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AFFiNE-Mirror/blocksuite/framework/std/src/gfx/viewport.ts
doodlewind ebee11f573 refactor(editor): enable forceUpdate by default in viewport apis (#11264)
In this way, all downstream callers can be guaranteed by correct viewport fit result, instead of requiring them to set `forceUpdate: true` param explicitly to them. The resizing optimization is an internal exception.
2025-03-28 10:04:55 +00:00

643 lines
17 KiB
TypeScript

import {
Bound,
clamp,
type IPoint,
type IVec,
Vec,
} from '@blocksuite/global/gfx';
import debounce from 'lodash-es/debounce';
import { BehaviorSubject, debounceTime, Subject } from 'rxjs';
import type { GfxViewportElement } from '.';
function cutoff(value: number, ref: number, sign: number) {
if (sign > 0 && value > ref) return ref;
if (sign < 0 && value < ref) return ref;
return value;
}
export const ZOOM_MAX = 6.0;
export const ZOOM_MIN = 0.1;
export const ZOOM_STEP = 0.25;
export const ZOOM_INITIAL = 1.0;
export const FIT_TO_SCREEN_PADDING = 100;
export interface ViewportRecord {
left: number;
top: number;
viewportX: number;
viewportY: number;
zoom: number;
viewScale: number;
}
export function clientToModelCoord(
viewport: ViewportRecord,
clientCoord: [number, number]
): IVec {
const { left, top, viewportX, viewportY, zoom, viewScale } = viewport;
const [clientX, clientY] = clientCoord;
const viewportInternalX = clientX - left;
const viewportInternalY = clientY - top;
const modelX = viewportX + viewportInternalX / zoom / viewScale;
const modelY = viewportY + viewportInternalY / zoom / viewScale;
return [modelX, modelY];
}
export class Viewport {
private _cachedBoundingClientRect: DOMRect | null = null;
private _cachedOffsetWidth: number | null = null;
private _resizeObserver: ResizeObserver | null = null;
private readonly _resizeSubject = new Subject<{
width: number;
height: number;
left: number;
top: number;
}>();
private _isResizing = false;
private _initialTopLeft: IVec | null = null;
protected _center: IPoint = { x: 0, y: 0 };
protected _shell: HTMLElement | null = null;
protected _element: GfxViewportElement | null = null;
protected _height = 0;
protected _left = 0;
protected _locked = false;
protected _rafId: number | null = null;
protected _top = 0;
protected _width = 0;
protected _zoom: number = 1.0;
elementReady = new Subject<GfxViewportElement>();
sizeUpdated = new Subject<{
width: number;
height: number;
left: number;
top: number;
}>();
viewportMoved = new Subject<IVec>();
viewportUpdated = new Subject<{
zoom: number;
center: IVec;
}>();
zooming$ = new BehaviorSubject<boolean>(false);
panning$ = new BehaviorSubject<boolean>(false);
ZOOM_MAX = ZOOM_MAX;
ZOOM_MIN = ZOOM_MIN;
private readonly _resetZooming = debounce(() => {
this.zooming$.next(false);
}, 200);
private readonly _resetPanning = debounce(() => {
this.panning$.next(false);
}, 200);
constructor() {
const subscription = this.elementReady.subscribe(el => {
this._element = el;
subscription.unsubscribe();
});
this._setupResizeObserver();
}
private _setupResizeObserver() {
this._resizeSubject
.pipe(debounceTime(200))
.subscribe(({ width, height, left, top }) => {
if (!this._shell || !this._initialTopLeft) return;
this._completeResize(width, height, left, top);
});
}
private _completeResize(
width: number,
height: number,
left: number,
top: number
) {
if (!this._initialTopLeft) return;
const [initialTopLeftX, initialTopLeftY] = this._initialTopLeft;
const newCenterX = initialTopLeftX + width / (2 * this.zoom);
const newCenterY = initialTopLeftY + height / (2 * this.zoom);
this.setCenter(newCenterX, newCenterY, false);
this._width = width;
this._height = height;
this._left = left;
this._top = top;
this._isResizing = false;
this._initialTopLeft = null;
this.sizeUpdated.next({
left,
top,
width,
height,
});
}
private _forceCompleteResize() {
if (this._isResizing && this._shell) {
const { width, height, left, top } = this.boundingClientRect;
this._completeResize(width, height, left, top);
}
}
get boundingClientRect() {
if (!this._shell) return new DOMRect(0, 0, 0, 0);
if (!this._cachedBoundingClientRect) {
this._cachedBoundingClientRect = this._shell.getBoundingClientRect();
}
return this._cachedBoundingClientRect;
}
get element() {
return this._element;
}
get center() {
return this._center;
}
get centerX() {
return this._center.x;
}
get centerY() {
return this._center.y;
}
get height() {
return this.boundingClientRect.height;
}
get left() {
return this._left;
}
// Does not allow the user to move and zoom the canvas in copilot tool
get locked() {
return this._locked;
}
set locked(locked: boolean) {
this._locked = locked;
}
/**
* Note this is different from the zoom property.
