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feat(editor): improve edgeless perf & memory usage (#14591)
#### PR Dependency Tree * **PR #14591** 👈 This tree was auto-generated by [Charcoal](https://github.com/danerwilliams/charcoal) <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **New Features** * New canvas renderer debug metrics and controls for runtime inspection. * Mindmap/group reordering now normalizes group targets, improving reorder consistency. * **Bug Fixes** * Fixed connector behavior for empty/degenerate paths. * More aggressive viewport invalidation so structural changes display correctly. * Improved z-index synchronization during transforms and layer updates. * **Performance** * Retained DOM caching for brushes, shapes, and connectors to reduce DOM churn. * Targeted canvas refreshes, pooling, and reuse to lower redraw and memory overhead. * **Tests** * Added canvas renderer performance benchmarks and curve edge-case unit tests. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
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@@ -596,7 +596,7 @@ export class LayerManager extends GfxExtension {
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private _updateLayer(
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element: GfxModel | GfxLocalElementModel,
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props?: Record<string, unknown>,
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oldValues?: Record<string, unknown>
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_oldValues?: Record<string, unknown>
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) {
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const modelType = this._getModelType(element);
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const isLocalElem = element instanceof GfxLocalElementModel;
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@@ -613,16 +613,7 @@ export class LayerManager extends GfxExtension {
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};
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if (shouldUpdateGroupChildren) {
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const group = element as GfxModel & GfxGroupCompatibleInterface;
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const oldChildIds = childIdsChanged
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? Array.isArray(oldValues?.['childIds'])
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? (oldValues['childIds'] as string[])
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: this._groupChildSnapshot.get(group.id)
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: undefined;
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const relatedElements = this._getRelatedGroupElements(group, oldChildIds);
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this._refreshElementsInLayer(relatedElements);
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this._syncGroupChildSnapshot(group);
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this._reset();
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return true;
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}
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