return dest;
|
||||
}
|
||||
|
||||
public short[] Codes { get; }
|
||||
public byte[] Bits { get; }
|
||||
public byte[] Lookup { get; }
|
||||
public int ValueCount { get; }
|
||||
public int ValueCountPower { get; }
|
||||
public int ValueBits { get; }
|
||||
public int ValueMax { get; }
|
||||
public int MaxBitSize { get; }
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,21 +0,0 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2018 Alex Barney
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -1,58 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Quantization
|
||||
{
|
||||
public static void DequantizeSpectra(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
Array.Clear(channel.Spectra, 0, channel.Spectra.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
DequantizeQuantUnit(channel, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DequantizeQuantUnit(Channel channel, int band)
|
||||
{
|
||||
int subBandIndex = Tables.QuantUnitToCoeffIndex[band];
|
||||
int subBandCount = Tables.QuantUnitToCoeffCount[band];
|
||||
double stepSize = Tables.QuantizerStepSize[channel.Precisions[band]];
|
||||
double stepSizeFine = Tables.QuantizerFineStepSize[channel.PrecisionsFine[band]];
|
||||
|
||||
for (int sb = 0; sb < subBandCount; sb++)
|
||||
{
|
||||
double coarse = channel.QuantizedSpectra[subBandIndex + sb] * stepSize;
|
||||
double fine = channel.QuantizedSpectraFine[subBandIndex + sb] * stepSizeFine;
|
||||
channel.Spectra[subBandIndex + sb] = coarse + fine;
|
||||
}
|
||||
}
|
||||
|
||||
public static void ScaleSpectrum(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
ScaleSpectrum(channel);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ScaleSpectrum(Channel channel)
|
||||
{
|
||||
int quantUnitCount = channel.Block.QuantizationUnitCount;
|
||||
double[] spectra = channel.Spectra;
|
||||
|
||||
for (int i = 0; i < quantUnitCount; i++)
|
||||
{
|
||||
for (int sb = Tables.QuantUnitToCoeffIndex[i]; sb < Tables.QuantUnitToCoeffIndex[i + 1]; sb++)
|
||||
{
|
||||
spectra[sb] *= Tables.SpectrumScale[channel.ScaleFactors[i]];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,172 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class ScaleFactors
|
||||
{
|
||||
public static void Read(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.ScaleFactors, 0, channel.ScaleFactors.Length);
|
||||
|
||||
channel.ScaleFactorCodingMode = reader.ReadInt(2);
|
||||
if (channel.ChannelIndex == 0)
|
||||
{
|
||||
switch (channel.ScaleFactorCodingMode)
|
||||
{
|
||||
case 0:
|
||||
ReadVlcDeltaOffset(reader, channel);
|
||||
break;
|
||||
case 1:
|
||||
ReadClcOffset(reader, channel);
|
||||
break;
|
||||
case 2:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
case 3:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDeltaOffsetWithBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (channel.ScaleFactorCodingMode)
|
||||
{
|
||||
case 0:
|
||||
ReadVlcDeltaOffset(reader, channel);
|
||||
break;
|
||||
case 1:
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.Block.Channels[0].ScaleFactors, channel.Block.ExtensionUnit);
|
||||
break;
|
||||
case 2:
|
||||
ReadVlcDeltaOffsetWithBaseline(reader, channel, channel.Block.Channels[0].ScaleFactors, channel.Block.ExtensionUnit);
|
||||
break;
|
||||
case 3:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
if (channel.ScaleFactors[i] < 0 || channel.ScaleFactors[i] > 31)
|
||||
{
|
||||
throw new InvalidDataException("Scale factor values are out of range.");
|
||||
}
|
||||
}
|
||||
|
||||
Array.Copy(channel.ScaleFactors, channel.ScaleFactorsPrev, channel.ScaleFactors.Length);
|
||||
}
|
||||
|
||||
private static void ReadClcOffset(BitReader reader, Channel channel)
|
||||
{
|
||||
const int maxBits = 5;
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int bitLength = reader.ReadInt(2) + 2;
|
||||
int baseValue = bitLength < maxBits ? reader.ReadInt(maxBits) : 0;
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(bitLength) + baseValue;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDeltaOffset(BitReader reader, Channel channel)
|
||||
{
|
||||
int weightIndex = reader.ReadInt(3);
|
||||
byte[] weights = ScaleFactorWeights[weightIndex];
|
||||
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int baseValue = reader.ReadInt(5);
|
||||
int bitLength = reader.ReadInt(2) + 3;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsUnsigned[bitLength];
|
||||
|
||||
sf[0] = reader.ReadInt(bitLength);
|
||||
|
||||
for (int i = 1; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
int delta = Unpack.ReadHuffmanValue(codebook, reader);
|
||||
sf[i] = (sf[i - 1] + delta) & (codebook.ValueMax - 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] += baseValue - weights[i];
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDistanceToBaseline(BitReader reader, Channel channel, int[] baseline, int baselineLength)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int bitLength = reader.ReadInt(2) + 2;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsSigned[bitLength];
|
||||
int unitCount = Math.Min(channel.Block.ExtensionUnit, baselineLength);
|
||||
|
||||
for (int i = 0; i < unitCount; i++)
|
||||
{
|
||||
int distance = Unpack.ReadHuffmanValue(codebook, reader, true);
|
||||
sf[i] = (baseline[i] + distance) & 31;
|
||||
}
|
||||
|
||||
for (int i = unitCount; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDeltaOffsetWithBaseline(BitReader reader, Channel channel, int[] baseline, int baselineLength)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int baseValue = reader.ReadOffsetBinary(5, BitReader.OffsetBias.Negative);
|
||||
int bitLength = reader.ReadInt(2) + 1;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsUnsigned[bitLength];
|
||||
int unitCount = Math.Min(channel.Block.ExtensionUnit, baselineLength);
|
||||
|
||||
sf[0] = reader.ReadInt(bitLength);
|
||||
|
||||
for (int i = 1; i < unitCount; i++)
|
||||
{
|
||||
int delta = Unpack.ReadHuffmanValue(codebook, reader);
|
||||
sf[i] = (sf[i - 1] + delta) & (codebook.ValueMax - 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < unitCount; i++)
|
||||
{
|
||||
sf[i] += baseValue + baseline[i];
|
||||
}
|
||||
|
||||
for (int i = unitCount; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
public static readonly byte[][] ScaleFactorWeights =
|
||||
{
|
||||
new byte[] {
|
||||
0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 6, 6, 7, 7, 8, 10, 12, 12, 12
|
||||
}, new byte[] {
|
||||
3, 2, 2, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 2, 3, 3, 4, 5, 7, 10, 10, 10
|
||||
}, new byte[] {
|
||||
0, 2, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 8, 9, 12, 12, 12
|
||||
}, new byte[] {
|
||||
0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 8, 8, 10, 11, 11, 12, 13, 13, 13, 13
|
||||
}, new byte[] {
|
||||
0, 2, 2, 3, 3, 4, 4, 5, 4, 5, 5, 5, 5, 6, 7, 8, 8, 8, 8, 9, 9, 9, 10, 10, 11, 12, 12, 13, 13, 14, 14, 14
|
||||
}, new byte[] {
|
||||
1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 5, 6, 7, 7, 9, 11, 11, 11
|
||||
}, new byte[] {
|
||||
0, 5, 8, 10, 11, 11, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 12, 12,
|
||||
12, 13, 15, 15, 15
|
||||
}, new byte[] {
|
||||
0, 2, 3, 4, 5, 6, 6, 7, 7, 8, 8, 8, 9, 9, 10, 10, 10, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13,
|
||||
15, 15, 15
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Stereo
|
||||
{
|
||||
public static void ApplyIntensityStereo(Block block)
|
||||
{
|
||||
if (block.BlockType != BlockType.Stereo) return;
|
||||
|
||||
int totalUnits = block.QuantizationUnitCount;
|
||||
int stereoUnits = block.StereoQuantizationUnit;
|
||||
if (stereoUnits >= totalUnits) return;
|
||||
|
||||
Channel source = block.PrimaryChannel;
|
||||
Channel dest = block.SecondaryChannel;
|
||||
|
||||
for (int i = stereoUnits; i < totalUnits; i++)
|
||||
{
|
||||
int sign = block.JointStereoSigns[i];
|
||||
for (int sb = Tables.QuantUnitToCoeffIndex[i]; sb < Tables.QuantUnitToCoeffIndex[i + 1]; sb++)
|
||||
{
|
||||
if (sign > 0)
|
||||
{
|
||||
dest.Spectra[sb] = -source.Spectra[sb];
|
||||
}
|
||||
else
|
||||
{
|
||||
dest.Spectra[sb] = source.Spectra[sb];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using static LibAtrac9.HuffmanCodebooks;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Tables
|
||||
{
|
||||
public static int MaxHuffPrecision(bool highSampleRate) => highSampleRate ? 1 : 7;
|
||||
public static int MinBandCount(bool highSampleRate) => highSampleRate ? 1 : 3;
|
||||
public static int MaxExtensionBand(bool highSampleRate) => highSampleRate ? 16 : 18;
|
||||
|
||||
public static readonly int[] SampleRates =
|
||||
{
|
||||
11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000,
|
||||
44100, 48000, 64000, 88200, 96000, 128000, 176400, 192000
|
||||
};
|
||||
|
||||
public static readonly byte[] SamplingRateIndexToFrameSamplesPower = { 6, 6, 7, 7, 7, 8, 8, 8, 6, 6, 7, 7, 7, 8, 8, 8 };
|
||||
|
||||
// From sampling rate index
|
||||
public static readonly byte[] MaxBandCount = { 8, 8, 12, 12, 12, 18, 18, 18, 8, 8, 12, 12, 12, 16, 16, 16 };
|
||||
public static readonly byte[] BandToQuantUnitCount = { 0, 4, 8, 10, 12, 13, 14, 15, 16, 18, 20, 21, 22, 23, 24, 25, 26, 28, 30 };
|
||||
|
||||
public static readonly byte[] QuantUnitToCoeffCount =
|
||||
{
|
||||
02, 02, 02, 02, 02, 02, 02, 02, 04, 04, 04, 04, 08, 08, 08,
|
||||
08, 08, 08, 08, 08, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
|
||||
};
|
||||
|
||||
public static readonly short[] QuantUnitToCoeffIndex =
|
||||
{
|
||||
0, 2, 4, 6, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
|
||||
64, 72, 80, 88, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 256
|
||||
};
|
||||
|
||||
public static readonly byte[] QuantUnitToCodebookIndex =
|
||||
{
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
|
||||
};
|
||||
|
||||
public static readonly ChannelConfig[] ChannelConfig =
|
||||
{
|
||||
new ChannelConfig(BlockType.Mono),
|
||||
new ChannelConfig(BlockType.Mono, BlockType.Mono),
|
||||
new ChannelConfig(BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Mono, BlockType.LFE, BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Mono, BlockType.LFE, BlockType.Stereo, BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Stereo)
|
||||
};
|
||||
|
||||
public static readonly HuffmanCodebook[] HuffmanScaleFactorsUnsigned =
|
||||
GenerateHuffmanCodebooks(HuffmanScaleFactorsACodes, HuffmanScaleFactorsABits, HuffmanScaleFactorsGroupSizes);
|
||||
|
||||
public static readonly HuffmanCodebook[] HuffmanScaleFactorsSigned =
|
||||
GenerateHuffmanCodebooks(HuffmanScaleFactorsBCodes, HuffmanScaleFactorsBBits, HuffmanScaleFactorsGroupSizes);
|
||||
|
||||
public static readonly HuffmanCodebook[][][] HuffmanSpectrum =
|
||||
{
|
||||
GenerateHuffmanCodebooks(HuffmanSpectrumACodes, HuffmanSpectrumABits, HuffmanSpectrumAGroupSizes),
|
||||
GenerateHuffmanCodebooks(HuffmanSpectrumBCodes, HuffmanSpectrumBBits, HuffmanSpectrumBGroupSizes)
|
||||
};
|
||||
|
||||
public static readonly double[][] ImdctWindow = { GenerateImdctWindow(6), GenerateImdctWindow(7), GenerateImdctWindow(8) };
|
||||
|
||||
public static readonly double[] SpectrumScale = Generate(32, SpectrumScaleFunction);
|
||||
public static readonly double[] QuantizerStepSize = Generate(16, QuantizerStepSizeFunction);
|
||||
public static readonly double[] QuantizerFineStepSize = Generate(16, QuantizerFineStepSizeFunction);
|
||||
|
||||
public static readonly byte[][] GradientCurves = BitAllocation.GenerateGradientCurves();
|
||||
|
||||
private static double QuantizerStepSizeFunction(int x) => 2.0 / ((1 << (x + 1)) - 1);
|
||||
private static double QuantizerFineStepSizeFunction(int x) => QuantizerStepSizeFunction(x) / ushort.MaxValue;
|
||||
private static double SpectrumScaleFunction(int x) => Math.Pow(2, x - 15);
|
||||
|
||||
private static double[] GenerateImdctWindow(int frameSizePower)
|
||||
{
|
||||
int frameSize = 1 << frameSizePower;
|
||||
var output = new double[frameSize];
|
||||
|
||||
double[] a1 = GenerateMdctWindow(frameSizePower);
|
||||
|
||||
for (int i = 0; i < frameSize; i++)
|
||||
{
|
||||
output[i] = a1[i] / (a1[frameSize - 1 - i] * a1[frameSize - 1 - i] + a1[i] * a1[i]);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
private static double[] GenerateMdctWindow(int frameSizePower)
|
||||
{
|
||||
int frameSize = 1 << frameSizePower;
|
||||
var output = new double[frameSize];
|
||||
|
||||
for (int i = 0; i < frameSize; i++)
|
||||
{
|
||||
output[i] = (Math.Sin(((i + 0.5) / frameSize - 0.5) * Math.PI) + 1.0) * 0.5;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
private static T[] Generate<T>(int count, Func<int, T> elementGenerator)
|
||||
{
|
||||
var table = new T[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
table[i] = elementGenerator(i);
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,426 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Unpack
|
||||
{
|
||||
public static void UnpackFrame(BitReader reader, Frame frame)
|
||||
{
|
||||
foreach (Block block in frame.Blocks)
|
||||
{
|
||||
UnpackBlock(reader, block);
|
||||
}
|
||||
}
|
||||
|
||||
private static void UnpackBlock(BitReader reader, Block block)
|
||||
{
|
||||
ReadBlockHeader(reader, block);
|
||||
|
||||
if (block.BlockType == BlockType.LFE)
|
||||
{
|
||||
UnpackLfeBlock(reader, block);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnpackStandardBlock(reader, block);
|
||||
}
|
||||
|
||||
reader.AlignPosition(8);
|
||||
}
|
||||
|
||||
private static void ReadBlockHeader(BitReader reader, Block block)
|
||||
{
|
||||
bool firstInSuperframe = block.Frame.FrameIndex == 0;
|
||||
block.FirstInSuperframe = !reader.ReadBool();
|
||||
block.ReuseBandParams = reader.ReadBool();
|
||||
|
||||
if (block.FirstInSuperframe != firstInSuperframe)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
if (firstInSuperframe && block.ReuseBandParams && block.BlockType != BlockType.LFE)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
}
|
||||
|
||||
private static void UnpackStandardBlock(BitReader reader, Block block)
|
||||
{
|
||||
Channel[] channels = block.Channels;
|
||||
|
||||
if (!block.ReuseBandParams)
|
||||
{
|
||||
ReadBandParams(reader, block);
|
||||
}
|
||||
|
||||
ReadGradientParams(reader, block);
|
||||
BitAllocation.CreateGradient(block);
|
||||
ReadStereoParams(reader, block);
|
||||
ReadExtensionParams(reader, block);
|
||||
|
||||
foreach (Channel channel in channels)
|
||||
{
|
||||
channel.UpdateCodedUnits();
|
||||
|
||||
ScaleFactors.Read(reader, channel);
|
||||
BitAllocation.CalculateMask(channel);
|
||||
BitAllocation.CalculatePrecisions(channel);
|
||||
CalculateSpectrumCodebookIndex(channel);
|
||||
|
||||
ReadSpectra(reader, channel);
|
||||
ReadSpectraFine(reader, channel);
|
||||
}
|
||||
|
||||
block.QuantizationUnitsPrev = block.BandExtensionEnabled ? block.ExtensionUnit : block.QuantizationUnitCount;
|
||||
}
|
||||
|
||||
private static void ReadBandParams(BitReader reader, Block block)
|
||||
{
|
||||
int minBandCount = Tables.MinBandCount(block.Config.HighSampleRate);
|
||||
int maxExtensionBand = Tables.MaxExtensionBand(block.Config.HighSampleRate);
|
||||
block.BandCount = reader.ReadInt(4);
|
||||
block.BandCount += minBandCount;
|
||||
block.QuantizationUnitCount = Tables.BandToQuantUnitCount[block.BandCount];
|
||||
if (block.BandCount < minBandCount || block.BandCount >
|
||||
Tables.MaxBandCount[block.Config.SampleRateIndex])
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
block.StereoBand = reader.ReadInt(4);
|
||||
block.StereoBand += minBandCount;
|
||||
block.StereoQuantizationUnit = Tables.BandToQuantUnitCount[block.StereoBand];
|
||||
}
|
||||
else
|
||||
{
|
||||
block.StereoBand = block.BandCount;
|
||||
}
|
||||
|
||||
block.BandExtensionEnabled = reader.ReadBool();
|
||||
if (block.BandExtensionEnabled)
|
||||
{
|
||||
block.ExtensionBand = reader.ReadInt(4);
|
||||
block.ExtensionBand += minBandCount;
|
||||
|
||||
if (block.ExtensionBand < block.BandCount || block.ExtensionBand > maxExtensionBand)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
block.ExtensionUnit = Tables.BandToQuantUnitCount[block.ExtensionBand];
|
||||
}
|
||||
else
|
||||
{
|
||||
block.ExtensionBand = block.BandCount;
|
||||
block.ExtensionUnit = block.QuantizationUnitCount;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadGradientParams(BitReader reader, Block block)
|
||||
{
|
||||
block.GradientMode = reader.ReadInt(2);
|
||||
if (block.GradientMode > 0)
|
||||
{
|
||||
block.GradientEndUnit = 31;
|
||||
block.GradientEndValue = 31;
|
||||
block.GradientStartUnit = reader.ReadInt(5);
|
||||
block.GradientStartValue = reader.ReadInt(5);
|
||||
}
|
||||
else
|
||||
{
|
||||
block.GradientStartUnit = reader.ReadInt(6);
|
||||
block.GradientEndUnit = reader.ReadInt(6) + 1;
|
||||
block.GradientStartValue = reader.ReadInt(5);
|
||||
block.GradientEndValue = reader.ReadInt(5);
|
||||
}
|
||||
block.GradientBoundary = reader.ReadInt(4);
|
||||
|
||||
if (block.GradientBoundary > block.QuantizationUnitCount)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartUnit < 1 || block.GradientStartUnit >= 48)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientEndUnit < 1 || block.GradientEndUnit >= 48)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartUnit > block.GradientEndUnit)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartValue < 0 || block.GradientStartValue >= 32)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientEndValue < 0 || block.GradientEndValue >= 32)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadStereoParams(BitReader reader, Block block)
|
||||
{
|
||||
if (block.BlockType != BlockType.Stereo) return;
|
||||
|
||||
block.PrimaryChannelIndex = reader.ReadInt(1);
|
||||
block.HasJointStereoSigns = reader.ReadBool();
|
||||
if (block.HasJointStereoSigns)
|
||||
{
|
||||
for (int i = block.StereoQuantizationUnit; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
block.JointStereoSigns[i] = reader.ReadInt(1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Array.Clear(block.JointStereoSigns, 0, block.JointStereoSigns.Length);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadExtensionParams(BitReader reader, Block block)
|
||||
{
|
||||
// ReSharper disable once RedundantAssignment
|
||||
int bexBand = 0;
|
||||
if (block.BandExtensionEnabled)
|
||||
{
|
||||
BandExtension.GetBexBandInfo(out bexBand, out _, out _, block.QuantizationUnitCount);
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
ReadHeader(block.Channels[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
reader.Position += 1;
|
||||
}
|
||||
}
|
||||
block.HasExtensionData = reader.ReadBool();
|
||||
|
||||
if (!block.HasExtensionData) return;
|
||||
if (!block.BandExtensionEnabled)
|
||||
{
|
||||
block.BexMode = reader.ReadInt(2);
|
||||
block.BexDataLength = reader.ReadInt(5);
|
||||
reader.Position += block.BexDataLength;
|
||||
return;
|
||||
}
|
||||
|
||||
ReadHeader(block.Channels[0]);
|
||||
|
||||
block.BexDataLength = reader.ReadInt(5);
|
||||
if (block.BexDataLength <= 0) return;
|
||||
int bexDataEnd = reader.Position + block.BexDataLength;
|
||||
|
||||
ReadData(block.Channels[0]);
|
||||
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
ReadData(block.Channels[1]);
|
||||
}
|
||||
|
||||
// Make sure we didn't read too many bits
|
||||
if (reader.Position > bexDataEnd)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
void ReadHeader(Channel channel)
|
||||
{
|
||||
int bexMode = reader.ReadInt(2);
|
||||
channel.BexMode = bexBand > 2 ? bexMode : 4;
|
||||
channel.BexValueCount = BandExtension.BexEncodedValueCounts[channel.BexMode][bexBand];
|
||||
}
|
||||
|
||||
void ReadData(Channel channel)
|
||||
{
|
||||
for (int i = 0; i < channel.BexValueCount; i++)
|
||||
{
|
||||
int dataLength = BandExtension.BexDataLengths[channel.BexMode][bexBand][i];
|
||||
channel.BexValues[i] = reader.ReadInt(dataLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void CalculateSpectrumCodebookIndex(Channel channel)
|
||||
{
|
||||
Array.Clear(channel.CodebookSet, 0, channel.CodebookSet.Length);
|
||||
int quantUnits = channel.CodedQuantUnits;
|
||||
int[] sf = channel.ScaleFactors;
|
||||
|
||||
if (quantUnits <= 1) return;
|
||||
if (channel.Config.HighSampleRate) return;
|
||||
|
||||
// Temporarily setting this value allows for simpler code by
|
||||
// making the last value a non-special case.
