This PR performs a significant architectural refactoring by extracting rich text functionality into a dedicated package. Here are the key changes:
1. **New Package Creation**
- Created a new package `@blocksuite/affine-rich-text` to house rich text related functionality
- Moved rich text components, utilities, and types from `@blocksuite/affine-components` to this new package
2. **Dependency Updates**
- Updated multiple block packages to include the new `@blocksuite/affine-rich-text` as a direct dependency:
- block-callout
- block-code
- block-database
- block-edgeless-text
- block-embed
- block-list
- block-note
- block-paragraph
3. **Import Path Updates**
- Refactored all imports that previously referenced rich text functionality from `@blocksuite/affine-components/rich-text` to now use `@blocksuite/affine-rich-text`
- Updated imports for components like:
- DefaultInlineManagerExtension
- RichText types and interfaces
- Text manipulation utilities (focusTextModel, textKeymap, etc.)
- Reference node components and providers
4. **Build Configuration Updates**
- Added references to the new rich text package in the `tsconfig.json` files of all affected packages
- Maintained workspace dependencies using the `workspace:*` version specifier
The primary motivation appears to be:
1. Better separation of concerns by isolating rich text functionality
2. Improved maintainability through more modular package structure
3. Clearer dependencies between packages
4. Potential for better tree-shaking and bundle optimization
This is primarily an architectural improvement that should make the codebase more maintainable and better organized.
### TL;DR
Moved editor components from BlockSuite presets to AFFiNE core and updated imports accordingly.
### What changed?
- Relocated `EdgelessEditor` and `PageEditor` components from BlockSuite presets to AFFiNE core
- Removed basic editor examples from playground
- Updated import paths across the codebase to reference new component locations
- Added editor effects registration in AFFiNE core
- Removed editor exports from BlockSuite presets
### How to test?
1. Launch the application
2. Verify both page and edgeless editors load correctly
3. Confirm editor functionality remains intact including:
- Document editing
- Mode switching
- Editor toolbars and controls
- Multiple editor instances
### Why make this change?
This change better aligns with AFFiNE's architecture by moving editor components closer to where they are used. It reduces coupling with BlockSuite presets and gives AFFiNE more direct control over editor customization and implementation.
Close [BS-2458](https://linear.app/affine-design/issue/BS-2458/toc-dnd重构)
### What Changes
- Refactor toc note card dnd with `std.dnd`
- Extract note display mode change to command `changeNoteDisplayMode`
- It will reorder notes when the display mode changed from `EdgelessOnly` to page mode visible (a.k.a `DocOnly` or `Both`)
### What Changes
1. Used `@preact/signal` and `@lit/context` to simplify repetitive passing of properties of TOC components,
2. Fixed TOC invalid when editor changed, such as click new page button.
### Changed
- Refactored BlockSuite drag-and-drop using @atlaskit/pragmatic-drag-and-drop/element/adapter.
- Updated block dragging to use the new drag-and-drop infrastructure.
### BlockSuite DND API
Access the BlockSuite drag-and-drop API via `std.dnd`. This is a lightweight wrapper around pragmatic-drag-and-drop, offering convenient generic types and more intuitive option names.
#### Drag payload structure
There's some constrain about drag payload. The whole drag payload looks like this:
```typescript
type DragPayload = {
entity: {
type: string
},
from: {
at: 'blocksuite',
docId: string
}
}
```
- The `from` field is auto-generated—no need for manual handling.
- The `entity` field is customizable, but it must include a `type`.
All drag-and-drop methods accept a generic type for entity, ensuring more accurate payloads in event handlers.
```typescript
type BlockEntity = {
type: 'blocks',
blockIds: string[]
}
dnd.draggable<BlockEntity>({
element: someElement,
setDragData: () => {
// the return type must satisfy the generic type
// in this case, it's BlockEntity
return {
type: 'blocks',
blockIds: []
}
}
});
dnd.monitor<BlockEntity>({
// the arguments is same for other event handler
onDrag({ source }) {
// the type of this is BlockEntity
source.data.entity
}
})
```
#### Drop payload
When hover on droppable target. You can set drop payload as well. All drag-and-drop methods accept a second generic type for drop payload.
The drop payload is customizable. Additionally, the DND system will add an `edge` field to the final payload object, indicating the nearest edge of the drop target relative to the current drag position.
```typescript
type DropPayload = {
blockId: string;
}
dnd.dropTarget<BlockEntity, DropPayload>({
getData() {
// the type should be DropPayload
return {
blockId: 'someId'
}
}
});
dnd.monitor<BlockEntity, DropPayload>({
// drag over on drop target
onDrag({ location }) {
const target = location.current.dropTargets[0];
// the type is DropPayload
target.data;
// retrieve the nearest edge of the drop target relative to the current drop position.
target.data.edge;
}
})
```
Close [BS-2315](https://linear.app/affine-design/issue/BS-2315/page-block-header)
### What Changes
- Add header toolbar to page block (the first note in canvas)
- Add e2e tests
- Add some edgeless e2e test utils. **The package `@blocksuite/affine` was added to `"@affine-test/kit"`**
fix AF-2068, AF-2069, AF-1175, AF-2061, AF-2079, AF-2034, AF-2080, AF-1960, AF-2081
1. replace `dnd-kit` with `@atlaskit/pragmatic-drag-and-drop`
2. allow creating split views by drag & drop the following
a. WorkbenchLinks (route links), like journals, trash, all docs
b. doc refs
c. tags/collection
3. style adjustments to split view
4. remove split view's feature flag and make it GA for electron
https://github.com/user-attachments/assets/6a3e4a25-faa2-4215-8eb0-983f44db6e8c