Files
PSK-Proxy-Tunnel/proxy-exit.js
2025-09-28 09:45:31 -04:00

428 lines
13 KiB
JavaScript

#!/usr/bin/env node
/**
* PSK Proxy Exit-Node (Client)
*
* Connects to the relay server as a client.
* Receives OPEN(host,port) to create outbound TCP connections to remote servers,
* then forwards DATA/CLOSE frames bidirectionally.
*
* Also supports UDP relaying for SOCKS5 UDP ASSOCIATE via UDP_* frames.
*/
const net = require('net');
const tls = require('tls');
const fs = require('fs');
const dgram = require('dgram');
const { program } = require('commander');
program
.requiredOption('-H, --relay-host <host>', 'Relay server host to connect to')
.requiredOption('-P, --relay-port <port>', 'Relay server port for exit connections')
.requiredOption('--psk-file <path>', 'Path to binary PSK key file')
.requiredOption('--identity <identity>', 'PSK identity to use when connecting to relay')
.option('--connect-timeout <ms>', 'Timeout for outbound TCP connect (ms)', '10000')
.option('--reconnect-delay <ms>', 'Delay before reconnecting to relay (ms)', '2000')
.parse();
const options = program.opts();
let pskKey;
try {
pskKey = fs.readFileSync(options.pskFile);
} catch (error) {
console.error(`Error reading PSK file: ${error.message}`);
process.exit(1);
}
const OUT_CONNECT_TIMEOUT = parseInt(options.connectTimeout, 10) || 10000;
const RECONNECT_DELAY = parseInt(options.reconnectDelay, 10) || 2000;
// Message Types
const MSG_TYPES = {
DATA: 2,
CLOSE: 3,
OPEN: 4,
OPEN_RESULT: 5,
UDP_OPEN: 6,
UDP_OPEN_RESULT: 7,
UDP_SEND: 8,
UDP_RECV: 9,
UDP_CLOSE: 10,
};
function writeMessage(socket, type, connectionId, data = Buffer.alloc(0)) {
if (!socket || socket.destroyed) return true;
const buf = Buffer.allocUnsafe(9 + data.length);
buf.writeUInt8(type, 0);
buf.writeUInt32BE(connectionId >>> 0, 1);
buf.writeUInt32BE(data.length >>> 0, 5);
if (data.length > 0) data.copy(buf, 9);
return socket.write(buf);
}
function createMessageReader() {
let buffer = Buffer.alloc(0);
let expectedLength = 9;
let currentMessage = null;
return function onData(data, callback) {
buffer = Buffer.concat([buffer, data]);
// Parse as many complete frames as possible
while (buffer.length >= expectedLength) {
if (!currentMessage) {
const type = buffer.readUInt8(0);
const connectionId = buffer.readUInt32BE(1);
const dataLength = buffer.readUInt32BE(5);
currentMessage = { type, connectionId, dataLength };
expectedLength = 9 + dataLength;
if (dataLength === 0) {
callback(currentMessage.type, currentMessage.connectionId, Buffer.alloc(0));
buffer = buffer.subarray(9);
currentMessage = null;
expectedLength = 9;
}
} else {
const messageData = buffer.subarray(9, expectedLength);
callback(currentMessage.type, currentMessage.connectionId, messageData);
buffer = buffer.subarray(expectedLength);
currentMessage = null;
expectedLength = 9;
}
}
};
}
function parseOpenPayload(buf) {
if (buf.length < 4) return null;
let offset = 0;
const hostLen = buf.readUInt16BE(offset); offset += 2;
if (buf.length < 2 + hostLen + 2) return null;
const host = buf.subarray(offset, offset + hostLen).toString('utf8'); offset += hostLen;
const port = buf.readUInt16BE(offset); offset += 2;
return { host, port };
}
function buildOpenResultPayload(success) {
const b = Buffer.allocUnsafe(1);
b.writeUInt8(success ? 1 : 0, 0);
return b;
}
function parseUdpPayload(buf) {
// [2B hostLen][host][2B port][2B dataLen][data...]
