fix(editor): incorrect z-index in dom renderer (#13465)

#### PR Dependency Tree


* **PR #13464**
  * **PR #13465** 👈
    * **PR #13471**
      * **PR #13472**
        * **PR #13473**

This tree was auto-generated by
[Charcoal](https://github.com/danerwilliams/charcoal)

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->

## Summary by CodeRabbit

* **Bug Fixes**
* Improved stacking order across canvas elements (shapes, connectors,
brush, highlighter), reducing unexpected overlap.
* Corrected z-index application for placeholders and fully rendered
elements to ensure consistent layering during edits.
* **Refactor**
* Centralized z-index handling for canvas elements to provide
predictable, uniform layering behavior across the app.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
This commit is contained in:
L-Sun
2025-08-14 11:10:32 +08:00
committed by GitHub
parent aa052096c1
commit 66c2bf3151
8 changed files with 13 additions and 23 deletions

View File

@@ -359,9 +359,6 @@ export const connectorDomRenderer = (
element.style.overflow = 'visible';
element.style.pointerEvents = 'none';
// Set z-index for layering
element.style.zIndex = renderer.layerManager.getZIndex(model).toString();
// Render label if present
renderConnectorLabel(model, element, renderer, zoom);
};