Let me analyze the key changes in this diff:
1. **Role System Changes**:
- Changed from a fixed enum of roles (`root`, `hub`, `content`) to a more flexible string-based system
- Removed strict role hierarchy validation rules (hub/content/root relationships)
- Added support for role-based matching using `@` prefix (e.g., `@root`, `@content`)
2. **Schema Validation Updates**:
- Added new `_matchFlavourOrRole` method to handle both flavour and role-based matching
- Updated `_validateParent` to consider both roles and flavours when validating parent-child relationships
- Simplified `_validateRole` by removing specific role hierarchy constraints
3. **Block Schema Changes**:
- Updated parent/children references in various block schemas to use the new `@` prefix notation
- Changed parent definitions from `['affine:page']` to `['@root']` in several blocks
- Updated children definitions to use role-based references (e.g., `['@content']`)
4. **Test Updates**:
- Added new test cases for role-based schema validation
- Introduced new test block schemas (`TestRoleBlockSchema`, `TestParagraphBlockSchema`) to verify role-based functionality
This appears to be a significant architectural change that makes the block schema system more flexible by:
1. Moving away from hardcoded role hierarchies
2. Introducing a more dynamic role-based relationship system
3. Supporting both flavour-based and role-based parent-child relationships
4. Using the `@` prefix convention to distinguish role references from flavour references
The changes make the system more extensible while maintaining backward compatibility with existing flavour-based relationships.
The primary purpose of this PR appears to be:
1. Simplifying the change notification API by removing the redundant value parameter from callbacks
2. Improving the reactive system's handling of specialized types (Text and Boxed) in flat data
3. Adding better test coverage for text handling in the flat data model
The new code should be more efficient as it:
- Avoids unnecessary iterations when objects aren't empty
- Has clearer path management
- Reduces redundant object traversals
1. **Major Architectural Change: Schema Management**
- Moved from `workspace.schema` to `store.schema` throughout the codebase
- Removed schema property from Workspace and Doc interfaces
- Added `BlockSchemaExtension` pattern across multiple block types
2. **Block Schema Extensions Added**
- Added new `BlockSchemaExtension` to numerous block types including:
- DataView, Surface, Attachment, Bookmark, Code
- Database, Divider, EdgelessText, Embed blocks (Figma, Github, HTML, etc.)
- Frame, Image, Latex, List, Note, Paragraph
- Root, Surface Reference, Table blocks
3. **Import/Export System Updates**
- Updated import functions to accept `schema` parameter:
- `importHTMLToDoc`
- `importHTMLZip`
- `importMarkdownToDoc`
- `importMarkdownZip`
- `importNotionZip`
- Modified export functions to use new schema pattern
4. **Test Infrastructure Updates**
- Updated test files to use new schema extensions
- Modified test document creation to include schema extensions
- Removed direct schema registration in favor of extensions
5. **Service Layer Changes**
- Updated various services to use `getAFFiNEWorkspaceSchema()`
- Modified transformer initialization to use document schema
- Updated collection initialization patterns
6. **Version Management**
- Removed version-related properties and methods from:
- `WorkspaceMetaImpl`
- `TestMeta`
- `DocImpl`
- Removed `blockVersions` and `workspaceVersion/pageVersion`
7. **Store and Extension Updates**
- Added new store extensions and adapters
- Updated store initialization patterns
- Added new schema-related functionality in store extension
This PR represents a significant architectural shift in how schemas are managed, moving from a workspace-centric to a store-centric approach, while introducing a more extensible block schema system through `BlockSchemaExtension`. The changes touch multiple layers of the application including core functionality, services, testing infrastructure, and import/export capabilities.
### Changed
- Added support for changing the preview offset during dragging.
- Fixed the preview rendering for embed block and surface-ref block
- Resolved an issue where the host element might be reused in certain cases, which could cause unexpected behavior
- Moved viewport-related constants and methods to a more appropriate location
### Changed
- Refactored BlockSuite drag-and-drop using @atlaskit/pragmatic-drag-and-drop/element/adapter.
- Updated block dragging to use the new drag-and-drop infrastructure.
### BlockSuite DND API
Access the BlockSuite drag-and-drop API via `std.dnd`. This is a lightweight wrapper around pragmatic-drag-and-drop, offering convenient generic types and more intuitive option names.
#### Drag payload structure
There's some constrain about drag payload. The whole drag payload looks like this:
```typescript
type DragPayload = {
entity: {
type: string
},
from: {
at: 'blocksuite',
docId: string
}
}
```
- The `from` field is auto-generated—no need for manual handling.
- The `entity` field is customizable, but it must include a `type`.
All drag-and-drop methods accept a generic type for entity, ensuring more accurate payloads in event handlers.
```typescript
type BlockEntity = {
type: 'blocks',
blockIds: string[]
}
dnd.draggable<BlockEntity>({
element: someElement,
setDragData: () => {
// the return type must satisfy the generic type
// in this case, it's BlockEntity
return {
type: 'blocks',
blockIds: []
}
}
});
dnd.monitor<BlockEntity>({
// the arguments is same for other event handler
onDrag({ source }) {
// the type of this is BlockEntity
source.data.entity
}
})
```
#### Drop payload
When hover on droppable target. You can set drop payload as well. All drag-and-drop methods accept a second generic type for drop payload.
The drop payload is customizable. Additionally, the DND system will add an `edge` field to the final payload object, indicating the nearest edge of the drop target relative to the current drag position.
```typescript
type DropPayload = {
blockId: string;
}
dnd.dropTarget<BlockEntity, DropPayload>({
getData() {
// the type should be DropPayload
return {
blockId: 'someId'
}
}
});
dnd.monitor<BlockEntity, DropPayload>({
// drag over on drop target
onDrag({ location }) {
const target = location.current.dropTargets[0];
// the type is DropPayload
target.data;
// retrieve the nearest edge of the drop target relative to the current drop position.
target.data.edge;
}
})
```