Commit Graph

2455 Commits

Author SHA1 Message Date
L-Sun
a2b40fea20 feat(editor): insertion and duplication actions for embed synced doc (#11852)
Close [BS-3068](https://linear.app/affine-design/issue/BS-3068/在edgeless-的embed-doc-block上,增加-insert-into-page的选项,类似frame)
Close [BS-3069](https://linear.app/affine-design/issue/BS-3069/edgeless下的-embed,覆盖现在的edit行为-,暂定叫做duplicate-into-a-note,复制一个-note)
2025-04-21 11:01:04 +00:00
Saul-Mirone
7c79b1f024 feat(editor): latex and list extensions (#11851)
Closes: BS-3198
Closes: BS-3199
2025-04-21 10:29:31 +00:00
Saul-Mirone
df6e17b82f feat(editor): frame and image extensions (#11849)
Closes: BS-3196
Closes: BS-3197
2025-04-21 10:29:30 +00:00
Saul-Mirone
92ac8e3cad feat(editor): embed extension (#11848)
Closes: BS-3195
2025-04-21 09:22:12 +00:00
Saul-Mirone
15a5264352 feat(editor): divider and edgeless text extensions (#11846)
Closes: BS-3193
Closes: BS-3194
2025-04-21 09:22:12 +00:00
Saul-Mirone
652d42ba1e feat(editor): scaffolding store and view manager in affine (#11840)
Closes: BS-3254
2025-04-21 09:22:11 +00:00
yoyoyohamapi
f65c8f8fa6 fix(core): disable space ai guidance for non-paragraph block (#11847)
### TL;DR

Disable space ai guidance for non-paragraph block

> CLOSE AI-67
2025-04-21 08:04:51 +00:00
pengx17
1efcd480af fix(core): sidebar audio player seek position issue (#11844)
fix AF-2541
2025-04-21 07:52:01 +00:00
pengx17
2bd9cfe20a fix(electron): use askForMeetingPermission for asking microphone permission (#11792) 2025-04-21 07:37:43 +00:00
yoyoyohamapi
f87a6e17bd fix(core): action items in the ai response are not optimized for dark mode (#11839)
### TL;DR

* Fix action items in the AI response are not optimized for dark mode.
* Fix answer content in the AI response are not optimized for edgeless theme.

![截屏2025-04-21 14.26.41.png](https://graphite-user-uploaded-assets-prod.s3.amazonaws.com/MyktQ6Qwc7H6TiRCFoYN/9c991df4-36b1-4969-ac0d-3c582edb1120.png)

[uploading 截屏2025-04-21 14.30.00.png...]

> CLOSE BS-3249
2025-04-21 07:24:18 +00:00
fundon
67832aab09 chore(editor): update file icons (#11826) 2025-04-21 09:18:29 +08:00
yoyoyohamapi
dcfc92347f fix(core): unable to copy the selected ai answer content across multiple lines (#11806)
> CLOSE AI-76
2025-04-18 10:33:14 +00:00
JimmFly
9f59d5e941 fix(core): confirm the tag name before creating a new tag (#11724)
close AF-1569

