Pad: native DualSense support via raw HID (#52)

* Pad: native DualSense support via raw HID

Read a real DualSense (or DualSense Edge) controller directly over
Win32 HID and feed its state into scePadRead/scePadReadState, replacing
the keyboard-only input path. No new dependencies.

- Device discovery by Sony VID/PID through setupapi/hid.dll, with
  hot-plug: disconnects fall back to keyboard and reconnect
  automatically
- USB input report 0x01 and Bluetooth extended report 0x31 (activated
  via the feature report 0x05 handshake) are both parsed
- Full mapping to SCE_PAD_BUTTON conventions: face buttons, d-pad hat,
  L1/R1/L2/R2 digital bits, analog triggers, L3/R3, Options, touchpad
  click, both sticks
- Controller and keyboard input merge: buttons OR together, controller
  sticks win past a small deadzone, triggers take the max

* Pad: rumble and lightbar output for DualSense

Wire scePadSetVibration, scePadSetLightBar and scePadResetLightBar to
real DualSense output reports. The output payload follows the same
layout as the Linux hid-playstation driver: both rumble motors,
lightbar RGB and the player LED indicator.

- USB uses output report 0x02; Bluetooth uses the 0x31 wrapper with a
  sequence tag and CRC32 (0xA2-seeded) trailer, transport detected
  from the first input report
- Output goes through a dedicated device handle so writes never
  contend with the blocking input read loop
- On connect the controller gets a default state (blue lightbar,
  player 1 LED); rumble state resets on disconnect

Verified on hardware over USB: lightbar color cycling and both motors.
Bluetooth output is implemented per spec but not yet hardware-tested.
This commit is contained in:
Brando
2026-07-11 04:54:38 -04:00
committed by GitHub
parent d9d1aeaef9
commit 165927882b
3 changed files with 713 additions and 4 deletions
+107 -4
View File
@@ -30,6 +30,7 @@ public static class PadExports
public static int PadInit(CpuContext ctx)
{
_initialized = true;
DualSenseReader.EnsureStarted();
return ctx.SetReturn(0);
}
@@ -59,7 +60,10 @@ public static class PadExports
return ctx.SetReturn(OrbisPadErrorDeviceNotConnected);
}
Console.Error.WriteLine("[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options");
DualSenseReader.EnsureStarted();
Console.Error.WriteLine(DualSenseReader.TryGetState(out _)
? "[LOADER][INFO] Controls: DualSense connected (keyboard fallback also active)."
: "[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options. A DualSense will be used automatically when plugged in.");
return ctx.SetReturn(PrimaryPadHandle);
}
@@ -170,23 +174,116 @@ public static class PadExports
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
}
[SysAbiExport(
Nid = "yFVnOdGxvZY",
ExportName = "scePadSetVibration",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadSetVibration(CpuContext ctx)
{
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
var parameterAddress = ctx[CpuRegister.Rsi];
if (handle != PrimaryPadHandle)
{
return ctx.SetReturn(OrbisPadErrorInvalidHandle);
}
if (parameterAddress == 0)
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
// ScePadVibrationParam: { uint8_t largeMotor; uint8_t smallMotor; }
Span<byte> parameter = stackalloc byte[2];
if (!ctx.Memory.TryRead(parameterAddress, parameter))
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
DualSenseReader.SetRumble(parameter[0], parameter[1]);
return ctx.SetReturn(0);
}
[SysAbiExport(
Nid = "RR4novUEENY",
ExportName = "scePadSetLightBar",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadSetLightBar(CpuContext ctx)
{
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
var parameterAddress = ctx[CpuRegister.Rsi];
if (handle != PrimaryPadHandle)
{
return ctx.SetReturn(OrbisPadErrorInvalidHandle);
}
if (parameterAddress == 0)
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
// ScePadColor: { uint8_t r; uint8_t g; uint8_t b; uint8_t reserved; }
Span<byte> color = stackalloc byte[4];
if (!ctx.Memory.TryRead(parameterAddress, color))
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
DualSenseReader.SetLightbar(color[0], color[1], color[2]);
return ctx.SetReturn(0);
}
[SysAbiExport(
Nid = "DscD1i9HX1w",
ExportName = "scePadResetLightBar",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadResetLightBar(CpuContext ctx)
{
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
if (handle != PrimaryPadHandle)
{
return ctx.SetReturn(OrbisPadErrorInvalidHandle);
}
DualSenseReader.ResetLightbar();
return ctx.SetReturn(0);
}
private static bool WriteNeutralPadData(CpuContext ctx, ulong dataAddress)
{
Span<byte> data = stackalloc byte[PadDataSize];
data.Clear();
var acceptsKeyboardInput = IsEmulatorWindowFocused();
var buttons = acceptsKeyboardInput ? ReadKeyboardButtons() : 0;
BinaryPrimitives.WriteUInt32LittleEndian(data[0x00..], buttons);
var leftX = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x41), IsKeyDown(0x44)) : (byte)128;
var leftY = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x57), IsKeyDown(0x53)) : (byte)128;
var rightX = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x4A), IsKeyDown(0x4C)) : (byte)128;
var rightY = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x49), IsKeyDown(0x4B)) : (byte)128;
var l2 = acceptsKeyboardInput && IsKeyDown(0x52) ? (byte)255 : (byte)0;
var r2 = acceptsKeyboardInput && IsKeyDown(0x46) ? (byte)255 : (byte)0;
if (DualSenseReader.TryGetState(out var pad))
{
buttons |= pad.Buttons;
// The controller stick wins whenever it is deflected past a
// small deadzone; otherwise any keyboard value stays.
leftX = MergeAxis(pad.LeftX, leftX);
leftY = MergeAxis(pad.LeftY, leftY);
rightX = MergeAxis(pad.RightX, rightX);
rightY = MergeAxis(pad.RightY, rightY);
l2 = Math.Max(l2, pad.L2);
r2 = Math.Max(r2, pad.R2);
}
BinaryPrimitives.WriteUInt32LittleEndian(data[0x00..], buttons);
data[0x04] = leftX;
data[0x05] = leftY;
data[0x06] = rightX;
data[0x07] = rightY;
data[0x08] = acceptsKeyboardInput && IsKeyDown(0x52) ? (byte)255 : (byte)0;
data[0x09] = acceptsKeyboardInput && IsKeyDown(0x46) ? (byte)255 : (byte)0;
data[0x08] = l2;
data[0x09] = r2;
BinaryPrimitives.WriteSingleLittleEndian(data[0x18..], 1.0f);
data[0x4C] = 1;
var timestampTicks = Stopwatch.GetTimestamp();
@@ -254,4 +351,10 @@ public static class PadExports
if (positive && !negative) return 255;
return 128;
}
private static byte MergeAxis(byte controller, byte keyboard)
{
const int Deadzone = 10;
return Math.Abs(controller - 128) > Deadzone ? controller : keyboard;
}
}