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https://github.com/par274/sharpemu.git
synced 2026-07-22 19:06:15 +08:00
Gui Settings Null list Entries (#430)
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@@ -71,7 +71,7 @@ public sealed class GuiSettings
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if (File.Exists(SettingsPath))
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if (File.Exists(SettingsPath))
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{
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{
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var json = File.ReadAllText(SettingsPath);
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var json = File.ReadAllText(SettingsPath);
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return JsonSerializer.Deserialize<GuiSettings>(json, SerializerOptions) ?? new GuiSettings();
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return NormalizeFromJson(json);
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}
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}
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}
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}
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catch (Exception)
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catch (Exception)
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@@ -82,6 +82,35 @@ public sealed class GuiSettings
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return new GuiSettings();
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return new GuiSettings();
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}
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}
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/// <summary>
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/// Deserializes settings and normalizes null references and null or empty list
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/// entries introduced by JSON. Empty scalar strings remain unchanged.
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/// </summary>
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internal static GuiSettings NormalizeFromJson(string json)
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{
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var settings = JsonSerializer.Deserialize<GuiSettings>(json, SerializerOptions) ?? new GuiSettings();
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settings.GameFolders = FilterNullOrEmpty(settings.GameFolders);
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settings.ExcludedGames = FilterNullOrEmpty(settings.ExcludedGames);
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settings.EnvironmentToggles = FilterNullOrEmpty(settings.EnvironmentToggles);
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settings.LogLevel ??= "Info";
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settings.Language ??= "en";
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settings.DiscordClientId ??= "1525606762248540221";
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return settings;
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}
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// JSON can populate non-nullable lists with null references and entries.
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private static List<string> FilterNullOrEmpty(List<string>? source)
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{
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if (source is null)
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{
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return [];
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}
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return source.Where(entry => !string.IsNullOrEmpty(entry)).ToList();
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}
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public void Save()
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public void Save()
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{
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{
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try
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try
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@@ -24,6 +24,10 @@ SPDX-License-Identifier: GPL-2.0-or-later
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<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
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<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<InternalsVisibleTo Include="SharpEmu.Libs.Tests" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" />
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<PackageReference Include="Avalonia" />
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<PackageReference Include="Avalonia.Desktop" />
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<PackageReference Include="Avalonia.Desktop" />
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@@ -0,0 +1,100 @@
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using SharpEmu.GUI;
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using Xunit;
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namespace SharpEmu.Libs.Tests.GUI;
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public sealed class GuiSettingsTests
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{
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[Fact]
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public void NormalizeFromJson_AllPropertiesNull_FallsBackToDefaults()
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{
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const string json = """
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{
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"LogLevel": null,
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"GameFolders": null,
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"ExcludedGames": null,
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"EnvironmentToggles": null,
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"Language": null,
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"DiscordClientId": null
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}
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""";
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var settings = GuiSettings.NormalizeFromJson(json);
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Assert.Equal("Info", settings.LogLevel);
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Assert.Equal("en", settings.Language);
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Assert.Equal("1525606762248540221", settings.DiscordClientId);
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Assert.Empty(settings.GameFolders);
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Assert.Empty(settings.ExcludedGames);
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Assert.Empty(settings.EnvironmentToggles);
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}
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[Fact]
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public void NormalizeFromJson_ValidValues_ArePreserved()
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{
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const string json = """
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{
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"LogLevel": "Debug",
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"GameFolders": ["C:\\Games"],
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"ExcludedGames": ["C:\\Games\\skip.bin"],
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"EnvironmentToggles": ["SHARPEMU_TRACE"],
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"Language": "pt-BR",
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"DiscordClientId": "999"
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}
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""";
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var settings = GuiSettings.NormalizeFromJson(json);
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Assert.Equal("Debug", settings.LogLevel);
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Assert.Equal("pt-BR", settings.Language);
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Assert.Equal("999", settings.DiscordClientId);
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Assert.Equal(["C:\\Games"], settings.GameFolders);
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Assert.Equal(["C:\\Games\\skip.bin"], settings.ExcludedGames);
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Assert.Equal(["SHARPEMU_TRACE"], settings.EnvironmentToggles);
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}
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// An empty Discord client ID intentionally disables Rich Presence.
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[Fact]
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public void NormalizeFromJson_EmptyDiscordClientId_IsPreservedNotNormalized()
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{
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const string json = """{ "DiscordClientId": "" }""";
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var settings = GuiSettings.NormalizeFromJson(json);
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Assert.Equal(string.Empty, settings.DiscordClientId);
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}
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[Fact]
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public void NormalizeFromJson_NullOrEmptyListEntries_AreFilteredOut()
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{
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const string json = """
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{
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"GameFolders": ["C:\\Games", null, ""],
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"ExcludedGames": [null],
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"EnvironmentToggles": [null, "SHARPEMU_TRACE", ""]
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}
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""";
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var settings = GuiSettings.NormalizeFromJson(json);
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Assert.Equal(["C:\\Games"], settings.GameFolders);
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Assert.Empty(settings.ExcludedGames);
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Assert.Equal(["SHARPEMU_TRACE"], settings.EnvironmentToggles);
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}
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[Fact]
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public void NormalizeFromJson_EmptyObject_UsesConstructorDefaults()
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{
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var settings = GuiSettings.NormalizeFromJson("{}");
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Assert.Equal("Info", settings.LogLevel);
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Assert.Equal("en", settings.Language);
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Assert.Equal("1525606762248540221", settings.DiscordClientId);
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Assert.Empty(settings.GameFolders);
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Assert.Empty(settings.ExcludedGames);
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Assert.Empty(settings.EnvironmentToggles);
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}
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}
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@@ -14,6 +14,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
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<ProjectReference Include="..\..\src\SharpEmu.Core\SharpEmu.Core.csproj" />
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<ProjectReference Include="..\..\src\SharpEmu.Core\SharpEmu.Core.csproj" />
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<ProjectReference Include="..\..\src\SharpEmu.Libs\SharpEmu.Libs.csproj" />
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<ProjectReference Include="..\..\src\SharpEmu.Libs\SharpEmu.Libs.csproj" />
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<ProjectReference Include="..\..\src\SharpEmu.HLE\SharpEmu.HLE.csproj" />
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<ProjectReference Include="..\..\src\SharpEmu.HLE\SharpEmu.HLE.csproj" />
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<ProjectReference Include="..\..\src\SharpEmu.GUI\SharpEmu.GUI.csproj" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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