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refactor(editor): use lodash (#10657)
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@@ -14,7 +14,9 @@ import {
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type SurfaceBlockModel,
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} from '@blocksuite/block-std/gfx';
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import type { IVec } from '@blocksuite/global/gfx';
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import { assertType, isEqual, last } from '@blocksuite/global/utils';
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import { assertType } from '@blocksuite/global/utils';
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import isEqual from 'lodash-es/isEqual';
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import last from 'lodash-es/last';
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import * as Y from 'yjs';
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import { fitContent } from '../../renderer/elements/shape/utils.js';
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