|
||||
int originalScaleTmp = sf[quantUnits];
|
||||
sf[quantUnits] = sf[quantUnits - 1];
|
||||
|
||||
int avg = 0;
|
||||
if (quantUnits > 12)
|
||||
{
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
avg += sf[i];
|
||||
}
|
||||
avg = (avg + 6) / 12;
|
||||
}
|
||||
|
||||
for (int i = 8; i < quantUnits; i++)
|
||||
{
|
||||
int prevSf = sf[i - 1];
|
||||
int nextSf = sf[i + 1];
|
||||
int minSf = Math.Min(prevSf, nextSf);
|
||||
if (sf[i] - minSf >= 3 || sf[i] - prevSf + sf[i] - nextSf >= 3)
|
||||
{
|
||||
channel.CodebookSet[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 12; i < quantUnits; i++)
|
||||
{
|
||||
if (channel.CodebookSet[i] == 0)
|
||||
{
|
||||
int minSf = Math.Min(sf[i - 1], sf[i + 1]);
|
||||
if (sf[i] - minSf >= 2 && sf[i] >= avg - (Tables.QuantUnitToCoeffCount[i] == 16 ? 1 : 0))
|
||||
{
|
||||
channel.CodebookSet[i] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sf[quantUnits] = originalScaleTmp;
|
||||
}
|
||||
|
||||
private static void ReadSpectra(BitReader reader, Channel channel)
|
||||
{
|
||||
int[] values = channel.SpectraValuesBuffer;
|
||||
Array.Clear(channel.QuantizedSpectra, 0, channel.QuantizedSpectra.Length);
|
||||
int maxHuffPrecision = Tables.MaxHuffPrecision(channel.Config.HighSampleRate);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
int subbandCount = Tables.QuantUnitToCoeffCount[i];
|
||||
int precision = channel.Precisions[i] + 1;
|
||||
if (precision <= maxHuffPrecision)
|
||||
{
|
||||
HuffmanCodebook huff = Tables.HuffmanSpectrum[channel.CodebookSet[i]][precision][Tables.QuantUnitToCodebookIndex[i]];
|
||||
int groupCount = subbandCount >> huff.ValueCountPower;
|
||||
for (int j = 0; j < groupCount; j++)
|
||||
{
|
||||
values[j] = ReadHuffmanValue(huff, reader);
|
||||
}
|
||||
|
||||
DecodeHuffmanValues(channel.QuantizedSpectra, Tables.QuantUnitToCoeffIndex[i], subbandCount, huff, values);
|
||||
}
|
||||
else
|
||||
{
|
||||
int subbandIndex = Tables.QuantUnitToCoeffIndex[i];
|
||||
for (int j = subbandIndex; j < Tables.QuantUnitToCoeffIndex[i + 1]; j++)
|
||||
{
|
||||
channel.QuantizedSpectra[j] = reader.ReadSignedInt(precision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadSpectraFine(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.QuantizedSpectraFine, 0, channel.QuantizedSpectraFine.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
if (channel.PrecisionsFine[i] > 0)
|
||||
{
|
||||
int overflowBits = channel.PrecisionsFine[i] + 1;
|
||||
int startSubband = Tables.QuantUnitToCoeffIndex[i];
|
||||
int endSubband = Tables.QuantUnitToCoeffIndex[i + 1];
|
||||
|
||||
for (int j = startSubband; j < endSubband; j++)
|
||||
{
|
||||
channel.QuantizedSpectraFine[j] = reader.ReadSignedInt(overflowBits);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DecodeHuffmanValues(int[] spectrum, int index, int bandCount, HuffmanCodebook huff, int[] values)
|
||||
{
|
||||
int valueCount = bandCount >> huff.ValueCountPower;
|
||||
int mask = (1 << huff.ValueBits) - 1;
|
||||
|
||||
for (int i = 0; i < valueCount; i++)
|
||||
{
|
||||
int value = values[i];
|
||||
for (int j = 0; j < huff.ValueCount; j++)
|
||||
{
|
||||
spectrum[index++] = Bit.SignExtend32(value & mask, huff.ValueBits);
|
||||
value >>= huff.ValueBits;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static int ReadHuffmanValue(HuffmanCodebook huff, BitReader reader, bool signed = false)
|
||||
{
|
||||
int code = reader.PeekInt(huff.MaxBitSize);
|
||||
byte value = huff.Lookup[code];
|
||||
int bits = huff.Bits[value];
|
||||
reader.Position += bits;
|
||||
return signed ? Bit.SignExtend32(value, huff.ValueBits) : value;
|
||||
}
|
||||
|
||||
private static void UnpackLfeBlock(BitReader reader, Block block)
|
||||
{
|
||||
Channel channel = block.Channels[0];
|
||||
block.QuantizationUnitCount = 2;
|
||||
|
||||
DecodeLfeScaleFactors(reader, channel);
|
||||
CalculateLfePrecision(channel);
|
||||
channel.CodedQuantUnits = block.QuantizationUnitCount;
|
||||
ReadLfeSpectra(reader, channel);
|
||||
}
|
||||
|
||||
private static void DecodeLfeScaleFactors(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.ScaleFactors, 0, channel.ScaleFactors.Length);
|
||||
for (int i = 0; i < channel.Block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.ScaleFactors[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CalculateLfePrecision(Channel channel)
|
||||
{
|
||||
Block block = channel.Block;
|
||||
int precision = block.ReuseBandParams ? 8 : 4;
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = precision;
|
||||
channel.PrecisionsFine[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadLfeSpectra(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.QuantizedSpectra, 0, channel.QuantizedSpectra.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
if (channel.Precisions[i] <= 0) continue;
|
||||
|
||||
int precision = channel.Precisions[i] + 1;
|
||||
for (int j = Tables.QuantUnitToCoeffIndex[i]; j < Tables.QuantUnitToCoeffIndex[i + 1]; j++)
|
||||
{
|
||||
channel.QuantizedSpectra[j] = reader.ReadSignedInt(precision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal static class Bit
|
||||
{
|
||||
private static uint BitReverse32(uint value)
|
||||
{
|
||||
value = ((value & 0xaaaaaaaa) >> 1) | ((value & 0x55555555) << 1);
|
||||
value = ((value & 0xcccccccc) >> 2) | ((value & 0x33333333) << 2);
|
||||
value = ((value & 0xf0f0f0f0) >> 4) | ((value & 0x0f0f0f0f) << 4);
|
||||
value = ((value & 0xff00ff00) >> 8) | ((value & 0x00ff00ff) << 8);
|
||||
return (value >> 16) | (value << 16);
|
||||
}
|
||||
private static uint BitReverse32(uint value, int bitCount) => BitReverse32(value) >> (32 - bitCount);
|
||||
public static int BitReverse32(int value, int bitCount) => (int) BitReverse32((uint) value, bitCount);
|
||||
|
||||
public static int SignExtend32(int value, int bits)
|
||||
{
|
||||
int shift = 8 * sizeof(int) - bits;
|
||||
return (value << shift) >> shift;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,133 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal class BitReader
|
||||
{
|
||||
private byte[] Buffer { get; set; }
|
||||
private int LengthBits { get; set; }
|
||||
public int Position { get; set; }
|
||||
private int Remaining => LengthBits - Position;
|
||||
|
||||
public BitReader(byte[] buffer) => SetBuffer(buffer);
|
||||
|
||||
public void SetBuffer(byte[] buffer)
|
||||
{
|
||||
Buffer = buffer;
|
||||
LengthBits = Buffer?.Length * 8 ?? 0;
|
||||
Position = 0;
|
||||
}
|
||||
|
||||
public int ReadInt(int bitCount)
|
||||
{
|
||||
int value = PeekInt(bitCount);
|
||||
Position += bitCount;
|
||||
return value;
|
||||
}
|
||||
|
||||
public int ReadSignedInt(int bitCount)
|
||||
{
|
||||
int value = PeekInt(bitCount);
|
||||
Position += bitCount;
|
||||
return Bit.SignExtend32(value, bitCount);
|
||||
}
|
||||
|
||||
public bool ReadBool() => ReadInt(1) == 1;
|
||||
|
||||
public int ReadOffsetBinary(int bitCount, OffsetBias bias)
|
||||
{
|
||||
int offset = (1 << (bitCount - 1)) - (int)bias;
|
||||
int value = PeekInt(bitCount) - offset;
|
||||
Position += bitCount;
|
||||
return value;
|
||||
}
|
||||
|
||||
public void AlignPosition(int multiple)
|
||||
{
|
||||
Position = Helpers.GetNextMultiple(Position, multiple);
|
||||
}
|
||||
|
||||
public int PeekInt(int bitCount)
|
||||
{
|
||||
Debug.Assert(bitCount >= 0 && bitCount <= 32);
|
||||
|
||||
if (bitCount > Remaining)
|
||||
{
|
||||
if (Position >= LengthBits) return 0;
|
||||
|
||||
int extraBits = bitCount - Remaining;
|
||||
return PeekIntFallback(Remaining) << extraBits;
|
||||
}
|
||||
|
||||
int byteIndex = Position / 8;
|
||||
int bitIndex = Position % 8;
|
||||
|
||||
if (bitCount <= 9 && Remaining >= 16)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 8 | Buffer[byteIndex + 1];
|
||||
value &= 0xFFFF >> bitIndex;
|
||||
value >>= 16 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
|
||||
if (bitCount <= 17 && Remaining >= 24)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 16 | Buffer[byteIndex + 1] << 8 | Buffer[byteIndex + 2];
|
||||
value &= 0xFFFFFF >> bitIndex;
|
||||
value >>= 24 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
|
||||
if (bitCount <= 25 && Remaining >= 32)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 24 | Buffer[byteIndex + 1] << 16 | Buffer[byteIndex + 2] << 8 | Buffer[byteIndex + 3];
|
||||
value &= (int)(0xFFFFFFFF >> bitIndex);
|
||||
value >>= 32 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
return PeekIntFallback(bitCount);
|
||||
}
|
||||
|
||||
private int PeekIntFallback(int bitCount)
|
||||
{
|
||||
int value = 0;
|
||||
int byteIndex = Position / 8;
|
||||
int bitIndex = Position % 8;
|
||||
|
||||
while (bitCount > 0)
|
||||
{
|
||||
if (bitIndex >= 8)
|
||||
{
|
||||
bitIndex = 0;
|
||||
byteIndex++;
|
||||
}
|
||||
|
||||
int bitsToRead = Math.Min(bitCount, 8 - bitIndex);
|
||||
int mask = 0xFF >> bitIndex;
|
||||
int currentByte = (mask & Buffer[byteIndex]) >> (8 - bitIndex - bitsToRead);
|
||||
|
||||
value = (value << bitsToRead) | currentByte;
|
||||
bitIndex += bitsToRead;
|
||||
bitCount -= bitsToRead;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the bias of an offset binary value. A positive bias can represent one more
|
||||
/// positive value than negative value, and a negative bias can represent one more
|
||||
/// negative value than positive value.
|
||||
/// </summary>
|
||||
/// <remarks>Example:
|
||||
/// A 4-bit offset binary value with a positive bias can store
|
||||
/// the values 8 through -7 inclusive.
|
||||
/// A 4-bit offset binary value with a positive bias can store
|
||||
/// the values 7 through -8 inclusive.</remarks>
|
||||
public enum OffsetBias
|
||||
{
|
||||
Negative = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
#nullable disable
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal static class Helpers
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static short Clamp16(int value)
|
||||
{
|
||||
if (value > short.MaxValue)
|
||||
return short.MaxValue;
|
||||
if (value < short.MinValue)
|
||||
return short.MinValue;
|
||||
return (short)value;
|
||||
}
|
||||
|
||||
public static int GetNextMultiple(int value, int multiple)
|
||||
{
|
||||
if (multiple <= 0)
|
||||
return value;
|
||||
|
||||
if (value % multiple == 0)
|
||||
return value;
|
||||
|
||||
return value + multiple - value % multiple;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the floor of the base 2 logarithm of a specified number.