* The editor itself may be scaled by outer container which is common in nested editor scenarios.
* This property is used to calculate the scale of the editor.
*/
get viewScale() {
if (!this._shell || this._cachedOffsetWidth === null) return 1;
return this.boundingClientRect.width / this._cachedOffsetWidth;
}
get top() {
return this._top;
}
get translateX() {
return -this.viewportX * this.zoom;
}
get translateY() {
return -this.viewportY * this.zoom;
}
get viewportBounds() {
const { viewportMinXY, viewportMaxXY } = this;
return Bound.from({
...viewportMinXY,
w: viewportMaxXY.x - viewportMinXY.x,
h: viewportMaxXY.y - viewportMinXY.y,
});
}
get viewportMaxXY() {
const { centerX, centerY, width, height, zoom } = this;
return {
x: centerX + width / 2 / zoom,
y: centerY + height / 2 / zoom,
};
}
get viewportMinXY() {
const { centerX, centerY, width, height, zoom } = this;
return {
x: centerX - width / 2 / zoom,
y: centerY - height / 2 / zoom,
};
}
get viewportX() {
const { centerX, width, zoom } = this;
return centerX - width / 2 / zoom;
}
get viewportY() {
const { centerY, height, zoom } = this;
return centerY - height / 2 / zoom;
}
get width() {
return this.boundingClientRect.width;
}
get zoom() {
return this._zoom;
}
applyDeltaCenter(deltaX: number, deltaY: number) {
this.setCenter(this.centerX + deltaX, this.centerY + deltaY);
}
clearViewportElement() {
if (this._resizeObserver && this._shell) {
this._resizeObserver.unobserve(this._shell);
this._resizeObserver.disconnect();
}
this._resizeObserver = null;
this._shell = null;
this._cachedBoundingClientRect = null;
this._cachedOffsetWidth = null;
}
dispose() {
this.clearViewportElement();
this.sizeUpdated.complete();
this.viewportMoved.complete();
this.viewportUpdated.complete();
this._resizeSubject.complete();
this.zooming$.complete();
this.panning$.complete();
}
getFitToScreenData(
bounds?: Bound | null,
padding: [number, number, number, number] = [0, 0, 0, 0],
maxZoom = ZOOM_MAX,
fitToScreenPadding = 100
) {
let { centerX, centerY, zoom } = this;
if (!bounds) {
return { zoom, centerX, centerY };
}
const { x, y, w, h } = bounds;
const [pt, pr, pb, pl] = padding;
const { width, height } = this;
zoom = Math.min(
(width - fitToScreenPadding - (pr + pl)) / w,
(height - fitToScreenPadding - (pt + pb)) / h
);
zoom = clamp(zoom, ZOOM_MIN, clamp(maxZoom, ZOOM_MIN, ZOOM_MAX));
centerX = x + (w + pr / zoom) / 2 - pl / zoom / 2;
centerY = y + (h + pb / zoom) / 2 - pt / zoom / 2;
return { zoom, centerX, centerY };
}
isInViewport(bound: Bound) {
const viewportBounds = Bound.from(this.viewportBounds);
return (
viewportBounds.contains(bound) ||
viewportBounds.isIntersectWithBound(bound)
);
}
onResize() {
if (!this._shell) return;
if (!this._isResizing) {
this._isResizing = true;
this._initialTopLeft = this.toModelCoord(0, 0);
}
const { left, top, width, height } = this.boundingClientRect;
this._cachedOffsetWidth = this._shell.offsetWidth;
this._left = left;
this._top = top;
this._resizeSubject.next({
left,
top,
width,
height,
});
}
/**
* Set the center of the viewport.
* @param centerX The new x coordinate of the center of the viewport.
* @param centerY The new y coordinate of the center of the viewport.
