mirror of
https://github.com/toeverything/AFFiNE.git
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582 lines
18 KiB
TypeScript
582 lines
18 KiB
TypeScript
/* eslint-disable @typescript-eslint/no-non-null-assertion */
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import { Utils } from '@tldraw/core';
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import { Vec } from '@tldraw/vec';
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import { shapeUtils } from '@toeverything/components/board-shapes';
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import type { TldrawApp } from '@toeverything/components/board-state';
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import { deepCopy, TLDR } from '@toeverything/components/board-state';
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import {
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ArrowBinding,
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ArrowShape,
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SessionType,
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TDBinding,
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TDShape,
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TDShapeType,
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TDStatus,
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TldrawCommand,
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TldrawPatch,
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} from '@toeverything/components/board-types';
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import { BaseSession } from './base-session';
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export class ArrowSession extends BaseSession {
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type = SessionType.Arrow;
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performanceMode: undefined;
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status = TDStatus.TranslatingHandle;
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newStartBindingId = Utils.uniqueId();
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draggedBindingId = Utils.uniqueId();
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didBind = false;
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initialShape: ArrowShape;
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handleId: 'start' | 'end';
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bindableShapeIds: string[];
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initialBinding?: TDBinding;
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startBindingShapeId?: string;
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isCreate: boolean;
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constructor(
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app: TldrawApp,
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shapeId: string,
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handleId: 'start' | 'end',
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isCreate = false
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) {
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super(app);
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this.isCreate = isCreate;
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const { currentPageId } = app.state.appState;
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const page = app.state.document.pages[currentPageId];
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this.handleId = handleId;
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this.initialShape = deepCopy(page.shapes[shapeId] as ArrowShape);
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this.bindableShapeIds = TLDR.get_bindable_shape_ids(app.state).filter(
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id =>
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!(
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id === this.initialShape.id ||
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id === this.initialShape.parentId
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)
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);
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// TODO: find out why this the oppositeHandleBindingId is sometimes missing
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const oppositeHandleBindingId =
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this.initialShape.handles[handleId === 'start' ? 'end' : 'start']
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?.bindingId;
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if (oppositeHandleBindingId) {
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const oppositeToId = page.bindings[oppositeHandleBindingId]?.toId;
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if (oppositeToId) {
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this.bindableShapeIds = this.bindableShapeIds.filter(
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id => id !== oppositeToId
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);
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}
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}
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const { originPoint } = this.app;
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if (this.isCreate) {
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// If we're creating a new shape, should we bind its first point?
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// The method may return undefined, which is correct if there is no
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// bindable shape under the pointer.
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this.startBindingShapeId = this.bindableShapeIds
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.map(id => page.shapes[id])
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.filter(shape =>
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Utils.pointInBounds(
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originPoint,
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TLDR.get_shape_util(shape).getBounds(shape)
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)
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)
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.sort((a, b) => {
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// TODO - We should be smarter here, what's the right logic?
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return b.childIndex - a.childIndex;
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})[0]?.id;
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if (this.startBindingShapeId) {
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this.bindableShapeIds.splice(
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this.bindableShapeIds.indexOf(this.startBindingShapeId),
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1
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);
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}
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} else {
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// If we're editing an existing line, is there a binding already
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// for the dragging handle?
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const initialBindingId =
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this.initialShape.handles[this.handleId].bindingId;
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if (initialBindingId) {
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this.initialBinding = page.bindings[initialBindingId];
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} else {
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// If not, explicitly set this handle to undefined, so that it gets deleted on undo
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this.initialShape.handles[this.handleId].bindingId = undefined;
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}
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}
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}
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start = (): TldrawPatch | undefined => void null;
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update = (): TldrawPatch | undefined => {
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const { initialShape } = this;
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const {
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currentPoint,
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shiftKey,
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altKey,
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metaKey,
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currentGrid,
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settings: { showGrid },
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} = this.app;
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const shape = this.app.getShape<ArrowShape>(initialShape.id);
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if (shape.isLocked) return;
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const { handles } = initialShape;
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const handleId = this.handleId as keyof typeof handles;
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// If the handle can bind, then we need to search bindable shapes for
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// a binding.
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if (!handles[handleId].canBind) return;
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// Find the delta (in shape space)
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let delta = Vec.sub(
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currentPoint,
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Vec.add(handles[handleId].point, initialShape.point)
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);
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if (shiftKey) {
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const A = altKey
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? Vec.med(handles.start.point, handles.end.point)
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: handles[handleId === 'start' ? 'end' : 'start'].point;
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const B = handles[handleId].point;
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const C = Vec.add(B, delta);
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const angle = Vec.angle(A, C);
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const adjusted = Vec.rotWith(
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C,
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A,
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Utils.snapAngleToSegments(angle, 24) - angle
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);
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delta = Vec.add(delta, Vec.sub(adjusted, C));
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}
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const nextPoint = Vec.add(handles[handleId].point, delta);
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const handleChanges: Partial<any> = {
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[handleId]: {
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...handles[handleId],
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point: showGrid
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? Vec.snap(nextPoint, currentGrid)
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: Vec.toFixed(nextPoint),
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bindingId: undefined,
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},
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};
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if (altKey) {
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// If the user is holding alt key, apply the inverse delta
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// to the oppoosite handle.