|
||||
/// </summary>
|
||||
/// <param name="value">The number whose logarithm is to be found.</param>
|
||||
/// <returns>The floor of the base 2 logarithm of <paramref name="value"/>.</returns>
|
||||
public static int Log2(int value)
|
||||
{
|
||||
value |= value >> 1;
|
||||
value |= value >> 2;
|
||||
value |= value >> 4;
|
||||
value |= value >> 8;
|
||||
value |= value >> 16;
|
||||
|
||||
return MultiplyDeBruijnBitPosition[(uint)(value * 0x07C4ACDDU) >> 27];
|
||||
}
|
||||
|
||||
private static readonly int[] MultiplyDeBruijnBitPosition =
|
||||
{
|
||||
0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
|
||||
8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,178 +0,0 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal class Mdct
|
||||
{
|
||||
private int MdctBits { get; }
|
||||
private int MdctSize { get; }
|
||||
private double Scale { get; }
|
||||
|
||||
private static readonly object TableLock = new object();
|
||||
private static int _tableBits = -1;
|
||||
private static readonly List<double[]> SinTables = new List<double[]>();
|
||||
private static readonly List<double[]> CosTables = new List<double[]>();
|
||||
private static readonly List<int[]> ShuffleTables = new List<int[]>();
|
||||
|
||||
private readonly double[] _imdctPrevious;
|
||||
private readonly double[] _imdctWindow;
|
||||
|
||||
private readonly double[] _scratchMdct;
|
||||
private readonly double[] _scratchDct;
|
||||
|
||||
public Mdct(int mdctBits, double[] window, double scale = 1)
|
||||
{
|
||||
SetTables(mdctBits);
|
||||
|
||||
MdctBits = mdctBits;
|
||||
MdctSize = 1 << mdctBits;
|
||||
Scale = scale;
|
||||
|
||||
if (window.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Window must be as long as the MDCT size.", nameof(window));
|
||||
}
|
||||
|
||||
_imdctPrevious = new double[MdctSize];
|
||||
_scratchMdct = new double[MdctSize];
|
||||
_scratchDct = new double[MdctSize];
|
||||
_imdctWindow = window;
|
||||
}
|
||||
|
||||
private static void SetTables(int maxBits)
|
||||
{
|
||||
lock (TableLock)
|
||||
{
|
||||
if (maxBits > _tableBits)
|
||||
{
|
||||
for (int i = _tableBits + 1; i <= maxBits; i++)
|
||||
{
|
||||
GenerateTrigTables(i, out double[] sin, out double[] cos);
|
||||
SinTables.Add(sin);
|
||||
CosTables.Add(cos);
|
||||
ShuffleTables.Add(GenerateShuffleTable(i));
|
||||
}
|
||||
_tableBits = maxBits;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RunImdct(double[] input, double[] output)
|
||||
{
|
||||
if (input.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Input must be as long as the MDCT size.", nameof(input));
|
||||
}
|
||||
|
||||
if (output.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Output must be as long as the MDCT size.", nameof(output));
|
||||
}
|
||||
|
||||
int size = MdctSize;
|
||||
int half = size / 2;
|
||||
double[] dctOut = _scratchMdct;
|
||||
|
||||
Dct4(input, dctOut);
|
||||
|
||||
for (int i = 0; i < half; i++)
|
||||
{
|
||||
output[i] = _imdctWindow[i] * dctOut[i + half] + _imdctPrevious[i];
|
||||
output[i + half] = _imdctWindow[i + half] * -dctOut[size - 1 - i] - _imdctPrevious[i + half];
|
||||
_imdctPrevious[i] = _imdctWindow[size - 1 - i] * -dctOut[half - i - 1];
|
||||
_imdctPrevious[i + half] = _imdctWindow[half - i - 1] * dctOut[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does a Type-4 DCT.
|
||||
/// </summary>
|
||||
/// <param name="input">The input array containing the time or frequency-domain samples</param>
|
||||
/// <param name="output">The output array that will contain the transformed time or frequency-domain samples</param>
|
||||
private void Dct4(double[] input, double[] output)
|
||||
{
|
||||
int[] shuffleTable = ShuffleTables[MdctBits];
|
||||
double[] sinTable = SinTables[MdctBits];
|
||||
double[] cosTable = CosTables[MdctBits];
|
||||
double[] dctTemp = _scratchDct;
|
||||
|
||||
int size = MdctSize;
|
||||
int lastIndex = size - 1;
|
||||
int halfSize = size / 2;
|
||||
|
||||
for (int i = 0; i < halfSize; i++)
|
||||
{
|
||||
int i2 = i * 2;
|
||||
double a = input[i2];
|
||||
double b = input[lastIndex - i2];
|
||||
double sin = sinTable[i];
|
||||
double cos = cosTable[i];
|
||||
dctTemp[i2] = a * cos + b * sin;
|
||||
dctTemp[i2 + 1] = a * sin - b * cos;
|
||||
}
|
||||
int stageCount = MdctBits - 1;
|
||||
|
||||
for (int stage = 0; stage < stageCount; stage++)
|
||||
{
|
||||
int blockCount = 1 << stage;
|
||||
int blockSizeBits = stageCount - stage;
|
||||
int blockHalfSizeBits = blockSizeBits - 1;
|
||||
int blockSize = 1 << blockSizeBits;
|
||||
int blockHalfSize = 1 << blockHalfSizeBits;
|
||||
sinTable = SinTables[blockHalfSizeBits];
|
||||
cosTable = CosTables[blockHalfSizeBits];
|
||||
|
||||
for (int block = 0; block < blockCount; block++)
|
||||
{
|
||||
for (int i = 0; i < blockHalfSize; i++)
|
||||
{
|
||||
int frontPos = (block * blockSize + i) * 2;
|
||||
int backPos = frontPos + blockSize;
|
||||
double a = dctTemp[frontPos] - dctTemp[backPos];
|
||||
double b = dctTemp[frontPos + 1] - dctTemp[backPos + 1];
|
||||
double sin = sinTable[i];
|
||||
double cos = cosTable[i];
|
||||
dctTemp[frontPos] += dctTemp[backPos];
|
||||
dctTemp[frontPos + 1] += dctTemp[backPos + 1];
|
||||
dctTemp[backPos] = a * cos + b * sin;
|
||||
dctTemp[backPos + 1] = a * sin - b * cos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < MdctSize; i++)
|
||||
{
|
||||
output[i] = dctTemp[shuffleTable[i]] * Scale;
|
||||
}
|
||||
}
|
||||
|
||||
internal static void GenerateTrigTables(int sizeBits, out double[] sin, out double[] cos)
|
||||
{
|
||||
int size = 1 << sizeBits;
|
||||
sin = new double[size];
|
||||
cos = new double[size];
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
double value = Math.PI * (4 * i + 1) / (4 * size);
|
||||
sin[i] = Math.Sin(value);
|
||||
cos[i] = Math.Cos(value);
|
||||
}
|
||||
}
|
||||
|
||||
internal static int[] GenerateShuffleTable(int sizeBits)
|
||||
{
|
||||
int size = 1 << sizeBits;
|
||||
var table = new int[size];
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
table[i] = Bit.BitReverse32(i ^ (i / 2), sizeBits);
|
||||
}
|
||||
|
||||
return table;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,620 +0,0 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Platform;
|
||||
using Avalonia.Threading;
|
||||
using SharpEmu.Libs.VideoOut;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Native child surface owned by Avalonia. The isolated emulator process uses
|
||||
/// its platform handle to create the Vulkan presentation surface, keeping the
|
||||
/// guest address space out of the GUI process.
|
||||
/// </summary>
|
||||
public sealed class GameSurfaceHost : NativeControlHost
|
||||
{
|
||||
private const uint SwpNoSize = 0x0001;
|
||||
private const uint SwpNoMove = 0x0002;
|
||||
private const uint SwpNoZOrder = 0x0004;
|
||||
private const uint SwpNoActivate = 0x0010;
|
||||
private const uint SwpShowWindow = 0x0040;
|
||||
private const uint SwpHideWindow = 0x0080;
|
||||
private const uint WsChild = 0x40000000;
|
||||
private const uint WsVisible = 0x10000000;
|
||||
private const uint WsClipSiblings = 0x04000000;
|
||||
private const uint WsClipChildren = 0x02000000;
|
||||
private const uint CsOwnDc = 0x0020;
|
||||
private const uint WmSetCursor = 0x0020;
|
||||
private const uint WmMouseMove = 0x0200;
|
||||
private const int IdcArrow = 32512;
|
||||
private const int CursorHideDelayMs = 2500;
|
||||
|
||||
private VulkanHostSurface? _surface;
|
||||
private nint _windowHandle;
|
||||
private nint _x11Display;
|
||||
private string? _win32ClassName;
|
||||
private WindowProcedure? _windowProcedure;
|
||||
private nint _metalLayer;
|
||||
private bool _presentationVisible = true;
|
||||
private DispatcherTimer? _cursorIdleTimer;
|
||||
private bool _cursorAutoHide;
|
||||
private bool _cursorHidden;
|
||||
private long _lastPointerActivity;
|
||||
|
||||
public GameSurfaceHost()
|
||||
{
|
||||
PropertyChanged += (_, change) =>
|
||||
{
|
||||
if (change.Property == BoundsProperty)
|
||||
{
|
||||
UpdateSurfaceSize();
|
||||
}
|
||||
};
|
||||
LayoutUpdated += (_, _) =>
|
||||
{
|
||||
// Fullscreen can change a monitor's DPI scale without changing
|
||||
// the logical Bounds. Refresh the native child from physical size.
|
||||
UpdateSurfaceSize();
|
||||
|
||||
// NativeControlHost may make its HWND visible again as part of a
|
||||
// later arrange pass. Keep a loading surface hidden until its
|
||||
// child process reports a real first frame.
|
||||
if (!_presentationVisible)
|
||||
{
|
||||
ApplyPresentationVisibility();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public event EventHandler<VulkanHostSurface>? SurfaceAvailable;
|
||||
|
||||
public event EventHandler<VulkanHostSurface>? SurfaceDestroyed;
|
||||
|
||||
public VulkanHostSurface? Surface => _surface;
|
||||
|
||||
public void RefreshSurfaceSize() => UpdateSurfaceSize();
|
||||
|
||||
/// <summary>
|
||||
/// Hides the platform child without detaching the Vulkan surface. This
|
||||
/// allows the launcher to return to its library while guest teardown is
|
||||
/// still finishing on the render thread.
|
||||
/// </summary>
|
||||
public void SetPresentationVisible(bool visible)
|
||||
{
|
||||
_presentationVisible = visible;
|
||||
ApplyPresentationVisibility();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Auto-hides the mouse cursor over the game surface after a short idle
|
||||
/// period; any pointer movement brings it back. Enabling (again) restarts
|
||||
/// the idle countdown, so both "first frame presented" and "entered
|
||||
/// fullscreen" can arm it. Windows-only; a no-op elsewhere.
|
||||
/// </summary>
|
||||
public void SetCursorAutoHide(bool enabled)
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cursorAutoHide = enabled;
|
||||
_lastPointerActivity = System.Diagnostics.Stopwatch.GetTimestamp();
|
||||
if (enabled)
|
||||
{
|
||||
_cursorIdleTimer ??= CreateCursorIdleTimer();
|
||||
_cursorIdleTimer.Start();
|
||||
return;
|
||||
}
|
||||
|
||||
_cursorIdleTimer?.Stop();
|
||||
ShowCursorNow();
|
||||
}
|
||||
|
||||
private DispatcherTimer CreateCursorIdleTimer()
|
||||
{
|
||||
var timer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(250),
|
||||
};
|
||||
timer.Tick += (_, _) => HideCursorWhenIdle();
|
||||
return timer;
|
||||
}
|
||||
|
||||
private void HideCursorWhenIdle()
|
||||
{
|
||||
if (!_cursorAutoHide || _cursorHidden || _windowHandle == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var idleMs = (System.Diagnostics.Stopwatch.GetTimestamp() - _lastPointerActivity) *
|
||||
1000 / System.Diagnostics.Stopwatch.Frequency;
|
||||
if (idleMs < CursorHideDelayMs)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Only swallow the cursor while it is actually over the game surface;
|
||||
// hovering launcher chrome (console, toolbar) must keep the arrow.
|
||||
if (!GetCursorPos(out var point) || WindowFromPoint(point) != _windowHandle)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cursorHidden = true;
|
||||
_ = SetCursor(0);
|
||||
}
|
||||
|
||||
private void ShowCursorNow()
|
||||
{
|
||||
if (!_cursorHidden)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cursorHidden = false;
|
||||
_ = SetCursor(LoadCursorW(0, IdcArrow));
|
||||
}
|
||||
|
||||
private void ApplyPresentationVisibility()
|
||||
{
|
||||
if (_windowHandle == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var visible = _presentationVisible;
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
// SW_HIDE can be ignored for a window's initial show state. Force
|
||||
// the state through SetWindowPos so an old child swapchain cannot
|
||||
// remain composed while the next game is loading.
|
||||
var flags = SwpNoSize | SwpNoMove | SwpNoZOrder | SwpNoActivate |
|
||||
(visible ? SwpShowWindow : SwpHideWindow);
|
||||
_ = SetWindowPos(_windowHandle, 0, 0, 0, 0, 0, flags);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux() && _x11Display != 0)
|
||||
{
|
||||
_ = visible
|
||||
? XMapWindow(_x11Display, _windowHandle)
|
||||
: XUnmapWindow(_x11Display, _windowHandle);
|
||||
_ = XFlush(_x11Display);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
SendBool(_windowHandle, "setHidden:", !visible);
|
||||
}
|
||||
}
|
||||
|
||||
protected override IPlatformHandle CreateNativeControlCore(IPlatformHandle control)
|
||||
{
|
||||
PlatformHandle handle;
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
handle = CreateWin32(control);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
handle = CreateX11(control);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
handle = CreateMacOS();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new PlatformNotSupportedException("SharpEmu's embedded Vulkan surface is unsupported on this platform.");
|
||||
}
|
||||
|
||||
UpdateSurfaceSize();
|
||||
if (_surface is { } surface)
|
||||
{
|
||||
SurfaceAvailable?.Invoke(this, surface);
|
||||
}
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
protected override void DestroyNativeControlCore(IPlatformHandle control)
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
SetCursorAutoHide(false);
|
||||
}
|
||||
|
||||
var surface = _surface;
|
||||
_surface = null;
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
DestroyWin32();
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
DestroyX11();
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
DestroyMacOS();
|
||||
}
|
||||
|
||||
if (surface is not null)
|
||||
{
|
||||
SurfaceDestroyed?.Invoke(this, surface);
|
||||
}
|
||||
}
|
||||
|
||||
private PlatformHandle CreateWin32(IPlatformHandle control)
|
||||
{
|
||||
_win32ClassName = $"SharpEmuGameSurface-{Guid.NewGuid():N}";
|
||||
_windowProcedure = WindowProcedureImpl;
|
||||
var classInfo = new WndClassEx
|
||||
{
|
||||
Size = (uint)Marshal.SizeOf<WndClassEx>(),
|
||||
Style = CsOwnDc,
|
||||
WindowProcedure = Marshal.GetFunctionPointerForDelegate(_windowProcedure),
|
||||
Instance = GetModuleHandleW(null),
|
||||
ClassName = _win32ClassName,
|
||||
};
|
||||
|
||||
if (RegisterClassExW(ref classInfo) == 0)
|
||||
{
|
||||
throw new InvalidOperationException($"Could not register the embedded game window class (Win32 error {Marshal.GetLastWin32Error()}).");
|
||||
}
|
||||
|
||||
_windowHandle = CreateWindowExW(
|
||||
0,
|
||||
_win32ClassName,
|
||||
"SharpEmu Game Surface",
|
||||
WsChild | (_presentationVisible ? WsVisible : 0) | WsClipSiblings | WsClipChildren,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
control.Handle,
|
||||
0,
|
||||
classInfo.Instance,
|
||||
0);
|
||||
if (_windowHandle == 0)
|
||||
{
|
||||
var error = Marshal.GetLastWin32Error();
|
||||
_ = UnregisterClassW(_win32ClassName, classInfo.Instance);
|
||||
throw new InvalidOperationException($"Could not create the embedded game window (Win32 error {error}).");
|
||||
}
|
||||
|
||||
_surface = new VulkanHostSurface(
|
||||
VulkanHostSurfaceKind.Win32,
|
||||
_windowHandle,
|
||||
classInfo.Instance);
|
||||
return new PlatformHandle(_windowHandle, "HWND");
|
||||
}
|
||||
|
||||
private PlatformHandle CreateX11(IPlatformHandle control)
|
||||
{
|
||||
_x11Display = XOpenDisplay(0);
|
||||
if (_x11Display == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Could not connect to the X11 server for the embedded game surface.");
|
||||
}
|
||||
|
||||
_windowHandle = XCreateSimpleWindow(
|
||||
_x11Display,
|
||||
control.Handle,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
if (_windowHandle == 0)
|
||||
{
|
||||
XCloseDisplay(_x11Display);
|
||||
_x11Display = 0;
|
||||
throw new InvalidOperationException("Could not create the X11 embedded game surface.");
|
||||
}
|
||||
|
||||
if (_presentationVisible)
|
||||
{
|
||||
_ = XMapWindow(_x11Display, _windowHandle);
|
||||
}
|
||||
_ = XFlush(_x11Display);
|
||||
_surface = new VulkanHostSurface(VulkanHostSurfaceKind.Xlib, _windowHandle, _x11Display);
|
||||
return new PlatformHandle(_windowHandle, "X11");
|
||||
}
|
||||
|
||||
private PlatformHandle CreateMacOS()
|
||||
{
|
||||
_metalLayer = CreateObjectiveCObject("CAMetalLayer");
|
||||
_windowHandle = CreateObjectiveCObject("NSView");
|
||||
SendBool(_windowHandle, "setWantsLayer:", true);
|
||||
SendPointer(_windowHandle, "setLayer:", _metalLayer);
|
||||
SendBool(_windowHandle, "setHidden:", !_presentationVisible);
|
||||
|
||||
_surface = new VulkanHostSurface(VulkanHostSurfaceKind.Metal, _windowHandle, metalLayerHandle: _metalLayer);
|
||||
return new PlatformHandle(_windowHandle, "NSView");
|
||||
}
|
||||
|
||||
private void UpdateSurfaceSize()
|
||||
{
|
||||
if (_surface is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var renderScale = (VisualRoot as TopLevel)?.RenderScaling ?? 1.0;
|
||||
var width = Math.Max(1, (int)Math.Round(Bounds.Width * renderScale));
|
||||
var height = Math.Max(1, (int)Math.Round(Bounds.Height * renderScale));
|
||||
var sizeChanged = _surface.PixelWidth != width || _surface.PixelHeight != height;
|
||||
if (Environment.GetEnvironmentVariable("SHARPEMU_TRACE_SURFACE_SIZE") == "1")
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[GUI][TRACE] GameSurfaceHost.UpdateSurfaceSize bounds={Bounds.Width}x{Bounds.Height} " +
|
||||
$"scale={renderScale} computed={width}x{height} changed={sizeChanged} " +
|
||||
$"prevSurface={_surface.PixelWidth}x{_surface.PixelHeight}");
|
||||
}
|
||||
_surface.UpdatePixelSize(width, height);
|
||||
|
||||
if (!sizeChanged)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsWindows() && _windowHandle != 0)
|
||||
{
|
||||
_ = SetWindowPos(
|
||||
_windowHandle,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
width,
|
||||
height,
|
||||
SwpNoMove | SwpNoZOrder | SwpNoActivate);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux() && _x11Display != 0 && _windowHandle != 0)
|
||||
{
|
||||
_ = XResizeWindow(_x11Display, _windowHandle, (uint)width, (uint)height);
|
||||
_ = XFlush(_x11Display);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS() && _metalLayer != 0)
|
||||
{
|
||||
SendDouble(_metalLayer, "setContentsScale:", renderScale);
|
||||
}
|
||||
}
|
||||
|
||||
private void DestroyWin32()
|
||||
{
|
||||
if (_windowHandle != 0)
|
||||
{
|
||||
_ = DestroyWindow(_windowHandle);
|
||||
_windowHandle = 0;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_win32ClassName))
|
||||
{
|
||||
_ = UnregisterClassW(_win32ClassName, GetModuleHandleW(null));
|
||||
_win32ClassName = null;
|
||||
}
|
||||
|
||||
_windowProcedure = null;
|
||||
}
|
||||
|
||||
private void DestroyX11()
|
||||
{
|
||||
if (_x11Display != 0 && _windowHandle != 0)
|
||||
{
|
||||
_ = XDestroyWindow(_x11Display, _windowHandle);
|
||||
}
|
||||
if (_x11Display != 0)
|
||||
{
|
||||
_ = XCloseDisplay(_x11Display);
|
||||
}
|
||||
|
||||
_windowHandle = 0;
|
||||
_x11Display = 0;
|
||||
}
|
||||
|
||||
private void DestroyMacOS()
|
||||
{
|
||||
if (_windowHandle != 0)
|
||||
{
|
||||
SendVoid(_windowHandle, "release");
|
||||
}
|
||||
if (_metalLayer != 0)
|
||||
{
|
||||
SendVoid(_metalLayer, "release");
|
||||
}
|
||||
|
||||
_windowHandle = 0;
|
||||
_metalLayer = 0;
|
||||
}
|
||||
|
||||
private nint WindowProcedureImpl(nint window, uint message, nint wParam, nint lParam)
|
||||
{
|
||||
if (message == WmMouseMove)
|
||||
{
|
||||
_lastPointerActivity = System.Diagnostics.Stopwatch.GetTimestamp();
|
||||
ShowCursorNow();
|
||||
}
|
||||
else if (message == WmSetCursor && _cursorHidden)
|
||||
{
|
||||
// Win32 re-resolves the cursor on every mouse message; returning
|
||||
// TRUE here keeps the parent chain from restoring the arrow.
