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refactor(editor): improve worker renderer code structure (#10011)
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@@ -0,0 +1,120 @@
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import { type SectionLayout } from './types.js';
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type WorkerMessageInit = {
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type: 'initSection';
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data: {
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width: number;
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height: number;
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dpr: number;
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zoom: number;
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};
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};
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type WorkerMessagePaint = {
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type: 'paintSection';
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data: {
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section: SectionLayout;
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};
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};
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type WorkerMessage = WorkerMessageInit | WorkerMessagePaint;
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const meta = {
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emSize: 2048,
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hHeadAscent: 1984,
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hHeadDescent: -494,
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};
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const font = new FontFace(
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'Inter',
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`url(https://fonts.gstatic.com/s/inter/v18/UcCo3FwrK3iLTcviYwYZ8UA3.woff2)`
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);
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// @ts-expect-error worker env
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self.fonts && self.fonts.add(font);
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font.load().catch(console.error);
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function getBaseline() {
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const fontSize = 15;
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const lineHeight = 1.2 * fontSize;
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const A = fontSize * (meta.hHeadAscent / meta.emSize); // ascent
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const D = fontSize * (meta.hHeadDescent / meta.emSize); // descent
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const AD = A + Math.abs(D); // ascent + descent
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const L = lineHeight - AD; // leading
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const y = A + L / 2;
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return y;
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}
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/** Section painter in worker */
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class SectionPainter {
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private canvas: OffscreenCanvas | null = null;
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private ctx: OffscreenCanvasRenderingContext2D | null = null;
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private zoom = 1;
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init(modelWidth: number, modelHeight: number, dpr: number, zoom: number) {
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const width = modelWidth * dpr * zoom;
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const height = modelHeight * dpr * zoom;
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this.canvas = new OffscreenCanvas(width, height);
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this.ctx = this.canvas.getContext('2d')!;
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this.ctx.scale(dpr, dpr);
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this.ctx.fillStyle = 'lightgrey';
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this.ctx.fillRect(0, 0, width, height);
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this.zoom = zoom;
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}
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paint(section: SectionLayout) {
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const { canvas, ctx } = this;
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if (!canvas || !ctx) return;
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ctx.scale(this.zoom, this.zoom);
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// Track rendered positions to avoid duplicate rendering across all paragraphs and sentences
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const renderedPositions = new Set<string>();
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section.paragraphs.forEach(paragraph => {
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const fontSize = 15;
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ctx.font = `300 ${fontSize}px Inter`;
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const baselineY = getBaseline();
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paragraph.sentences.forEach(sentence => {
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ctx.strokeStyle = 'yellow';
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sentence.rects.forEach(textRect => {
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const x = textRect.rect.x - section.rect.x;
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const y = textRect.rect.y - section.rect.y;
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const posKey = `${x},${y}`;
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// Only render if we haven't rendered at this position before
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if (renderedPositions.has(posKey)) return;
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ctx.strokeRect(x, y, textRect.rect.w, textRect.rect.h);
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ctx.fillStyle = 'black';
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ctx.fillText(textRect.text, x, y + baselineY);
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renderedPositions.add(posKey);
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});
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});
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});
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const bitmap = canvas.transferToImageBitmap();
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self.postMessage({ type: 'bitmapPainted', bitmap }, { transfer: [bitmap] });
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}
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}
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const painter = new SectionPainter();
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self.onmessage = async (e: MessageEvent<WorkerMessage>) => {
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const { type, data } = e.data;
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switch (type) {
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case 'initSection': {
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const { width, height, dpr, zoom } = data;
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painter.init(width, height, dpr, zoom);
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break;
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}
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case 'paintSection': {
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await font.load();
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const { section } = data;
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painter.paint(section);
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break;
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}
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}
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};
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