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const oppositeHandleId = handleId === 'start' ? 'end' : 'start';
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const nextPoint = Vec.sub(handles[oppositeHandleId].point, delta);
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handleChanges[oppositeHandleId] = {
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...handles[oppositeHandleId],
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point: showGrid
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? Vec.snap(nextPoint, currentGrid)
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: Vec.toFixed(nextPoint),
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bindingId: undefined,
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};
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}
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const utils = shapeUtils[TDShapeType.Arrow];
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const handleChange = utils.onHandleChange?.(
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initialShape,
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handleChanges
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);
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// If the handle changed produced no change, bail here
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if (!handleChange) return;
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// If nothing changes, we want these to be the same object reference as
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// before. If it does change, we'll redefine this later on. And if we've
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// made it this far, the shape should be a new object reference that
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// incorporates the changes we've made due to the handle movement.
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const next: {
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shape: ArrowShape;
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bindings: Record<string, TDBinding | undefined>;
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} = {
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shape: Utils.deepMerge(shape, handleChange),
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bindings: {},
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};
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let draggedBinding: ArrowBinding | undefined;
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const draggingHandle = next.shape.handles[this.handleId];
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const oppositeHandle =
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next.shape.handles[this.handleId === 'start' ? 'end' : 'start'];
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// START BINDING
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// If we have a start binding shape id, the recompute the binding
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// point based on the current end handle position
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if (this.startBindingShapeId) {
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let nextStartBinding: ArrowBinding | undefined;
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const startTarget = this.app.page.shapes[this.startBindingShapeId];
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const startTargetUtils = TLDR.get_shape_util(startTarget);
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const center = startTargetUtils.getCenter(startTarget);
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const startHandle = next.shape.handles.start;
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const endHandle = next.shape.handles.end;
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const rayPoint = Vec.add(startHandle.point, next.shape.point);
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if (Vec.isEqual(rayPoint, center)) rayPoint[1]++; // Fix bug where ray and center are identical
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const rayOrigin = center;
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const isInsideShape = startTargetUtils.hitTestPoint(
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startTarget,
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currentPoint
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);
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const rayDirection = Vec.uni(Vec.sub(rayPoint, rayOrigin));
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const hasStartBinding =
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this.app.getBinding(this.newStartBindingId) !== undefined;
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// Don't bind the start handle if both handles are inside of the target shape.
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if (
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!metaKey &&
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!startTargetUtils.hitTestPoint(
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startTarget,
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Vec.add(next.shape.point, endHandle.point)
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)
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) {
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nextStartBinding = this.find_binding_point(
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shape,
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startTarget,
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'start',
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this.newStartBindingId,
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center,
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rayOrigin,
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rayDirection,
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isInsideShape
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);
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}
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if (nextStartBinding && !hasStartBinding) {
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// Bind the arrow's start handle to the start target
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this.didBind = true;
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next.bindings[this.newStartBindingId] = nextStartBinding;
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next.shape = Utils.deepMerge(next.shape, {
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handles: {
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start: {
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bindingId: nextStartBinding.id,
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},
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},
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});
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} else if (!nextStartBinding && hasStartBinding) {
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// Remove the start binding
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this.didBind = false;
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next.bindings[this.newStartBindingId] = undefined;
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next.shape = Utils.deepMerge(initialShape, {
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handles: {
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start: {
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bindingId: undefined,
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},
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},
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});
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}
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}
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// DRAGGED POINT BINDING
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if (!metaKey) {
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const rayOrigin = Vec.add(oppositeHandle.point, next.shape.point);
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const rayPoint = Vec.add(draggingHandle.point, next.shape.point);
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const rayDirection = Vec.uni(Vec.sub(rayPoint, rayOrigin));
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const startPoint = Vec.add(
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next.shape.point!,
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next.shape.handles!.start.point!
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);
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const endPoint = Vec.add(
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next.shape.point!,
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next.shape.handles!.end.point!