|
||||
_ = SetCursor(0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return DefWindowProcW(window, message, wParam, lParam);
|
||||
}
|
||||
|
||||
private static nint CreateObjectiveCObject(string className)
|
||||
{
|
||||
var classHandle = objc_getClass(className);
|
||||
if (classHandle == 0)
|
||||
{
|
||||
throw new InvalidOperationException($"Objective-C class '{className}' is unavailable.");
|
||||
}
|
||||
|
||||
var instance = objc_msgSend_id(classHandle, sel_registerName("alloc"));
|
||||
instance = objc_msgSend_id(instance, sel_registerName("init"));
|
||||
if (instance == 0)
|
||||
{
|
||||
throw new InvalidOperationException($"Could not create Objective-C '{className}'.");
|
||||
}
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
private static void SendVoid(nint receiver, string selector) =>
|
||||
objc_msgSend_void(receiver, sel_registerName(selector));
|
||||
|
||||
private static void SendBool(nint receiver, string selector, bool value) =>
|
||||
objc_msgSend_bool(receiver, sel_registerName(selector), value ? (byte)1 : (byte)0);
|
||||
|
||||
private static void SendPointer(nint receiver, string selector, nint value) =>
|
||||
objc_msgSend_pointer(receiver, sel_registerName(selector), value);
|
||||
|
||||
private static void SendDouble(nint receiver, string selector, double value) =>
|
||||
objc_msgSend_double(receiver, sel_registerName(selector), value);
|
||||
|
||||
private delegate nint WindowProcedure(nint window, uint message, nint wParam, nint lParam);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct WndClassEx
|
||||
{
|
||||
public uint Size;
|
||||
public uint Style;
|
||||
public nint WindowProcedure;
|
||||
public int ClassExtra;
|
||||
public int WindowExtra;
|
||||
public nint Instance;
|
||||
public nint Icon;
|
||||
public nint Cursor;
|
||||
public nint Background;
|
||||
public string? MenuName;
|
||||
public string? ClassName;
|
||||
public nint IconSmall;
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint = "GetModuleHandleW", CharSet = CharSet.Unicode)]
|
||||
private static extern nint GetModuleHandleW(string? moduleName);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "RegisterClassExW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern ushort RegisterClassExW(ref WndClassEx classInfo);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "UnregisterClassW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool UnregisterClassW(string className, nint instance);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "CreateWindowExW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern nint CreateWindowExW(
|
||||
uint extendedStyle,
|
||||
string className,
|
||||
string windowName,
|
||||
uint style,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
nint parent,
|
||||
nint menu,
|
||||
nint instance,
|
||||
nint parameter);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "DestroyWindow", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool DestroyWindow(nint window);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "SetWindowPos", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetWindowPos(
|
||||
nint window,
|
||||
nint insertAfter,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
uint flags);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "DefWindowProcW", CharSet = CharSet.Unicode)]
|
||||
private static extern nint DefWindowProcW(nint window, uint message, nint wParam, nint lParam);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "SetCursor")]
|
||||
private static extern nint SetCursor(nint cursor);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "LoadCursorW", CharSet = CharSet.Unicode)]
|
||||
private static extern nint LoadCursorW(nint instance, nint cursorName);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "GetCursorPos")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool GetCursorPos(out NativePoint point);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "WindowFromPoint")]
|
||||
private static extern nint WindowFromPoint(NativePoint point);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct NativePoint
|
||||
{
|
||||
public int X;
|
||||
public int Y;
|
||||
}
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XOpenDisplay")]
|
||||
private static extern nint XOpenDisplay(nint displayName);
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XCreateSimpleWindow")]
|
||||
private static extern nint XCreateSimpleWindow(
|
||||
nint display,
|
||||
nint parent,
|
||||
int x,
|
||||
int y,
|
||||
uint width,
|
||||
uint height,
|
||||
uint borderWidth,
|
||||
ulong border,
|
||||
ulong background);
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XMapWindow")]
|
||||
private static extern int XMapWindow(nint display, nint window);
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XUnmapWindow")]
|
||||
private static extern int XUnmapWindow(nint display, nint window);
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XResizeWindow")]
|
||||
private static extern int XResizeWindow(nint display, nint window, uint width, uint height);
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XDestroyWindow")]
|
||||
private static extern int XDestroyWindow(nint display, nint window);
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XCloseDisplay")]
|
||||
private static extern int XCloseDisplay(nint display);
|
||||
|
||||
[DllImport("libX11.so.6", EntryPoint = "XFlush")]
|
||||
private static extern int XFlush(nint display);
|
||||
|
||||
[DllImport("/usr/lib/libobjc.A.dylib")]
|
||||
private static extern nint objc_getClass(string name);
|
||||
|
||||
[DllImport("/usr/lib/libobjc.A.dylib")]
|
||||
private static extern nint sel_registerName(string name);
|
||||
|
||||
[DllImport("/usr/lib/libobjc.A.dylib", EntryPoint = "objc_msgSend")]
|
||||
private static extern nint objc_msgSend_id(nint receiver, nint selector);
|
||||
|
||||
[DllImport("/usr/lib/libobjc.A.dylib", EntryPoint = "objc_msgSend")]
|
||||
private static extern void objc_msgSend_void(nint receiver, nint selector);
|
||||
|
||||
[DllImport("/usr/lib/libobjc.A.dylib", EntryPoint = "objc_msgSend")]
|
||||
private static extern void objc_msgSend_bool(nint receiver, nint selector, byte value);
|
||||
|
||||
[DllImport("/usr/lib/libobjc.A.dylib", EntryPoint = "objc_msgSend")]
|
||||
private static extern void objc_msgSend_pointer(nint receiver, nint selector, nint value);
|
||||
|
||||
[DllImport("/usr/lib/libobjc.A.dylib", EntryPoint = "objc_msgSend")]
|
||||
private static extern void objc_msgSend_double(nint receiver, nint selector, double value);
|
||||
}
|
||||
@@ -50,6 +50,20 @@ public sealed class GuiSettings
|
||||
|
||||
public bool CheckForUpdatesOnStartup { get; set; } = true;
|
||||
|
||||
public string WindowMode { get; set; } = "Windowed";
|
||||
|
||||
public string Resolution { get; set; } = "1920x1080";
|
||||
|
||||
public int DisplayIndex { get; set; }
|
||||
|
||||
public int RefreshRate { get; set; }
|
||||
|
||||
public string ScalingMode { get; set; } = "Fit";
|
||||
|
||||
public bool VSync { get; set; } = true;
|
||||
|
||||
public string HdrMode { get; set; } = "Auto";
|
||||
|
||||
/// <summary>Names of SHARPEMU_* switches set to "1" in the emulator's environment at launch.</summary>
|
||||
public List<string> EnvironmentToggles { get; set; } = new();
|
||||
|
||||
@@ -103,6 +117,12 @@ public sealed class GuiSettings
|
||||
{
|
||||
settings.RenderResolutionScale = 1.0;
|
||||
}
|
||||
settings.WindowMode = NormalizeChoice(settings.WindowMode, "Windowed", "Borderless", "Exclusive");
|
||||
settings.Resolution = NormalizeResolution(settings.Resolution);
|
||||
settings.ScalingMode = NormalizeChoice(settings.ScalingMode, "Fit", "Cover", "Stretch", "Integer");
|
||||
settings.HdrMode = NormalizeChoice(settings.HdrMode, "Auto", "On", "Off");
|
||||
settings.DisplayIndex = Math.Max(0, settings.DisplayIndex);
|
||||
settings.RefreshRate = Math.Clamp(settings.RefreshRate, 0, 1000);
|
||||
|
||||
return settings;
|
||||
}
|
||||
@@ -118,6 +138,20 @@ public sealed class GuiSettings
|
||||
return source.Where(entry => !string.IsNullOrEmpty(entry)).ToList();
|
||||
}
|
||||
|
||||
private static string NormalizeChoice(string? value, string fallback, params string[] choices) =>
|
||||
choices.Prepend(fallback).FirstOrDefault(
|
||||
choice => string.Equals(choice, value, StringComparison.OrdinalIgnoreCase)) ?? fallback;
|
||||
|
||||
private static string NormalizeResolution(string? value)
|
||||
{
|
||||
if (!HostDisplayOptions.TryParseResolution(value, out var width, out var height))
|
||||
{
|
||||
return "1920x1080";
|
||||
}
|
||||
|
||||
return $"{width}x{height}";
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
try
|
||||
|
||||
@@ -0,0 +1,138 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using SharpEmu.Libs.VideoOut;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
internal sealed record HostDisplayOption(HostDisplayInfo Display)
|
||||
{
|
||||
public int Index => Display.Index;
|
||||
|
||||
public IReadOnlyList<HostDisplayMode> Modes => Display.Modes;
|
||||
|
||||
public override string ToString() => $"{Index + 1}: {Display.Name}";
|
||||
}
|
||||
|
||||
internal sealed record HostRefreshRateOption(int Value, string Label)
|
||||
{
|
||||
public override string ToString() => Label;
|
||||
}
|
||||
|
||||
internal static class HostDisplayOptions
|
||||
{
|
||||
public static IReadOnlyList<HostDisplayOption> BuildDisplays(
|
||||
IReadOnlyList<HostDisplayInfo> detected,
|
||||
int selectedIndex)
|
||||
{
|
||||
selectedIndex = Math.Max(0, selectedIndex);
|
||||
var options = detected
|
||||
.Select(display => new HostDisplayOption(display))
|
||||
.ToList();
|
||||
if (options.Count == 0)
|
||||
{
|
||||
options.Add(new HostDisplayOption(new HostDisplayInfo(
|
||||
0,
|
||||
"Display 1",
|
||||
CreateFallbackModes())));
|
||||
}
|
||||
|
||||
if (options.All(display => display.Index != selectedIndex))
|
||||
{
|
||||
options.Add(new HostDisplayOption(new HostDisplayInfo(
|
||||
selectedIndex,
|
||||
$"Display {selectedIndex + 1}",
|
||||
options[0].Modes)));
|
||||
}
|
||||
|
||||
return options.OrderBy(display => display.Index).ToArray();
|
||||
}
|
||||
|
||||
public static HostDisplayOption SelectDisplay(
|
||||
IReadOnlyList<HostDisplayOption> displays,
|
||||
int selectedIndex) =>
|
||||
displays.FirstOrDefault(display => display.Index == selectedIndex) ?? displays[0];
|
||||
|
||||
public static IReadOnlyList<string> BuildResolutions(
|
||||
HostDisplayOption display,
|
||||
string? selectedResolution)
|
||||
{
|
||||
var resolutions = display.Modes
|
||||
.Where(mode => mode.Width > 0 && mode.Height > 0)
|
||||
.Select(mode => $"{mode.Width}x{mode.Height}")
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
if (TryParseResolution(selectedResolution, out var selectedWidth, out var selectedHeight))
|
||||
{
|
||||
var selected = $"{selectedWidth}x{selectedHeight}";
|
||||
if (!resolutions.Contains(selected, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
resolutions.Add(selected);
|
||||
}
|
||||
}
|
||||
|
||||
if (resolutions.Count == 0)
|
||||
{
|
||||
resolutions.Add("1920x1080");
|
||||
}
|
||||
|
||||
return resolutions
|
||||
.OrderByDescending(resolution => ResolutionArea(resolution))
|
||||
.ThenByDescending(resolution => resolution, StringComparer.OrdinalIgnoreCase)
|
||||
.ToArray();
|
||||
}
|
||||
|
||||
public static IReadOnlyList<HostRefreshRateOption> BuildRefreshRates(
|
||||
HostDisplayOption display,
|
||||
string? resolution,
|
||||
int selectedRefreshRate,
|
||||
string automaticLabel)
|
||||
{
|
||||
TryParseResolution(resolution, out var width, out var height);
|
||||
var rates = display.Modes
|
||||
.Where(mode => mode.Width == width && mode.Height == height && mode.RefreshRate > 0)
|
||||
.Select(mode => mode.RefreshRate)
|
||||
.Distinct()
|
||||
.OrderByDescending(rate => rate)
|
||||
.ToList();
|
||||
if (selectedRefreshRate > 0 && !rates.Contains(selectedRefreshRate))
|
||||
{
|
||||
rates.Add(selectedRefreshRate);
|
||||
rates.Sort((left, right) => right.CompareTo(left));
|
||||
}
|
||||
|
||||
return new[] { new HostRefreshRateOption(0, automaticLabel) }
|
||||
.Concat(rates.Select(rate => new HostRefreshRateOption(rate, $"{rate} Hz")))
|
||||
.ToArray();
|
||||
}
|
||||
|
||||
public static bool TryParseResolution(string? value, out int width, out int height)
|
||||
{
|
||||
width = 0;
|
||||
height = 0;
|
||||
if (string.IsNullOrWhiteSpace(value))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var separator = value.IndexOf('x', StringComparison.OrdinalIgnoreCase);
|
||||
return separator > 0 &&
|
||||
int.TryParse(value.AsSpan(0, separator), out width) &&
|
||||
int.TryParse(value.AsSpan(separator + 1), out height) &&
|
||||
width > 0 &&
|
||||
height > 0;
|
||||
}
|
||||
|
||||
private static long ResolutionArea(string resolution) =>
|
||||
TryParseResolution(resolution, out var width, out var height)
|
||||
? (long)width * height
|
||||
: 0;
|
||||
|
||||
private static IReadOnlyList<HostDisplayMode> CreateFallbackModes() =>
|
||||
[
|
||||
new HostDisplayMode(3840, 2160, 60),
|
||||
new HostDisplayMode(2560, 1440, 60),
|
||||
new HostDisplayMode(1920, 1080, 60),
|
||||
new HostDisplayMode(1280, 720, 60),
|
||||
];
|
||||
}
|
||||
@@ -41,6 +41,24 @@
|
||||
"Options.Section.Emulation": "EMULATION",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
"Options.Section.Display": "DISPLAY",
|
||||
"Options.Graphics": "Graphics",
|
||||
|
||||
"Options.WindowMode.Label": "Window mode",
|
||||
"Options.WindowMode.Desc": "Regular window, desktop borderless, or exclusive fullscreen.",
|
||||
"Options.Resolution.Label": "Resolution",
|
||||
"Options.Resolution.Desc": "Initial window size or exclusive fullscreen resolution.",
|
||||
"Options.Display.Label": "Display",
|
||||
"Options.Display.Desc": "Monitor used for centering and fullscreen.",
|
||||
"Options.RefreshRate.Label": "Refresh rate",
|
||||
"Options.RefreshRate.Desc": "Exclusive fullscreen refresh rate. Automatic selects the closest mode.",
|
||||
"Options.RefreshRate.Automatic": "Automatic",
|
||||
"Options.Scaling.Label": "Scaling",
|
||||
"Options.Scaling.Desc": "Scale the native guest image without changing its internal resolution.",
|
||||
"Options.VSync.Label": "VSync",
|
||||
"Options.VSync.Desc": "Use FIFO presentation for tear-free output.",
|
||||
"Options.Hdr.Label": "HDR output",
|
||||
"Options.Hdr.Desc": "Use HDR when the selected display and graphics backend support it. Auto falls back to SDR.",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU engine",
|
||||
"Options.CpuEngine.Desc": "Execution engine used to run game code.",
|
||||
@@ -87,6 +105,8 @@
|
||||
|
||||
"PerGame.Title": "Per-game settings — {0} ({1})",
|
||||
"PerGame.InheritNote": "Unchecked rows inherit the global defaults.",
|
||||
"PerGame.Tab.General": "General",
|
||||
"PerGame.Tab.Graphics": "Graphics",
|
||||
"PerGame.EnvToggles.Label": "Environment toggles",
|
||||
"PerGame.EnvToggles.Desc": "Override the global set of SHARPEMU_* switches for this game.",
|
||||
|
||||
|
||||