if (buf.length < 2) return null;
let off = 0;
const hostLen = buf.readUInt16BE(off); off += 2;
if (buf.length < 2 + hostLen + 2 + 2) return null;
const host = buf.subarray(off, off + hostLen).toString('utf8'); off += hostLen;
const port = buf.readUInt16BE(off); off += 2;
const dataLen = buf.readUInt16BE(off); off += 2;
if (buf.length < 2 + hostLen + 2 + 2 + dataLen) return null;
const data = buf.subarray(off, off + dataLen);
return { host, port, data };
}
function buildUdpPayload(host, port, data) {
const hostBuf = Buffer.from(host, 'utf8');
const buf = Buffer.allocUnsafe(2 + hostBuf.length + 2 + 2 + data.length);
let off = 0;
buf.writeUInt16BE(hostBuf.length, off); off += 2;
hostBuf.copy(buf, off); off += hostBuf.length;
buf.writeUInt16BE(port, off); off += 2;
buf.writeUInt16BE(data.length, off); off += 2;
data.copy(buf, off);
return buf;
}
// Global state
let relaySocket = null;
const upstreamConns = new Map(); // connectionId -> net.Socket
// UDP association mapping: connectionId -> { udp4?: dgram.Socket, udp6?: dgram.Socket }
const udpAssoc = new Map();
// Framing and fairness controls
const FRAME_MAX = 16 * 1024; // 16KiB frames to improve interleaving
const BYTES_PER_TICK = 64 * 1024; // Limit per processing burst to yield event loop
// Per-connection TX queues for upstream->relay direction
const txQueues = new Map(); // connectionId -> { queue: Buffer[], sending: boolean }
function processTxQueue(connectionId, state) {
if (!relaySocket || relaySocket.destroyed) {
// Drop queued data if relay is gone
state.queue = [];
state.sending = false;
return;
}
if (state.sending) return;
state.sending = true;
let bytesThisTick = 0;
const run = () => {
if (!relaySocket || relaySocket.destroyed) {
state.queue = [];
state.sending = false;
return;
}
while (state.queue.length) {
const buf = state.queue[0];
let offset = buf._offset || 0;
while (offset < buf.length) {
const end = Math.min(offset + FRAME_MAX, buf.length);
const slice = buf.subarray(offset, end);
const ok = writeMessage(relaySocket, MSG_TYPES.DATA, connectionId, slice);
if (!ok) {
// Backpressure: remember progress and resume on drain
buf._offset = end;
relaySocket.once('drain', () => {
// Reset flag to allow re-entry
state.sending = false;
run();
});
return;
}
offset = end;
bytesThisTick += slice.length;
if (bytesThisTick >= BYTES_PER_TICK) {
// Yield to allow other I/O
buf._offset = offset;
bytesThisTick = 0;
setImmediate(() => {
state.sending = false;
run();
});
return;
}
}
// Finished this buffer
delete buf._offset;
state.queue.shift();
}
state.sending = false;
};
run();
}
function enqueueToRelay(connectionId, data) {
let state = txQueues.get(connectionId);
if (!state) {
state = { queue: [], sending: false };
txQueues.set(connectionId, state);
}
state.queue.push(data);
// Attempt to process immediately
if (!state.sending) {
state.sending = false; // ensure process can start
processTxQueue(connectionId, state);
}
}
function closeAllUpstreams() {
for (const [, s] of upstreamConns) {
try { s.destroy(); } catch (_) {}
}
upstreamConns.clear();
}
function closeAllUdp() {
for (const [, obj] of udpAssoc) {
try { obj.udp4 && obj.udp4.close(); } catch (_) {}
try { obj.udp6 && obj.udp6.close(); } catch (_) {}
}
udpAssoc.clear();
}
function ensureUdpSocketsForAssoc(connectionId) {
if (udpAssoc.has(connectionId)) return udpAssoc.get(connectionId);
const onMessage = (msg, rinfo) => {
// Forward incoming datagrams to client
writeMessage(relaySocket, MSG_TYPES.UDP_RECV, connectionId, buildUdpPayload(rinfo.address, rinfo.port, msg));
};
// Create both IPv4 and IPv6 sockets to support all targets
const u4 = dgram.createSocket('udp4');
const u6 = dgram.createSocket('udp6');
u4.on('message', onMessage);
u6.on('message', onMessage);
u4.on('error', (err) => { /* log but keep running */ console.warn(`UDP4 error (conn ${connectionId}): ${err.message}`); });
u6.on('error', (err) => { /* log but keep running */ console.warn(`UDP6 error (conn ${connectionId}): ${err.message}`); });
// Bind to ephemeral ports to receive replies
try { u4.bind(0); } catch (_) {}
try { u6.bind(0); } catch (_) {}
const entry = { udp4: u4, udp6: u6 };
udpAssoc.set(connectionId, entry);
return entry;
}
function connectToRelay() {
