Commit Graph

23 Commits

Author SHA1 Message Date
Adarsh Singh 7046ad7bf4 fix(editor): align selection/handle/remote/text overlays with blocks (#14862)
# Closes #14855.

## The bug

When an `affine:embed-synced-doc` is placed on an edgeless canvas and
resized which sets `model.props.scale` to a value ≠ 1 - the
block-selection frame rendered **inside** that embedded editor is drawn
offset from the actual block boundary. The reporter hit this in Safari,
but the root cause is platform-independent.

![reported
screenshot](https://github.com/user-attachments/assets/ce415528-1d01-4bfe-9d63-1e2884ca2f70)

## Root cause

`affine-embed-edgeless-synced-doc-block` applies `transform:
scale(modelScale)` to its `.affine-embed-synced-doc-container` so the
embedded editor visually fits inside its edgeless xywh
([embed-edgeless-synced-doc-block.ts#L48-L58](https://github.com/toeverything/AFFiNE/blob/canary/blocksuite/affine/blocks/embed-doc/src/embed-synced-doc-block/embed-edgeless-synced-doc-block.ts#L48-L58)).
The inner `Viewport` exposes that outer scale as `viewScale =
boundingClientRect.width / offsetWidth`.

PR #14015 and PR #14074 already taught the surface canvas and
`GfxBlockComponent.getCSSTransform` to compensate by dividing by
`viewScale`. But several selection-related overlays that render inside
the same scaled container were **not** updated in those PRs. They
either:

- read `viewport.toViewCoord(x, y)` - which returns `(x - viewportX) *
zoom * viewScale` and drop the result into CSS `left` / `top` inside the
scaled container, or
- hand-build a `translate(translateX, translateY) scale(zoom)` transform
without `viewScale` compensation.

The outer CSS `scale(viewScale)` then re-applies the scale, leaving the
overlays one factor of `viewScale` away from their blocks. That's
exactly the misalignment in the screenshot - the rect's size looks right
but its position is offset.

## The fix

Mirror the pattern shipped in #14074 everywhere the inner overlays are
placed:

- position: `(model - viewportX) * zoom / viewScale`
- transform scale: `zoom / viewScale`
- translate: `translateX / viewScale, translateY / viewScale`

This keeps the overlays in the same reference frame as
`GfxBlockComponent.getCSSTransform` so they line up with the block
they're framing. When `viewScale === 1` (normal edgeless canvas, outside
any embed) every `/ viewScale` is a no-op and behaviour is unchanged.

## Why this is safe

- When `viewScale === 1` - every existing caller outside
`embed-edgeless-synced-doc` - the math reduces to the original
expression byte-for-byte.
- The fix strictly mirrors the invariant already adopted by
`GfxBlockComponent.getCSSTransform` in #14074. It's the same division by
`viewScale` applied in the same place.
- No public API, type, or DOM structure changed.

## Scope / known limitations

- The `Viewport._cachedBoundingClientRect` cache is only invalidated by
its own `ResizeObserver`
([viewport.ts#L500-L505](https://github.com/toeverything/AFFiNE/blob/canary/blocksuite/framework/std/src/gfx/viewport.ts#L500-L505)).
A CSS-transform change on an ancestor (e.g. the user panning/zooming the
outer edgeless canvas) does not fire it, so in theory `viewScale` can go
stale between outer-viewport updates. In practice this hasn't come up in
repro - the inner viewport's shell is observed and fires whenever layout
shifts. If it turns out to matter I'm happy to add a
`viewport.onResize()` refresh hook off the existing
`GfxViewportInitializer` in a follow-up.
- No integration test added - the existing
`blocksuite/integration-test/edgeless/` suite has no `embed-synced-doc`
harness. Adding one is a larger scope; can follow up if requested.

