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feat(editor): add gfx pointer extension (#12006)
<!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a new pointer graphics module with tools and quick tool integration for edgeless surfaces. - Added a quick tool button for pointer interactions in edgeless mode. - Exposed new extension points for pointer graphics and effects. - **Improvements** - Integrated pointer graphics as a dependency into related packages. - Enhanced toolbar context to support additional surface alignment modes. - Added conditional clipboard configuration registrations for edgeless contexts across multiple block types. - **Removals** - Removed legacy tool and effect definitions and related quick tool exports from edgeless components. - Streamlined extension arrays and removed unused exports for a cleaner codebase. - Deleted obsolete utility functions and component registrations. - **Chores** - Updated workspace and TypeScript project references to include the new pointer graphics module. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
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import { BaseTool } from '@blocksuite/std/gfx';
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/**
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* Empty tool that does nothing.
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*/
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export class EmptyTool extends BaseTool {
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static override toolName: string = 'empty';
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}
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declare module '@blocksuite/std/gfx' {
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interface GfxToolsMap {
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empty: EmptyTool;
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}
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}
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