console.log(`Connecting to relay server ${options.relayHost}:${options.relayPort} via TLS-PSK...`);
const pskCb = () => ({
identity: options.identity,
psk: pskKey,
});
const sock = tls.connect(
{
host: options.relayHost,
port: parseInt(options.relayPort, 10),
pskCallback: pskCb,
ciphers: 'PSK-AES256-GCM-SHA384:PSK-AES128-GCM-SHA256',
checkServerIdentity: () => undefined,
},
() => {
console.log('Connected to relay server');
}
);
sock.setNoDelay(true);
sock.setKeepAlive(true, 30000);
relaySocket = sock;
const reader = createMessageReader();
sock.on('data', (data) => {
reader(data, (type, connectionId, payload) => {
if (type === MSG_TYPES.OPEN) {
const spec = parseOpenPayload(payload);
if (!spec) {
console.warn(`Invalid OPEN payload for connection ${connectionId}`);
writeMessage(relaySocket, MSG_TYPES.OPEN_RESULT, connectionId, buildOpenResultPayload(false));
return;
}
const { host, port } = spec;
// Create outbound TCP connection
const upstream = net.createConnection({ host, port });
upstream.setNoDelay(true);
upstream.setKeepAlive(true, 30000);
let connected = false;
const connectTimer = setTimeout(() => {
if (!connected) {
upstream.destroy(new Error('Connect timeout'));
}
}, OUT_CONNECT_TIMEOUT);
upstream.once('connect', () => {
connected = true;
clearTimeout(connectTimer);
upstreamConns.set(connectionId, upstream);
// Notify open success
writeMessage(relaySocket, MSG_TYPES.OPEN_RESULT, connectionId, buildOpenResultPayload(true));
});
upstream.on('data', (chunk) => {
// Queue data with framing and backpressure-aware sending
enqueueToRelay(connectionId, chunk);
});
const cleanup = () => {
clearTimeout(connectTimer);
if (upstreamConns.get(connectionId) === upstream) {
upstreamConns.delete(connectionId);
}
// Drop any pending TX data for this connection
txQueues.delete(connectionId);
writeMessage(relaySocket, MSG_TYPES.CLOSE, connectionId);
};
upstream.on('error', (err) => {
if (!connected) {
clearTimeout(connectTimer);
writeMessage(relaySocket, MSG_TYPES.OPEN_RESULT, connectionId, buildOpenResultPayload(false));
} else {
// Upstream error after established
cleanup();
}
});
upstream.on('close', () => {
cleanup();
});
} else if (type === MSG_TYPES.DATA) {
const upstream = upstreamConns.get(connectionId);
if (upstream && !upstream.destroyed) {
upstream.write(payload);
}
} else if (type === MSG_TYPES.CLOSE) {
const upstream = upstreamConns.get(connectionId);
if (upstream) {
upstream.destroy();
upstreamConns.delete(connectionId);
}
// UDP handling
} else if (type === MSG_TYPES.UDP_OPEN) {
try {
ensureUdpSocketsForAssoc(connectionId);
writeMessage(relaySocket, MSG_TYPES.UDP_OPEN_RESULT, connectionId, buildOpenResultPayload(true));
} catch (e) {
console.warn(`Failed to create UDP association for ${connectionId}: ${e.message}`);
writeMessage(relaySocket, MSG_TYPES.UDP_OPEN_RESULT, connectionId, buildOpenResultPayload(false));
}
} else if (type === MSG_TYPES.UDP_SEND) {
const parsed = parseUdpPayload(payload);
if (!parsed) {
console.warn(`Invalid UDP_SEND payload for ${connectionId}`);
return;
}
const { host, port, data } = parsed;
const entry = udpAssoc.get(connectionId) || ensureUdpSocketsForAssoc(connectionId);
// Choose v6 socket if IPv6 literal detected
const isV6 = host.includes(':');
const sock = isV6 ? entry.udp6 : entry.udp4;
try {
sock.send(data, port, host);
} catch (e) {
console.warn(`UDP send failed (conn ${connectionId}) to ${host}:${port} - ${e.message}`);
}
} else if (type === MSG_TYPES.UDP_CLOSE) {
const entry = udpAssoc.get(connectionId);
if (entry) {
try { entry.udp4 && entry.udp4.close(); } catch (_) {}
try { entry.udp6 && entry.udp6.close(); } catch (_) {}
udpAssoc.delete(connectionId);
}
} else {
// ignore unknown types
}
});
});
sock.on('close', () => {
console.log(`Disconnected from relay server. Retrying in ${RECONNECT_DELAY}ms...`);
relaySocket = null;
closeAllUpstreams();
closeAllUdp();
setTimeout(connectToRelay, RECONNECT_DELAY);
});
sock.on('error', (err) => {
console.error('Relay connection error:', err.message);
});
}
// Start connection to the relay server
connectToRelay();
process.on('SIGINT', () => {
console.log('Shutting down...');
if (relaySocket) try { relaySocket.destroy(); } catch (_) {}
closeAllUpstreams();
closeAllUdp();
process.exit(0);
});