- Show rename modal below the "Add Tag" button instead of at the new tag node
- Tag is created only after the user confirms the name in the modal
- Improves sidebar tag creation flow and user experience
![CleanShot 2025-04-16 at 11 18 28@2x](https://github.com/user-attachments/assets/8b6ccd52-deef-45d7-b523-5f7b1c2cab96)
2025-04-18 07:53:32 +00:00
L-Sun
3264e65980 chore(editor): add feature flag to embed doc with alias (#11797) 2025-04-18 07:39:16 +00:00
fundon
9c02512d7c fix(editor): chevron down icon on toolbar (#11803)
Uniform size: 16x16
2025-04-18 07:10:01 +00:00
CatsJuice
1c6eea21df fix(mobile): new doc in explorer folder (#11682) 2025-04-18 05:29:23 +00:00
JimmFly
a5061cee93 chore: adjust tag editor style (#11757)
close AF-2006
![CleanShot 2025-04-17 at 12 43 26@2x](https://github.com/user-attachments/assets/e7498ace-7294-410d-a2d3-83b92dbde036)
![CleanShot 2025-04-17 at 12 43 17@2x](https://github.com/user-attachments/assets/8617cea0-3200-4020-ad5b-b76a70680844)
2025-04-18 05:15:00 +00:00
JimmFly
37e07e91a3 fix(core): add tooltip to cloud server selector (#11755)
close AF-2438
2025-04-18 04:47:24 +00:00
JimmFly
178954a18c fix(core): handle incorrect style of the confirm delete button (#11725)
close AF-2401
2025-04-18 04:34:24 +00:00
JimmFly
3355277e28 chore: remove cmd+s toast (#11754)
close AF-2345
2025-04-18 04:08:08 +00:00
akumatus
203e931e30 fix(core): filter embedding results to return only user-selected tags and documents (#11770)
Close [AI-73](https://linear.app/affine-design/issue/AI-73)
2025-04-18 03:25:30 +00:00
EYHN
dd51180acb feat(core): replace onboarding template (#11768) 2025-04-18 02:31:13 +00:00
EYHN
a9e4690d2d fix(core): fix ai with multiple server (#11570) 2025-04-17 13:31:53 +00:00
EYHN
5e9ad634b7 feat(nbstore): optimize search performance (#11778)
now we can debug indexeddb performance by devtool

![image.png](https://graphite-user-uploaded-assets-prod.s3.amazonaws.com/g3jz87HxbjOJpXV3FPT7/75cf686f-9bc4-4db3-86ac-12bba83e8d83.png)
2025-04-17 13:16:18 +00:00
pengx17
75df27a145 fix(core): transcription block styls (#11772)
1. collapsed transcript block by default
2. summary block should be able to have list paragraphs
2025-04-17 12:41:52 +00:00
fundon
a46bb446e2 fix(editor): should keep color on custom color button (#11773)
Closes: [BS-3167](https://linear.app/affine-design/issue/BS-3167/自定义按钮显示错误)
2025-04-17 12:21:39 +00:00
JimmFly
c2c106f508 feat(core): add new loading doc component (#11737) 2025-04-17 18:54:38 +08:00
akumatus
e577bb7aa9 fix(core): ask ai loses user selected context (#11767)
Close [AI-72](https://linear.app/affine-design/issue/AI-72)
2025-04-17 09:05:44 +00:00
pengx17
ebf1d5476d feat(core): add summary to transcription block (#11753)
fix AF-2523
2025-04-17 06:33:04 +00:00
L-Sun
98899b4eea feat(editor): affine to blocksuite doc dnd with prefered card view (#11748)
Close [BS-3070](https://linear.app/affine-design/issue/BS-3070/文档拖动进入edgeless,形成引用时,默认形成embeded的引用,但是记录上次选择)
2025-04-17 04:06:50 +00:00
akumatus
50b3f5f7df fix(core): ai history of new users is always loading, enable online search by default (#11741)
Close [AI-69](https://linear.app/affine-design/issue/AI-69).
2025-04-17 02:53:41 +00:00
EYHN
b8d9c5417d fix(android): fix user db engine (#11684) 2025-04-17 02:26:56 +00:00
forehalo
18fae0f1aa fix: host app with subpath (#11739)
closes #11719
2025-04-17 01:29:48 +00:00
pengx17
268c34e8b5 fix(core): appcontainer fallback display issue (#11669) 2025-04-16 10:44:03 +00:00
pengx17
51316217af feat(core): audio playback rate (#11702)
fix AF-2470
2025-04-16 07:49:12 +00:00
Cats Juice
d045651a03 fix(mobile): tab is not at bottom in tag detail page when empty (#11723) 2025-04-16 14:48:48 +08:00
pengx17
220087c172 fix(mobile): cannot change tag color (#11708)
fix AF-2402
2025-04-15 13:36:22 +00:00
pengx17
db2a8fd509 fix(core): database backlink row visibility (#11706)
fix AF-2507

