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fix(editor): incorrect z-index in dom renderer (#13465)
#### PR Dependency Tree * **PR #13464** * **PR #13465** 👈 * **PR #13471** * **PR #13472** * **PR #13473** This tree was auto-generated by [Charcoal](https://github.com/danerwilliams/charcoal) <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Bug Fixes** * Improved stacking order across canvas elements (shapes, connectors, brush, highlighter), reducing unexpected overlap. * Corrected z-index application for placeholders and fully rendered elements to ensure consistent layering during edits. * **Refactor** * Centralized z-index handling for canvas elements to provide predictable, uniform layering behavior across the app. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
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@@ -181,8 +181,6 @@ export const shapeDomRenderer = (
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applyTransformStyles(model, element);
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element.style.zIndex = renderer.layerManager.getZIndex(model).toString();
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manageClassNames(model, element);
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applyShadowStyles(model, element, renderer);
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};
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