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);
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const targets = this.bindableShapeIds
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.map(id => this.app.page.shapes[id])
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.sort((a, b) => b.childIndex - a.childIndex)
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.filter(shape => {
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const utils = TLDR.get_shape_util(shape);
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return ![startPoint, endPoint].every(point =>
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utils.hitTestPoint(shape, point)
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);
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});
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for (const target of targets) {
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draggedBinding = this.find_binding_point(
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shape,
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target,
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this.handleId,
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this.draggedBindingId,
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rayPoint,
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rayOrigin,
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rayDirection,
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altKey
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);
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if (draggedBinding) break;
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}
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}
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if (draggedBinding) {
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// Create the dragged point binding
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this.didBind = true;
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next.bindings[this.draggedBindingId] = draggedBinding;
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next.shape = Utils.deepMerge(next.shape, {
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handles: {
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[this.handleId]: {
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bindingId: this.draggedBindingId,
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},
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},
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});
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} else {
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// Remove the dragging point binding
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this.didBind = this.didBind || false;
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const currentBindingId = shape.handles[this.handleId].bindingId;
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if (currentBindingId !== undefined) {
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next.bindings[currentBindingId] = undefined;
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next.shape = Utils.deepMerge(next.shape, {
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handles: {
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[this.handleId]: {
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bindingId: undefined,
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},
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},
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});
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}
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}
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const change = TLDR.get_shape_util<ArrowShape>(
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next.shape
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).onHandleChange?.(next.shape, next.shape.handles);
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return {
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document: {
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pages: {
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[this.app.currentPageId]: {
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shapes: {
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[shape.id]: { ...next.shape, ...(change ?? {}) },
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},
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bindings: next.bindings,
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},
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},
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pageStates: {
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[this.app.currentPageId]: {
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bindingId: next.shape.handles[handleId].bindingId,
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},
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},
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},
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};
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};
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cancel = (): TldrawPatch | undefined => {
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const {
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initialShape,
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initialBinding,
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newStartBindingId,
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draggedBindingId,
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} = this;
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const currentShape = TLDR.on_session_complete(
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this.app.page.shapes[initialShape.id]
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) as ArrowShape;
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const isDeleting =
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this.isCreate ||
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Vec.dist(
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currentShape.handles.start.point,
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currentShape.handles.end.point
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) < 4;
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const afterBindings: Record<string, TDBinding | undefined> = {};
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afterBindings[draggedBindingId] = undefined;
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if (initialBinding) {
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afterBindings[initialBinding.id] = isDeleting
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? undefined
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: initialBinding;
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}
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if (newStartBindingId) {
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afterBindings[newStartBindingId] = undefined;
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}
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return {
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document: {
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pages: {
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[this.app.currentPageId]: {
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shapes: {
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[initialShape.id]: isDeleting
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? undefined
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: initialShape,
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},
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bindings: afterBindings,
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},
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},
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pageStates: {
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[this.app.currentPageId]: {
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selectedIds: isDeleting ? [] : [initialShape.id],
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bindingId: undefined,
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hoveredId: undefined,
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editingId: undefined,
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},
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},
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},
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};
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};
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complete = (): TldrawPatch | TldrawCommand | undefined => {
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const {
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initialShape,
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initialBinding,
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newStartBindingId,
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startBindingShapeId,
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handleId,
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} = this;
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const currentShape = TLDR.on_session_complete(
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this.app.page.shapes[initialShape.id]
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) as ArrowShape;
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const currentBindingId = currentShape.handles[handleId].bindingId;
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const length = Vec.dist(
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currentShape.handles.start.point,
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currentShape.handles.end.point
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);
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if (!(currentBindingId || initialBinding) && length < 4)
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return this.cancel();
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const beforeBindings: Partial<Record<string, TDBinding>> = {};
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const afterBindings: Partial<Record<string, TDBinding>> = {};
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if (initialBinding) {
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beforeBindings[initialBinding.id] = this.isCreate
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? undefined
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: initialBinding;
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afterBindings[initialBinding.id] = undefined;
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}
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if (currentBindingId) {
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beforeBindings[currentBindingId] = undefined;
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afterBindings[currentBindingId] =
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this.app.page.bindings[currentBindingId];
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}
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if (startBindingShapeId) {
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beforeBindings[newStartBindingId] = undefined;
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afterBindings[newStartBindingId] =
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this.app.page.bindings[newStartBindingId];
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}
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return {
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id: 'arrow',
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before: {
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document: {
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pages: {
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[this.app.currentPageId]: {
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shapes: {
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[initialShape.id]: this.isCreate
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? undefined
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: initialShape,
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},
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bindings: beforeBindings,
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},
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},
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pageStates: {
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[this.app.currentPageId]: {
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selectedIds: this.isCreate ? [] : [initialShape.id],
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bindingId: undefined,
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hoveredId: undefined,
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editingId: undefined,
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},
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},
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},
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},
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after: {
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document: {
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pages: {
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[this.app.currentPageId]: {
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shapes: {
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[initialShape.id]: currentShape,
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},
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bindings: afterBindings,
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},
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},
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pageStates: {
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[this.app.currentPageId]: {
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selectedIds: [initialShape.id],
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bindingId: undefined,
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hoveredId: undefined,
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editingId: undefined,
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},
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},
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},
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},
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};
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};
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private find_binding_point = (
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shape: ArrowShape,
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target: TDShape,
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handleId: 'start' | 'end',
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bindingId: string,
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point: number[],
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origin: number[],
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direction: number[],
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bindAnywhere: boolean
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) => {
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const util = TLDR.get_shape_util<TDShape>(target.type);
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const bindingPoint = util.getBindingPoint(
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target,
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shape,
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point, // fix dead center bug
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origin,
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direction,
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bindAnywhere
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);
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// Not all shapes will produce a binding point
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if (!bindingPoint) return;
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return {
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id: bindingId,
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type: 'arrow',
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fromId: shape.id,
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toId: target.id,
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handleId: handleId,
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point: Vec.toFixed(bindingPoint.point),
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distance: bindingPoint.distance,
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};
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};
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}
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