do not show the db backlink row if
- the row does not have any properties (excluding `title` column)
- the target doc is a template page
2025-04-15 13:21:49 +00:00
Saul-Mirone
b2694003c9 fix(editor): missing copy as png implementation (#11716) 2025-04-15 13:08:47 +00:00
forehalo
7257f1b55b chore(server): remove enable flag in mail config (#11680)
close #11625
2025-04-15 09:18:10 +00:00
fundon
8ca675b2ec fix(editor): improve pdf embed viewer UX (#11641)
Closes: [BS-3101](https://linear.app/affine-design/issue/BS-3101/pdf-embed-模式的选中框选-和点开看详情有比较大的问题)

### What's Changed!

* Fixed disable pointer event in native pdf viewer by dragging
* Disable opening peek view with pdf viewer in readonly and sharing modes
2025-04-15 08:51:02 +00:00
yoyoyohamapi
0df584bd5e refactor(core): add keyPress event to fix IME space detection (#11700)
### TL;DR
Refactor space-triggered AI Widget activation logic from `keydown` to `keypress` event listeners

### Background

The `keydown` event triggered by a space may originate from:
1. Normal space insertion
2. Space triggered by input method confirming candidate words

In scenarios like (2), some browsers (see [ISSUE](https://github.com/toeverything/AFFiNE/issues/11541)) and input method callbacks produce events identical to scenario (1),making it impossible to distinguish between the two.

To fix this, the space-activated AI listener uses the `keypress` event:
In scenario 2, `event.which !== 32` (may be `30430` or other values) can be used to differentiate from scenario 1.

> CLOSE BS-3081
2025-04-15 08:37:27 +00:00
pengx17
46f3dfc64c fix(core): audio player ux (#11685) 2025-04-15 16:06:59 +08:00
pengx17
7b2ae7f573 feat(core): adjust history modal styles (#11675)
- add avatar/name info to each history snapshot item
- add avatar to audio transcription job owner

fix AF-2483

![image.png](https://graphite-user-uploaded-assets-prod.s3.amazonaws.com/T2klNLEk0wxLh4NRDzhk/4a2b88c2-311a-470e-a8a9-113931cdf17e.png)
2025-04-15 07:16:53 +00:00
donteatfriedrice
e02b159bf4 feat(core): remove preview footnote hover effect config (#11695)
Close [BS-3115](https://linear.app/affine-design/issue/BS-3115/侧边栏-footnote-ui-和用户行为与编辑器内统一)
2025-04-15 07:02:51 +00:00
pengx17
575aa3c1c1 fix(editor): rework disable middle click settings for linux (#11556)
fix BS-3028
Unfortunately, I don't find out a way to disable this behavior on ff linux
2025-04-15 04:44:26 +00:00
Aki Chang
00bd05897e feat(android): ai chat scaffold (#11124)
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: eyhn <cneyhn@gmail.com>
2025-04-14 06:05:47 +00:00
yoyoyohamapi
d494394c8d test(core): common setup for ai tests (#11644)
### TL:DR

By sharing initialization logic, accelerate test case execution.

### What Changed

* Global setup for copilot e2e
  * Login
  * Create Workspace
* Enable fully parallel for ci

### Optimization Comparison​

Comparing with PR [fix(core): ask AI input box in the whiteboard is blocked by the menu …](https://github.com/toeverything/AFFiNE/pull/11634):

|           |    Shard 1   |2|3|4|5|6|7|8|
| ------|----|----|----|----|----|---|---|--|
|Before|15min|14min|14min|14min|14min|13min|15min|10min|
|After|8min|11min|8min|8min|8min|8min|8min|7min|

