Comparison:

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **New Features**
- Border radius and border thickness of shapes now scale dynamically with zoom level for improved visual consistency.
- **Tests**
- Added a test to ensure percentage-based border radius values are correctly rendered in the DOM.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2 out of 7 tests are skipped as flaky due to unknown vitest issue on CI, considering migrating to E2E afterwards.
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **Tests**
- Removed a test related to rendering multiple notes in the viewport.
- Skipped two tests concerning zooming behavior and state transitions; these tests are now excluded from regular test runs.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
### TL;DR
Improved the test stability for the turbo renderer by using reactive state observation instead of arbitrary timeouts. (https://github.com/toeverything/AFFiNE/actions/runs/14729729312/job/41340918866?pr=12071)
### What changed?
- Replaced `wait(FRAME)` and other timeout-based waits with reactive state observation using RxJS
- Added `filter` import from `rxjs/operators`
- Updated test assertions to properly wait for specific renderer states (`ready`, `pending`, `zooming`)
- Made tests more deterministic by waiting for specific state transitions rather than arbitrary time periods
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **Tests**
- Improved test reliability by replacing fixed-duration waits with reactive waits based on renderer state changes, ensuring tests are synchronized with actual state transitions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Flaky source: https://github.com/toeverything/AFFiNE/actions/runs/14708000170/job/41272973259
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **Tests**
- Standardized test wait durations to 16ms for improved consistency across viewport turbo renderer tests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
### TL;DR
For canvas elements, this PR adds placeholders during zooming operations to improve performance.

### What changed?
- Implemented placeholder rendering during zooming operations in the canvas renderer, but not only DOM.
- Added a `forceFullRender` property to the `GfxCompatibleInterface` to allow elements to opt out of placeholder rendering
- Set `forceFullRender = true` for connectors to ensure they always render properly, even during zooming
- Connected the turbo renderer to the viewport's zooming state to automatically switch between full and placeholder rendering
### Why make this change?
Rendering complex elements during zooming operations can cause performance issues and make the UI feel sluggish. Rendering connector label also leads to high cost DOM `set font` delays.

The turbo renderer improves performance by displaying simple placeholders for elements during zooming, while still rendering critical elements like connectors fully. This creates a smoother user experience while maintaining essential visual information.
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **New Features**
- Introduced a feature-flag-controlled "turbo" rendering mode that displays placeholder graphics during zooming for improved performance.
- Added the ability to override placeholder rendering for specific elements, ensuring full rendering when required.
- **Bug Fixes**
- Enhanced rendering logic to ensure connectors always render fully, even during zoom operations.
- **Documentation**
- Updated API documentation to reflect new properties related to rendering behavior.
- **Tests**
- Improved tests to verify correct rendering behavior for connectors.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **New Features**
- Introduced a new pointer graphics module with tools and quick tool integration for edgeless surfaces.
- Added a quick tool button for pointer interactions in edgeless mode.
- Exposed new extension points for pointer graphics and effects.
- **Improvements**
- Integrated pointer graphics as a dependency into related packages.
- Enhanced toolbar context to support additional surface alignment modes.
- Added conditional clipboard configuration registrations for edgeless contexts across multiple block types.
- **Removals**
- Removed legacy tool and effect definitions and related quick tool exports from edgeless components.
- Streamlined extension arrays and removed unused exports for a cleaner codebase.
- Deleted obsolete utility functions and component registrations.
- **Chores**
- Updated workspace and TypeScript project references to include the new pointer graphics module.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Closes: BS-3223
Closes: BS-3224
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **New Features**
- Introduced new view extensions for frame title and keyboard toolbar widgets with conditional registration based on context and environment.
- Enhanced widget integration by adding explicit exports for view components.
- **Chores**
- Updated export paths and package dependencies to improve modularity and compatibility.
- Removed deprecated widget dependencies and related imports from core packages.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **Tests**
- Improved test resource cleanup for the viewport turbo renderer, ensuring proper teardown after each test for more reliable and isolated test execution.
- Enhanced stability by preventing errors during cleanup when certain elements or editors are absent.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **Tests**
- Improved test reliability by awaiting the actual state change event instead of using a fixed delay during zooming state verification.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Fixed compat error for new built-in template with test updated.

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **New Features**
- Added an option to enable or disable bitmap rendering in the renderer settings.
- Introduced a cooldown period after zooming before block optimization resumes, improving rendering performance and stability.
- **Bug Fixes**
- Improved handling of cases where block components may be missing, preventing potential runtime errors.
- **Tests**
- Expanded and refined tests to verify zooming behavior, bitmap caching, and internal state transitions for enhanced reliability.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Sometimes, missing `await` in the test code can cause timing issues, leading to test failures. This PR enables the `no-floating-promises` rule for the test code to ensure that such errors do not occur.
continue #10824
### Changed
- Moved double-click-to-edit behavior from the default tool to individual model views
- Introduced `onSelected` callback interface in gfx view components to allows developers to override default selection logic
### TL;DR
Created dedicated worker entry points to avoid dynamic imports.
### What changed?
- Painters are provided during worker initialization
- Removed `ParagraphPaintConfigExtension` and the associated configuration system
- Created dedicated worker entry points in both the integration test and frontend packages
- Modified `ViewportLayoutPainter` to accept painters in its constructor
- Updated the `TurboRendererConfig` interface to require a `painterWorkerEntry` function
### Why make this change?
Webpack support. Extension objects in main thread are not available to be passed into workers. Dynamic painter path import is hard to support in webpack environment. With the [webpack-ignore](https://webpack.js.org/api/module-methods/#webpackignore) rule, there are still build errors in webpack.
This PR refactored the turbo renderer architecture to support multiple block layout types.
- New base class `BlockLayoutPainter` and `BlockLayoutProvider` are introduced for writing extendable per-block layout querying and painting logic.
- Paragraph-specific lines are all moved into dedicated classes (`ParagraphLayoutProvider` and `ParagraphLayoutPainter`) under the `/variants/paragraph` dir.
- The `renderer-utils.ts` doesn't contain paragraph-specific logic now.
- The `text-utils.ts` is also now scoped for paragraph only.
- Worker messages are now strongly typed.
Upcoming PR should further implement the block registration system using extension API. The `variants` dir could still exist, since there will be similar rendering logic that can be reused among block types (i.e., between paragraph block and list block).
The `ViewportTurboRendererExtension` is now extracted from `@blocksuite/affine-shared` to `@blocksuite/affine-gfx-turbo-renderer` with minimal dependencies, mirroring the gfx text package in #10378.