## Test plan

- [x] `yarn typecheck` - passes
- [x] `yarn lint:ox` - `0 warnings, 0 errors`
- [x] `yarn prettier --write` on the 5 touched files - no changes
- [ ] Manual: on canary, create an edgeless canvas, drop an
embed-synced-doc, resize with `Shift` held so `model.props.scale` ≠ 1,
select any block inside, and verify the blue selection frame sits flush
with the block's boundary (confirm on Safari, Chrome, Firefox).
- [ ] Regression check: on a normal edgeless canvas (no embed), verify
element selection, drag handle, and text/shape inline editors still
render correctly (these code paths hit `viewScale === 1` and should be
unchanged).

## Related PRs

- #14015 - fixed surface canvas at non-1 `viewScale`.
- #14074 - fixed `GfxBlockComponent.getCSSTransform` at non-1
`viewScale`. This PR completes that series by covering the selection
overlays.

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **Bug Fixes**
* Fixed positioning and scaling of inline text editors, selection
rectangles, drag handles, and remote cursors so overlays and editors
remain correctly aligned and sized when the viewport uses an additional
outer scale/transform during zooming and panning.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2026-05-04 01:38:39 +08:00
DarkSky 233004f867 chore: bump oxlint & enable more supported rules (#14769) 2026-04-03 03:36:52 +08:00
L-Sun 1d865f16fe feat(editor): comment for edgeless element (#13098)
#### PR Dependency Tree


* **PR #13098** 👈

This tree was auto-generated by
[Charcoal](https://github.com/danerwilliams/charcoal)

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
* Added support for comments on graphical elements, allowing users to
comment on both blocks and graphical elements within surfaces.
* Enhanced comment previews to include graphical elements in selection
summaries.
* Improved editor navigation to focus on commented graphical elements in
addition to blocks and inline texts.

* **Bug Fixes**
* Updated comment highlighting and management to consistently use the
new comment manager across all block and element types.

* **Refactor**
* Renamed and extended the comment manager to handle both block and
element comments.
* Streamlined toolbar configurations by removing outdated comment button
entries and adding a consolidated comment button in the root toolbar.

* **Tests**
* Disabled the mock comment provider integration in the test editor
environment to refine testing setup.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-07-08 10:33:09 +00:00
L-Sun 573c2faf76 fix(editor): can not undo and redo of color of edgeless blocks (#12414)
Close [BS-3507](https://linear.app/affine-design/issue/BS-3507/edgeless-text-颜色无法-undoredo)
Close [BS-3426](https://linear.app/affine-design/issue/BS-3426/frame-修改背景色后不能撤销)

This PR fixes the issue where the color change of edgeless blocks could not be undone/redone, including notes, edgeless-text, and frames. It also addresses the problem of a tiny shape being unexpectedly retained on the canvas. The key changes are:
- Removal of `transact` from the `pop` method of edgeless elements.
- Refactoring of `onPickColor` for all edgeless elements and blocks to better control the lifecycle of custom color property changes.
- Addition of the missing custom background color feature for notes.
- Addition of undo/redo color tests for notes, frames, and edgeless-text.

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **New Features**
  - Added undo and redo support for color changes in frames, notes, and text blocks, allowing users to revert or reapply background and text color modifications.

- **Bug Fixes**
  - Improved reliability of color picker interactions, ensuring consistent state management and transactional updates during color changes.

- **Tests**
  - Introduced new end-to-end tests to verify undo/redo functionality for color changes in frames, notes, and text blocks.

- **Refactor**
  - Streamlined color picker event handling for better maintainability and consistency across toolbars and style panels.
  - Updated style panel structure and event handling for improved interaction and state management.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-22 04:10:16 +00:00
fundon 4d6a3731a3 chore(editor): change edgeless-text default color to black (#12361)
Closes: [BS-3506](https://linear.app/affine-design/issue/BS-3506/edgeless-text-默认改为黑色)

### Dark
<img width="691" alt="Screenshot 2025-05-19 at 19 32 52" src="https://github.com/user-attachments/assets/2927d13b-0300-4293-8f8f-7891fd87a680" />

### Light
<img width="639" alt="Screenshot 2025-05-19 at 19 33 05" src="https://github.com/user-attachments/assets/4429f6f9-b374-4b17-87f4-ae09204f1538" />

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->

## Summary by CodeRabbit

- **New Features**
  - Improved edgeless text block styling to support theme-based color, font, and alignment settings.