@@ -29,6 +29,24 @@
|
||||
"Options.Section.Emulation": "EMÜLASYON",
|
||||
"Options.Section.Logging": "GÜNLÜKLEME",
|
||||
"Options.Section.Launcher": "BAŞLATICI",
|
||||
"Options.Section.Display": "GÖRÜNTÜ",
|
||||
"Options.Graphics": "Grafik",
|
||||
|
||||
"Options.WindowMode.Label": "Pencere modu",
|
||||
"Options.WindowMode.Desc": "Normal pencere, kenarlıksız masaüstü veya özel tam ekran.",
|
||||
"Options.Resolution.Label": "Çözünürlük",
|
||||
"Options.Resolution.Desc": "Başlangıç pencere boyutu veya özel tam ekran çözünürlüğü.",
|
||||
"Options.Display.Label": "Ekran",
|
||||
"Options.Display.Desc": "Ortalama ve tam ekran için kullanılan monitör.",
|
||||
"Options.RefreshRate.Label": "Yenileme hızı",
|
||||
"Options.RefreshRate.Desc": "Özel tam ekran yenileme hızı. Otomatik, en yakın modu seçer.",
|
||||
"Options.RefreshRate.Automatic": "Otomatik",
|
||||
"Options.Scaling.Label": "Ölçekleme",
|
||||
"Options.Scaling.Desc": "Dahili çözünürlüğü değiştirmeden oyun görüntüsünü ölçekle.",
|
||||
"Options.VSync.Label": "VSync",
|
||||
"Options.VSync.Desc": "Yırtılmasız görüntü için FIFO sunumunu kullan.",
|
||||
"Options.Hdr.Label": "HDR çıkışı",
|
||||
"Options.Hdr.Desc": "Seçili ekran ve grafik backend'i destekliyorsa HDR kullan. Otomatik mod SDR'ye geri döner.",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU motoru",
|
||||
"Options.CpuEngine.Desc": "Oyun kodunu çalıştırmak için kullanılan yürütme motoru.",
|
||||
@@ -159,6 +177,8 @@
|
||||
"Common.Cancel": "İptal",
|
||||
"PerGame.Title": "Oyuna özel ayarlar — {0} ({1})",
|
||||
"PerGame.InheritNote": "İşaretlenmemiş satırlar genel varsayılanları kullanır.",
|
||||
"PerGame.Tab.General": "Genel",
|
||||
"PerGame.Tab.Graphics": "Grafik",
|
||||
"PerGame.EnvToggles.Label": "Ortam anahtarları",
|
||||
"PerGame.EnvToggles.Desc": "Bu oyun için genel SHARPEMU_* anahtar kümesini geçersiz kıl.",
|
||||
"Options.About": "Hakkında",
|
||||
|
||||
@@ -60,12 +60,6 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<!-- Main content -->
|
||||
<Grid x:Name="MainContent" Grid.Row="1" Margin="32,24,32,20" RowDefinitions="Auto,*,Auto,Auto">
|
||||
|
||||
<!-- The game owns the full client area while running. Session controls
|
||||
use a native popup so they can stay above this native child surface. -->
|
||||
<Border x:Name="GameView" Grid.Row="0" Grid.RowSpan="4" IsVisible="False" Background="#000000" ClipToBounds="True">
|
||||
<Grid x:Name="GameSurfaceContainer" />
|
||||
</Border>
|
||||
|
||||
<!-- Library / Options page switcher, with the library toolbar sharing
|
||||
the same row on the right. Plain buttons (not TabItem) so there is
|
||||
no underline; LB/RB hint chips flank the pair and the gamepad's
|
||||
@@ -408,7 +402,6 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<TabItem x:Name="GraphicsTabItem" Header="Graphics" FontSize="15">
|
||||
<ScrollViewer>
|
||||
<StackPanel Margin="0,14,0,16" Spacing="16" MaxWidth="1280" HorizontalAlignment="Left">
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="RenderingSectionTitle" Classes="sectionTitle" Text="RENDERING" />
|
||||
@@ -425,6 +418,46 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
</local:SettingRow>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="DisplaySectionTitle" Classes="sectionTitle" Text="DISPLAY" />
|
||||
<local:SettingRow x:Name="WindowModeRow" Label="Window mode" Description="Regular window, desktop borderless, or exclusive fullscreen.">
|
||||
<ComboBox x:Name="WindowModeBox" Width="180" SelectedIndex="0" CornerRadius="8">
|
||||
<ComboBoxItem Content="Windowed" />
|
||||
<ComboBoxItem Content="Borderless" />
|
||||
<ComboBoxItem Content="Exclusive" />
|
||||
</ComboBox>
|
||||
</local:SettingRow>
|
||||
<local:SettingRow x:Name="ResolutionRow" Label="Resolution" Description="Initial window size or exclusive fullscreen resolution.">
|
||||
<ComboBox x:Name="ResolutionBox" Width="180" CornerRadius="8" />
|
||||
</local:SettingRow>
|
||||
<local:SettingRow x:Name="DisplayRow" Label="Display" Description="Monitor used for centering and fullscreen.">
|
||||
<ComboBox x:Name="DisplayBox" Width="260" CornerRadius="8" />
|
||||
</local:SettingRow>
|
||||
<local:SettingRow x:Name="RefreshRateRow" Label="Refresh rate" Description="Exclusive fullscreen refresh rate. Automatic selects the closest mode.">
|
||||
<ComboBox x:Name="RefreshRateBox" Width="180" CornerRadius="8" />
|
||||
</local:SettingRow>
|
||||
<local:SettingRow x:Name="ScalingRow" Label="Scaling" Description="Scale the native guest image without changing its internal resolution.">
|
||||
<ComboBox x:Name="ScalingModeBox" Width="180" SelectedIndex="0" CornerRadius="8">
|
||||
<ComboBoxItem Content="Fit" />
|
||||
<ComboBoxItem Content="Cover" />
|
||||
<ComboBoxItem Content="Stretch" />
|
||||
<ComboBoxItem Content="Integer" />
|
||||
</ComboBox>
|
||||
</local:SettingRow>
|
||||
<local:SettingRow x:Name="VSyncRow" Label="VSync" Description="Use FIFO presentation for tear-free output.">
|
||||
<ToggleSwitch x:Name="VSyncToggle" IsChecked="True" OnContent="On" OffContent="Off" />
|
||||
</local:SettingRow>
|
||||
<local:SettingRow x:Name="HdrRow" Label="HDR" Description="Use HDR output when the selected display and graphics backend support it.">
|
||||
<ComboBox x:Name="HdrModeBox" Width="180" SelectedIndex="0" CornerRadius="8">
|
||||
<ComboBoxItem Content="Auto" />
|
||||
<ComboBoxItem Content="On" />
|
||||
<ComboBoxItem Content="Off" />
|
||||
</ComboBox>
|
||||
</local:SettingRow>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</ScrollViewer>
|
||||
</TabItem>
|
||||
@@ -486,6 +519,12 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<ToggleSwitch x:Name="EnvLogNpToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</local:SettingRow>
|
||||
|
||||
<local:SettingRow x:Name="EnvGuestImageCpuSyncRow" LabelFontFamily="Consolas,monospace" Label="SHARPEMU_GUEST_IMAGE_CPU_SYNC"
|
||||
Description="Re-upload guest surfaces the game's own CPU code rewrites. Enabled by default for compatibility. Disable only for titles that regress with it, such as GTA V.">
|
||||
<ToggleSwitch x:Name="EnvGuestImageCpuSyncToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</local:SettingRow>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
@@ -595,51 +634,8 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
</Border>
|
||||
</Grid>
|
||||
|
||||
<!-- Avalonia's regular overlay layer cannot appear over a native child
|
||||
HWND/X11/Metal surface. Keep the running-session controls in a native
|
||||
popup so the game reaches the bottom status bar without losing Stop. -->
|
||||
<primitives:Popup x:Name="SessionBarPopup"
|
||||
IsOpen="False"
|
||||
PlacementTarget="{Binding #GameView}"
|
||||
Placement="Bottom"
|
||||
VerticalOffset="-66"
|
||||
Topmost="True"
|
||||
ShouldUseOverlayLayer="False"
|
||||
TakesFocusFromNativeControl="False"
|
||||
IsLightDismissEnabled="False">
|
||||
<Border Classes="card" Width="598" Height="58" CornerRadius="16" Padding="14,8">
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel Spacing="3" VerticalAlignment="Center">
|
||||
<StackPanel Orientation="Horizontal" Spacing="8">
|
||||
<TextBlock x:Name="SessionGameTitle" Text="GAME RUNNING" FontSize="13" FontWeight="SemiBold"
|
||||
MaxWidth="240" TextTrimming="CharacterEllipsis" VerticalAlignment="Center" />
|
||||
<Border Classes="badge running" VerticalAlignment="Center">
|
||||
<TextBlock Text="RUNNING" FontSize="9" FontWeight="Bold" LetterSpacing="1"
|
||||
Foreground="{StaticResource SuccessBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" Spacing="7">
|
||||
<Border x:Name="SessionF11Badge" Classes="badge key" VerticalAlignment="Center">
|
||||
<TextBlock Text="F11" FontSize="9" FontWeight="Bold"
|
||||
Foreground="{StaticResource InfoBrush}" />
|
||||
</Border>
|
||||
<TextBlock x:Name="SessionHintText" Text="Fullscreen" FontSize="11"
|
||||
Foreground="{StaticResource MutedBrush}" VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<StackPanel Grid.Column="1" Orientation="Horizontal" Spacing="8" VerticalAlignment="Center">
|
||||
<Button x:Name="SessionConsoleButton" Classes="ghost" Content="≡ Console" />
|
||||
<Button x:Name="SessionStopButton" Classes="danger" Content="■ Stop" IsEnabled="False" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
</primitives:Popup>
|
||||
|
||||
<!-- This is a native popup rather than an Avalonia overlay because the
|
||||
emulated Vulkan surface is a native child window. -->
|
||||
<!-- Anchored to MainContent, not GameView: the surface host is parked in
|
||||
a 1x1 corner while loading/closing, which would pull a GameView-
|
||||
anchored popup into the corner with it. -->
|
||||
<!-- Keep launch progress above the blurred library while the SDL game
|
||||
process owns its independent top-level window. -->
|
||||
<primitives:Popup x:Name="SessionLoadingPopup"
|
||||
IsOpen="False"
|
||||
PlacementTarget="{Binding #MainContent}"
|
||||
@@ -653,7 +649,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<TextBlock x:Name="SessionLoadingTitle" Text="Loading game" FontSize="16" FontWeight="SemiBold" />
|
||||
<TextBlock x:Name="SessionLoadingDetail" Text="Preparing the emulation session..." FontSize="12"
|
||||
Foreground="{StaticResource MutedBrush}" TextTrimming="CharacterEllipsis" />
|
||||
<ProgressBar IsIndeterminate="True" Height="5" />
|
||||
<ProgressBar x:Name="SessionLoadingProgress" IsIndeterminate="True" Height="5" />
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</primitives:Popup>
|
||||
|
||||
@@ -16,7 +16,7 @@ using Avalonia.VisualTree;
|
||||
using SharpEmu.Core.Cpu;
|
||||
using SharpEmu.Core.Runtime;
|
||||
using SharpEmu.HLE.Host;
|
||||
using SharpEmu.HLE.Host.Windows;
|
||||
using SharpEmu.Libs.Pad;
|
||||
using SharpEmu.Libs.VideoOut;
|
||||
using SharpEmu.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
@@ -62,18 +62,17 @@ public partial class MainWindow : Window
|
||||
private bool _clearLibraryBlurWhenComplete;
|
||||
|
||||
private GuiSettings _settings = new();
|
||||
private IReadOnlyList<HostDisplayOption> _hostDisplays = [];
|
||||
private bool _updatingHostDisplayOptions;
|
||||
private EmulatorProcess? _emulator;
|
||||
private GameSurfaceHost? _gameSurfaceHost;
|
||||
private ConsoleWindow? _consoleWindow;
|
||||
private GuiConsoleMirror? _consoleMirror;
|
||||
private StreamWriter? _fileLog;
|
||||
private readonly SndPreviewPlayer _sndPreview = new();
|
||||
private string? _emulatorExePath;
|
||||
private PendingLaunch? _pendingLaunch;
|
||||
private bool _gameFullscreen;
|
||||
private bool _isRunning;
|
||||
private bool _isStopping;
|
||||
private bool _awaitingFirstFrame;
|
||||
private int _autoScrollTicks;
|
||||
private int _activePageIndex;
|
||||
private Updater.UpdateInfo? _availableUpdate;
|
||||
@@ -114,7 +113,7 @@ public partial class MainWindow : Window
|
||||
string EbootPath,
|
||||
string DisplayName,
|
||||
string? TitleId,
|
||||
string LogLevel,
|
||||
EffectiveLaunchSettings Settings,
|
||||
SharpEmuRuntimeOptions RuntimeOptions);
|
||||
|
||||
public MainWindow()
|
||||
@@ -160,12 +159,10 @@ public partial class MainWindow : Window
|
||||
// follow the launcher into the background or a minimized state.
|
||||
Activated += (_, _) =>
|
||||
{
|
||||
UpdateSessionBarVisibility();
|
||||
SessionLoadingPopup.IsOpen = _sessionLoadingActive;
|
||||
};
|
||||
Deactivated += (_, _) =>
|
||||
{
|
||||
SessionBarPopup.IsOpen = false;
|
||||
SessionLoadingPopup.IsOpen = false;
|
||||
};
|
||||
|
||||
@@ -181,8 +178,6 @@ public partial class MainWindow : Window
|
||||
LaunchButton.Click += (_, _) => LaunchSelected();
|
||||
ClearLogButton.Click += (_, _) => { _consoleLines.Clear(); _allConsoleLines.Clear(); };
|
||||
StopButton.Click += (_, _) => StopEmulator();
|
||||
SessionStopButton.Click += (_, _) => StopEmulator();
|
||||
SessionConsoleButton.Click += (_, _) => ShowConsoleWindow();
|
||||
CopyLogButton.Click += async (_, _) => await CopyConsoleAsync();
|
||||
DetachConsoleButton.Click += (_, _) => ShowConsoleWindow();
|
||||
LibraryTabButton.Click += (_, _) => SetActivePage(0);
|
||||
@@ -221,6 +216,13 @@ public partial class MainWindow : Window
|
||||
};
|
||||
AutoUpdateToggle.IsCheckedChanged += (_, _) =>
|
||||
_settings.CheckForUpdatesOnStartup = AutoUpdateToggle.IsChecked == true;
|
||||
WindowModeBox.SelectionChanged += (_, _) => _settings.WindowMode = SelectedComboText(WindowModeBox, "Windowed");
|
||||
DisplayBox.SelectionChanged += (_, _) => OnHostDisplayChanged();
|
||||
ResolutionBox.SelectionChanged += (_, _) => OnHostResolutionChanged();
|
||||
RefreshRateBox.SelectionChanged += (_, _) => OnHostRefreshRateChanged();
|
||||
ScalingModeBox.SelectionChanged += (_, _) => _settings.ScalingMode = SelectedComboText(ScalingModeBox, "Fit");
|
||||
VSyncToggle.IsCheckedChanged += (_, _) => _settings.VSync = VSyncToggle.IsChecked == true;
|
||||
HdrModeBox.SelectionChanged += (_, _) => _settings.HdrMode = SelectedComboText(HdrModeBox, "Auto");
|
||||
UpdateButton.Click += async (_, _) => await OnUpdateButtonAsync();
|
||||
SelectLogFilePathButton.Click += async (_, _) => await SelectLogFilePathAsync();
|
||||
EnvBthidToggle.IsCheckedChanged += (_, _) =>
|
||||
@@ -239,6 +241,8 @@ public partial class MainWindow : Window
|
||||
SetEnvironmentToggle("SHARPEMU_LOG_IO", EnvLogIoToggle.IsChecked == true);
|
||||
EnvLogNpToggle.IsCheckedChanged += (_, _) =>
|
||||
SetEnvironmentToggle("SHARPEMU_LOG_NP", EnvLogNpToggle.IsChecked == true);
|
||||
EnvGuestImageCpuSyncToggle.IsCheckedChanged += (_, _) =>
|
||||
SetGuestImageCpuSync(EnvGuestImageCpuSyncToggle.IsChecked == true);
|
||||
LanguageBox.SelectionChanged += (_, _) => OnLanguageChanged();
|
||||
|
||||
GameList.AddHandler(ContextRequestedEvent, OnGameContextRequested, RoutingStrategies.Tunnel);
|
||||
@@ -255,8 +259,7 @@ public partial class MainWindow : Window
|
||||
Opened += async (_, _) => await OnOpenedAsync();
|
||||
Closing += (_, _) => OnWindowClosing();
|
||||
|
||||
WindowsDualSenseReader.EnsureStarted();
|
||||
WindowsXInputReader.EnsureStarted();
|
||||
SdlLauncherGamepad.EnsureStarted();
|
||||
_gamepadTimer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(50),
|
||||
@@ -427,8 +430,7 @@ public partial class MainWindow : Window
|
||||
|
||||
private void PollGamepad()
|
||||
{
|
||||
// DualSense wins when both are connected; XInput covers Xbox pads.
|
||||
if (!WindowsDualSenseReader.TryGetState(out var pad) && !WindowsXInputReader.TryGetState(out pad))
|
||||
if (!SdlLauncherGamepad.TryGetState(out var pad))
|
||||
{
|
||||
_previousPadButtons = HostGamepadButtons.None;
|
||||
return;
|
||||
@@ -444,9 +446,8 @@ public partial class MainWindow : Window
|
||||
|
||||
if (_isRunning || _isStopping)
|
||||
{
|
||||
// The game renders inside the launcher window, so the launcher
|
||||
// stays active while playing. The controller belongs to the game
|
||||
// then: no navigation, and Circle/B must never stop the session.
|
||||
// The controller belongs to the separate game window while a
|
||||
// session is active; Circle/B must never stop the session.