* @param forceUpdate Whether to force complete any pending resize operations before setting the viewport.
*/
setCenter(centerX: number, centerY: number, forceUpdate = true) {
if (forceUpdate && this._isResizing) {
this._forceCompleteResize();
}
this._center.x = centerX;
this._center.y = centerY;
this.panning$.next(true);
this.viewportUpdated.next({
zoom: this.zoom,
center: Vec.toVec(this.center) as IVec,
});
this._resetPanning();
}
setRect(left: number, top: number, width: number, height: number) {
if (this._isResizing) {
this._left = left;
this._top = top;
return;
}
this._left = left;
this._top = top;
this.sizeUpdated.next({
left,
top,
width,
height,
});
}
/**
* Set the viewport to the new zoom and center.
* @param newZoom The new zoom value.
* @param newCenter The new center of the viewport.
* @param smooth Whether to animate the zooming and panning.
* @param forceUpdate Whether to force complete any pending resize operations before setting the viewport.
*/
setViewport(
newZoom: number,
newCenter = Vec.toVec(this.center),
smooth = false,
forceUpdate = true
) {
// Force complete any pending resize operations if forceUpdate is true
if (forceUpdate && this._isResizing) {
this._forceCompleteResize();
}
const preZoom = this._zoom;
if (smooth) {
const cofficient = preZoom / newZoom;
if (cofficient === 1) {
this.smoothTranslate(newCenter[0], newCenter[1]);
} else {
const center = [this.centerX, this.centerY] as IVec;
const focusPoint = Vec.mul(
Vec.sub(newCenter, Vec.mul(center, cofficient)),
1 / (1 - cofficient)
);
this.smoothZoom(newZoom, Vec.toPoint(focusPoint));
}
} else {
this._center.x = newCenter[0];
this._center.y = newCenter[1];
this.setZoom(newZoom, undefined, false, forceUpdate);
}
}
/**
* Set the viewport to fit the bound with padding.
* @param bound The bound will be zoomed to fit the viewport.
* @param padding The padding will be applied to the bound after zooming, default is [0, 0, 0, 0],
* the value may be reduced if there is not enough space for the padding.
* Use decimal less than 1 to represent percentage padding. e.g. [0.1, 0.1, 0.1, 0.1] means 10% padding.
* @param smooth whether to animate the zooming
* @param forceUpdate whether to force complete any pending resize operations before setting the viewport
*/
setViewportByBound(
bound: Bound,
padding: [number, number, number, number] = [0, 0, 0, 0],
smooth = false,
forceUpdate = true
) {
let [pt, pr, pb, pl] = padding;
// Convert percentage padding to absolute values if they are between 0 and 1
if (pt > 0 && pt < 1) pt *= this.height;
if (pr > 0 && pr < 1) pr *= this.width;
if (pb > 0 && pb < 1) pb *= this.height;
if (pl > 0 && pl < 1) pl *= this.width;
// Calculate zoom
let zoom = Math.min(
(this.width - (pr + pl)) / bound.w,
(this.height - (pt + pb)) / bound.h
);
// Adjust padding if space is not enough
if (zoom < this.ZOOM_MIN) {
zoom = this.ZOOM_MIN;
const totalPaddingWidth = this.width - bound.w * zoom;
const totalPaddingHeight = this.height - bound.h * zoom;
pr = pl = Math.max(totalPaddingWidth / 2, 1);
pt = pb = Math.max(totalPaddingHeight / 2, 1);
}
// Ensure zoom does not exceed ZOOM_MAX
if (zoom > this.ZOOM_MAX) {
zoom = this.ZOOM_MAX;
}
const center = [
bound.x + (bound.w + pr / zoom) / 2 - pl / zoom / 2,
bound.y + (bound.h + pb / zoom) / 2 - pt / zoom / 2,
] as IVec;
this.setViewport(zoom, center, smooth, forceUpdate);
}
/** This is the outer container of the viewport, which is the host of the viewport element */
setShellElement(el: HTMLElement) {
this._shell = el;
this._cachedBoundingClientRect = el.getBoundingClientRect();
this._cachedOffsetWidth = el.offsetWidth;
const { left, top, width, height } = this._cachedBoundingClientRect;
this.setRect(left, top, width, height);
this._resizeObserver = new ResizeObserver(() => {
this._cachedBoundingClientRect = null;
this._cachedOffsetWidth = null;
this.onResize();
});
this._resizeObserver.observe(el);
}
/**
* Set the viewport to the new zoom.
