refactor(infra): directory structure (#4615)

This commit is contained in:
Joooye_34
2023-10-18 23:30:08 +08:00
committed by GitHub
parent 814d552be8
commit bed9310519
1150 changed files with 539 additions and 584 deletions

View File

@@ -0,0 +1,91 @@
import type { AnimationItem } from 'lottie-web';
import lottie from 'lottie-web';
import { useEffect, useRef } from 'react';
interface CustomLottieProps {
options: {
loop?: boolean | number | undefined;
autoReverse?: boolean | undefined;
autoplay?: boolean | undefined;
animationData: any;
rendererSettings?: {
preserveAspectRatio?: string | undefined;
};
};
isStopped?: boolean | undefined;
speed?: number | undefined;
width?: number | string | undefined;
height?: number | string | undefined;
}
export const InternalLottie = ({
options,
isStopped,
speed,
width,
height,
}: CustomLottieProps) => {
const element = useRef<HTMLDivElement>(null);
const lottieInstance = useRef<AnimationItem>();
const directionRef = useRef<1 | -1>(1);
useEffect(() => {
const callback = () => {
if (!lottieInstance.current) {
return;
}
const frame = lottieInstance.current.currentFrame.toFixed(0);
if (frame === '1' || frame === '0') {
directionRef.current = 1;
lottieInstance.current.setDirection(directionRef.current);
lottieInstance.current.goToAndStop(0, true);
lottieInstance.current.play();
} else {
directionRef.current = -1;
lottieInstance.current.setDirection(directionRef.current);
lottieInstance.current.goToAndStop(
lottieInstance.current.totalFrames - 1,
true
);
lottieInstance.current.play();
}
};
if (element.current) {
if (options.autoReverse && options.autoplay) {
lottieInstance.current = lottie.loadAnimation({
...options,
autoplay: false,
loop: false,
container: element.current,
});
} else {
lottieInstance.current = lottie.loadAnimation({
...options,
container: element.current,
});
}
if (options.autoReverse) {
lottieInstance.current.addEventListener('complete', callback);
}
}
return () => {
if (options.autoReverse) {
lottieInstance.current?.removeEventListener('complete', callback);
}
lottieInstance.current?.destroy();
};
}, [options]);
useEffect(() => {
if (speed) {
lottieInstance.current?.setSpeed(speed);
}
if (isStopped) {
lottieInstance.current?.stop();
} else {
lottieInstance.current?.play();
}
}, [isStopped, speed]);
return <div ref={element} style={{ width, height, lineHeight: 1 }}></div>;
};