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[emulator] Fix mitigated child process handling & log improvements (#96)
* [emulator] Fix mitigated child process handling * reuse * [log] log to file for CLI and fix some issues
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@@ -168,8 +168,7 @@ internal sealed class EmulatorProcess : IDisposable
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var policy1 = PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF;
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var policy2 =
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PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF |
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PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF |
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PROCESS_CREATION_MITIGATION_POLICY2_XTENDED_CONTROL_FLOW_GUARD_ALWAYS_OFF;
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PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF;
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mitigationPolicies = Marshal.AllocHGlobal(sizeof(ulong) * 2);
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Marshal.WriteInt64(mitigationPolicies, unchecked((long)policy1));
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@@ -200,29 +199,10 @@ internal sealed class EmulatorProcess : IDisposable
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ref startupInfoEx,
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out var processInfo);
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if (!created)
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{
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// Some mitigation policy bits (e.g. XFG) are not supported on
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// older Windows builds. Mirror the CLI's behavior and fall back
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// to launching without the mitigation attribute list.
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startupInfoEx.lpAttributeList = 0;
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created = CreateProcessW(
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exePath,
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new StringBuilder(BuildCommandLine(exePath, arguments)),
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0,
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0,
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true,
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CREATE_NO_WINDOW,
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0,
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currentDirectory,
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ref startupInfoEx,
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out processInfo);
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}
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if (!created)
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{
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var error = Marshal.GetLastWin32Error();
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throw new Win32Exception(error, $"Failed to start '{exePath}' (Win32 error {error}: {new Win32Exception(error).Message}).");
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throw new Win32Exception(error, $"Failed to start '{exePath}' with CET/CFG mitigation disabled (Win32 error {error}: {new Win32Exception(error).Message}).");
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}
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CloseHandle(processInfo.hThread);
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@@ -1061,13 +1061,11 @@ public partial class MainWindow : Window
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arguments.Add($"--trace-imports={_settings.ImportTraceLimit}");
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}
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arguments.Add(ebootPath);
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_consoleLines.Clear();
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ConsoleToggle.IsChecked = true;
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// Mirror everything the console pane shows into a log file for the
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// duration of the run, regardless of the emulator's log level.
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// Let the CLI mirror stdout/stderr itself; it sees loader/native
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// diagnostics before the GUI pipe reader can filter or batch them.
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DropFileLog();
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if (_settings.LogToFile)
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{
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@@ -1105,18 +1103,14 @@ public partial class MainWindow : Window
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if (!string.IsNullOrEmpty(filePath))
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{
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try
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{
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_fileLog = new StreamWriter(filePath, append: false);
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AppendConsoleLine($"Log file: {filePath}", DimLineBrush);
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}
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catch (Exception ex)
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{
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AppendConsoleLine($"Could not open the log file: {ex.Message}", WarningLineBrush);
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}
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arguments.Add("--log-file");
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arguments.Add(filePath);
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AppendConsoleLine($"Log file: {filePath}", DimLineBrush);
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}
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}
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arguments.Add(ebootPath);
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AppendConsoleLine($"$ SharpEmu {string.Join(' ', arguments)}", DimLineBrush);
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var emulator = new EmulatorProcess();
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