### Trade-Off

Since all copilot use cases currently share a single user and workspace, some test cases need to focus on **isolation** and **independence**.
For example, when testing Embedding-related workflows:
* Different document contents should be used to avoid interference.
* After each test case execution, **cleanup** operations are also required.
* Some tests should be configured to **serial** mode.

```ts
test.describe.configure({ mode: 'serial' });

test.describe('AIChatWith/Collections', () => {
  test.beforeEach(async ({ loggedInPage: page, utils }) => {
    await utils.testUtils.setupTestEnvironment(page);
    await utils.chatPanel.openChatPanel(page);
    await utils.editor.clearAllCollections(page);

    await utils.testUtils.createNewPage(page);
  });

  test.afterEach(async ({ loggedInPage: page, utils }) => {
    // clear all collections
    await utils.editor.clearAllCollections(page);
  });

  test('should support chat with collection', async ({
    loggedInPage: page,
    utils,
  }) => {
    // Create two collections
    await utils.editor.createCollectionAndDoc(
      page,
      'Collection 1',
      'CollectionAAaa is a cute dog'
    );

    await utils.chatPanel.chatWithCollections(page, ['Collection 1']);
    await utils.chatPanel.makeChat(page, 'What is CollectionAAaa(Use English)');
    // ...
  });

  test('should support chat with multiple collections', async ({
    loggedInPage: page,
    utils,
  }) => {
    // Create two collections
    await utils.editor.createCollectionAndDoc(
      page,
      'Collection 2',
      'CollectionEEee is a cute cat'
    );

    await utils.editor.createCollectionAndDoc(
      page,
      'Collection 3',
      'CollectionFFff is a cute dog'
    );

    await utils.chatPanel.chatWithCollections(page, [
      'Collection 2',
      'Collection 3',
    ]);
    await utils.chatPanel.makeChat(
      page,
      'What is CollectionEEee? What is CollectionFFff?(Use English)'
    );
    // ...
  });
});

```

> CLOSE AI-51
2025-04-14 02:42:06 +00:00
renovate
1fc51bf95e chore: bump up animejs version to v4 (#11466)
This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [animejs](https://animejs.com) ([source](https://redirect.github.com/juliangarnier/anime)) | [`^3.2.2` -> `^4.0.0`](https://renovatebot.com/diffs/npm/animejs/3.2.2/4.0.0) | [![age](https://developer.mend.io/api/mc/badges/age/npm/animejs/4.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/) | [![adoption](https://developer.mend.io/api/mc/badges/adoption/npm/animejs/4.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/) | [![passing](https://developer.mend.io/api/mc/badges/compatibility/npm/animejs/3.2.2/4.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/) | [![confidence](https://developer.mend.io/api/mc/badges/confidence/npm/animejs/3.2.2/4.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/) |

---

### Release Notes

<details>
<summary>juliangarnier/anime (animejs)</summary>

### [`v4.0.0`](https://redirect.github.com/juliangarnier/anime/releases/tag/4.0.0)

[Compare Source](https://redirect.github.com/juliangarnier/anime/compare/v3.2.2...4.0.0)

> **I'm still finalizing the release notes as there are MANY changes, but in the meantime, you can check out the brand new documentation [here](https://animejs.com/documentation).**

The brand new Anime.js.

### API Breaking changes

Every Anime.js feature is now exported as an ES Module.
This is great for tree shaking, you don't have to ship the entire library anymore, only what you need.

#### Animation

The `anime(parameters)` function has been replaced with the `animate(targets, parameters)` module.
The `targets` parameter has been replaced with a dedicated function parameter: `animate(targets, parameters)`.

V3:

```javascript
import anime from 'animejs';

const animation = anime({
  targets: 'div',
  translateX: 100,
});
```

V4:

```javascript
import { animate } from 'animejs';

const animation = animate('div', {
  translateX: 100,
});
```

#### Easings names

The `ease` prefix has been removed: 'easeInOutQuad' -> 'inOutQuad'.