* @param zoom The new zoom value.
* @param focusPoint The point to focus on after zooming, default is the center of the viewport.
* @param wheel Whether the zoom is caused by wheel event.
* @param forceUpdate Whether to force complete any pending resize operations before setting the viewport.
*/
setZoom(
zoom: number,
focusPoint?: IPoint,
wheel = false,
forceUpdate = true
) {
if (forceUpdate && this._isResizing) {
this._forceCompleteResize();
}
const prevZoom = this.zoom;
focusPoint = (focusPoint ?? this._center) as IPoint;
this._zoom = clamp(zoom, this.ZOOM_MIN, this.ZOOM_MAX);
const newZoom = this.zoom;
const offset = Vec.sub(Vec.toVec(this.center), Vec.toVec(focusPoint));
const newCenter = Vec.add(
Vec.toVec(focusPoint),
Vec.mul(offset, prevZoom / newZoom)
);
if (wheel) {
this.zooming$.next(true);
}
this.setCenter(newCenter[0], newCenter[1], forceUpdate);
this.viewportUpdated.next({
zoom: this.zoom,
center: Vec.toVec(this.center) as IVec,
});
this._resetZooming();
}
smoothTranslate(x: number, y: number, numSteps = 10) {
const { center } = this;
const delta = { x: x - center.x, y: y - center.y };
const innerSmoothTranslate = () => {
if (this._rafId) cancelAnimationFrame(this._rafId);
this._rafId = requestAnimationFrame(() => {
const step = { x: delta.x / numSteps, y: delta.y / numSteps };
const nextCenter = {
x: this.centerX + step.x,
y: this.centerY + step.y,
};
const signX = delta.x > 0 ? 1 : -1;
const signY = delta.y > 0 ? 1 : -1;
nextCenter.x = cutoff(nextCenter.x, x, signX);
nextCenter.y = cutoff(nextCenter.y, y, signY);
this.setCenter(nextCenter.x, nextCenter.y, true);
if (nextCenter.x != x || nextCenter.y != y) innerSmoothTranslate();
});
};
innerSmoothTranslate();
}
smoothZoom(zoom: number, focusPoint?: IPoint, numSteps = 10) {
const delta = zoom - this.zoom;
if (this._rafId) cancelAnimationFrame(this._rafId);
const innerSmoothZoom = () => {
this._rafId = requestAnimationFrame(() => {
const sign = delta > 0 ? 1 : -1;
const step = delta / numSteps;
const nextZoom = cutoff(this.zoom + step, zoom, sign);
this.setZoom(nextZoom, focusPoint, undefined, true);
if (nextZoom != zoom) innerSmoothZoom();
});
};
innerSmoothZoom();
}
toModelBound(bound: Bound) {
const { w, h } = bound;
const [x, y] = this.toModelCoord(bound.x, bound.y);
return new Bound(x, y, w / this.zoom, h / this.zoom);
}
toModelCoord(viewX: number, viewY: number): IVec {
const { viewportX, viewportY, zoom, viewScale } = this;
return [
viewportX + viewX / zoom / viewScale,
viewportY + viewY / zoom / viewScale,
];
}
toModelCoordFromClientCoord([x, y]: IVec): IVec {
return clientToModelCoord(this, [x, y]);
}
toViewBound(bound: Bound) {
const { w, h } = bound;
const [x, y] = this.toViewCoord(bound.x, bound.y);
return new Bound(x, y, w * this.zoom, h * this.zoom);
}
toViewCoord(modelX: number, modelY: number): IVec {
const { viewportX, viewportY, zoom, viewScale } = this;
return [
(modelX - viewportX) * zoom * viewScale,
(modelY - viewportY) * zoom * viewScale,
];
}
toViewCoordFromClientCoord([x, y]: IVec): IVec {
const { left, top } = this;
return [x - left, y - top];
}
serializeRecord() {
return JSON.stringify({
left: this.left,
top: this.top,
viewportX: this.viewportX,
viewportY: this.viewportY,
zoom: this.zoom,
viewScale: this.viewScale,
});
}
deserializeRecord(record?: string) {
try {
const result = JSON.parse(record || '{}') as ViewportRecord;
if (!('zoom' in result)) return null;
return result;
} catch (error) {
console.error('Failed to deserialize viewport record:', error);
return null;
}
}
}