Files
AFFiNE-Mirror/blocksuite/affine/block-surface/src/renderer/canvas-renderer.ts
T
fundon b9f2650369 feat(editor): store real color values in edgeless (#9254)
### What's Changed!

* adds theme type: `ThemeSchema`
* adds default theme: `DefaultTheme`
* stores real color values
2024-12-30 03:36:35 +00:00

440 lines
12 KiB
TypeScript

import { type Color, ColorScheme } from '@blocksuite/affine-model';
import { requestConnectedFrame } from '@blocksuite/affine-shared/utils';
import type {
GridManager,
LayerManager,
SurfaceBlockModel,
Viewport,
} from '@blocksuite/block-std/gfx';
import type { IBound } from '@blocksuite/global/utils';
import {
DisposableGroup,
getBoundWithRotation,
intersects,
last,
Slot,
} from '@blocksuite/global/utils';
import type { SurfaceElementModel } from '../element-model/base.js';
import { RoughCanvas } from '../utils/rough/canvas.js';
import type { ElementRenderer } from './elements/index.js';
import type { Overlay } from './overlay.js';
type EnvProvider = {
generateColorProperty: (color: Color, fallback?: Color) => string;
getColorScheme: () => ColorScheme;
getColorValue: (color: Color, fallback?: Color, real?: boolean) => string;
getPropertyValue: (property: string) => string;
selectedElements?: () => string[];
};
type RendererOptions = {
viewport: Viewport;
layerManager: LayerManager;
provider?: Partial<EnvProvider>;
enableStackingCanvas?: boolean;
onStackingCanvasCreated?: (canvas: HTMLCanvasElement) => void;
elementRenderers: Record<string, ElementRenderer>;
gridManager: GridManager;
surfaceModel: SurfaceBlockModel;
};
export class CanvasRenderer {
private _container!: HTMLElement;
private readonly _disposables = new DisposableGroup();
private readonly _overlays = new Set<Overlay>();
private _refreshRafId: number | null = null;
private _stackingCanvas: HTMLCanvasElement[] = [];
canvas: HTMLCanvasElement;
ctx: CanvasRenderingContext2D;
elementRenderers: Record<string, ElementRenderer>;
grid: GridManager;
layerManager: LayerManager;
provider: Partial<EnvProvider>;
stackingCanvasUpdated = new Slot<{
canvases: HTMLCanvasElement[];
added: HTMLCanvasElement[];
removed: HTMLCanvasElement[];
}>();
viewport: Viewport;
get stackingCanvas() {
return this._stackingCanvas;
}
constructor(options: RendererOptions) {
const canvas = document.createElement('canvas');
this.canvas = canvas;
this.ctx = this.canvas.getContext('2d') as CanvasRenderingContext2D;
this.viewport = options.viewport;
this.layerManager = options.layerManager;
this.grid = options.gridManager;
this.provider = options.provider ?? {};
this.elementRenderers = options.elementRenderers;
this._initViewport();
options.enableStackingCanvas = options.enableStackingCanvas ?? false;
if (options.enableStackingCanvas) {
this._initStackingCanvas(options.onStackingCanvasCreated);
}
this._watchSurface(options.surfaceModel);
}
/**
* Specifying the actual size gives better results and more consistent behavior across browsers.
*
* Make sure the main canvas and the offscreen canvas or layer canvas are the same size.
*
* It is not recommended to set width and height to 100%.