#### Callbacks

Callbacks have have been renamed like this:

-   `begin()` -> `onBegin()`
-   `update()` -> `onUpdate()`

Here's all the change to the API

```diff
- import anime from 'animejs';
+ import { animate, createSpring, utils } from 'animejs';

- anime({
-   targets: 'div',
+ animate('div', {
    translateX: 100,
      rotate: {
-     value: 360,
+     to: 360,
-     easing: 'spring(.7, 80, 10, .5)',
+     ease: createSpring({ mass: .7, damping: 80, stiffness: 10, velocity: .5}),
    },
-   easing: 'easeinOutExpo',
+   ease: 'inOutExpo',
-   easing: () => t => Math.cos(t),
+   ease: t => Math.cos(t),
-   direction: 'reverse',
+   reversed: true,
-   direction: 'alternate',
+   alternate: true,
-   loop: 1,
+   loop: 0,
-   round: 100,
+   modifier: utils.round(2),
-   begin: () => {},
+   onBegin: () => {},
-   update: () => {},
+   onUpdate: () => {},
-   change: () => {},
+   onRender: () => {},
-   changeBegin: () => {},
-   changeComplete: () => {},
-   loopBegin: () => {},
-   loopComplete: () => {},
+   onLoop: () => {},
-   complete: () => {},
+   onComplete: () => {},
  });
```

#### Promises

No more `.finished` property, promises are now handled directly with `animation.then()`:

```diff
- import anime from 'animejs';
+ import { animate, utils } from 'animejs';

- anime({ targets: target, prop: x }).finished.then(() => {});
+ animate(target, { prop: x }).then(() => {});
```

#### Values

##### To

The object syntax `value` property has been renamed `to`:

```diff
- translateX: { value: 100 }
+ translateX: { to: 100 }
```

#### Animation parameters

##### Default `easing`

The new default easing is `'outQuad'` instead of `'easeOutElastic(1, .5)'`.

##### `composition`

In V3 all animations coexist and overlaps with each other. This can cause animations with the same targets and animated properties to create weird results.
V4 cancels a running tween if a new one is created on the same target with the same property. This behaviour can be confifugred using the new `composition` parameter.

`composition: 'none'` // The old V3 behaviour, animations can overlaps
`composition: 'replace'` // The new V4 default
`composition: 'add'` // Creates additive animations by adding the values of the currently running animations with the new ones

##### `round` -> `modifier`

The `round` parameter has been replaced with a more flexible parameters that allows you to define custom functions to transform the numerical value of an animation just before the rendering.

```diff
- round: 100
+ modifier: utils.round(2)
```

You can of course defines your own modifier functions like this:

```javascript
const animation = animate('div', {
  translateX: '100rem',
  modifier: v => v % 10 // Note that the unit 'rem' will automatically be passed to the rendered value
});
```

#### Playback parameters

##### `direction`

The `direction` parameter has been replaced with an `alternate` and `reversed` parameters

V3:

```javascript
const animation = anime({
  targets: 'div',
  direction: 'reverse',
  // direction: 'alternate' It wasn't possible to combined reverse and alternate direction before
});
```

V4:

```javascript
import { animate } from 'animejs';

const animation = animate('div', {
  translateX: 100,
  reversed: true,
  alternate: true,
});
```

#### Timelines:

```diff
- import anime from 'animejs';
+ import { createTimeline, stagger } from 'animejs';

- anime.timeline({
+ createTimeline({
-   duration: 500,
-   easing: 'easeInOutQuad',
+   defaults: {
+     duration: 500,
+     ease: 'inOutQuad',
+   }
-   loop: 2,
+   loop: 1,
- }).add({
-   targets: 'div',
+ }).add('div', {
    rotate: 90,
  })
- .add('.target:nth-child(1)', { opacity: 0, onComplete }, 0)
- .add('.target:nth-child(2)', { opacity: 0, onComplete }, 100)
- .add('.target:nth-child(3)', { opacity: 0, onComplete }, 200)
- .add('.target:nth-child(4)', { opacity: 0, onComplete }, 300)
+ .add('.target', { opacity: 0, onComplete }, stagger(100))
```

##### Stagger

```diff
- import anime from 'animejs';
+ import { animate, stagger } from 'animejs';

- anime({
-   targets: 'div',
+ animate('div', {
-   translateX: anime.stagger(100),
+   translateX: stagger(100),
-   delay: anime.stagger(100, { direction: 'reversed' }),
+   translateX: stagger(100, { reversed: true }),
  });
```

