Commit Graph

6 Commits

Author SHA1 Message Date
DarkSky 9742e9735e feat(editor): improve edgeless perf & memory usage (#14591)
#### PR Dependency Tree


* **PR #14591** 👈

This tree was auto-generated by
[Charcoal](https://github.com/danerwilliams/charcoal)

<!-- This is an auto-generated comment: release notes by coderabbit.ai
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## Summary by CodeRabbit

* **New Features**
* New canvas renderer debug metrics and controls for runtime inspection.
* Mindmap/group reordering now normalizes group targets, improving
reorder consistency.

* **Bug Fixes**
  * Fixed connector behavior for empty/degenerate paths.
* More aggressive viewport invalidation so structural changes display
correctly.
* Improved z-index synchronization during transforms and layer updates.

* **Performance**
* Retained DOM caching for brushes, shapes, and connectors to reduce DOM
churn.
* Targeted canvas refreshes, pooling, and reuse to lower redraw and
memory overhead.

* **Tests**
* Added canvas renderer performance benchmarks and curve edge-case unit
tests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2026-03-07 09:12:14 +08:00
DarkSky 25227a09f7 feat: improve grouping perf in edgeless (#14442)
fix #14433 

#### PR Dependency Tree


* **PR #14442** 👈

This tree was auto-generated by
[Charcoal](https://github.com/danerwilliams/charcoal)

<!-- This is an auto-generated comment: release notes by coderabbit.ai
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## Summary by CodeRabbit

* **New Features**
  * Level-of-detail thumbnails for large images.
  * Adaptive pacing for snapping, distribution and other alignment work.
  * RAF coalescer utility to batch high-frequency updates.
  * Operation timing utility to measure synchronous work.

* **Improvements**
* Batch group/ungroup reparenting that preserves element order and
selection.
  * Coalesced panning and drag updates to reduce jitter.
* Connector/group indexing for more reliable updates, deletions and
sync.
  * Throttled viewport refresh behavior.

* **Documentation**
  * Docs added for RAF coalescer and measureOperation.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2026-02-15 03:17:22 +08:00
L-Sun 66c2bf3151 fix(editor): incorrect z-index in dom renderer (#13465)
#### PR Dependency Tree


* **PR #13464**
  * **PR #13465** 👈
    * **PR #13471**
      * **PR #13472**
        * **PR #13473**

This tree was auto-generated by
[Charcoal](https://github.com/danerwilliams/charcoal)

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->

## Summary by CodeRabbit

* **Bug Fixes**
* Improved stacking order across canvas elements (shapes, connectors,
brush, highlighter), reducing unexpected overlap.
* Corrected z-index application for placeholders and fully rendered
elements to ensure consistent layering during edits.
* **Refactor**
* Centralized z-index handling for canvas elements to provide
predictable, uniform layering behavior across the app.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-08-14 11:10:32 +08:00
L-Sun 625e8392a6 fix(editor): missing block in select-all set (#12627)
This PR fixed that the block is missing in the selecte-all set after undo a dragging from canvas to note. Related to #12473

### Before

https://github.com/user-attachments/assets/828b4f48-689a-4975-bba6-f380f324de3c

### After

https://github.com/user-attachments/assets/9996c1ca-c3ea-415c-ab2b-359d826a1ffa

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **Bug Fixes**
  - Improved handling of changes to child elements, ensuring more accurate updates when items are added or removed. This results in more reliable display and interaction with nested components.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-29 11:04:01 +00:00
Yifeng Wang 9cabe03386 refactor(editor): add dom renderer entry for canvas element (#12149) 2025-05-14 16:22:16 +08:00
Saul-Mirone 205cd7a86d refactor(editor): rename block-std to std (#11250)
Closes: BS-2946
2025-03-28 07:20:34 +00:00