|
||||
_previousPadButtons = pad.Buttons;
|
||||
return;
|
||||
}
|
||||
@@ -685,7 +686,25 @@ public partial class MainWindow : Window
|
||||
AutoUpdateRow.Label = loc.Get("Updater.Auto.Label");
|
||||
AutoUpdateRow.Description = loc.Get("Updater.Auto.Desc");
|
||||
|
||||
foreach (var toggle in new[] { StrictToggle, LogToFileToggle, OverrideLogFileToggle, TitleMusicToggle, DiscordToggle, AutoUpdateToggle })
|
||||
GraphicsTabItem.Header = loc.Get("Options.Graphics");
|
||||
DisplaySectionTitle.Text = loc.Get("Options.Section.Display");
|
||||
WindowModeRow.Label = loc.Get("Options.WindowMode.Label");
|
||||
WindowModeRow.Description = loc.Get("Options.WindowMode.Desc");
|
||||
ResolutionRow.Label = loc.Get("Options.Resolution.Label");
|
||||
ResolutionRow.Description = loc.Get("Options.Resolution.Desc");
|
||||
DisplayRow.Label = loc.Get("Options.Display.Label");
|
||||
DisplayRow.Description = loc.Get("Options.Display.Desc");
|
||||
RefreshRateRow.Label = loc.Get("Options.RefreshRate.Label");
|
||||
RefreshRateRow.Description = loc.Get("Options.RefreshRate.Desc");
|
||||
ScalingRow.Label = loc.Get("Options.Scaling.Label");
|
||||
ScalingRow.Description = loc.Get("Options.Scaling.Desc");
|
||||
VSyncRow.Label = loc.Get("Options.VSync.Label");
|
||||
VSyncRow.Description = loc.Get("Options.VSync.Desc");
|
||||
HdrRow.Label = loc.Get("Options.Hdr.Label");
|
||||
HdrRow.Description = loc.Get("Options.Hdr.Desc");
|
||||
RefreshHostRefreshRates(_settings.RefreshRate);
|
||||
|
||||
foreach (var toggle in new[] { StrictToggle, LogToFileToggle, OverrideLogFileToggle, TitleMusicToggle, DiscordToggle, AutoUpdateToggle, VSyncToggle })
|
||||
{
|
||||
toggle.OnContent = loc.Get("Common.On");
|
||||
toggle.OffContent = loc.Get("Common.Off");
|
||||
@@ -758,91 +777,21 @@ public partial class MainWindow : Window
|
||||
|
||||
private void OnKeyDown(object sender, KeyEventArgs args)
|
||||
{
|
||||
args.Handled = true;
|
||||
switch (args.Key)
|
||||
if (args.Key == Key.F11 && !_isRunning)
|
||||
{
|
||||
case Key.F11:
|
||||
OnWindowFullScreen(this, new RoutedEventArgs());
|
||||
break;
|
||||
default:
|
||||
args.Handled = false;
|
||||
break;
|
||||
WindowState = WindowState == WindowState.FullScreen
|
||||
? WindowState.Maximized
|
||||
: WindowState.FullScreen;
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPreviewKeyDown(object? sender, KeyEventArgs args)
|
||||
{
|
||||
// While a session is on screen, Enter and Space are game input
|
||||
// (Cross button). Keyboard focus stays on the launcher window, so a
|
||||
// previously clicked, still-focused button (console toggle, session
|
||||
// bar) would also activate and reshape the game view. Swallow the
|
||||
// keys before button activation; the emulator process reads raw key
|
||||
// state and is unaffected. Fullscreen hides those buttons, which is
|
||||
// why this only manifested in windowed sessions.
|
||||
if (_isRunning && GameView.IsVisible &&
|
||||
args.Key is Key.Enter or Key.Space)
|
||||
{
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWindowFullScreen(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (WindowState == WindowState.FullScreen)
|
||||
{
|
||||
// Leaving F11 should restore a monitor-sized window with the
|
||||
// launcher chrome, not fall back to the design-time window size.
|
||||
WindowState = WindowState.Maximized;
|
||||
WindowDecorations = WindowDecorations.Full;
|
||||
TitleBar.IsVisible = true;
|
||||
StatusBar.IsVisible = true;
|
||||
if (_gameFullscreen)
|
||||
{
|
||||
_gameFullscreen = false;
|
||||
Grid.SetRow(MainContent, 1);
|
||||
Grid.SetRowSpan(MainContent, 1);
|
||||
MainContent.Margin = _isRunning
|
||||
? new Thickness(0)
|
||||
: new Thickness(32, 24, 32, 20);
|
||||
ContentToolbar.IsVisible = !_isRunning;
|
||||
ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
|
||||
LaunchBar.IsVisible = true;
|
||||
QueueGameSurfaceResize();
|
||||
UpdateSessionBarVisibility();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowState = WindowState.FullScreen;
|
||||
WindowDecorations = WindowDecorations.None;
|
||||
TitleBar.IsVisible = false;
|
||||
StatusBar.IsVisible = false;
|
||||
if (_isRunning && !_isStopping && !_awaitingFirstFrame && GameView.IsVisible)
|
||||
{
|
||||
// The native child receives its new physical Bounds as soon
|
||||
// as this grid spans the monitor. The presenter recreates its
|
||||
// swapchain from that size, rather than stretching 720p.
|
||||
_gameFullscreen = true;
|
||||
// Re-arming restarts the idle countdown, so the cursor also
|
||||
// hides a moment after F11 even without further mouse motion.
|
||||
_gameSurfaceHost?.SetCursorAutoHide(true);
|
||||
Grid.SetRow(MainContent, 0);
|
||||
Grid.SetRowSpan(MainContent, 3);
|
||||
MainContent.Margin = new Thickness(0);
|
||||
ContentToolbar.IsVisible = false;
|
||||
ConsolePanel.IsVisible = false;
|
||||
LaunchBar.IsVisible = false;
|
||||
QueueGameSurfaceResize();
|
||||
UpdateSessionBarVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void QueueGameSurfaceResize()
|
||||
{
|
||||
Dispatcher.UIThread.Post(
|
||||
() => _gameSurfaceHost?.RefreshSurfaceSize(),
|
||||
DispatcherPriority.Render);
|
||||
// The session runs in its own SDL window and takes keyboard focus with
|
||||
// it, so launcher buttons no longer see game input and nothing has to
|
||||
// be swallowed here. Kept as the wired handler because the launcher
|
||||
// still needs a preview hook for its own shortcuts.
|
||||
}
|
||||
|
||||
private void OnWindowClosing()
|
||||
@@ -851,6 +800,7 @@ public partial class MainWindow : Window
|
||||
_consoleFlushTimer.Stop();
|
||||
_libraryBlurTimer.Stop();
|
||||
_gamepadTimer.Stop();
|
||||
SdlLauncherGamepad.Shutdown();
|
||||
_sndPreview.Stop();
|
||||
_discord?.Dispose();
|
||||
_consoleWindow?.Close();
|
||||
@@ -903,9 +853,143 @@ public partial class MainWindow : Window
|
||||
EnvLogDirectMemoryToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_DIRECT_MEMORY");
|
||||
EnvLogIoToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_IO");
|
||||
EnvLogNpToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_NP");
|
||||
EnvGuestImageCpuSyncToggle.IsChecked = IsEnvironmentEnabled(
|
||||
_settings.EnvironmentToggles,
|
||||
"SHARPEMU_GUEST_IMAGE_CPU_SYNC",
|
||||
defaultValue: true);
|
||||
WindowModeBox.SelectedIndex = ChoiceIndex(_settings.WindowMode, "Windowed", "Borderless", "Exclusive");
|
||||
LoadHostDisplayOptions();
|
||||
ScalingModeBox.SelectedIndex = ChoiceIndex(_settings.ScalingMode, "Fit", "Cover", "Stretch", "Integer");
|
||||
VSyncToggle.IsChecked = _settings.VSync;
|
||||
HdrModeBox.SelectedIndex = ChoiceIndex(_settings.HdrMode, "Auto", "On", "Off");
|
||||
UpdateLogFilePathText();
|
||||
}
|
||||
|
||||
private static string SelectedComboText(ComboBox comboBox, string fallback) =>
|
||||
comboBox.SelectedItem switch
|
||||
{
|
||||
ComboBoxItem item => item.Content?.ToString() ?? fallback,
|
||||
string value => value,
|
||||
_ => fallback,
|
||||
};
|
||||
|
||||
private void LoadHostDisplayOptions()
|
||||
{
|
||||
_updatingHostDisplayOptions = true;
|
||||
try
|
||||
{
|
||||
_hostDisplays = HostDisplayOptions.BuildDisplays(
|
||||
HostDisplayCatalog.Query(),
|
||||
_settings.DisplayIndex);
|
||||
DisplayBox.ItemsSource = _hostDisplays;
|
||||
var display = HostDisplayOptions.SelectDisplay(_hostDisplays, _settings.DisplayIndex);
|
||||
DisplayBox.SelectedItem = display;
|
||||
PopulateHostModes(display, _settings.Resolution, _settings.RefreshRate);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_updatingHostDisplayOptions = false;
|
||||
}
|
||||
|
||||
SyncHostVideoSettings();
|
||||
}
|
||||
|
||||
private void OnHostDisplayChanged()
|
||||
{
|
||||
if (_updatingHostDisplayOptions || DisplayBox.SelectedItem is not HostDisplayOption display)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_updatingHostDisplayOptions = true;
|
||||
try
|
||||
{
|
||||
PopulateHostModes(display, _settings.Resolution, _settings.RefreshRate);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_updatingHostDisplayOptions = false;
|
||||
}
|
||||
|
||||
SyncHostVideoSettings();
|
||||
}
|
||||
|
||||
private void OnHostResolutionChanged()
|
||||
{
|
||||
if (_updatingHostDisplayOptions || DisplayBox.SelectedItem is not HostDisplayOption)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_settings.Resolution = SelectedComboText(ResolutionBox, "1920x1080");
|
||||
RefreshHostRefreshRates(_settings.RefreshRate);
|
||||
OnHostRefreshRateChanged();
|
||||
}
|
||||
|
||||
private void OnHostRefreshRateChanged()
|
||||
{
|
||||
if (!_updatingHostDisplayOptions && RefreshRateBox.SelectedItem is HostRefreshRateOption refreshRate)
|
||||
{
|
||||
_settings.RefreshRate = refreshRate.Value;
|
||||
}
|
||||
}
|
||||
|
||||
private void PopulateHostModes(
|
||||
HostDisplayOption display,
|
||||
string selectedResolution,
|
||||
int selectedRefreshRate)
|
||||
{
|
||||
var resolutions = HostDisplayOptions.BuildResolutions(display, selectedResolution);
|
||||
ResolutionBox.ItemsSource = resolutions;
|
||||
ResolutionBox.SelectedItem = resolutions.FirstOrDefault(resolution =>
|
||||
string.Equals(resolution, selectedResolution, StringComparison.OrdinalIgnoreCase)) ?? resolutions[0];
|
||||
RefreshHostRefreshRates(selectedRefreshRate);
|
||||
}
|
||||
|
||||
private void RefreshHostRefreshRates(int selectedRefreshRate)
|
||||
{
|
||||
if (DisplayBox.SelectedItem is not HostDisplayOption display)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var wasUpdating = _updatingHostDisplayOptions;
|
||||
_updatingHostDisplayOptions = true;
|
||||
try
|
||||
{
|
||||
var rates = HostDisplayOptions.BuildRefreshRates(
|
||||
display,
|
||||
SelectedComboText(ResolutionBox, _settings.Resolution),
|
||||
selectedRefreshRate,
|
||||
Localization.Instance.Get("Options.RefreshRate.Automatic"));
|
||||
RefreshRateBox.ItemsSource = rates;
|
||||
RefreshRateBox.SelectedItem = rates.FirstOrDefault(rate => rate.Value == selectedRefreshRate) ?? rates[0];
|
||||
}
|
||||
finally
|
||||
{
|
||||
_updatingHostDisplayOptions = wasUpdating;
|
||||
}
|
||||
}
|
||||
|
||||
private void SyncHostVideoSettings()
|
||||
{
|
||||
if (DisplayBox.SelectedItem is HostDisplayOption display)
|
||||
{
|
||||
_settings.DisplayIndex = display.Index;
|
||||
}
|
||||
|
||||
_settings.Resolution = SelectedComboText(ResolutionBox, "1920x1080");
|
||||
_settings.RefreshRate = RefreshRateBox.SelectedItem is HostRefreshRateOption refreshRate
|
||||
? refreshRate.Value
|
||||
: 0;
|
||||
}
|
||||
|
||||
private static int ChoiceIndex(string value, params string[] choices)
|
||||
{
|
||||
var index = Array.FindIndex(choices, choice => string.Equals(choice, value, StringComparison.OrdinalIgnoreCase));
|
||||
return index < 0 ? 0 : index;
|
||||
}
|
||||
|
||||
private async Task OnUpdateButtonAsync()
|
||||
{
|
||||
if (_availableUpdate is null)
|
||||
@@ -999,6 +1083,40 @@ public partial class MainWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
private void SetGuestImageCpuSync(bool enabled)
|
||||
{
|
||||
const string name = "SHARPEMU_GUEST_IMAGE_CPU_SYNC";
|
||||
_settings.EnvironmentToggles.RemoveAll(entry =>
|
||||
string.Equals(entry, name, StringComparison.OrdinalIgnoreCase) ||
|
||||
string.Equals(entry, name + "=0", StringComparison.OrdinalIgnoreCase));
|
||||
if (!enabled)
|
||||
{
|
||||
_settings.EnvironmentToggles.Add(name + "=0");
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsEnvironmentEnabled(
|
||||
IEnumerable<string> entries,
|
||||
string name,
|
||||
bool defaultValue)
|
||||
{
|
||||
foreach (var entry in entries)
|
||||
{
|
||||
if (string.Equals(entry, name + "=0", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (string.Equals(entry, name, StringComparison.OrdinalIgnoreCase) ||
|
||||
string.Equals(entry, name + "=1", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
private string SelectedLogLevel()
|
||||
{
|
||||
return LogLevelBox.SelectedIndex switch
|
||||
@@ -1795,16 +1913,23 @@ public partial class MainWindow : Window
|
||||
// launcher process so every platform receives the same launch options.
