Commit Graph

22 Commits

Author SHA1 Message Date
doouding e98ec93af1 fix: connector label editing (#12282)
Fixes [BS-3373](https://linear.app/affine-design/issue/BS-3373/connector%E7%9A%84%E5%8F%8C%E5%87%BB%E6%B7%BB%E5%8A%A0note%E8%A1%8C%E4%B8%BA%E5%8F%97%E5%88%B0%E4%BA%86%E8%A6%86%E7%9B%96%E8%8C%83%E5%9B%B4%E7%9A%84%E5%BD%B1%E5%93%8D)

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **New Features**
  - Connector label elements now include identity and creator metadata.

- **Bug Fixes**
  - Improved hit-testing for pointer interactions, resulting in more accurate detection of hovered elements.

- **Refactor**
  - Enhanced internal comparison logic for elements, improving sorting and ordering consistency.
  - Strengthened type definitions for search filters, improving result accuracy and clarity.

- **Tests**
  - Added end-to-end tests to verify correct label entry and retrieval for multiple connectors.
  - Introduced utility functions to fetch connector labels and improved connector creation in test actions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-15 10:31:55 +00:00
doouding 08d6c5a97c refactor(editor): rewrite resize and rotate (#12054)
### Changed

This pr split the old `edgeless-selected-rect` into four focused modules:

- `edgeless-selected-rect`: Provide an entry point for user operation on view layer only, no further logic here.

- `GfxViewInteractionExtension`: Allow you to plug in custom resize/rotate behaviors for block or canvas element. If you don’t register an extension, it falls back to the default behaviours.

- `InteractivityManager`: Provide the API that accepts resize/rotate requests, invokes any custom behaviors you’ve registered, tracks the lifecycle and intermediate state, then hands off to the math engine.

- `ResizeController`: A pure math engine that listens for pointer moves and pointer ups and calculates new sizes, positions, and angles. It doesn’t call any business APIs.

### Customizing an element’s resize/rotate behavior
Call `GfxViewInteractionExtension` with the element’s flavour or type plus a config object. In the config you can define:

- `resizeConstraint` (min/max width & height, lock ratio)
- `handleResize(context)` method that returns an object containing `beforeResize`、`onResizeStart`、`onResizeMove`、`onResizeEnd`
- `handleRotate(context)` method that returns an object containing `beforeRotate`、`onRotateStart`、`onRotateMove`、`onRotateEnd`

```typescript
import { GfxViewInteractionExtension } from '@blocksuite/std/gfx';

GfxViewInteractionExtension(
  flavourOrElementType,
  {
    resizeConstraint: {
      minWidth,
      maxWidth,
      lockRatio,
      minHeight,
      maxHeight
    },
    handleResize(context) {
      return {
        beforeResize(context) {},
        onResizeStart(context) {},
        onResizeMove(context) {},
        onResizeEnd(context) {}
      };
    },
    handleRotate(context) {
      return {
        beforeRotate(context) {},
        onRotateStart(context) {},
        onRotateMove(context) {},
        onRotateEnd(context) {}
      };
    }
  }
);
```

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **New Features**
  - Added interaction extensions for edgeless variants of attachment, bookmark, edgeless text, embedded docs, images, notes, frames, AI chat blocks, and various embed blocks (Figma, GitHub, HTML, iframe, Loom, YouTube).
  - Introduced interaction extensions for graphical elements including connectors, groups, mind maps, shapes, and text, supporting constrained resizing and rotation disabling where applicable.
  - Implemented a unified interaction extension framework enabling configurable resize and rotate lifecycle handlers.
  - Enhanced autocomplete overlay behavior based on selection context.

- **Refactor**
  - Removed legacy resize manager and element-specific resize/rotate logic, replacing with a centralized, extensible interaction system.
  - Simplified resize handle rendering to a data-driven approach with improved cursor management.
  - Replaced complex cursor rotation calculations with fixed-angle mappings for resize handles.
  - Streamlined selection rectangle component to use interactivity services for resize and rotate handling.

- **Bug Fixes**
  - Fixed connector update triggers to reduce unnecessary updates.
  - Improved resize constraints enforcement and interaction state tracking.

- **Tests**
  - Refined end-to-end tests to use higher-level resize utilities and added finer-grained assertions on element dimensions.
  - Enhanced mouse movement granularity in drag tests for better simulation fidelity.

- **Chores**
  - Added new workspace dependencies and project references for the interaction framework modules.
  - Extended public API exports to include new interaction types and extensions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-13 11:29:59 +00:00
Saul-Mirone 388641bc89 refactor(editor): rename doc to store on block components (#12173)
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->

## Summary by CodeRabbit

- **Refactor**
  - Unified internal data access by replacing all references from `doc` to `store` across all components, blocks, widgets, and utilities. This affects how readonly state, block operations, and service retrieval are handled throughout the application.
- **Tests**
  - Updated all test utilities and test cases to use `store` instead of `doc` for document-related operations.
- **Chores**
  - Updated context providers and property names to reflect the change from `doc` to `store` for improved consistency and maintainability.

No user-facing features or behaviors have changed.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-08 01:01:05 +00:00
Saul-Mirone 95b9e4b3d0 refactor(editor): rename model.doc to store (#12172) 2025-05-07 09:17:01 +00:00
Saul-Mirone 676c5d8de6 refactor(editor): remove global gfx tool types (#12119) 2025-05-04 13:53:27 +00:00
Saul-Mirone 30a2e5b4fb refactor(editor): remove gfx tool global type (#12116)
Closes: BS-2650
2025-05-04 13:53:26 +00:00
doodlewind be28038e94 perf(editor): fallback to placeholder for canvas text (#12033)
### TL;DR

For canvas elements, this PR adds placeholders during zooming operations to improve performance.

