Fixed compat error for new built-in template with test updated.

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **New Features**
- Added an option to enable or disable bitmap rendering in the renderer settings.
- Introduced a cooldown period after zooming before block optimization resumes, improving rendering performance and stability.
- **Bug Fixes**
- Improved handling of cases where block components may be missing, preventing potential runtime errors.
- **Tests**
- Expanded and refined tests to verify zooming behavior, bitmap caching, and internal state transitions for enhanced reliability.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
### TL;DR
Refactored the BlockSuite turbo renderer to use a hierarchical tree structure for layouts instead of a flat list, improving rendering accuracy and performance.
### What changed?
- Redesigned the layout system to use a tree structure (`ViewportLayoutTree`) that better represents the document hierarchy
- Added `blockId` to all layout objects for better tracking and debugging
- Updated the layout query mechanism to work with models directly instead of components
- Enhanced error handling with more descriptive warnings and error messages
- Improved the painting process to traverse the layout tree recursively
- Fixed viewport coordinate calculations for more accurate rendering
- Updated the worker communication to support the new tree-based layout structure
### Why make this change?
The previous flat layout structure didn't properly represent the hierarchical nature of documents, leading to rendering issues with nested blocks. This tree-based approach:
1. Better represents the actual document structure
2. Improves rendering accuracy for nested elements
3. Makes debugging easier with more consistent block identification
4. Provides a more robust foundation for future rendering optimizations
5. Reduces the likelihood of rendering artifacts when scrolling or zooming