|
||||
foreach (var staleName in _appliedEnvironmentVariables)
|
||||
{
|
||||
if (!effective.EnvironmentToggles.Contains(staleName))
|
||||
if (!effective.EnvironmentToggles.Any(entry =>
|
||||
TryParseEnvironmentEntry(entry, out var name, out _) &&
|
||||
string.Equals(name, staleName, StringComparison.OrdinalIgnoreCase)))
|
||||
{
|
||||
Environment.SetEnvironmentVariable(staleName, null);
|
||||
}
|
||||
}
|
||||
|
||||
_appliedEnvironmentVariables.Clear();
|
||||
foreach (var name in effective.EnvironmentToggles)
|
||||
foreach (var entry in effective.EnvironmentToggles)
|
||||
{
|
||||
Environment.SetEnvironmentVariable(name, "1");
|
||||
if (!TryParseEnvironmentEntry(entry, out var name, out var value))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Environment.SetEnvironmentVariable(name, value);
|
||||
_appliedEnvironmentVariables.Add(name);
|
||||
}
|
||||
|
||||
@@ -1828,7 +1953,6 @@ public partial class MainWindow : Window
|
||||
|
||||
_isRunning = true;
|
||||
_runningGameName = displayName;
|
||||
SessionGameTitle.Text = displayName;
|
||||
_runningGameTitleId = resolvedTitleId;
|
||||
_runningSinceUnixSeconds = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
|
||||
StatusDot.Fill = SuccessLineBrush;
|
||||
@@ -1837,18 +1961,25 @@ public partial class MainWindow : Window
|
||||
UpdateRunButtons();
|
||||
UpdateDiscordPresence();
|
||||
|
||||
ShowGameView();
|
||||
BeginSessionUi();
|
||||
_pendingLaunch = new PendingLaunch(
|
||||
Path.GetFullPath(ebootPath),
|
||||
displayName,
|
||||
_runningGameTitleId,
|
||||
effective.LogLevel,
|
||||
effective,
|
||||
runtimeOptions);
|
||||
|
||||
if (_gameSurfaceHost?.Surface is { } surface)
|
||||
{
|
||||
StartPendingSession(surface);
|
||||
}
|
||||
StartPendingSession();
|
||||
}
|
||||
|
||||
private static bool TryParseEnvironmentEntry(string entry, out string name, out string value)
|
||||
{
|
||||
var separator = entry.IndexOf('=');
|
||||
name = separator >= 0 ? entry[..separator] : entry;
|
||||
value = separator >= 0 ? entry[(separator + 1)..] : "1";
|
||||
return name.StartsWith("SHARPEMU_", StringComparison.OrdinalIgnoreCase) &&
|
||||
name.Length > "SHARPEMU_".Length &&
|
||||
value.Length != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1877,9 +2008,6 @@ public partial class MainWindow : Window
|
||||
|
||||
_isStopping = true;
|
||||
StopButton.IsEnabled = false;
|
||||
SessionStopButton.IsEnabled = false;
|
||||
SessionHintText.Text = Localization.Instance.Get("Launch.Stopping");
|
||||
SessionF11Badge.IsVisible = false;
|
||||
ShowSessionLoading("Closing game", "Waiting for the emulation session to exit...");
|
||||
_emulator.Stop();
|
||||
_runningGameName = null;
|
||||
@@ -1887,7 +2015,6 @@ public partial class MainWindow : Window
|
||||
StatusText.Text = Localization.Instance.Get("Launch.Stopping");
|
||||
StatusBarRight.Text = Localization.Instance.Get("Status.Stopping");
|
||||
UpdateDiscordPresence();
|
||||
UpdateSessionBarVisibility();
|
||||
ReturnToLibraryWhileStopping();
|
||||
}
|
||||
|
||||
@@ -1930,8 +2057,7 @@ public partial class MainWindow : Window
|
||||
_emulator?.Dispose();
|
||||
_emulator = null;
|
||||
_pendingLaunch = null;
|
||||
DisposeGameSurfaceHost();
|
||||
HideGameView();
|
||||
EndSessionUi();
|
||||
|
||||
var meaningKey = exitCode switch
|
||||
{
|
||||
@@ -1964,7 +2090,7 @@ public partial class MainWindow : Window
|
||||
UpdateDiscordPresence();
|
||||
}
|
||||
|
||||
private void StartPendingSession(VulkanHostSurface surface)
|
||||
private void StartPendingSession()
|
||||
{
|
||||
if (_pendingLaunch is not { } launch || _emulator is not null)
|
||||
{
|
||||
@@ -1984,7 +2110,7 @@ public partial class MainWindow : Window
|
||||
|
||||
try
|
||||
{
|
||||
var arguments = BuildEmulatorArguments(launch, surface);
|
||||
var arguments = BuildEmulatorArguments(launch);
|
||||
_emulator = process;
|
||||
_pendingLaunch = null;
|
||||
process.Start(
|
||||
@@ -2006,12 +2132,12 @@ public partial class MainWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
private List<string> BuildEmulatorArguments(PendingLaunch launch, VulkanHostSurface surface)
|
||||
private List<string> BuildEmulatorArguments(PendingLaunch launch)
|
||||
{
|
||||
var arguments = new List<string>
|
||||
{
|
||||
"--cpu-engine=native",
|
||||
$"--log-level={launch.LogLevel}",
|
||||
$"--log-level={launch.Settings.LogLevel}",
|
||||
};
|
||||
if (launch.RuntimeOptions.StrictDynlibResolution)
|
||||
{
|
||||
@@ -2022,16 +2148,13 @@ public partial class MainWindow : Window
|
||||
arguments.Add($"--trace-imports={launch.RuntimeOptions.ImportTraceLimit}");
|
||||
}
|
||||
|
||||
if (surface.TryGetChildProcessDescriptor(out var descriptor))
|
||||
{
|
||||
arguments.Add($"--host-surface={descriptor}");
|
||||
}
|
||||
else
|
||||
{
|
||||
AppendConsoleLine(
|
||||
"[GUI][WARN] Embedded child surfaces are unavailable on this platform; opening a game window instead.",
|
||||
WarningLineBrush);
|
||||
}
|
||||
arguments.Add($"--window-mode={launch.Settings.WindowMode.ToLowerInvariant()}");
|
||||
arguments.Add($"--resolution={launch.Settings.Resolution}");
|
||||
arguments.Add($"--display={launch.Settings.DisplayIndex}");
|
||||
arguments.Add($"--refresh-rate={launch.Settings.RefreshRate}");
|
||||
arguments.Add($"--scaling={launch.Settings.ScalingMode.ToLowerInvariant()}");
|
||||
arguments.Add($"--vsync={(launch.Settings.VSync ? "on" : "off")}");
|
||||
arguments.Add($"--hdr={launch.Settings.HdrMode.ToLowerInvariant()}");
|
||||
|
||||
arguments.Add(launch.EbootPath);
|
||||
return arguments;
|
||||
@@ -2040,8 +2163,8 @@ public partial class MainWindow : Window
|
||||
private void OnEmulatorOutput(string line, bool isError)
|
||||
{
|
||||
_pendingLines.Enqueue((line, isError));
|
||||
if (!line.Contains("[VIDEOOUT][INFO] Hosted splash ready.", StringComparison.Ordinal) &&
|
||||
!line.Contains("[VIDEOOUT][INFO] Hosted first frame presented.", StringComparison.Ordinal))
|
||||
if (!line.Contains("Vulkan VideoOut presented first frame:", StringComparison.Ordinal) &&
|
||||
!line.Contains("Vulkan VideoOut ready:", StringComparison.Ordinal))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -2050,143 +2173,25 @@ public partial class MainWindow : Window
|
||||
{
|
||||
if (_isRunning && !_isStopping)
|
||||
{
|
||||
_awaitingFirstFrame = false;
|
||||
ClearLibraryBlur();
|
||||
MainContent.Margin = new Thickness(0);
|
||||
RestoreGameViewToFull();
|
||||
GameView.Background = Brushes.Black;
|
||||
GameView.IsHitTestVisible = true;
|
||||
LibraryPage.IsVisible = false;
|
||||
OptionsPage.IsVisible = false;
|
||||
LibraryToolbar.IsVisible = false;
|
||||
ContentToolbar.IsVisible = false;
|
||||
ConsolePanel.IsVisible = false;
|
||||
LaunchBar.IsVisible = false;
|
||||
HideSessionLoading();
|
||||
UpdateSessionBarVisibility();
|
||||
|
||||
// Defer so the layout pass from the margin change above settles first.
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
if (!_isRunning || _isStopping)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_gameSurfaceHost?.RefreshSurfaceSize();
|
||||
_gameSurfaceHost?.SetPresentationVisible(true);
|
||||
_gameSurfaceHost?.SetCursorAutoHide(true);
|
||||
});
|
||||
ShowSessionStatus("Game is running");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private GameSurfaceHost EnsureGameSurfaceHost()
|
||||
{
|
||||
if (_gameSurfaceHost is not null)
|
||||
{
|
||||
return _gameSurfaceHost;
|
||||
}
|
||||
|
||||
var host = new GameSurfaceHost();
|
||||
// Configure this before attaching it to Avalonia so its first native
|
||||
// HWND is hidden while the child process starts.
|
||||
host.SetPresentationVisible(false);
|
||||
host.SurfaceAvailable += (_, surface) =>
|
||||
{
|
||||
if (ReferenceEquals(_gameSurfaceHost, host))
|
||||
{
|
||||
StartPendingSession(surface);
|
||||
}
|
||||
};
|
||||
host.SurfaceDestroyed += (_, surface) => OnGameSurfaceDestroyed(host, surface);
|
||||
_gameSurfaceHost = host;
|
||||
GameSurfaceContainer.Children.Add(host);
|
||||
return host;
|
||||
}
|
||||
|
||||
private void DisposeGameSurfaceHost()
|
||||
{
|
||||
var host = _gameSurfaceHost;
|
||||
if (host is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_gameSurfaceHost = null;
|
||||
host.SetPresentationVisible(false);
|
||||
GameSurfaceContainer.Children.Remove(host);
|
||||
}
|
||||
|
||||
private void OnGameSurfaceDestroyed(GameSurfaceHost host, VulkanHostSurface surface)
|
||||
{
|
||||
if (ReferenceEquals(_gameSurfaceHost, host) && _isRunning)
|
||||
{
|
||||
StopEmulator();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The native host attachment is a real child window: it sits above every
|
||||
/// Avalonia control it covers and swallows their mouse input regardless of
|
||||
/// hit-test settings. While the library must stay interactive (loading,
|
||||
/// closing), the surface is parked offscreen AT FULL SIZE via a negative
|
||||
/// margin. It must not be shrunk instead: the emulator child polls the
|
||||
/// HWND client size and its presenter defers swapchain creation while the
|
||||
/// surface is 1px, which would deadlock the loading handshake.
|
||||
/// </summary>
|
||||
private void ParkGameViewOffscreen()
|
||||
{
|
||||
GameView.Margin = new Thickness(-20000, 0, 20000, 0);
|
||||
}
|
||||
|
||||
private void RestoreGameViewToFull()
|
||||
{
|
||||
GameView.Margin = new Thickness(0);
|
||||
}
|
||||
|
||||
private void ShowGameView()
|
||||
private void BeginSessionUi()
|
||||
{
|
||||
_isStopping = false;
|
||||
_awaitingFirstFrame = true;
|
||||
var host = EnsureGameSurfaceHost();
|
||||
ParkGameViewOffscreen();
|
||||
GameView.IsVisible = true;
|
||||
GameView.Background = Brushes.Transparent;
|
||||
GameView.IsHitTestVisible = false;
|
||||
host.SetPresentationVisible(false);
|
||||
AnimateLibraryBlur(LaunchBlurRadius);
|
||||
SessionHintText.Text = "Fullscreen";
|
||||
SessionF11Badge.IsVisible = true;
|
||||
UpdateSessionBarVisibility();
|
||||
ShowSessionLoading("Loading game", "Preparing the emulation session...");
|
||||
LaunchBar.IsVisible = true;
|
||||
}
|
||||
|
||||
private void HideGameView()
|
||||
private void EndSessionUi()
|
||||
{
|
||||
if (_gameFullscreen && WindowState == WindowState.FullScreen)
|
||||
{
|
||||
OnWindowFullScreen(this, new RoutedEventArgs());
|
||||
}
|
||||
|
||||
_gameSurfaceHost?.SetCursorAutoHide(false);
|
||||
_gameSurfaceHost?.SetPresentationVisible(false);
|
||||
_awaitingFirstFrame = false;
|
||||
GameView.IsVisible = false;
|
||||
GameView.IsHitTestVisible = true;
|
||||
SessionBarPopup.IsOpen = false;
|
||||
HideSessionLoading();
|
||||
AnimateLibraryBlur(0, clearWhenComplete: true);
|
||||
MainContent.Margin = new Thickness(32, 24, 32, 20);
|
||||
ContentToolbar.IsVisible = true;
|
||||
ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
|
||||
LaunchBar.IsVisible = true;
|
||||
LibraryPage.IsVisible = _activePageIndex == 0;
|
||||
LibraryToolbar.IsVisible = _activePageIndex == 0;
|
||||
OptionsPage.IsVisible = _activePageIndex == 1;
|
||||
// Game art when the source still holds it, otherwise the bundled
|
||||
// default; a bare color only when neither is available.
|
||||
BackdropImage.Opacity = BackdropImage.Source is not null ? 1 : 0;
|
||||
ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
|
||||
}
|
||||
|
||||
private void AnimateLibraryBlur(double targetRadius, bool clearWhenComplete = false)
|
||||
@@ -2258,7 +2263,20 @@ public partial class MainWindow : Window
|
||||
private void ShowSessionLoading(string title, string detail)
|
||||
{
|
||||
SessionLoadingTitle.Text = title;
|
||||
SessionLoadingTitle.IsVisible = true;
|
||||
SessionLoadingDetail.Text = detail;
|
||||
SessionLoadingDetail.IsVisible = true;
|
||||
SessionLoadingProgress.IsVisible = true;
|
||||
_sessionLoadingActive = true;
|
||||
SessionLoadingPopup.IsOpen = IsActive && WindowState != WindowState.Minimized;
|
||||
}
|
||||
|
||||
private void ShowSessionStatus(string message)
|
||||
{
|
||||
SessionLoadingTitle.Text = message;
|
||||
SessionLoadingTitle.IsVisible = true;
|
||||
SessionLoadingDetail.IsVisible = false;
|
||||
SessionLoadingProgress.IsVisible = false;
|
||||
_sessionLoadingActive = true;
|
||||
SessionLoadingPopup.IsOpen = IsActive && WindowState != WindowState.Minimized;
|
||||
}
|
||||
@@ -2271,33 +2289,11 @@ public partial class MainWindow : Window
|
||||
|
||||
private void ReturnToLibraryWhileStopping()
|
||||
{
|
||||
if (_gameFullscreen && WindowState == WindowState.FullScreen)
|
||||
{
|
||||
OnWindowFullScreen(this, new RoutedEventArgs());
|
||||
}
|
||||
|
||||
// Keep the native child alive until the session exits, but hide it
|
||||
// immediately. Destroying it while Vulkan still owns the surface can
|
||||
// crash the GUI; parking it in the 1x1 corner lets the library
|
||||
// recover — and stay clickable — while the native closing popup
|
||||
// reports teardown progress.
|
||||
_gameSurfaceHost?.SetPresentationVisible(false);
|
||||
_awaitingFirstFrame = false;
|
||||
ParkGameViewOffscreen();
|
||||
GameView.Background = Brushes.Transparent;
|
||||
GameView.IsHitTestVisible = false;
|
||||
SessionBarPopup.IsOpen = false;
|
||||
AnimateLibraryBlur(LaunchBlurRadius);
|
||||
MainContent.Margin = new Thickness(32, 24, 32, 20);
|
||||
ContentToolbar.IsVisible = true;
|
||||
ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
|
||||
LaunchBar.IsVisible = true;
|
||||
LibraryPage.IsVisible = _activePageIndex == 0;
|
||||
LibraryToolbar.IsVisible = _activePageIndex == 0;
|
||||
OptionsPage.IsVisible = _activePageIndex == 1;
|
||||
BackdropImage.Opacity = BackdropImage.Source is not null ? 1 : 0;
|
||||
UpdateRunButtons();
|
||||
Console.Error.WriteLine("[GUI][INFO] Library restored while embedded session is closing.");
|
||||
Console.Error.WriteLine("[GUI][INFO] Waiting for the SDL game process to exit.");
|
||||
}
|
||||
|
||||
private void OpenFileLog(string? titleId)
|
||||
@@ -2356,16 +2352,9 @@ public partial class MainWindow : Window
|
||||
{
|
||||
LaunchButton.IsEnabled = !_isRunning && GameList.SelectedItem is GameEntry;
|
||||
StopButton.IsEnabled = _isRunning && !_isStopping;
|
||||
SessionStopButton.IsEnabled = _isRunning && !_isStopping;
|
||||
OpenFileButton.IsEnabled = !_isRunning;
|
||||
}
|
||||
|
||||
private void UpdateSessionBarVisibility()
|
||||
{
|
||||
SessionBarPopup.IsOpen = _isRunning && !_isStopping && !_awaitingFirstFrame && GameView.IsVisible &&
|
||||
!_gameFullscreen && WindowState != WindowState.FullScreen;
|
||||
}
|
||||
|
||||
// ---- Console ----
|
||||
|
||||
private void FlushPendingConsoleLines()
|
||||
|
||||
@@ -21,6 +21,20 @@ public sealed class PerGameSettings
|
||||
|
||||
public bool? LogToFile { get; set; }
|
||||
|
||||
public string? WindowMode { get; set; }
|
||||
|
||||
public string? Resolution { get; set; }
|
||||
|
||||
public int? DisplayIndex { get; set; }
|
||||
|
||||
public int? RefreshRate { get; set; }
|
||||
|
||||
public string? ScalingMode { get; set; }
|
||||
|
||||
public bool? VSync { get; set; }
|
||||
|
||||
public string? HdrMode { get; set; }
|
||||
|
||||
public List<string>? EnvironmentToggles { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
@@ -29,6 +43,13 @@ public sealed class PerGameSettings
|
||||
ImportTraceLimit is null &&
|
||||
StrictDynlibResolution is null &&
|
||||
LogToFile is null &&
|
||||
WindowMode is null &&
|
||||
Resolution is null &&
|
||||
DisplayIndex is null &&
|
||||
RefreshRate is null &&
|
||||
ScalingMode is null &&
|
||||
VSync is null &&
|
||||
HdrMode is null &&
|
||||
EnvironmentToggles is null;
|
||||
|
||||
public static string DirectoryPath =>
|
||||
@@ -116,6 +137,13 @@ public sealed record EffectiveLaunchSettings(
|
||||
int ImportTraceLimit,
|
||||
bool StrictDynlibResolution,
|
||||
bool LogToFile,
|
||||
string WindowMode,
|
||||
string Resolution,
|
||||
int DisplayIndex,
|
||||
int RefreshRate,
|
||||
string ScalingMode,
|
||||
bool VSync,
|
||||
string HdrMode,
|
||||
IReadOnlyList<string> EnvironmentToggles)
|
||||
{
|
||||
public static EffectiveLaunchSettings Resolve(GuiSettings global, PerGameSettings? perGame) => new(
|
||||
@@ -123,5 +151,12 @@ public sealed record EffectiveLaunchSettings(
|
||||
perGame?.ImportTraceLimit ?? global.ImportTraceLimit,
|
||||
perGame?.StrictDynlibResolution ?? global.StrictDynlibResolution,
|
||||
perGame?.LogToFile ?? global.LogToFile,
|
||||
perGame?.WindowMode ?? global.WindowMode,
|
||||
perGame?.Resolution ?? global.Resolution,
|
||||
Math.Max(0, perGame?.DisplayIndex ?? global.DisplayIndex),
|
||||
Math.Clamp(perGame?.RefreshRate ?? global.RefreshRate, 0, 1000),
|
||||
perGame?.ScalingMode ?? global.ScalingMode,