![image.png](https://graphite-user-uploaded-assets-prod.s3.amazonaws.com/lEGcysB4lFTEbCwZ8jMv/8c8daea8-1eb4-419b-a4f4-2a8847f40b7b.png)

### What changed?

- Implemented placeholder rendering during zooming operations in the canvas renderer, but not only DOM.
- Added a `forceFullRender` property to the `GfxCompatibleInterface` to allow elements to opt out of placeholder rendering
- Set `forceFullRender = true` for connectors to ensure they always render properly, even during zooming
- Connected the turbo renderer to the viewport's zooming state to automatically switch between full and placeholder rendering

### Why make this change?

Rendering complex elements during zooming operations can cause performance issues and make the UI feel sluggish. Rendering connector label also leads to high cost DOM `set font` delays.

![image.png](https://graphite-user-uploaded-assets-prod.s3.amazonaws.com/lEGcysB4lFTEbCwZ8jMv/961fb847-24b4-4a7f-b9dc-21b0a5edaaa1.png)

The turbo renderer improves performance by displaying simple placeholders for elements during zooming, while still rendering critical elements like connectors fully. This creates a smoother user experience while maintaining essential visual information.

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->

## Summary by CodeRabbit

- **New Features**
  - Introduced a feature-flag-controlled "turbo" rendering mode that displays placeholder graphics during zooming for improved performance.
  - Added the ability to override placeholder rendering for specific elements, ensuring full rendering when required.

- **Bug Fixes**
  - Enhanced rendering logic to ensure connectors always render fully, even during zoom operations.

- **Documentation**
  - Updated API documentation to reflect new properties related to rendering behavior.

- **Tests**
  - Improved tests to verify correct rendering behavior for connectors.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-04-29 03:05:17 +00:00
Saul-Mirone 9d90899344 feat(editor): group gfx extension (#11950)
Closes: BS-3208

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->

## Summary by CodeRabbit

- **New Features**
  - Introduced a new group view extension, enhancing how group elements are handled and displayed.
  - Added new store and view modules for group-related features, improving modularity and integration.

- **Refactor**
  - Updated the group element architecture to use extension-based registration for views, toolbars, and effects.
  - Simplified and reorganized exports for group and text modules.

- **Chores**
  - Updated dependencies and project references to improve build consistency and compatibility.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-04-24 03:21:54 +00:00
Saul-Mirone 20d4911641 refactor(editor): move connector overlay to connector package (#11944) 2025-04-24 01:27:28 +00:00
Saul-Mirone 0cd7111f20 feat(editor): connector gfx extension (#11940)
Closes: BS-3207
2025-04-24 01:27:28 +00:00
Saul-Mirone 9c0633b75c feat(editor): template gfx extension (#11939)
Closes: BS-3212
2025-04-24 00:49:39 +00:00
doouding e0e84d302d refactor: moving connector label to connector view (#11738)
### Changed
Moved connector label moving logic from `default-tool` to connector view.

#### Other infrastructure changes:​​
- Gfx element view now can handles drag events
- Added `context.preventDefault()` support to bypass built-in interactions in extension
- Handle the pointer events in element view will bypass the built-in interactions automatically

> The built-in interactions include element dragging, click selection, drag-to-scale operations, etc.
2025-04-22 08:18:24 +00:00
doouding 52953ce8e3 refactor: redesign element transform manager interface (#11679)
### Change
- Rename `ElementTransformManager` -> `InteractivityManager`
- Now you can `event.on` and `action.onXXX` method to extend interactivity behaviour. The old approach of overriding methods directly is deprecated.
2025-04-22 08:18:23 +00:00
Saul-Mirone aed7f40568 refactor(editor): improve element adapters (#11473) 2025-04-05 09:40:13 +00:00
Saul-Mirone 2a1306c58c refactor(editor): separate the element renders (#11461) 2025-04-04 13:09:46 +00:00
Saul-Mirone 205cd7a86d refactor(editor): rename block-std to std (#11250)
Closes: BS-2946
2025-03-28 07:20:34 +00:00
doouding ace5d44a61 refactor: rewrite dblclick and selection logic of default-tool (#11036)
continue #10824

### Changed
- Moved double-click-to-edit behavior from the default tool to individual model views
- Introduced `onSelected` callback interface in gfx view components to allows developers to override default selection logic
2025-03-26 07:32:43 +00:00
fundon d7eccd10ee chore(editor): add edgeless scribbled style feature flag (#11127)
Closes: [BS-2805](https://linear.app/affine-design/issue/BS-2805/下掉线条样式切换功能,需添加-feature-flag)
2025-03-24 12:55:00 +00:00
Saul-Mirone b8df65a2b0 refactor(editor): move mindmap transform to its package (#11115) 2025-03-24 05:19:30 +00:00
Saul-Mirone 5525c2bc8d refactor(editor): move mindmap view to mindmap package (#11102) 2025-03-24 03:14:23 +00:00
Saul-Mirone 8e08b9000d feat(editor): create gfx mindmap package (#11100) 2025-03-24 03:14:22 +00:00
Saul-Mirone 1f0fc9d47a feat(editor): gfx connector package (#11091) 2025-03-22 14:39:05 +00:00