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fix(input): map POSIX stick endpoints exactly (#244)
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@@ -253,9 +253,9 @@ public static class HostWindowInput
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};
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}
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private static byte ToStickByte(float value)
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internal static byte ToStickByte(float value)
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{
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return (byte)Math.Clamp((int)(128.0f + value * 127.0f), 0, 255);
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return (byte)Math.Clamp((int)MathF.Round((value + 1.0f) * 127.5f), 0, 255);
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}
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private static HostGamepadButtons MapButton(ButtonName name) => name switch
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