#### SVG

```diff
- import anime from 'animejs';
+ import { animate, svg } from 'animejs';

- const path = anime.path('path');
+ const { x, y, angle } = svg.createMotionPath('path');

- anime({
-   targets: '#shape1',
+ animate('#shape1', {
-   points: '70 41 118.574 59.369 111.145 132.631 60.855 84.631 20.426 60.369',
+   points: svg.morphTo('#shape2'),
-   strokeDashoffset: [anime.setDashoffset, 0],
+   strokeDashoffset: svg.drawLine(),
-   translateX: path('x'),
-   translateY: path('y'),
-   rotate: path('angle'),
+   translateX: x,
+   translateY: y,
+   rotate: angle,
  });
```

#### Utils

```diff
- import anime from 'animejs';
+ import { utils } from 'animejs';

- const value = anime.get('#target1', 'translateX');
+ const value = utils.get('#target1', 'translateX');

- anime.set('#target1', { translateX: 100 });
+ utils.set('#target1', { translateX: 100 });

- anime.remove('#target1');
+ utils.remove('#target1');

- const rounded = anime.round(value);
+ const rounded = utils.round(value, 0);
```

#### Engine

```diff
- import anime from 'animejs';
+ import { engine } from 'animejs';

- anime.suspendWhenDocumentHidden = false;
+ engine.pauseWhenHidden = false;

- anime.speed = .5;
+ engine.playbackRate = .5;
```

### Improvements

#### Performances

Major performance boost and lower memory footprint.
V4 has bee re-written from scratch by keeping performance in mind at every steps.

#### Better tween composition

The tween system has been refactored to improve animations behaviours when they overlaps.
This fix lots of issues, especially when creating multiple animations with the same property on the same target.

#### Additive animations

You can also blend animations together with the new `composition: 'add'` parameter.

#### Improved Timelines

-   Child animations can new be looped and reversed
-   Add supports for labels
-   Add supports for `.set()` in timeline
-   New position operators for more flexibility
-   Multi-target child animation can be positioned using the `stagger` function
-   Easier children defaults configuration
-   Greatly improved support for CSS transforms composition from one child animation to another

```javascript

const tl = createTimeline({
  playbackRate: .2,
  defaults: {
    duration: 500,
    easing: 'outQuad',
  }
});

tl.add('START', 100) // Add a label a 100ms
  .set('.target', { opacity: 0 })
  .add('.target', {
    translateY: 100,
    opacity: 1,
    onComplete: () => {},
  }, stagger(100))
  .add('.target', {
    scale: .75,
  }, 'START')
  .add('.target', {
    rotate: '1turn',
  }, '<<+=200')

```

#### Properties

##### CSS Variables

You can now use CSS variables directly like any other property:

```javascript
// Animate the values of the CSS variables '--radius'
animate('#target', { '--radius': '20px' });
```

##### Animating *from*

Animate *from* a value

```diff
+ translateX: { from: 50 }
```

##### From -> To

Even if the `[from, to]` shortcut is still valid in V4, you can now also write it like this:

```diff
+ translateX: { from: 50, to: 100 }
```

##### Colors

You can now animate hex colors with an alpha channel like '#F443' or '#FF444433'.

#### Timers

You can now create timers with the `createTimer` module.

Timers can be use as replacement for `setTimeout`or `setInterval` but with all the playbacks parameters, callbacks and the `Promise` system provided by anime.js.

```
const interval = createTimer({
  onLoop: () => { // do something every 500ms },
  duration: 500,
});

const timeout = createTimer({
  onComplete: () => { // do something in 500ms },
  duration: 500,
});

const gameLogicLoop = createTimer({
  frameRate: 30,
  onUpdate: gameSystems,
});

const gameRenderLoop = createTimer({
  frameRate: 60,
  onUpdate: gameRender,
});

```

#### Variable frame rate

You can now change the frame rate to all animations or to a specific Timeline / Animation / Timer

</details>

---

### Configuration

📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update again.

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 - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box

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2025-04-14 01:29:09 +00:00
CatsJuice
d6b4ee8172 feat(mobile): ios selfhost server support (#11563) 2025-04-14 01:13:23 +00:00