mirror of
https://github.com/par274/sharpemu.git
synced 2026-07-30 14:39:42 +08:00
Sdl backend (#670)
* [audio] added sdl audio backend and in-tree atrac9 decoder * [input] replaced per-platform pad readers with sdl gamepad input * [video] added sdl window and host display plumbing * [gui] added host display options and per-game render settings * [bink] synced host movie playback to the guest audio clock * [cpu] hooked windows write faults into guest image tracking * [perf] added guest and render profiling, reserved host cpu lanes * [kernel] fixed stale pthread mutex handle alias * [host] wired the sdl session, save-data paths and project references * [audio] hoisted ajm trace stackalloc out of its loop * [video] Add guest image sync setting * [build] Strip native symbols * reuse
This commit is contained in:
@@ -40,6 +40,15 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
_rawExceptionHandler = (nint)AddVectoredExceptionHandler(1u, _rawExceptionHandlerStub);
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Raw exception handler installed: 0x{_rawExceptionHandler:X16}");
|
||||
|
||||
// The raw handler carries the guest-image write-fault bridge, so the
|
||||
// path must be compiled before the first protected-page store can
|
||||
// reach it. Guest code has not started yet, so warming here cannot
|
||||
// race a real fault.
|
||||
SharpEmu.HLE.GuestImageWriteTracker.WarmUp();
|
||||
Console.Error.WriteLine(
|
||||
"[LOADER][INFO] Guest image CPU write tracking: " +
|
||||
$"{(SharpEmu.HLE.GuestImageWriteTracker.Enabled ? "enabled" : "disabled")}");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user