*/
private _canvasSizeUpdater(dpr = window.devicePixelRatio) {
const { width, height } = this.viewport;
const actualWidth = Math.ceil(width * dpr);
const actualHeight = Math.ceil(height * dpr);
return {
filter({ width, height }: HTMLCanvasElement) {
return width !== actualWidth || height !== actualHeight;
},
update(canvas: HTMLCanvasElement) {
canvas.style.width = `${width}px`;
canvas.style.height = `${height}px`;
canvas.width = actualWidth;
canvas.height = actualHeight;
},
};
}
private _initStackingCanvas(onCreated?: (canvas: HTMLCanvasElement) => void) {
const layer = this.layerManager;
const updateStackingCanvasSize = (canvases: HTMLCanvasElement[]) => {
this._stackingCanvas = canvases;
const sizeUpdater = this._canvasSizeUpdater();
canvases.filter(sizeUpdater.filter).forEach(sizeUpdater.update);
};
const updateStackingCanvas = () => {
/**
* we already have a main canvas, so the last layer should be skipped
*/
const canvasLayers = layer.getCanvasLayers().slice(0, -1);
const canvases = [];
const currentCanvases = this._stackingCanvas;
const lastLayer = last(this.layerManager.layers);
const maximumZIndex = lastLayer
? lastLayer.zIndex + lastLayer.elements.length + 1
: 1;
this.canvas.style.zIndex = maximumZIndex.toString();
for (let i = 0; i < canvasLayers.length; ++i) {
const layer = canvasLayers[i];
const created = i < currentCanvases.length;
const canvas = created
? currentCanvases[i]
: document.createElement('canvas');
if (!created) {
onCreated?.(canvas);
}
canvas.dataset.layerId = `[${layer.indexes[0]}--${layer.indexes[1]}]`;
canvas.style.zIndex = layer.zIndex.toString();
canvases.push(canvas);
}
this._stackingCanvas = canvases;
updateStackingCanvasSize(canvases);
if (currentCanvases.length !== canvases.length) {
const diff = canvases.length - currentCanvases.length;
const payload: {
canvases: HTMLCanvasElement[];
removed: HTMLCanvasElement[];
added: HTMLCanvasElement[];
} = {
canvases,
removed: [],
added: [],
};
if (diff > 0) {
payload.added = canvases.slice(-diff);
} else {
payload.removed = currentCanvases.slice(diff);
}
this.stackingCanvasUpdated.emit(payload);
}
this.refresh();
};
this._disposables.add(
this.layerManager.slots.layerUpdated.on(() => {
updateStackingCanvas();
})
);
updateStackingCanvas();
}
private _initViewport() {
let sizeUpdatedRafId: number | null = null;
this._disposables.add(
this.viewport.viewportUpdated.on(() => {
this.refresh();
})
);
this._disposables.add(
this.viewport.sizeUpdated.on(() => {
if (sizeUpdatedRafId) return;
sizeUpdatedRafId = requestConnectedFrame(() => {
sizeUpdatedRafId = null;
this._resetSize();
this._render();
this.refresh();
}, this._container);
})
);
}
private _render() {
const { viewportBounds, zoom } = this.viewport;
const { ctx } = this;
const dpr = window.devicePixelRatio;
const scale = zoom * dpr;
const matrix = new DOMMatrix().scaleSelf(scale);
/**
* if a layer does not have a corresponding canvas
* its element will be add to this array and drawing on the
* main canvas
*/
let fallbackElement: SurfaceElementModel[] = [];
this.layerManager.getCanvasLayers().forEach((layer, idx) => {
if (!this._stackingCanvas[idx]) {
fallbackElement = fallbackElement.concat(layer.elements);
return;
}
const canvas = this._stackingCanvas[idx];
const ctx = canvas.getContext('2d') as CanvasRenderingContext2D;
const rc = new RoughCanvas(ctx.canvas);
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.save();
ctx.setTransform(matrix);
this._renderByBound(ctx, matrix, rc, viewportBounds, layer.elements);
});
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
ctx.save();
ctx.setTransform(matrix);
this._renderByBound(
ctx,
matrix,
new RoughCanvas(ctx.canvas),
viewportBounds,
fallbackElement,
true
);
}
private _renderByBound(
ctx: CanvasRenderingContext2D | null,
matrix: DOMMatrix,
rc: RoughCanvas,
bound: IBound,
surfaceElements?: SurfaceElementModel[],
overLay: boolean = false
) {
if (!ctx) return;
const elements =
surfaceElements ??
