Files
AFFiNE-Mirror/blocksuite/affine/gfx/brush/src/renderer/dom/shared.ts
T
DarkSky 9742e9735e feat(editor): improve edgeless perf & memory usage (#14591)
#### PR Dependency Tree


* **PR #14591** 👈

This tree was auto-generated by
[Charcoal](https://github.com/danerwilliams/charcoal)

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
* New canvas renderer debug metrics and controls for runtime inspection.
* Mindmap/group reordering now normalizes group targets, improving
reorder consistency.

* **Bug Fixes**
  * Fixed connector behavior for empty/degenerate paths.
* More aggressive viewport invalidation so structural changes display
correctly.
* Improved z-index synchronization during transforms and layer updates.

* **Performance**
* Retained DOM caching for brushes, shapes, and connectors to reduce DOM
churn.
* Targeted canvas refreshes, pooling, and reuse to lower redraw and
memory overhead.

* **Tests**
* Added canvas renderer performance benchmarks and curve edge-case unit
tests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2026-03-07 09:12:14 +08:00

83 lines
2.1 KiB
TypeScript

import type { DomRenderer } from '@blocksuite/affine-block-surface';
import type {
BrushElementModel,
HighlighterElementModel,
} from '@blocksuite/affine-model';
const SVG_NS = 'http://www.w3.org/2000/svg';
type BrushLikeModel = BrushElementModel | HighlighterElementModel;
type RetainedBrushDom = {
path: SVGPathElement;
svg: SVGSVGElement;
};
const retainedBrushDom = new WeakMap<HTMLElement, RetainedBrushDom>();
function clearBrushLikeDom(domElement: HTMLElement) {
retainedBrushDom.delete(domElement);
domElement.replaceChildren();
}
function getRetainedBrushDom(domElement: HTMLElement) {
const existing = retainedBrushDom.get(domElement);
if (existing) {
return existing;
}
const svg = document.createElementNS(SVG_NS, 'svg');
svg.style.position = 'absolute';
svg.style.left = '0';
svg.style.top = '0';
svg.style.overflow = 'visible';
svg.style.pointerEvents = 'none';
const path = document.createElementNS(SVG_NS, 'path');
path.setAttribute('stroke', 'none');
svg.append(path);
const retained = { svg, path };
retainedBrushDom.set(domElement, retained);
domElement.replaceChildren(svg);
return retained;
}
export function renderBrushLikeDom({
color,
domElement,
model,
renderer,
}: {
color: string;
domElement: HTMLElement;
model: BrushLikeModel;
renderer: DomRenderer;
}) {
const { zoom } = renderer.viewport;
const [, , w, h] = model.deserializedXYWH;
if (w <= 0 || h <= 0 || !model.commands) {
clearBrushLikeDom(domElement);
return;
}
const { path, svg } = getRetainedBrushDom(domElement);
svg.style.width = `${w * zoom}px`;
svg.style.height = `${h * zoom}px`;
svg.style.transform = model.rotate === 0 ? '' : `rotate(${model.rotate}deg)`;
svg.style.transformOrigin = model.rotate === 0 ? '' : 'center';
svg.setAttribute('viewBox', `0 0 ${w} ${h}`);
path.setAttribute('d', model.commands);
path.setAttribute('fill', color);
domElement.style.width = `${w * zoom}px`;
domElement.style.height = `${h * zoom}px`;
domElement.style.overflow = 'visible';
domElement.style.pointerEvents = 'none';
}