Close [BS-3029](https://linear.app/affine-design/issue/BS-3029/frame-里面的-shape-没办法进入文本编辑模式)
Close [BS-3082](https://linear.app/affine-design/issue/BS-3082/按s切换至shape工具,在白板上点击会创建两个shape)
Close [BS-3091](https://linear.app/affine-design/issue/BS-3082/按s切换至shape工具,在白板上点击会创建两个shape)
## Fix Shape Tool Issues
This PR addresses several issues with the shape and mindmap tools functionality in the editor:
1. **Fix text editing after mode switching**: Resolves an issue where users couldn't edit text in shapes after switching editor modes. The fix ensures the edgeless block is properly retrieved when double-clicking on a shape.
2. **Improve tool switching behavior**: Fixes issues with tool overlays not showing or being repeated when switching between tools. This includes:
- Properly handling tool overlay visibility
- Ensuring only one tool is active at a time when using keyboard shortcuts
- Adding proper cleanup when switching tools
3. **Add comprehensive tests**: Adds new test cases to verify:
- Shape creation with keyboard shortcuts
- Shape text editing after mode switching
- Tool switching behavior with keyboard shortcuts
Closes: [BS-2909](https://linear.app/affine-design/issue/BS-2909/新增highlighter)
### What's Changed!
Currently the highlighter tool is very similar to brush, but for the future, it's a standalone module.
* Added `Highlighter` element model
* Added `Highlighter` tool
* Added `Highlighter` entry to the global toolbar
1. **Table UI Enhancements - Test IDs Added**
- Added `data-testid` attributes to several table components for better testability:
- `add-column-button` for the column addition button
- `add-row-button` for the row addition button
- `drag-column-handle` for column drag handles
- `drag-row-handle` for row drag handles
2. **New Test Infrastructure**
- Added new testing utilities in `tests/kit/src/bs/`:
- `misc.ts`: Added `waitNextFrame` utility function for handling animation frame timing in tests
- `table.ts`: Added comprehensive table testing utilities including:
- `createTable`: Creates a new table with initial cells
- `getCellText`: Retrieves text from a specific table cell
- `inputToCell`: Inputs text into a specific table cell
- `clickDeleteButtonInTableMenu`: Handles table deletion operations
3. **New Collaboration Test**
- Added a new test file `tests/affine-local/e2e/blocksuite/table/collab.spec.ts` that tests table collaboration features:
- Tests synchronization between two pages (A and B)
- Verifies table operations sync correctly:
- Adding columns and rows
- Inputting cell content
- Deleting columns and rows
- Validates cell content consistency across both pages
- Tests the complete table manipulation workflow in a collaborative setting
4. **Package Configuration Update**
- Modified `tests/kit/package.json` to expose new test utilities:
- Added new export mapping: `"./bs/*": "./src/bs/*.ts"` to make the new table testing utilities accessible
This PR primarily focuses on improving table testing infrastructure and adding comprehensive collaboration tests for the table functionality, while also enhancing component testability through data-test-ids.
### TL;DR
Moved editor components from BlockSuite presets to AFFiNE core and updated imports accordingly.
### What changed?
- Relocated `EdgelessEditor` and `PageEditor` components from BlockSuite presets to AFFiNE core
- Removed basic editor examples from playground
- Updated import paths across the codebase to reference new component locations
- Added editor effects registration in AFFiNE core
- Removed editor exports from BlockSuite presets
### How to test?
1. Launch the application
2. Verify both page and edgeless editors load correctly
3. Confirm editor functionality remains intact including:
- Document editing
- Mode switching
- Editor toolbars and controls
- Multiple editor instances
### Why make this change?
This change better aligns with AFFiNE's architecture by moving editor components closer to where they are used. It reduces coupling with BlockSuite presets and gives AFFiNE more direct control over editor customization and implementation.