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Add live debugger frontend and mutex stall recovery (#383)
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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namespace SharpEmu.Core.Cpu.Debugging;
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/// <summary>The kind of execution stall the backend detected.</summary>
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public enum CpuStallKind
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{
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/// <summary>
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/// The guest is repeatedly re-dispatching the same import with no forward
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/// progress — most commonly a spin on a mutex lock/unlock pair.
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/// </summary>
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ImportLoop,
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}
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/// <summary>
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/// Details of a detected stall handed to <see cref="ICpuDebugHook.OnStall"/>.
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/// Reported from the emulation thread at the point the backend recognises the
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/// livelock, before it forces the guest out of the loop.
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/// </summary>
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public readonly struct CpuStallInfo
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{
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public CpuStallInfo(
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CpuStallKind kind,
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string? nid,
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ulong instructionPointer,
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long dispatchIndex,
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ulong argument0,
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ulong argument1,
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string detail,
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string? libraryName = null,
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string? functionName = null)
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{
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Kind = kind;
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Nid = nid;
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InstructionPointer = instructionPointer;
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DispatchIndex = dispatchIndex;
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Argument0 = argument0;
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Argument1 = argument1;
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Detail = detail ?? string.Empty;
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LibraryName = libraryName;
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FunctionName = functionName;
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}
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public CpuStallKind Kind { get; }
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/// <summary>The NID of the import being spun on, when known.</summary>
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public string? Nid { get; }
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/// <summary>The guest return address of the looping import dispatch.</summary>
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public ulong InstructionPointer { get; }
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/// <summary>The import dispatch counter at detection time.</summary>
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public long DispatchIndex { get; }
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/// <summary>The first two guest ABI arguments at stall detection.</summary>
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public ulong Argument0 { get; }
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public ulong Argument1 { get; }
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/// <summary>The resolved HLE export, when the NID is registered.</summary>
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public string? LibraryName { get; }
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public string? FunctionName { get; }
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public bool IsResolved => !string.IsNullOrWhiteSpace(FunctionName);
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/// <summary>A human-readable one-line summary of the stall.</summary>
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public string Detail { get; }
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}
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