Files
AFFiNE-Mirror/blocksuite/affine/gfx/text/src/element-view.ts
T
doouding 08d6c5a97c refactor(editor): rewrite resize and rotate (#12054)
### Changed

This pr split the old `edgeless-selected-rect` into four focused modules:

- `edgeless-selected-rect`: Provide an entry point for user operation on view layer only, no further logic here.

- `GfxViewInteractionExtension`: Allow you to plug in custom resize/rotate behaviors for block or canvas element. If you don’t register an extension, it falls back to the default behaviours.

- `InteractivityManager`: Provide the API that accepts resize/rotate requests, invokes any custom behaviors you’ve registered, tracks the lifecycle and intermediate state, then hands off to the math engine.

- `ResizeController`: A pure math engine that listens for pointer moves and pointer ups and calculates new sizes, positions, and angles. It doesn’t call any business APIs.

### Customizing an element’s resize/rotate behavior
Call `GfxViewInteractionExtension` with the element’s flavour or type plus a config object. In the config you can define:

- `resizeConstraint` (min/max width & height, lock ratio)
- `handleResize(context)` method that returns an object containing `beforeResize`、`onResizeStart`、`onResizeMove`、`onResizeEnd`
- `handleRotate(context)` method that returns an object containing `beforeRotate`、`onRotateStart`、`onRotateMove`、`onRotateEnd`

```typescript
import { GfxViewInteractionExtension } from '@blocksuite/std/gfx';

GfxViewInteractionExtension(
  flavourOrElementType,
  {
    resizeConstraint: {
      minWidth,
      maxWidth,
      lockRatio,
      minHeight,
      maxHeight
    },
    handleResize(context) {
      return {
        beforeResize(context) {},
        onResizeStart(context) {},
        onResizeMove(context) {},
        onResizeEnd(context) {}
      };
    },
    handleRotate(context) {
      return {
        beforeRotate(context) {},
        onRotateStart(context) {},
        onRotateMove(context) {},
        onRotateEnd(context) {}
      };
    }
  }
);
```

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **New Features**
  - Added interaction extensions for edgeless variants of attachment, bookmark, edgeless text, embedded docs, images, notes, frames, AI chat blocks, and various embed blocks (Figma, GitHub, HTML, iframe, Loom, YouTube).
  - Introduced interaction extensions for graphical elements including connectors, groups, mind maps, shapes, and text, supporting constrained resizing and rotation disabling where applicable.
  - Implemented a unified interaction extension framework enabling configurable resize and rotate lifecycle handlers.
  - Enhanced autocomplete overlay behavior based on selection context.

- **Refactor**
  - Removed legacy resize manager and element-specific resize/rotate logic, replacing with a centralized, extensible interaction system.
  - Simplified resize handle rendering to a data-driven approach with improved cursor management.
  - Replaced complex cursor rotation calculations with fixed-angle mappings for resize handles.
  - Streamlined selection rectangle component to use interactivity services for resize and rotate handling.

- **Bug Fixes**
  - Fixed connector update triggers to reduce unnecessary updates.
  - Improved resize constraints enforcement and interaction state tracking.

- **Tests**
  - Refined end-to-end tests to use higher-level resize utilities and added finer-grained assertions on element dimensions.
  - Enhanced mouse movement granularity in drag tests for better simulation fidelity.

- **Chores**
  - Added new workspace dependencies and project references for the interaction framework modules.
  - Extended public API exports to include new interaction types and extensions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-13 11:29:59 +00:00

96 lines
2.6 KiB
TypeScript

import type { TextElementModel } from '@blocksuite/affine-model';
import {
GfxElementModelView,
GfxViewInteractionExtension,
} from '@blocksuite/std/gfx';
import { mountTextElementEditor } from './edgeless-text-editor';
import { normalizeTextBound } from './element-renderer';
export class TextElementView extends GfxElementModelView<TextElementModel> {
static override type: string = 'text';
override onCreated(): void {
super.onCreated();
this._initDblClickToEdit();
}
private _initDblClickToEdit(): void {
this.on('dblclick', evt => {
const edgeless = this.std.view.getBlock(this.std.store.root!.id);
const [x, y] = this.gfx.viewport.toModelCoord(evt.x, evt.y);
if (edgeless && !this.model.isLocked()) {
mountTextElementEditor(this.model, edgeless, {
x,
y,
});
}
});
}
}
export const TextInteraction = GfxViewInteractionExtension<TextElementView>(
TextElementView.type,
{
resizeConstraint: {
lockRatio: ['top-left', 'top-right', 'bottom-left', 'bottom-right'],
},
handleResize({ model }) {
let initialFontSize = model.fontSize;
return {
onResizeStart(context) {
const { handle } = context;
context.default(context);
if (handle === 'left' || handle === 'right') {
model.stash('hasMaxWidth');
}
model.stash('fontSize');
},
onResizeMove(context) {
const { handle, newBound, originalBound } = context;
if (handle === 'left' || handle === 'right') {
const {
text: yText,
fontFamily,
fontSize,
fontStyle,
fontWeight,
hasMaxWidth,
} = model;
// If the width of the text element has been changed by dragging,
// We need to set hasMaxWidth to true for wrapping the text
const normalizedBound = normalizeTextBound(
{
yText,
fontFamily,
fontSize,
fontStyle,
fontWeight,
hasMaxWidth,
},
newBound,
true
);
model.xywh = normalizedBound.serialize();
model.hasMaxWidth = true;
} else {
model.xywh = newBound.serialize();
model.fontSize = initialFontSize * (newBound.w / originalBound.w);
}
},
onResizeEnd(context) {
context.default(context);
model.pop('fontSize');
model.pop('hasMaxWidth');
},
};
},
}
);