Commit Graph

9 Commits

Author SHA1 Message Date
doodlewind
334912e85b perf(editor): lazy DOM update with idle state in gfx viewport (#10624)
Currently, `GfxViewportElement` hides DOM blocks outside the viewport using `display: none` to optimize performance. However, this approach presents two issues:

1. Even when hidden, all top-level blocks still undergo frequent CSS transform updates during viewport panning and zooming.
2. Hidden blocks cannot access DOM layout information, preventing `TurboRenderer` from updating the complete canvas bitmap.

To address this, this PR introduces a refactoring that divides all top-level edgeless blocks into two states: `idle` and `active`. The improvements are as follows:

1. Blocks outside the viewport are set to the `idle` state, meaning they no longer update their DOM during viewport panning or zooming. Only `active` blocks within the viewport are updated frame by frame.
2. For `idle` blocks, the hiding method switches from `display: none` to `visibility: hidden`, ensuring their layout information remains accessible to `TurboRenderer`.

[Screen Recording 2025-03-07 at 3.23.56 PM.mov <span class="graphite__hidden">(uploaded via Graphite)</span> <img class="graphite__hidden" src="https://app.graphite.dev/api/v1/graphite/video/thumbnail/lEGcysB4lFTEbCwZ8jMv/4bac640b-f5b6-4b0b-904d-5899f96cf375.mov" />](https://app.graphite.dev/media/video/lEGcysB4lFTEbCwZ8jMv/4bac640b-f5b6-4b0b-904d-5899f96cf375.mov)

While this minimizes DOM updates, it introduces a trade-off: `idle` blocks retain an outdated layout state. Since their positions are updated using a lazy update strategy, their layout state remains frozen at the moment they were last moved out of the viewport:

![idle-issue.jpg](https://graphite-user-uploaded-assets-prod.s3.amazonaws.com/lEGcysB4lFTEbCwZ8jMv/9c8c2150-69d4-416b-b46e-8473a7fdf339.jpg)

To resolve this, the PR serializes and stores the viewport field of the block at that moment on the `idle` block itself. This allows the correct layout, positioned in the model coordinate system, to be restored from the stored data.
2025-03-08 01:38:02 +00:00
Saul-Mirone
84e2dda3f8 refactor(editor): separate lit and slot in global (#10666) 2025-03-06 10:24:59 +00:00
doodlewind
86c449319b chore(editor): remove redundant fields in viewport (#10569) 2025-03-03 07:49:08 +00:00
doodlewind
3252dd7a31 feat(editor): automatically hide canvas optimized blocks (#10451)
Qualified DOM blocks can now be optimized away automatically.

<img alt="image.png" width="500" src="https://graphite-user-uploaded-assets-prod.s3.amazonaws.com/lEGcysB4lFTEbCwZ8jMv/102bf813-154a-4816-9eb0-2c9c0ce01fe7.png">

Since this is under development, verifying state correctness is more important than rendering details.

This won't affect current production version since the passive APIs added to `GfxViewportElement` are disabled by the `enableOptimization = false` config.
2025-02-27 02:10:49 +00:00
doodlewind
c362737441 perf(editor): reduce dom ops in viewport update (#10333) 2025-02-21 03:30:10 +00:00
doouding
8ece812017 feat: dnd image preview && edgeless dnd preview issue (#10177)
### Changed
- Add new image block to render dnd preview
- Fixed the bug that dragging uploaded image does not have width and height
- Fixed the bug that drag image block from page to edgeless does not have width and height
- Better edgeless dnd preview
2025-02-14 16:02:03 +00:00
doouding
1560880abd fix: drag embed block preview (#9791)
Fixes [BS-1518](https://linear.app/affine-design/issue/BS-1518/拖拽一个-embed-view-的-linked-doc,其-indicator-是错误的)
2025-01-20 09:25:05 +00:00
Saul-Mirone
3a82da0e5b chore: fix eslint in blocksuite (#9232) 2024-12-20 16:48:10 +00:00
Mirone
30200ff86d chore: merge blocksuite source code (#9213) 2024-12-20 15:38:06 +08:00