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LOCAL SESSION

## Launch and attach

Choose a game executable and the frontend will start SharpEmu with its debugger enabled.

Game executable
No frontend-launched session You can still attach to an emulator that is already running.
SESSION

## Target overview

Disconnected
Instruction pointer —

Stop reason
  —
Frame
  —
Image / module
  —
Result
  —
Opcode bytes
  —

Detail

STALL DIAGNOSIS

### Execution is not making progress

Medium confidence

Why this happens

Most likely fix

Recommended checks

Evidence

Heuristic diagnosis based on the detected loop and resolved HLE import. Confirm with tracing before changing synchronization behavior.

CPU STATE

## Registers

Select a value to edit

Pause the target to inspect registers.

EXECUTION

## Breakpoints

0
Address Kind
Length

On | ID | Kind | Address | Length |
--- | --- | --- | --- | --- | ---
No breakpoints configured.

Execute breakpoints are active at frame boundaries. Data watchpoints are protocol-ready and await CPU backend hooks.

GUEST MEMORY

## Memory inspector

Up to 64 KiB
Address Bytes

    No memory loaded.

Write address Hex bytes
PROTOCOL

## Activity

⌕
Protocol events and commands will appear here.
Advanced: send raw JSON request
{"command":"status"}
CPU STATE

## Edit register

Register Value