- **Style**
  - Updated the default text color in edgeless text blocks to black, with support for separate dark and light mode colors.

- **Bug Fixes**
  - Ensured the color picker and block rendering reflect the updated default color.

- **Tests**
  - Adjusted tests and snapshots to expect the new default color and theme-based color structure.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-19 16:51:02 +00:00
fundon cae7db07ee fix(editor): text color on toolbar when connector is selected (#12360)
Closes: [BS-3511](https://linear.app/affine-design/issue/BS-3511/当选中-connector-时,toolbar-上文字颜色选项颜色显示不正确)

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->

## Summary by CodeRabbit

- **Tests**
  - Added end-to-end tests for the edgeless connector feature, verifying toolbar text color functionality and theme-based color changes.
- **Refactor**
  - Improved performance of text toolbar actions by optimizing internal data handling for font and color selection. No changes to visible behavior.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-19 16:36:50 +00:00
doouding 08d6c5a97c refactor(editor): rewrite resize and rotate (#12054)
### Changed

This pr split the old `edgeless-selected-rect` into four focused modules:

- `edgeless-selected-rect`: Provide an entry point for user operation on view layer only, no further logic here.

- `GfxViewInteractionExtension`: Allow you to plug in custom resize/rotate behaviors for block or canvas element. If you don’t register an extension, it falls back to the default behaviours.

- `InteractivityManager`: Provide the API that accepts resize/rotate requests, invokes any custom behaviors you’ve registered, tracks the lifecycle and intermediate state, then hands off to the math engine.

- `ResizeController`: A pure math engine that listens for pointer moves and pointer ups and calculates new sizes, positions, and angles. It doesn’t call any business APIs.

### Customizing an element’s resize/rotate behavior
Call `GfxViewInteractionExtension` with the element’s flavour or type plus a config object. In the config you can define:

- `resizeConstraint` (min/max width & height, lock ratio)
- `handleResize(context)` method that returns an object containing `beforeResize`、`onResizeStart`、`onResizeMove`、`onResizeEnd`
- `handleRotate(context)` method that returns an object containing `beforeRotate`、`onRotateStart`、`onRotateMove`、`onRotateEnd`

```typescript
import { GfxViewInteractionExtension } from '@blocksuite/std/gfx';

GfxViewInteractionExtension(
  flavourOrElementType,
  {
    resizeConstraint: {
      minWidth,
      maxWidth,
      lockRatio,
      minHeight,
      maxHeight
    },
    handleResize(context) {
      return {
        beforeResize(context) {},
        onResizeStart(context) {},
        onResizeMove(context) {},
        onResizeEnd(context) {}
      };
    },
    handleRotate(context) {
      return {
        beforeRotate(context) {},
        onRotateStart(context) {},
        onRotateMove(context) {},
        onRotateEnd(context) {}
      };
    }
  }
);
```

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **New Features**
  - Added interaction extensions for edgeless variants of attachment, bookmark, edgeless text, embedded docs, images, notes, frames, AI chat blocks, and various embed blocks (Figma, GitHub, HTML, iframe, Loom, YouTube).
  - Introduced interaction extensions for graphical elements including connectors, groups, mind maps, shapes, and text, supporting constrained resizing and rotation disabling where applicable.
  - Implemented a unified interaction extension framework enabling configurable resize and rotate lifecycle handlers.
  - Enhanced autocomplete overlay behavior based on selection context.

- **Refactor**
  - Removed legacy resize manager and element-specific resize/rotate logic, replacing with a centralized, extensible interaction system.
  - Simplified resize handle rendering to a data-driven approach with improved cursor management.
  - Replaced complex cursor rotation calculations with fixed-angle mappings for resize handles.
  - Streamlined selection rectangle component to use interactivity services for resize and rotate handling.

- **Bug Fixes**
  - Fixed connector update triggers to reduce unnecessary updates.
  - Improved resize constraints enforcement and interaction state tracking.