(this.grid.search(bound, {
filter: ['canvas', 'local'],
}) as SurfaceElementModel[]);
for (const element of elements) {
const display = (element.display ?? true) && !element.hidden;
if (display && intersects(getBoundWithRotation(element), bound)) {
const renderFn =
this.elementRenderers[
element.type as keyof typeof this.elementRenderers
];
if (!renderFn) {
console.warn(`Cannot find renderer for ${element.type}`);
continue;
}
ctx.save();
ctx.globalAlpha = element.opacity ?? 1;
const dx = element.x - bound.x;
const dy = element.y - bound.y;
renderFn(element, ctx, matrix.translate(dx, dy), this, rc, bound);
ctx.restore();
}
}
if (overLay) {
for (const overlay of this._overlays) {
ctx.save();
ctx.translate(-bound.x, -bound.y);
overlay.render(ctx, rc);
ctx.restore();
}
}
ctx.restore();
}
private _resetSize() {
const sizeUpdater = this._canvasSizeUpdater();
sizeUpdater.update(this.canvas);
this._stackingCanvas.forEach(sizeUpdater.update);
this.refresh();
}
private _watchSurface(surfaceModel: SurfaceBlockModel) {
const slots = [
'elementAdded',
'elementRemoved',
'localElementAdded',
'localElementDeleted',
'localElementUpdated',
] as const;
slots.forEach(slotName => {
this._disposables.add(surfaceModel[slotName].on(() => this.refresh()));
});
this._disposables.add(
surfaceModel.elementUpdated.on(payload => {
// ignore externalXYWH update cause it's updated by the renderer
if (payload.props['externalXYWH']) return;
this.refresh();
})
);
}
addOverlay(overlay: Overlay) {
overlay.setRenderer(this);
this._overlays.add(overlay);
this.refresh();
}
/**
* Used to attach main canvas, main canvas will always exist
* @param container
*/
attach(container: HTMLElement) {
this._container = container;
container.append(this.canvas);
this._resetSize();
this.refresh();
}
dispose(): void {
this._overlays.forEach(overlay => overlay.dispose());
this._overlays.clear();
this._disposables.dispose();
}
generateColorProperty(color: Color, fallback?: Color) {
return (
this.provider.generateColorProperty?.(color, fallback) ?? 'transparent'
);
}
getCanvasByBound(
bound: IBound = this.viewport.viewportBounds,
surfaceElements?: SurfaceElementModel[],
canvas?: HTMLCanvasElement,
clearBeforeDrawing?: boolean,
withZoom?: boolean
): HTMLCanvasElement {
canvas = canvas || document.createElement('canvas');
const dpr = window.devicePixelRatio || 1;
if (canvas.width !== bound.w * dpr) canvas.width = bound.w * dpr;
if (canvas.height !== bound.h * dpr) canvas.height = bound.h * dpr;
canvas.style.width = `${bound.w}px`;
canvas.style.height = `${bound.h}px`;
const ctx = canvas.getContext('2d') as CanvasRenderingContext2D;
const matrix = new DOMMatrix().scaleSelf(
withZoom ? dpr * this.viewport.zoom : dpr
);
const rc = new RoughCanvas(canvas);
if (clearBeforeDrawing) ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.setTransform(matrix);
this._renderByBound(ctx, matrix, rc, bound, surfaceElements);
return canvas;
}
getColorScheme() {
return this.provider.getColorScheme?.() ?? ColorScheme.Light;
}
getColorValue(color: Color, fallback?: Color, real?: boolean) {
return (
this.provider.getColorValue?.(color, fallback, real) ?? 'transparent'
);
}
getPropertyValue(property: string) {
return this.provider.getPropertyValue?.(property) ?? '';
}
refresh() {
if (this._refreshRafId !== null) return;
this._refreshRafId = requestConnectedFrame(() => {
this._refreshRafId = null;
this._render();
}, this._container);
}
removeOverlay(overlay: Overlay) {
if (!this._overlays.has(overlay)) {
return;
}
overlay.setRenderer(null);
this._overlays.delete(overlay);
this.refresh();
}
}