|
||||
perGame?.VSync ?? global.VSync,
|
||||
perGame?.HdrMode ?? global.HdrMode,
|
||||
perGame?.EnvironmentToggles ?? global.EnvironmentToggles);
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Layout;
|
||||
using Avalonia.Media;
|
||||
using SharpEmu.Libs.VideoOut;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
@@ -12,6 +13,9 @@ public sealed class PerGameSettingsDialog : Window
|
||||
{
|
||||
private static readonly string[] LogLevels =
|
||||
{ "Trace", "Debug", "Info", "Warning", "Error", "Critical" };
|
||||
private static readonly string[] WindowModes = { "Windowed", "Borderless", "Exclusive" };
|
||||
private static readonly string[] ScalingModes = { "Fit", "Cover", "Stretch", "Integer" };
|
||||
private static readonly string[] HdrModes = { "Auto", "On", "Off" };
|
||||
|
||||
private static readonly string[] EnvToggles =
|
||||
{
|
||||
@@ -23,9 +27,12 @@ public sealed class PerGameSettingsDialog : Window
|
||||
"SHARPEMU_LOG_DIRECT_MEMORY",
|
||||
"SHARPEMU_LOG_IO",
|
||||
"SHARPEMU_LOG_NP",
|
||||
"SHARPEMU_GUEST_IMAGE_CPU_SYNC",
|
||||
};
|
||||
|
||||
private readonly string _titleId;
|
||||
private IReadOnlyList<HostDisplayOption> _hostDisplays = [];
|
||||
private bool _updatingHostDisplayOptions;
|
||||
|
||||
private readonly SettingRow _logLevelRow;
|
||||
private readonly ComboBox _logLevel = new() { ItemsSource = LogLevels, Width = 160 };
|
||||
@@ -42,6 +49,27 @@ public sealed class PerGameSettingsDialog : Window
|
||||
private readonly SettingRow _logToFileRow;
|
||||
private readonly ToggleSwitch _logToFile = new();
|
||||
|
||||
private readonly SettingRow _windowModeRow;
|
||||
private readonly ComboBox _windowMode = new() { ItemsSource = WindowModes, Width = 160 };
|
||||
|
||||
private readonly SettingRow _resolutionRow;
|
||||
private readonly ComboBox _resolution = new() { Width = 160 };
|
||||
|
||||
private readonly SettingRow _displayIndexRow;
|
||||
private readonly ComboBox _displayIndex = new() { Width = 240 };
|
||||
|
||||
private readonly SettingRow _refreshRateRow;
|
||||
private readonly ComboBox _refreshRate = new() { Width = 160 };
|
||||
|
||||
private readonly SettingRow _scalingModeRow;
|
||||
private readonly ComboBox _scalingMode = new() { ItemsSource = ScalingModes, Width = 160 };
|
||||
|
||||
private readonly SettingRow _vsyncRow;
|
||||
private readonly ToggleSwitch _vsync = new();
|
||||
|
||||
private readonly SettingRow _hdrModeRow;
|
||||
private readonly ComboBox _hdrMode = new() { ItemsSource = HdrModes, Width = 160 };
|
||||
|
||||
private readonly SettingRow _envRow;
|
||||
private readonly StackPanel _envList = new() { Orientation = Orientation.Vertical, Spacing = 8, Margin = new(0, 4, 0, 0) };
|
||||
private readonly List<(string Name, ToggleSwitch Box)> _envBoxes = new();
|
||||
@@ -60,13 +88,20 @@ public sealed class PerGameSettingsDialog : Window
|
||||
|
||||
Background = new SolidColorBrush(Color.Parse("#0D1017"));
|
||||
|
||||
_strict.OnContent = _logToFile.OnContent = loc.Get("Common.On");
|
||||
_strict.OffContent = _logToFile.OffContent = loc.Get("Common.Off");
|
||||
_strict.OnContent = _logToFile.OnContent = _vsync.OnContent = loc.Get("Common.On");
|
||||
_strict.OffContent = _logToFile.OffContent = _vsync.OffContent = loc.Get("Common.Off");
|
||||
|
||||
_logLevelRow = Row(loc.Get("Options.LogLevel.Label"), loc.Get("Options.LogLevel.Desc"), _logLevel);
|
||||
_traceRow = Row(loc.Get("Options.TraceImports.Label"), loc.Get("Options.TraceImports.Desc"), _trace);
|
||||
_strictRow = Row(loc.Get("Options.Strict.Label"), loc.Get("Options.Strict.Desc"), _strict);
|
||||
_logToFileRow = Row(loc.Get("Options.LogToFile.Label"), loc.Get("Options.LogToFile.Desc"), _logToFile);
|
||||
_windowModeRow = Row(loc.Get("Options.WindowMode.Label"), loc.Get("Options.WindowMode.Desc"), _windowMode);
|
||||
_resolutionRow = Row(loc.Get("Options.Resolution.Label"), loc.Get("Options.Resolution.Desc"), _resolution);
|
||||
_displayIndexRow = Row(loc.Get("Options.Display.Label"), loc.Get("Options.Display.Desc"), _displayIndex);
|
||||
_refreshRateRow = Row(loc.Get("Options.RefreshRate.Label"), loc.Get("Options.RefreshRate.Desc"), _refreshRate);
|
||||
_scalingModeRow = Row(loc.Get("Options.Scaling.Label"), loc.Get("Options.Scaling.Desc"), _scalingMode);
|
||||
_vsyncRow = Row(loc.Get("Options.VSync.Label"), loc.Get("Options.VSync.Desc"), _vsync);
|
||||
_hdrModeRow = Row(loc.Get("Options.Hdr.Label"), loc.Get("Options.Hdr.Desc"), _hdrMode);
|
||||
_envRow = new SettingRow
|
||||
{
|
||||
Label = loc.Get("PerGame.EnvToggles.Label"),
|
||||
@@ -81,6 +116,22 @@ public sealed class PerGameSettingsDialog : Window
|
||||
_envList.Children.Add(box);
|
||||
}
|
||||
|
||||
var general = new StackPanel { Orientation = Orientation.Vertical, Spacing = 12, Margin = new(0, 12, 0, 0) };
|
||||
general.Children.Add(Card(loc.Get("Options.Section.Emulation"), _strictRow));
|
||||
general.Children.Add(Card(loc.Get("Options.Section.Logging"), _logLevelRow, _traceRow, _logToFileRow));
|
||||
general.Children.Add(Card(loc.Get("Options.Section.Environment"), _envRow, _envList));
|
||||
|
||||
var graphics = new StackPanel { Orientation = Orientation.Vertical, Spacing = 12, Margin = new(0, 12, 0, 0) };
|
||||
graphics.Children.Add(Card(
|
||||
loc.Get("Options.Section.Display"),
|
||||
_windowModeRow,
|
||||
_resolutionRow,
|
||||
_displayIndexRow,
|
||||
_refreshRateRow,
|
||||
_scalingModeRow,
|
||||
_vsyncRow,
|
||||
_hdrModeRow));
|
||||
|
||||
var content = new StackPanel { Orientation = Orientation.Vertical, Spacing = 12, Margin = new(16) };
|
||||
content.Children.Add(new TextBlock
|
||||
{
|
||||
@@ -88,9 +139,14 @@ public sealed class PerGameSettingsDialog : Window
|
||||
Foreground = new SolidColorBrush(Color.Parse("#8B94A7")),
|
||||
FontSize = 12,
|
||||
});
|
||||
content.Children.Add(Card(loc.Get("Options.Section.Emulation"), _strictRow));
|
||||
content.Children.Add(Card(loc.Get("Options.Section.Logging"), _logLevelRow, _traceRow, _logToFileRow));
|
||||
content.Children.Add(Card(loc.Get("Options.Section.Environment"), _envRow, _envList));
|
||||
content.Children.Add(new TabControl
|
||||
{
|
||||
ItemsSource = new[]
|
||||
{
|
||||
new TabItem { Header = loc.Get("PerGame.Tab.General"), Content = general },
|
||||
new TabItem { Header = loc.Get("PerGame.Tab.Graphics"), Content = graphics },
|
||||
},
|
||||
});
|
||||
|
||||
var save = new Button { Content = loc.Get("Common.Save"), Classes = { "accent" } };
|
||||
var cancel = new Button { Content = loc.Get("Common.Cancel"), Classes = { "ghost" } };
|
||||
@@ -119,6 +175,8 @@ public sealed class PerGameSettingsDialog : Window
|
||||
root.Children.Add(buttonBar);
|
||||
Content = root;
|
||||
|
||||
_displayIndex.SelectionChanged += (_, _) => OnHostDisplayChanged();
|
||||
_resolution.SelectionChanged += (_, _) => OnHostResolutionChanged();
|
||||
LoadValues(global);
|
||||
_envRow.PropertyChanged += (_, e) =>
|
||||
{
|
||||
@@ -154,16 +212,38 @@ public sealed class PerGameSettingsDialog : Window
|
||||
|
||||
private void LoadValues(GuiSettings global)
|
||||
{
|
||||
var existing = PerGameSettings.Load(_titleId);
|
||||
var displayIndex = Math.Max(0, existing?.DisplayIndex ?? global.DisplayIndex);
|
||||
var resolution = existing?.Resolution ?? global.Resolution;
|
||||
var refreshRate = Math.Clamp(existing?.RefreshRate ?? global.RefreshRate, 0, 1000);
|
||||
|
||||
_updatingHostDisplayOptions = true;
|
||||
try
|
||||
{
|
||||
_hostDisplays = HostDisplayOptions.BuildDisplays(HostDisplayCatalog.Query(), displayIndex);
|
||||
_displayIndex.ItemsSource = _hostDisplays;
|
||||
var display = HostDisplayOptions.SelectDisplay(_hostDisplays, displayIndex);
|
||||
_displayIndex.SelectedItem = display;
|
||||
PopulateHostModes(display, resolution, refreshRate);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_updatingHostDisplayOptions = false;
|
||||
}
|
||||
|
||||
_logLevel.SelectedItem = Array.IndexOf(LogLevels, global.LogLevel) >= 0 ? global.LogLevel : "Info";
|
||||
_trace.Value = global.ImportTraceLimit;
|
||||
_strict.IsChecked = global.StrictDynlibResolution;
|
||||
_logToFile.IsChecked = global.LogToFile;
|
||||
_windowMode.SelectedItem = ChoiceOrDefault(WindowModes, global.WindowMode, "Windowed");
|
||||
_scalingMode.SelectedItem = ChoiceOrDefault(ScalingModes, global.ScalingMode, "Fit");
|
||||
_vsync.IsChecked = global.VSync;
|
||||
_hdrMode.SelectedItem = ChoiceOrDefault(HdrModes, global.HdrMode, "Auto");
|
||||
foreach (var (name, box) in _envBoxes)
|
||||
{
|
||||
box.IsChecked = global.EnvironmentToggles.Contains(name);
|
||||
box.IsChecked = IsEnvironmentEnabled(global.EnvironmentToggles, name, defaultValue: name == "SHARPEMU_GUEST_IMAGE_CPU_SYNC");
|
||||
}
|
||||
|
||||
var existing = PerGameSettings.Load(_titleId);
|
||||
if (existing is null)
|
||||
{
|
||||
return;
|
||||
@@ -178,16 +258,120 @@ public sealed class PerGameSettingsDialog : Window
|
||||
if (existing.ImportTraceLimit is { } t) { _traceRow.IsOverridden = true; _trace.Value = t; }
|
||||
if (existing.StrictDynlibResolution is { } s) { _strictRow.IsOverridden = true; _strict.IsChecked = s; }
|
||||
if (existing.LogToFile is { } l) { _logToFileRow.IsOverridden = true; _logToFile.IsChecked = l; }
|
||||
if (existing.WindowMode is { } windowMode && WindowModes.Contains(windowMode, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
_windowModeRow.IsOverridden = true;
|
||||
_windowMode.SelectedItem = ChoiceOrDefault(WindowModes, windowMode, "Windowed");
|
||||
}
|
||||
if (existing.Resolution is not null)
|
||||
{
|
||||
_resolutionRow.IsOverridden = true;
|
||||
}
|
||||
if (existing.DisplayIndex is not null)
|
||||
{
|
||||
_displayIndexRow.IsOverridden = true;
|
||||
}
|
||||
if (existing.RefreshRate is not null)
|
||||
{
|
||||
_refreshRateRow.IsOverridden = true;
|
||||
}
|
||||
if (existing.ScalingMode is { } scalingMode && ScalingModes.Contains(scalingMode, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
_scalingModeRow.IsOverridden = true;
|
||||
_scalingMode.SelectedItem = ChoiceOrDefault(ScalingModes, scalingMode, "Fit");
|
||||
}
|
||||
if (existing.VSync is { } vsync)
|
||||
{
|
||||
_vsyncRow.IsOverridden = true;
|
||||
_vsync.IsChecked = vsync;
|
||||
}
|
||||
if (existing.HdrMode is { } hdrMode && HdrModes.Contains(hdrMode, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
_hdrModeRow.IsOverridden = true;
|
||||
_hdrMode.SelectedItem = ChoiceOrDefault(HdrModes, hdrMode, "Auto");
|
||||
}
|
||||
if (existing.EnvironmentToggles is { } env)
|
||||
{
|
||||
_envRow.IsOverridden = true;
|
||||
foreach (var (name, box) in _envBoxes)
|
||||
{
|
||||
box.IsChecked = env.Contains(name);
|
||||
box.IsChecked = IsEnvironmentEnabled(env, name, defaultValue: name == "SHARPEMU_GUEST_IMAGE_CPU_SYNC");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string ChoiceOrDefault(string[] choices, string? value, string fallback) =>
|
||||
choices.FirstOrDefault(choice => string.Equals(choice, value, StringComparison.OrdinalIgnoreCase)) ?? fallback;
|
||||
|
||||
private void OnHostDisplayChanged()
|
||||
{
|
||||
if (_updatingHostDisplayOptions || _displayIndex.SelectedItem is not HostDisplayOption display)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_updatingHostDisplayOptions = true;
|
||||
try
|
||||
{
|
||||
PopulateHostModes(
|
||||
display,
|
||||
_resolution.SelectedItem as string ?? "1920x1080",
|
||||
SelectedRefreshRate());
|
||||
}
|
||||
finally
|
||||
{
|
||||
_updatingHostDisplayOptions = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnHostResolutionChanged()
|
||||
{
|
||||
if (_updatingHostDisplayOptions || _displayIndex.SelectedItem is not HostDisplayOption display)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var selectedRefreshRate = SelectedRefreshRate();
|
||||
_updatingHostDisplayOptions = true;
|
||||
try
|
||||
{
|
||||
PopulateRefreshRates(display, _resolution.SelectedItem as string, selectedRefreshRate);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_updatingHostDisplayOptions = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void PopulateHostModes(
|
||||
HostDisplayOption display,
|
||||
string selectedResolution,
|
||||
int selectedRefreshRate)
|
||||
{
|
||||
var resolutions = HostDisplayOptions.BuildResolutions(display, selectedResolution);
|
||||
_resolution.ItemsSource = resolutions;
|
||||
_resolution.SelectedItem = resolutions.FirstOrDefault(resolution =>
|
||||
string.Equals(resolution, selectedResolution, StringComparison.OrdinalIgnoreCase)) ?? resolutions[0];
|
||||
PopulateRefreshRates(display, _resolution.SelectedItem as string, selectedRefreshRate);
|
||||
}
|
||||
|
||||
private void PopulateRefreshRates(
|
||||
HostDisplayOption display,
|
||||
string? resolution,
|
||||
int selectedRefreshRate)
|
||||
{
|
||||
var rates = HostDisplayOptions.BuildRefreshRates(
|
||||
display,
|
||||
resolution,
|
||||
selectedRefreshRate,
|
||||
Localization.Instance.Get("Options.RefreshRate.Automatic"));
|
||||
_refreshRate.ItemsSource = rates;
|
||||
_refreshRate.SelectedItem = rates.FirstOrDefault(rate => rate.Value == selectedRefreshRate) ?? rates[0];
|
||||
}
|
||||
|
||||
private int SelectedRefreshRate() =>
|
||||
_refreshRate.SelectedItem is HostRefreshRateOption refreshRate ? refreshRate.Value : 0;
|
||||
|
||||
private void Persist()
|
||||
{
|
||||
var settings = new PerGameSettings
|
||||
@@ -196,10 +380,54 @@ public sealed class PerGameSettingsDialog : Window
|
||||
ImportTraceLimit = _traceRow.IsOverridden ? (int)(_trace.Value ?? 0) : null,
|
||||
StrictDynlibResolution = _strictRow.IsOverridden ? _strict.IsChecked == true : null,
|
||||
LogToFile = _logToFileRow.IsOverridden ? _logToFile.IsChecked == true : null,
|
||||
EnvironmentToggles = _envRow.IsOverridden
|
||||
? _envBoxes.Where(e => e.Box.IsChecked == true).Select(e => e.Name).ToList()
|
||||
WindowMode = _windowModeRow.IsOverridden ? _windowMode.SelectedItem as string : null,
|
||||
Resolution = _resolutionRow.IsOverridden ? _resolution.SelectedItem as string : null,
|
||||
DisplayIndex = _displayIndexRow.IsOverridden && _displayIndex.SelectedItem is HostDisplayOption display
|
||||
? display.Index
|
||||
: null,
|
||||
RefreshRate = _refreshRateRow.IsOverridden ? SelectedRefreshRate() : null,
|
||||
ScalingMode = _scalingModeRow.IsOverridden ? _scalingMode.SelectedItem as string : null,
|
||||
VSync = _vsyncRow.IsOverridden ? _vsync.IsChecked == true : null,
|
||||
HdrMode = _hdrModeRow.IsOverridden ? _hdrMode.SelectedItem as string : null,
|
||||
EnvironmentToggles = _envRow.IsOverridden ? BuildEnvironmentEntries() : null,
|
||||
};
|
||||
settings.Save(_titleId);
|
||||
}
|
||||
|
||||
private List<string> BuildEnvironmentEntries()
|
||||
{
|
||||
const string guestImageCpuSync = "SHARPEMU_GUEST_IMAGE_CPU_SYNC";
|
||||
var entries = _envBoxes
|
||||
.Where(entry => entry.Name != guestImageCpuSync && entry.Box.IsChecked == true)
|
||||
.Select(entry => entry.Name)
|
||||
.ToList();
|
||||
if (_envBoxes.First(entry => entry.Name == guestImageCpuSync).Box.IsChecked != true)
|
||||
{
|
||||
entries.Add(guestImageCpuSync + "=0");
|
||||
}
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
||||
private static bool IsEnvironmentEnabled(
|
||||
IEnumerable<string> entries,
|
||||
string name,
|
||||
bool defaultValue)
|
||||
{
|
||||
foreach (var entry in entries)
|
||||
{
|
||||
if (string.Equals(entry, name + "=0", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (string.Equals(entry, name, StringComparison.OrdinalIgnoreCase) ||
|
||||
string.Equals(entry, name + "=1", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,16 +9,15 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
the executable is started without arguments. -->
|
||||
<PropertyGroup>
|
||||
<GenerateDocumentationFile>false</GenerateDocumentationFile>
|
||||
<!-- Required by the source-generated LibraryImport stubs in the linked
|
||||
controller readers below. -->
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Dependency-free; provides the BuildInfo provenance shown in the
|
||||
title bar. -->
|
||||
<ItemGroup>
|
||||
<!-- The GUI owns the native presentation control while each game runs in
|
||||
an isolated emulator process. -->
|
||||
<!-- Games run in isolated SDL-window processes; the GUI owns launch and
|
||||
session controls only. -->
|
||||
<ProjectReference Include="..\SharpEmu.LibAtrac9\SharpEmu.LibAtrac9.csproj" />
|
||||
<ProjectReference Include="..\SharpEmu.Core\SharpEmu.Core.csproj" />
|
||||
<ProjectReference Include="..\SharpEmu.Libs\SharpEmu.Libs.csproj" />
|
||||
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
|
||||
|
||||
Reference in New Issue
Block a user