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Add live debugger frontend and mutex stall recovery (#383)
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using System.Net.Sockets;
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using System.Text;
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using System.Text.Json;
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namespace SharpEmu.DebugClient;
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/// <summary>
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/// A thin TCP wrapper around the server's line-delimited JSON protocol: it
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/// writes request lines and runs a background loop that prints incoming
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/// responses and events as they arrive. Because the stream interleaves replies
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/// with asynchronous stop/resume events, a single reader printing everything is
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/// simpler and more robust than correlating request/response pairs.
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/// </summary>
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internal sealed class DebugClientConnection : IAsyncDisposable
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{
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private static readonly UTF8Encoding Utf8NoBom = new(encoderShouldEmitUTF8Identifier: false);
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private static readonly JsonSerializerOptions PrettyOptions = new() { WriteIndented = true };
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private readonly TcpClient _client;
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private readonly StreamReader _reader;
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private readonly StreamWriter _writer;
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private readonly SemaphoreSlim _writeLock = new(1, 1);
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private DebugClientConnection(TcpClient client, NetworkStream stream)
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{
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_client = client;
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_reader = new StreamReader(stream, Utf8NoBom);
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_writer = new StreamWriter(stream, Utf8NoBom) { AutoFlush = false };
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}
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public static async Task<DebugClientConnection> ConnectAsync(string host, int port, CancellationToken cancellationToken)
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{
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var client = new TcpClient();
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await client.ConnectAsync(host, port, cancellationToken).ConfigureAwait(false);
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return new DebugClientConnection(client, client.GetStream());
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}
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/// <summary>Continuously prints incoming lines until the stream closes.</summary>
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public async Task ReceiveLoopAsync(CancellationToken cancellationToken)
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{
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try
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{
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while (!cancellationToken.IsCancellationRequested)
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{
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var line = await _reader.ReadLineAsync(cancellationToken).ConfigureAwait(false);
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if (line is null)
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{
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Console.WriteLine();
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Console.WriteLine("[connection closed by server]");
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return;
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}
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Print(line);
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}
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}
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catch (OperationCanceledException)
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{
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}
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catch (IOException)
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{
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Console.WriteLine();
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Console.WriteLine("[connection lost]");
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}
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}
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public async Task SendAsync(string json, CancellationToken cancellationToken)
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{
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await _writeLock.WaitAsync(cancellationToken).ConfigureAwait(false);
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try
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{
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await _writer.WriteLineAsync(json.AsMemory(), cancellationToken).ConfigureAwait(false);
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await _writer.FlushAsync(cancellationToken).ConfigureAwait(false);
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}
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finally
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{
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_writeLock.Release();
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}
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}
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private static void Print(string line)
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{
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try
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{
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using var document = JsonDocument.Parse(line);
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var root = document.RootElement;
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var isEvent = root.TryGetProperty("event", out _);
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var prefix = isEvent ? "event>" : "reply>";
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var pretty = JsonSerializer.Serialize(root, PrettyOptions);
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Console.WriteLine();
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Console.WriteLine($"{prefix}\n{pretty}");
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}
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catch (JsonException)
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{
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Console.WriteLine();
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Console.WriteLine(line);
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}
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}
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public async ValueTask DisposeAsync()
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{
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try
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{
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await _writer.FlushAsync().ConfigureAwait(false);
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}
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catch (IOException)
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{
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}
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catch (ObjectDisposedException)
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{
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}
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_writeLock.Dispose();
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_reader.Dispose();
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await _writer.DisposeAsync().ConfigureAwait(false);
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_client.Dispose();
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}
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}
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