- **Tests**
  - Refined end-to-end tests to use higher-level resize utilities and added finer-grained assertions on element dimensions.
  - Enhanced mouse movement granularity in drag tests for better simulation fidelity.

- **Chores**
  - Added new workspace dependencies and project references for the interaction framework modules.
  - Extended public API exports to include new interaction types and extensions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-13 11:29:59 +00:00
Saul-Mirone 388641bc89 refactor(editor): rename doc to store on block components (#12173)
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->

## Summary by CodeRabbit

- **Refactor**
  - Unified internal data access by replacing all references from `doc` to `store` across all components, blocks, widgets, and utilities. This affects how readonly state, block operations, and service retrieval are handled throughout the application.
- **Tests**
  - Updated all test utilities and test cases to use `store` instead of `doc` for document-related operations.
- **Chores**
  - Updated context providers and property names to reflect the change from `doc` to `store` for improved consistency and maintainability.

No user-facing features or behaviors have changed.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-05-08 01:01:05 +00:00
Saul-Mirone 676c5d8de6 refactor(editor): remove global gfx tool types (#12119) 2025-05-04 13:53:27 +00:00
Saul-Mirone 30a2e5b4fb refactor(editor): remove gfx tool global type (#12116)
Closes: BS-2650
2025-05-04 13:53:26 +00:00
Saul-Mirone d6e7039b7b refactor(editor): remove unused block dependencies (#11959)
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **Chores**
  - Updated package dependencies to reduce the number of direct dependencies for improved maintainability. No changes to user-facing features or functionality.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-04-24 09:47:35 +00:00
Saul-Mirone 2200bd7b70 feat(editor): text gfx extension (#11951)
Closes: BS-3213
2025-04-24 03:21:54 +00:00
Saul-Mirone 9d90899344 feat(editor): group gfx extension (#11950)
Closes: BS-3208

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->

## Summary by CodeRabbit

- **New Features**
  - Introduced a new group view extension, enhancing how group elements are handled and displayed.
  - Added new store and view modules for group-related features, improving modularity and integration.

- **Refactor**
  - Updated the group element architecture to use extension-based registration for views, toolbars, and effects.
  - Simplified and reorganized exports for group and text modules.

- **Chores**
  - Updated dependencies and project references to improve build consistency and compatibility.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-04-24 03:21:54 +00:00
doodlewind 1146f4d5a9 fix(editor): prototype polluting in gfx util (#11831)
This fixes the security edge case where the font key happens to be `__proto__` or `constructor`
2025-04-21 04:00:59 +00:00
Saul-Mirone aed7f40568 refactor(editor): improve element adapters (#11473) 2025-04-05 09:40:13 +00:00
Saul-Mirone 2a1306c58c refactor(editor): separate the element renders (#11461) 2025-04-04 13:09:46 +00:00
Saul-Mirone 205cd7a86d refactor(editor): rename block-std to std (#11250)
Closes: BS-2946
2025-03-28 07:20:34 +00:00
doouding ace5d44a61 refactor: rewrite dblclick and selection logic of default-tool (#11036)
continue #10824

### Changed
- Moved double-click-to-edit behavior from the default tool to individual model views
- Introduced `onSelected` callback interface in gfx view components to allows developers to override default selection logic
2025-03-26 07:32:43 +00:00
Saul-Mirone 8e08b9000d feat(editor): create gfx mindmap package (#11100) 2025-03-24 03:14:22 +00:00
Saul-Mirone f5fb5c848e refactor(editor): move text toolbar config and components to its package (#11083) 2025-03-21 16:47:40 +00:00
Saul-Mirone 92d76ba571 refactor(editor): merge inline to std (#11025) 2025-03-20 05:46:56 +00:00
Mirone cd63e0ed8b feat(editor): replace slot with rxjs subject (#10768) 2025-03-12 11:29:24 +09:00
Saul-Mirone cac05e720a refactor(editor): gfx text package (#10738) 2025-03-10 10:25:21 +00:00