refactor(editor): improve worker renderer code structure (#10011)

This commit is contained in:
Yifeng Wang
2025-02-07 14:59:08 +08:00
committed by GitHub
parent 7eb1ed170c
commit fc4fe481ef
3 changed files with 110 additions and 113 deletions
@@ -2,11 +2,7 @@ import { GfxControllerIdentifier } from '@blocksuite/block-std/gfx';
import type { AffineEditorContainer } from '@blocksuite/presets';
import { getSentenceRects, segmentSentences } from './text-utils.js';
import {
type ParagraphLayout,
type SectionLayout,
type ViewportState,
} from './types.js';
import { type ParagraphLayout, type SectionLayout } from './types.js';
export class CanvasRenderer {
private readonly worker: Worker;
@@ -25,26 +21,13 @@ export class CanvasRenderer {
this.editorContainer = editorContainer;
this.targetContainer = targetContainer;
this.worker = new Worker(new URL('./canvas.worker.ts', import.meta.url), {
this.worker = new Worker(new URL('./painter.worker.ts', import.meta.url), {
type: 'module',
});
}
private initWorkerSize(width: number, height: number) {
const dpr = window.devicePixelRatio;
const viewport = this.editorContainer.std.get(
GfxControllerIdentifier
).viewport;
const viewportState: ViewportState = {
zoom: viewport.zoom,
viewScale: viewport.viewScale,
viewportX: viewport.viewportX,
viewportY: viewport.viewportY,
};
this.worker.postMessage({
type: 'init',
data: { width, height, dpr, viewport: viewportState },
});
if (!this.targetContainer.querySelector('canvas')) {
this.targetContainer.append(this.canvas);
}
}
get viewport() {
@@ -124,72 +107,74 @@ export class CanvasRenderer {
return { section, hostRect };
}
public async render(): Promise<void> {
const hostLayout = this.getHostLayout();
if (!hostLayout) return;
const { section } = hostLayout;
const currentZoom = this.viewport.zoom;
// Use bitmap cache
if (
this.lastZoom === currentZoom &&
this.lastSection &&
this.lastBitmap &&
this.lastMode === this.editorContainer.mode
) {
this.drawBitmap(this.lastBitmap, this.lastSection);
return;
}
// Need to re-render if zoom changed or no cached bitmap
this.initWorkerSize(section.rect.w, section.rect.h);
private initSectionRenderer(width: number, height: number) {
const dpr = window.devicePixelRatio;
this.worker.postMessage({
type: 'initSection',
data: { width, height, dpr, zoom: this.viewport.zoom },
});
}
private async renderSection(section: SectionLayout): Promise<void> {
return new Promise(resolve => {
if (!this.worker) return;
this.worker.postMessage({
type: 'draw',
data: {
section,
},
type: 'paintSection',
data: { section },
});
this.worker.onmessage = (e: MessageEvent) => {
const { type, bitmap } = e.data;
if (type === 'render') {
const hostRect = this.getHostRect();
this.canvas.style.width = hostRect.width + 'px';
this.canvas.style.height = hostRect.height + 'px';
this.canvas.width = hostRect.width * window.devicePixelRatio;
this.canvas.height = hostRect.height * window.devicePixelRatio;
if (!this.targetContainer.querySelector('canvas')) {
this.targetContainer.append(this.canvas);
}
// Create a copy of bitmap for caching
const tempCanvas = new OffscreenCanvas(bitmap.width, bitmap.height);
const tempCtx = tempCanvas.getContext('2d')!;
tempCtx.drawImage(bitmap, 0, 0);
const bitmapCopy = tempCanvas.transferToImageBitmap();
// Cache the current state
this.lastZoom = currentZoom;
this.lastSection = section;
this.lastMode = this.editorContainer.mode;
if (this.lastBitmap) {
this.lastBitmap.close();
}
this.lastBitmap = bitmapCopy;
this.drawBitmap(bitmap, section);
resolve();
if (e.data.type === 'bitmapPainted') {
this.handlePaintedBitmap(e.data.bitmap, section, resolve);
}
};
});
}
private handlePaintedBitmap(
bitmap: ImageBitmap,
section: SectionLayout,
resolve: () => void
) {
const tempCanvas = new OffscreenCanvas(bitmap.width, bitmap.height);
const tempCtx = tempCanvas.getContext('2d')!;
tempCtx.drawImage(bitmap, 0, 0);
const bitmapCopy = tempCanvas.transferToImageBitmap();
this.updateCacheState(section, bitmapCopy);
this.drawBitmap(bitmap, section);
resolve();
}
private syncCanvasSize() {
const hostRect = this.getHostRect();
const dpr = window.devicePixelRatio;
this.canvas.style.width = `${hostRect.width}px`;
this.canvas.style.height = `${hostRect.height}px`;
this.canvas.width = hostRect.width * dpr;
this.canvas.height = hostRect.height * dpr;
}
private updateCacheState(section: SectionLayout, bitmapCopy: ImageBitmap) {
this.lastZoom = this.viewport.zoom;
this.lastSection = section;
this.lastMode = this.editorContainer.mode;
if (this.lastBitmap) {
this.lastBitmap.close();
}
this.lastBitmap = bitmapCopy;
}
private canUseCache(currentZoom: number): boolean {
return (
this.lastZoom === currentZoom &&
!!this.lastSection &&
!!this.lastBitmap &&
this.lastMode === this.editorContainer.mode
);
}
private drawBitmap(bitmap: ImageBitmap, section: SectionLayout) {
const ctx = this.canvas.getContext('2d');
if (!ctx) return;
@@ -223,6 +208,22 @@ export class CanvasRenderer {
);
}
public async render(): Promise<void> {
const hostLayout = this.getHostLayout();
if (!hostLayout) return;
const { section } = hostLayout;
const currentZoom = this.viewport.zoom;
if (this.canUseCache(currentZoom)) {
this.drawBitmap(this.lastBitmap!, this.lastSection!);
} else {
this.syncCanvasSize();
this.initSectionRenderer(section.rect.w, section.rect.h);
await this.renderSection(section);
}
}
public destroy() {
if (this.lastBitmap) {
this.lastBitmap.close();